The Doom Seeker 1
The Doom Seeker 1
The Doom Seeker 1
Ravening Hordes
http://games.groups.yahoo.com/group/RaveningHordes/
Contents
From the Desk of Bilbo Baggins
Slayer Journal
Legend of Hargrim Bronzeaxe and his Legion of Slayers by Bilbo Baggins
Ketnia Garzak and the Pirate Wenches by Bilbo Baggins
Kera, Pirate Queen by Bilbo Baggins
Slayer Pirate Clan History by Spinningpond
Tales of Karak Kadrin
Trial Army List for the Slayer Army of Karak Kadrin by Bilbo Baggins
Sample Slayer Army Lists from Storm of Chaos Book by Bilbo Baggins
Expression in Runes
New Slayer Brotherhood Painting Contest
Slayer Fury by Grimstonefire
Painting Garagrim Ironfist by Grimstonefire
Guide to Sculpting Slayers by Grimstonefire
Letters to Karak Kadrin
Issue Question
Slayer Axe
detchevus from Ravening Hordes Slayer Army
Grimstonefires Slayers
Ravening Hordes
Bilbos 3000 Point Chaos Dwarf Army
A Great New Gift (A Chaos Dwarf Story) by Ironlord
Other Realms (List of Forums for Warhammer Armies)
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Bilbo
Hargrim Bronzeaxe was a well-respected Dwarf. He led his clan of Dwarves that lived in the Empire on the
border of the Empire state of Stirland and land of the Halflings called the Moot. He was well known for leading
his clan of Dwarves in battles against many of the foes of the Empire. Many times he allied with the State Army
of Stirland when his friend and battle brother the Grand Master of the Blazing Sun Wilhem Eckstein led it. He
was also known for the treaties he negotiated, many times with both
sides feeling they got the better of the bargain.
After the Emperor allowed the Halflings of the Moot the chance to rule
their own lands the newly appointed Elector Count of the Moot Daniel
Longbottom realized that he would need a strong alliance to help protect
his homeland from incursions of nefarious tribes seeking Chaos and
Destruction. He Invited the Elector Count of Stirland, Tomas von
Corridan and Hargrim Bronzeaxe of the Dwarf clan of the Free Dwarves
of the Empire to sign a treaty of mutual defense. The meeting was
scheduled to meet at the Dancing Dragon a place known to all for the
Atmosphere, Dwarf Brew and Elegant Cuisine. It was also run by a
Human (Teddy Eckstein - Wilhelm's older brother) a Dwarf (Brew master
Grombar Stronghand - Hargrim's baby brother) and a Halfling (Chef
Perry Longbottom - Daniel's Cousin.)
On the day of the summit Wilhelm, Daniel and Hargrim were just
getting seated to formally sign the treaty when a band of Orcs attacked.
Quickly the leaders rounded their troops, leaving a token defense and
counter attacked the Orcs. The Orcs fled and were chased down and
slaughtered to a man.
As the troops returned they found that the Dancing Dragon was quiet
as a graveyard and soon they found out why. They found one Halfling
who was a waiter who somehow escaped. He informed them that three Skaven Assassins stealthfully entered
the in during the Orc raid and kill all they found, including the three owners of the Dancing Dragon Inn.
Upon hearing the news Wilhelm and Daniel tried to persuade Hargrim from doing something rash. But knowing
him as they did realize what he and his troops planned to do. They rent their clothes and took the Slayer Oath.
They found a quantity of dye and shaved the hair off the sides of their heads and colored their hair the orange
color of the Slayers. Wilhelm and Daniel pledged their support and Tomas Corridan made all the troops of
Stirland available to set right this horrible wrong that has committed. It took several months but they finally
tracked down the Skaven Clan Eshen and Hargrim killed several hundred himself including the Master Assassin
Swarg the Stealthy on the day Archaon retreated from the walls of Middenheim.
Image by Bilbo Baggins
Hargrim and his clan decided to leave the Empire for a pilgrimage to Karak Kadrin to speak to the Slayer King
Ungrim Ironfist. Not much is known of their journey except it is said that no enemy of the Dwarves or the Empire
survived any encounters with his Legion.
As soon as they arrived in Karak Kadrin they heard the name that may finally lead them to the doom they seek.
Lustria. Lustria the vast Jungle Continent. A place where it is rumored that there are creatures that are worthy
to die to.
