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God of War™
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Kratos ist wieder Vater. Als Mentor und Beschützer von Atreus, einem Sohn, der sich Respekt verdienen will, muss sich Kratos der Wut, die ihn so lange geprägt hat, stellen und sie bändigen, während er mit seinem Sohn durch eine äußerst gefährliche Welt zieht.
Nach seinem Rachefeldzug gegen die Götter des Olymp lebt Kratos jetzt im Reich der nordischen Götter und Monster.
In dieser erbarmungslos rauen Welt muss er nicht nur ums Überleben kämpfen, sondern auch seinen Sohn das Überleben lehren ... damit er die blutigen Fehler des Geistes von Sparta nicht wiederholt.
Diese atemberaubende Neuerfindung von God of War weist alle Stärken der Kultreihe auf – gnadenlose Kämpfe, epische Bossbegegnungen und überwältigende Größe – und verbindet sie mit einer ergreifenden Geschichte, die Kratos' Welt aufs Neue formt.
Jahre nach seinem Rachefeldzug gegen die Götter des Olymp lebt Kratos jetzt als Mensch im Reich der nordischen Gottheiten und Monster. In dieser erbarmungslos rauen Welt muss er ums Überleben kämpfen ... und diese Kunst auch seinen Sohn lehren.
Kratos ist wieder Vater. Als Mentor und Beschützer von Atreus, einem Sohn, der sich Respekt verdienen will, muss sich Kratos der Wut, die ihn so lange geprägt hat, stellen und sie bändigen, während er mit seinem Sohn durch eine äußerst gefährliche Welt zieht.
Vom Marmor und den hohen Säulen des prächtigen Olymps in die ungezähmten Wälder, Berge und Höhlen der altnordischen Sagen – ein ganz neues Reich mit eigenem Pantheon an Kreaturen, Monstern und Göttern.
Mit einer freien Kamera aus der Schulterperspektive, die den Spieler näher als je zuvor an die Action heranbringt, gestalten sich die Kämpfe in God of War genau wie die nordischen Kreaturen, denen Kratos sich stellen muss: gewaltig, knallhart und unbarmherzig. Eine neue Hauptwaffe und neue Fähigkeiten lassen den Geist von God of War neu aufleben und präsentieren gleichzeitig eine Vision gnadenloser Konflikte, die im Genre neue Wege beschreitet.
W
ashed upon our shores from a distant land,
a world-weary ghost
begins life anew.
T
wo battle-born companions bear fruit, an unlucky heir to a cursed life of power.
W
hence three become two, a new journey begins, borne from sorrow, from duty, from love, from ash.
W
ashed upon our shores from a distant land,
a world-weary ghost
begins life anew.
T
wo battle-born companions bear fruit, an unlucky heir to a cursed life of power.
W
hence three become two, a new journey begins, borne from sorrow, from duty, from love, from ash.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
O
ur sacred alphabet
springs forth from the ancient Well of Urd, a gift borne of sacrifice by the All-Father.
S
peaking runes aloud invokes a mystic power. Now, visions of Midgard, the realm of many mysteries, forms before your eyes.
M
ALICE AND DANGER ABOUND throughout the Realms— fearsome creatures stalk traveler and warrior alike.
W
oe be unto anyone unfortunate or foolish enough to cross the path of these terrors in the wild, for it will seal your doom.
M
ALICE AND DANGER ABOUND throughout the Realms—fearsome creatures stalk traveler and warrior alike.
W
oe be unto anyone unfortunate or foolish enough to cross the path of these terrors in the wild, for it will seal your doom.
M
ALICE AND DANGER ABOUND throughout the Realms— fearsome creatures stalk traveler and warrior alike.
W
oe be unto anyone unfortunate or foolish enough to cross the path of these terrors in the wild, for it will seal your doom.
M
ALICE AND DANGER ABOUND throughout the Realms—fearsome creatures stalk traveler and warrior alike.
W
oe be unto anyone unfortunate or foolish enough to cross the path of these terrors in the wild, for it will seal your doom.
M
ALICE AND DANGER ABOUND throughout the Realms— fearsome creatures stalk traveler and warrior alike.
W
oe be unto anyone unfortunate or foolish enough to cross the path of these terrors in the wild, for it will seal your doom.
M
ALICE AND DANGER ABOUND throughout the Realms—fearsome creatures stalk traveler and warrior alike.
W
oe be unto anyone unfortunate or foolish enough to cross the path of these terrors in the wild, for it will seal your doom.
T
HIS ANCIENT TRIPTYCH tells the tale of the master Stone Mason: a giant honor-bound to save his home of Jötunheim.
W
herein a son’s betrayal pits god against giant—a battle ensues that would change the land of Midgard forever after.
T
HIS ANCIENT TRIPTYCH tells the tale of the master Stone Mason: a giant honor-bound to save his home of Jötunheim.
W
herein a son’s betrayal pits god against giant—a battle ensues that would change the land of Midgard forever after.
T
HE MOST LEGENDARY weapons of our age were forged by the Dwarven brothers, Brok and Sindri.
B
urdened to see their work abused by the warlike Aesir gods, they created the Leviathan Axe to restore balance to the realms.
T
HE MOST LEGENDARY weapons of our age were forged by the Dwarven brothers, Brok and Sindri.
B
urdened to see their work abused by the warlike Aesir gods, they created the Leviathan Axe to restore balance to the realms.
