NVIDIA’s in-house creators used a blend of self-shot webcam footage and pre-made content from Turbosquid and TaleWorlds Entertainment’s Mount & Blade II: Bannerlord. Working entirely remotely, the creators collaborated in NVIDIA Omniverse in real-time, combining 3D assets and pre-made scenes, adding true to life smoke and fire with the app’s NVIDIA PhysX® and Flow extensions, and animating the character using NVIDIA’s new AI Pose Estimator and Audio2Face technologies. After final mixing and cutting, the demo was output using the built-in RTX path traced rendering.