They are Daemons, Daemons I say. They stuck with a ferocity that is unparalleled to anything Ive ever
seen. Ive been to some of the most remote regions of the world and there is nothing that can compare to the
pure destructive power those women shown that night. Isabella von Condrick from her book Travels with
my Father
Ketnia Garzak was once a wife and
partner of the pirate Dimund. Constantly
traveling the seas with her husband
because she had an uncanny knack to
convince people (mainly women) they
needed what they were selling. Their ship
was crewed by many dwarf families
working for them. They made the looping
trip several times a year and only
occasionally did they run into any trouble.
When they did they always dispatched
them with little effort that their reputation
was usually enough to halt anyone from
trying. It didnt deter their trips and they
loved each other and their extended
family.
She fought like none Ive ever seen. Her followers fought like they were possessed but nothing compared to
their Queen. I personally have seen her take out over 3-dozen Ogres, including a couple of Bruisers, a Butcher,
a Slaughtermaster and finally a Tyrant by herself. Dont let her appearance fool you, she may be one of the most
beautiful women in the world but with a sword in one hand and a dagger she is a match to any warrior in any
army in the world, Tilean Explorer Tomas LaPointe from his report of an attempted Ogre invasion of Sartosa to
Merchant Families of Luccini.
No one knows from where Kera has come from before her ship was first seen arriving on Sartosa. She claimed
to be a Dwarf, and there were many Dwarfs as her crew, but she was taller and had a regal bearing. But it was
her beauty that stunned them all. Those who have met her face to face have stated that she may have a Dwarf
in her heritage but she is definitely more than just a Dwarf.
Her love of rum and good fight became well known, any that tried to beat her in single combat found that she
is a formidable warrior. She holds grudges against all whom have betrayed her, and very few have survived very
long. She became a pirate to survive after being betrayed during an expedition to Araby. After finding some
ancient artifacts her former friend Tobias Dreamweaver put her under a spell and sold her to a Sultan. When she
awoke she found that she was in the harems quarters and was expected to service the Sultan when he called.
She saw the treatment of the women and figured the Sultan didnt deserve her service. She also declared that
Tobias would pay for his part and she formulated a plan.
After a week in the harem the Sultan called for her. She came
before him and he wanted her to submit it his will. She stood tall
and wouldnt allow this man the satisfaction. After many minutes
he started screaming and then he made the fatal mistake, he
slapped her. Moving with a speed that he didnt expect she
grabbed him and with her bare hands she broke several of his
bones but stopping short of snapping his neck. She grabbed a
dagger he had sitting on an altar in the room and carved a K
into his chest, deep enough to scar but not enough to kill. She
did it to force him to remember no to harm a woman again. She
left the Sultans bedroom she decided to go back to the harem
room. When she arrived she dispatched the guards and opened
the doors to free the women. Some left with her but a few stayed
because they were afraid of what was outside because their
lives were only one theyve known. 10 women left the room with
Kera and they ran the corridors and courtyard until the hit the
stables. Kera and the women found 5 wagons that were sitting
there loaded for a trade with a Tilean captain. She persuaded
the wagon masters to allow them to ride to the sea; Kera had a
talent to persuade men do whatever she needed them to do for
her.
After reaching the port she charmed the Pirate Captain
Wilhelm Eckstine to allow her and the women to join the crew,
since the captain lost some of his crew to other ships he took
Kera Foehunter by Kera
them on. She served him for nearly a year and they became
friends because he treated her and the woman with respect and in turn she helped him increase his holdings
and gold in his chest. The captain blessed he luck and thanked Stromfels for her assistance. As a reward the
captain purchased two larger ships and appointed Kera to be Captain of the one he called Glory, he called his
flagship Pride and appointed himself Admiral of his fleet. On the first voyage a rival Pirate captain who was
jealous of Wilhelm and his recent increase of fortune followed the Admirals fleet.
The rival captain happened to be Tobias Dreamweaver and he attacked the Pride while a second ship
attacked the Glory simultaneously. He shortly took control of the Pride, taking Wilhelm captive but his troops
Grab a seat and have ale. Sit back to here the story of the Pirate Slayer Clan. Ever since that day a dwarf first
sailed across the waves they became one with the sea. They soon found that the sea had many gold and riches
that could be profitable to the adventurous dwarf. Most of the pirates were merchants in the beginning, but some
were in the dwarf navy and others plain dwarfs that just fell in love the sea. Through some misfortune, grievous
error or bad luck they decided to take the Slayer Oath and become Pirate Slayers.