H
E WIELDED A SHIELD
like none other seen before in this realm. It sprang from his arm as if an extension of himself.
Q
uick as a flash, but withstanding blows that would tear ordinary defenses asunder. It’s an armament worthy of a true guardian.
H
E WIELDED A SHIELD like none other seen before in this realm. It sprang from his arm as if an extension of himself.
Q
uick as a flash, but withstanding blows that would tear ordinary defenses asunder. It’s an armament worthy of a true guardian.
N
OT EVERY WEAPON is borne of the forge. A bow from the simple yew tree, in an archer’s skilled hands, can settle a battle from afar.
T
he young hunter learns to protect his father, his arrows whispering death as they pierce the hide of their dreaded foes.
N
OT EVERY WEAPON is borne of the forge. A bow from the simple yew tree, in an archer’s skilled hands, can settle a battle from afar.
T
he young hunter learns to protect his father, his arrows whispering death as they pierce the hide of their dreaded foes.
God of War PODCAST
Join host Jason Weiser as we reveal The Lost Pages of Norse Myth.
Discover lore from the new Norse world of God of War, alongside interviews with Santa Monica Studio.
And Only Rage Remained
Episode length: 35 minutes
EPISODES
Episode EIGHT
An Eye for an Eye
Episode SEVEN
The First Great War
Episode SIX
The Sundering of Jötunheim
Episode FIVE
Like Father, Like Son
Episode FOUR
The Forging of Leviathan
Episode THREE
The Dead Stone Mason
Episode TWO
And Only Rage Remained
Episode One
Odin and the Knowledge Keeper
God of War PODCAST
Join host Jason Weiser as we reveal The Lost Pages of Norse Myth.
Discover lore from the new Norse world of God of War, alongside interviews with Santa Monica Studio.
In the last Lost Page, Odin attempts to prevent the apocalypse, destroying the reams and his personal relationships in the process.
Stay tuned after the story for a conversation between Creative Director Cory Barlog, Chris Judge (Kratos), and Sunny Suljic (Atreus).
Episode length: 42 minutes
The eighth Lost Page of Norse Myth tells a tale of long ago: The First Great War.
Tensions between the Vanir and Aesir had been simmering for centuries when the two sides finally tipped into all-out war.
After the story, keep listening for an interview with God of War’s Senior Systems Designer Anthony Dimento, and Lead Level Designer Luis Sanchez.
Episode length: 49 minutes
The seventh Lost Page illuminates the origin of a most magnificent temple.
Attempting to unite the realms, Týr constructed a new way to travel between them. But his plans go awry, and his best builders seal themselves away forever.
After the story, stay tuned for a chat with Nate Stephens, Lead Environment Artist, and Luke Berliner, Lead Environment Concept Artist.
Episode length: 45 minutes
The sixth Lost Page tells the tale of young Atreus on his first journey away from the protected woods near his home.
Following the pained cries of a wounded animal, the boy finds himself lost in Midgard's woods--and in imminent danger.
Keep listening after the story for an interview about Atreus and Kratos with Story Lead Matt Sophos and Senior Narrative Designer Richard Gaubert.
Episode length: 47 minutes
The fifth Lost Pages of Norse Myth unveils the origins of the Leviathan Axe.
As the Aesir wage their endless war, Dwarven brothers Brok and Sindri begin crafting a new weapon to restore balance to the realms—at great peril to themselves.
Stay tuned after the story to hear an interview with Jason McDonald, Lead Gameplay Designer, and Jeet Shroff, Lead Gameplay Engineer.
Episode length: 43 minutes
The fourth Lost Page of Norse Myth tells the tale of the Dead Stone Mason.
Thamur, a giant, was the greatest builder the realms had ever known. Until he encountered Thor, the great destroyer.
Stay tuned after the story for a conversation about the score of the game with composer Bear McCreary.
Episode length: 41 minutes
In the third Lost Page, we explore the origin story of the Draugr—one of Midgard’s most horrific creatures. Now it spreads violence to all it encounters, but this monster was once a man.
Stay tuned after the story for a conversation with God of War’s Principal Character Artist Rafael Grassetti and Principal Animator Bruno Velazquez.
Episode length: 38 minutes
In the second Lost Page of Norse Myth, the oracle Groa desires to see far enough to find her love. But she discovers that knowledge comes at a cost when Odin the All-Father covets her gift of foresight.
Then, stay tuned for a behind-the-scenes chat with God of War’s Creative Director Cory Barlog and Story Lead Matt Sophos.
Episode length: 35 minutes
Over the centuries, some stories from the book were lost to time. There are those who speculate that this was no accident—that these “lost pages” were removed by an unseen hand.
It is whispered these pages tell the saga of a vengeful god from a distant land, traveling the Realms with his young son on a journey borne of ash.
Wirf einen näheren Blick auf die schreckenerregenden Monster, die dich auf der gefahrvollen Reise von Kratos und Atreus erwarten.
Hast du den Mut, dich dem untoten Draugar, der magischen Wiedergängerin oder dem furchtbaren Feuertroll zu stellen?
Mach dich mit dem offiziellen PlayStation-Leitfaden zu God of War mit den Grundlagen des Kampfes vertraut, erkunde die Geschichte dieser legendären Welt und lerne die Gegner kennen, mit denen du es dort zu tun bekommen wirst.
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Lost Pages are revealed.