There are three different types of Pirate Slayers, the Pirates
(the best know in Long Drong), the Blockade-runner and
Rumrunners.
The pirates of the Pirate Slayers are rough-cut rouges. They
are the type that hangs out at taverns looking for battles. They
are easy to find and most are ex navy folks, are drunk most of
the time and personal hygiene is nearly nonexistent. These are
the ones that are most commonly used as dogs of war troops.
They are sometimes deformed, but always heavily scarred and
tattooed. They also would go out of their way to sink an Elven
ship, not caring which race of Elves. For the Pirate Slayer the
Pirate Slayers - Image by :Kera Foehunter
only good elf is a drowned elf.
The blockade-runners are the Slayers that have the fastest ships, twice as fast as any ship made by elf or man.
They excel in their main job of getting goods to the drop-off location as quickly as they can. They will carry
anything or anyone and have been know to smuggle contraband into many lands. They have been known to
attack larger ships, and to liberate merchant ships of their cargo. Most of these Slayers still wear their old dwarf
navy outfits to confuse the other ships so they do not think that they are pirates unit the moment before boarding.
They have the most cannons then any of the other Pirate Slayers. They make explosives out of gunpowder to
help when they are boarding other ships to acquire their cargo. This group tends to have the oldest dwarves
because they are the most successful out of all the Slayers.
The rumrunners will kill you on the spot; they are the meanest of all the Pirate Slayers. They usually carry twice
their weight in guns then other slayers, preferring Dwarf Handguns instead of the more common pistol. This
group is more of a business than the other Pirate Slayers because they want to run the entire run market. They
will destroy other rum dealers just to get ahead of the game. Rumrunners have iron clad ships with armour that
is thicker than a dwarf is tall. They commonly deploy Ogres as guards on their ships. The Ogres are willing to
work because they just want the dwarfs to continue delivering rum to their people. The rumrunners will hire
blockade-runners as scouts because they have faster ships and to engage the enemies that might try to stop
them.
The Slayers Clan has confiscated an island off the coast of Lustria where they now use to honour the Slayer
Pirates that have gone before them. It is said that a couple times a year a thousand rum bottles are lit with
candles in honour of the fallen, the smoke rising from them could be seen several hundred miles out to sea. In
reality it is usually just a two day alcohol fuelled drunk-fest that includes bonfires and lots of shooting.
Artwork by Hazkar
We shall discuss Sample Army Lists, Trial Rules, Game Play, as well as New Regiments of Renown and
Heroes that have arrived to meet the Slayer King Ungrim Ironfist seeking favour and orders to meet their doom.
The goal is to make a list that can be submitted to both Games Workshop and the Independent tournaments
for a Slayer Army. Yes, making Slayers a legal list for tournaments. I know the odds are long and most likely will
not happen but one can always dream of a field of Orange facing your enemies.
Slayer Skills
Wards of Grimnir: Same as SOC book
Deathblow: Same as SOC book
Killing Blow: Same as SOC book
Beastslayer: Same as SOC book
Monsterslayer: 40 points - This gives Killing Blow capability on models up to and including Unit Strength 3.
Vampireslayer: Same as SOC book
Skavenslayer: Same as SOC book
Master Rune of Grimnir: Same as SOC book
Lords
Slayer King Ungrim Ironfist: Same as SOC book
War-mourner Garagrim Ironfist: Same as SOC book
Hargrim Bronzeaxe
M
WS
BS
S
T
W
I
A
Hargrim Bronzeaxe 3
7
3
4
5
3
5
5
Equipment: Dragon Axe (Runic Weapon with Master Rune of Swiftness, 2 Runes of Fury)
Slayer Abilities: Monsterslayer, Beastslayer
Daemon Slayer: Same as Warhammer Armies: Dwarfs
11
250 points
Ld
10
Heroes
(Slayers can take one more hero than normally allowed in an army)
Snorri Deathseeker
175 points
M
WS
BS
S
T
W
I
A
Ld
3
6
3
4
5
2
4
3
10
Equipment: Battle Standard bearing the Master Rune of Grimnir, Rune of Battle, Rune of Stoicism
Slayer Ability: Killing Blow
WS
4
BS
5
S
4
T
4
70 Points
W
2
I
2
A
2
Ld
10
Slayer Runesmith
70 Points
M
3
WS
5
BS
4
S
4
T
4
W
2
I
2
A
2
Ld
10
Core
Troll Slayers: Same as Warhammer Armies: Dwarfs (Except Unit Strength: 10-30)
0-1 Slayer Rangers
M
3
3
WS
3
4
BS
3
3
S
3
4
T
4
4
W
1
1
I
1
1
A
1
2
14 points/model
Ld
10
10
Ranger
Giant Slayer
Equipment: Slayer Axes
Unit Strength: 10-30
Special Rules: Scouts (Do not get to use Look Snorri, Trolls rule), Skirmish
Options:
May take throwing axes (+1 point/model)
May upgrade one Slayer Ranger to Musician for +6 points
May upgrade one Slayer Ranger to Standard Bearer for +12 points
May upgrade any number of Slayer Rangers to Giant Slayers for +15 points/model
Doomseekers: Changes from SOC book, 1 for each troll slayer unit of US 10 and 2 for each troll slayer unit of US 15. So you
need 10 models in a single troll slayer unit to get 1 Doomseeker and 15 models to get 2 Doomseekers.
Special
0-1 Long Drong's Pirate Slayers: From SOC book
Brotherhood of Grimnir: Changes from SOC book, +1 point per model for Killing Blow. Banner may take Master Rune.
Ogre Slayers
14 points/model
M
WS
BS
S
T
W
I
A
Ld
Ogre Slayer
3
3
3
3
4
1
1
1
10
Giant Slayer
3
4
3
4
4
1
1
2
10
Equipment: Slayer Axes
Unit Strength: 10-30
Special Rules: Killing Blow against models up to and including Unit Strength 3
Options:
May upgrade one Ogre Slayer to Musician for +6 points
May upgrade one Ogre Slayer to Standard Bearer for +12 points
May upgrade any number of Ogre Slayers to Giant Slayers for +15 points/model
May upgrade any number of Slayer Rangers to Giant Slayers for +15 points /model
12
Slayer Miners
12 points/model
M
WS
BS
S
T
W
I
A
Ld
Ranger
3
3
3
3
4
1
1
1
10
Giant Slayer
3
4
3
4
4
1
1
2
10
Equipment: Slayer Picks (Counts as Slayer Axes)
Unit Strength: 5-20
Special Rules: Underground Advance
Options:
May take throwing axes (+1 point/model)
May upgrade one Slayer Ranger to Musician for +6 points
May upgrade one Slayer Ranger to Standard Bearer for +12 points
May upgrade any number of Slayer Rangers to Prospector Slayers for +15 points /model
May have one Prospector Slayer take Steam Drill for +25 Points
A unit of Miners may be equipped with Blasting Caps at a cost of +30 points
Quarrellers: Same as Warhammer Armies: Dwarfs, Cannot Look Snorri, Trolls and if more than one are taken army loses Look
Snorri, Trolls! rule.
Rare
0-1 Ketnia Garzak and the Pirate Wenches
260 Points
M
WS
BS
S
T
W
I
A
Ld
Pirate Wench
3
3
3
3
4
1
1
1
10
Ketnia Garzak
3
4
3
4
4
1
1
2
10
Equipment:
Ketnia Garzak: Skaven Slayer Cutlass, Dwarf Handgun
Pirate Wench: Hand weapon, Brace of Pistols
Unit Strength: 10+
Special Rules: Slayers, Resolute and Relentless: See Warhammer Armies: Dwarfs
Chest of Grimnir: This chest covered with runes of Grimnir provides protection of the unit against all attacks. The
unit gets a 5+ WS against all attacks.
Skaven Slayer Cutlass: This well-balanced runic weapon that is armor piercing and grants Ketnia a killing blow
special ability against all enemies (up to and including Unit Strength 3).
Points: The regiment may be increased at a cost of 14 points for each additional model.
Dwarf Cannon: Changes from Warhammer Armies: Dwarfs, crewed by Slayers and +5 points
Dwarf Bolt Thrower: Changes from Warhammer Armies: Dwarfs, crewed by Slayers and +5 points
Gotrek and Felix: From Regiments of Renown part 2 PDF and Warhammer Annuals.
13
There are still people you are intrigued by the Army that hails for the Dwarf hold Karak Kadrin. The Slayer army
of Karak Kadrin has been called evil, broken, unfair by opponents of players that took the list and made a list to
win at all costs. I dont believe in the win at all costs philosophy but I love my Orange Haired Freaks of Nature
army. To help new players I have made up some sample lists that are a good starting point for a fair and
competitive list using the Storm of Chaos book. These are just a starting point and you use or modify to fit your
playing style.
1000 Points
Dragon Slayer - General - Killing Blow, Master Rune of Swiftness
Dragon Slayer - BSB - Killing Blow, Master Rune of Grimnir
11 Troll Slayers - 1 is Giant Slayer - Banner
11 Troll Slayers - 1 is Giant Slayer - Musician
2 Doomseekers
10 Long Drong's Pirate Slayers
Malakai Makaisson's Goblin Hewer
Notes: At the 1000 point level three things show up in the list that for me are nearly mandatory, the Goblin
Hewer, Long Drongs Pirate Slayers and the BSB (Battle Standard Bearer). The Hewer is a weapon that
can thin big blocks of ranked units. Its effectiveness is limited against things like Ogres and Skirmishers but
few armies you meet in combat that dont have a block of warriors for this to decimate. Long Drongs Pirate
Slayers are odd for Slayers because they have guns (lots and lots of Pistols) and everyone loves a good
shooting phase. Now the BSB with the Master Rune of Grimnir is to protect your troops from all those
pesky blow pipes, javelins, arrows and bullets. The 5+ ward save against shooting helps get you Slayers
where they want to be, fighting in close combat.
1500 Points
Dragon Slayer - General - Killing Blow, Master Rune of Swiftness, Rune of Fury
Dragon Slayer - BSB - Killing Blow, Master Rune of Grimnir
16 Troll Slayers - 2 are Giant Slayer - Banner, Musician
16 Troll Slayers - 2 are Giant Slayer - Banner, Musician
15 Troll Slayers - 1 is a Giant Slayer - Musician
2 Doomseekers
2 Doomseekers
10 Long Drong's Pirate Slayers
Malakai Makaisson's Goblin Hewer
Notes: You can choose to increase the size of units or add another unit of 10 Troll Slayers.
14
2000 Points
Daemon Slayer - General - Killing Blow, Beast Slayer, Master Rune of Swiftness, Rune of Fury, Rune of Fire
Dragon Slayer - BSB - Killing Blow, Master Rune of Grimnir
Dragon Slayer - Skavenslayer, Master Rune of Alaric the Mad
20 Troll Slayers - 2 are Giant Slayer - Musician
19 Troll Slayers - 2 are Giant Slayer - Banner, Musician
20 Troll Slayers - 3 are Giant Slayer - Banner, Musician
2 Doomseekers
2 Doomseekers
12 Long Drong's Pirate Slayers
Malakai Makaisson's Goblin Hewer
Notes: You may say, only 4 Doomies, WHY. I find that at 2000 points taking more than 4 Doomseekers will
get you evil glances and people refusing to play you.
2250 Points
Daemon Slayer - General - Killing Blow, Beast Slayer, Master Rune of Swiftness, 2 Runes of Fury
Dragon Slayer - BSB - Killing Blow, Master Rune of Grimnir
Dragon Slayer - Skavenslayer, Master Rune of Alaric the Mad
Dragon Slayer - Killing Blow, Rune of Fury, Rune of Speed, Rune of Striking
20 Troll Slayers - 3 are Giant Slayer - Banner, Musician
20 Troll Slayers - 3 are Giant Slayer - Banner, Musician
18 Troll Slayers - 2 are Giant Slayer - Banner, Musician
3 Doomseekers
2 Doomseekers
13 Long Drong's Pirate Slayers
Malakai Makaisson's Goblin Hewer
Notes: The current tournament size army is 2250 points and if the tournament allows the Slayers, the Last
Midwest Rampage did as long as you submitted the list for review, this is what I would go with.
2500 Points
Daemon Slayer - General - Killing Blow, Beast Slayer, Master Rune of Smiting, Rune of Fury, Rune of Fire
Dragon Slayer - BSB - Killing Blow, Master Rune of Grimnir
Dragon Slayer - Skavenslayer, Master Rune of Alaric the Mad
Dragon Slayer - Killing Blow, Master Rune of Swiftness, Rune of Fury
Dragon Slayer - Killing Blow, Rune of Fury
18 Troll Slayers - 2 are Giant Slayer - Musician
19 Troll Slayers - 3 are Giant Slayer - Banner, Musician
19 Troll Slayers - 3 are Giant Slayer - Banner, Musician
3 Doomseekers
3 Doomseekers
2 Doomseekers
12 Long Drong's Pirate Slayers
Malakai Makaisson's Goblin Hewer
Notes: Yes, you are seeing the list correctly. There are a total of 5 heroes in the 2500 point list. The Slayer
army like the Bretonnians are allowed an extra hero than normal for Warhammer.
These are the lists I keep printed and packed up with my Slayer Army and the rule books I take to the tables
with me. You will not win every game, you arent supposed to win every game, but you and your opponent will
have a fun day at the tables.
15
First Place:
mousekiller
Second Place:
Kyderdog
Third Place:
Pyrostick
We at The Doom Seeker want to thank all the the entrants for submitting their models into the contest. It was The New
Slayer Brotherhoods first contest and we are impressed with the quality of the entries. We will announce a new contest
on our site in the future.
Lord Marcus
Spinningpond
Kera Foehunter
16
Unknown
Slayer Fury
Article and Images By Grimstonefire
17
Hair
I dry brushed many times over the hair with Blazing
Orange until it was nice and bright. I then gave the hair
a wash with slightly watered down Brown Ink up to
about half-way up. The once dry a quick drybrush
again with Blazing Orange on the top half, followed by
painting Blazing Orange onto the tips and ridges.
Lastly a painted highlight mix of Blazing Orange and
Sunburst Yellow is applied.
Metals
After the hair came the metals, I'm not too fussed
about painting these, so silvers (except the axe) were
done in Mithril Silver base, a watered down wash of
Chaos Black and a highlight of Mithril Silver again. The
axe was just Boltgun Metal (my Gromil colour), with
Mithril Silver highlights painted like the sharpened
edges of a Samurai Sword, and watered down Chaos
Black on top. The Golds were undercoated with
Shining Gold, then a wash of undiluted Chestnut Ink
and a further highlight of Shining Gold. Lastly any
sharp edges were painted with an even mix of Shining
Gold and Mithril Silver.
Skin
After tidying the Dark Flesh, this was layered up with
pure Dwarf Flesh. Then a mix of Dwarf Flesh and Elf
Flesh, followed by a watered down wash of dark flesh
to bring the colours together.
Slayer Below
This is a model completely sculpted by me. It was
initially made to represent a Daemon Slayer who had
been lost to time in the Chaos Wastes and had
returned to the Old World crazy and rather angry.
18
Sculpting Hair
For the purposes of this example the model being worked upon
is an old Dwarf Flame Cannon Crew. I thought he would make an
excellent Slayer Musician for a bit of variety.
Sculpting Beards
As with hair, beards need bases to work from. Long thin strands
to avoid 'flat plaits,' or large flat bases for loose beards. Plaits can
be done by first evenly covering the base with a long sausage of
greenstuff, then doing a series of heart shaped cuts into it. Finally
press down into it lightly for texturing and deeper to make in a
realistic plait (look for examples of this). Details should only be
added on once the beard is dry.
Although the model to the left was scratch sculpted, perhaps beyond
those new to sculpting, is serves as an example what can be achieved
with a little practice.
19
Hello all, this is were we answer questions you have for the editor of The Doom Seeker. Questions can be
about the Webzine or questions on rules of armies and the game of Warhammer Fantasy. Warhammer 40,000
and Lord or the Rings will also be considered. All submissions must be in text (.txt) or Word (.doc) format and
photographs must in JPEG (.jpg) GIF (.gif), or Bitmap (.tif or .bmp) format. We reserve the right to edit for content.
This Issues Question: How did you get drawn into war gaming?
Bilbo Baggins: I'll start by saying it was when the Lord of the Rings movies were in the theaters me and my darling wife walked into
the Games Workshop in the Franklin Mills Mall. While I was looking a the tables in the back and painted models on display my wife was
standing by the demo table for Lord of the Rings. One of the employees asked if she wanted to try it and she brought me over to go
against her. After a couple of turns she wiped the table of me and we were asking about the starter set. Nearly 10 years later and I still
have the LotR models and we now have several Fantasy armies (me Empire, Dwarfs, Slayers and Chaos Dwarfs and wife has Orcs
and Goblins, Bretonnians, High Elves and Lizardmen) to play.
Hazkar: Im not a war gamer. When I was in elementary school (15 years or so ago) I saw a box of space marines in a hobby store and
bought it, just because they looked so cool. Years later i found a white dwarf in an other store with all this beautiful painted minis inside
and that one was my entrance to the hobby. Unfortunately I found no other gamers in my town so main part for me was doing and
painting miniatures and to be honest :thats enough for me, I dont miss the gaming
Pyro Stick: At my old school some kids used to have a Warhammer club in one of the classrooms so thats where I first heard about
Warhammer. I didnt ever go because I thought it was stupid at the time. But one day I saw some guy reading a WD and I saw some
LotR articles and I asked to read it. So I looked through the issue and thought that the models were actually pretty cool so I decided to
get into the hobby. That was 5 years ago (I was 19 a few days ago and I bought my first models on my 14th birthday).
Spinningpond: My kids!! I have been a war gamer since 1975 American civil war the dwarfs in 1976 and in the 80s I kind of got out of
it and got into micro armour then in the 90s my children got me into Warhammer and I been in it since Ive been playing dwarfs for 34
years and they are better figure now than the first.
Kneecap: A buddy of mine got me into 40k about 12 years ago, showing me some of his stuff. We went to the store to see what army I
wanted to try and as soon as I saw it, the Space Wolves codex was it. He then beat me for the next year or so while I learned the
game. I got into Fantasy about 7 years ago with Dwarves. Once I heard there was going to be a Slayer Army I started snapping up
Slayers for cheap. Before Storm of Chaos was released I had over 100 of them. In 2005 I won a GT with them. I have ventured into
many armies both 40k and fantasy, but have stuck with the first armies for each system. Fantasy I currently have Dwarves, Slayers,
Ogres, Dark Elves, Orcs and Goblins, and Daemons. After typing this, I did not realize I had that many
the_anti_santa: About 20 years ago a GW store opened up in Edinburgh. My dad took me and my brother as we were both into LOTR
and the Fight & Fantasy novels. That was also the time of heroquest and space crusade.
First models i bought were some marauder Dwarfs with spears and I've been hooked ever since. I have managed to acquire close to
500 dwarfs and have had several fantasy armies since then including empire, high elves and wood elves. I got into many of the other
games a bit such as Warhammer quest, WHFR, Blood Bowl and space hulk. Later i got into LOTR as i liked the difference in the
models and painting and still think it is a better skirmish game than 40K.
Went through a big 40k phase in my teens, collected squats until they were killed off and then went for marines of both loyalist and
chaos leaning (they'd never get killed off) and ended up going to the 1st ever 40k Grand tournament.
Tournaments encouraged me to spend more time painting and converting than trying to build a super competitive list, though sadly they
seem to have the opposite effect on most gamers today. I ended up studying model making at university and did it as a job for a couple
of years.
In recent years I've kind of lost interest in gaming as my local GW ended up filled with teenagers who only wanted to play the same 40K
games over and over so mostly play Blood Bowl online and make a few extra quid painting teams for my online buddies.
Kera Foehunter: Well my dad and uncle and brother are war gamers so i kind of fell into the game that way. I would watch them and I
remember my dad getting me a small box of clan dwarfs ( the little fat ones version 3) I think he did that so I leave them alone!! He
showed me how to paint them!! Then in 2005 i got my first box of Slayer then i was hooked and then when I joined the Slayer
Brotherhood I started converting figures. There was a lot of cool guys here that gave me idea and help this is why I like this site it was
like family.
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This beautiful example of a slayer army is from Detchev Romain a member of Ravening Hordes know as
detchevus.
Top Left: A full shot of detchevus beautiful Slayer Army on its display board.
Top Right: A very fine example of the Slayer King Ungrim Ironfist
Bottom: Is an gorgeous example of Dragon Slayer and his Tattoos are some of the best Ive ever seen.
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Grimstonefire's Slayers
This model (left) is my Brotherhood of Grimnir
Standard Bearer, but I also use it from time to time
as a regular Troll Slayer. It was made from a
Doomseeker, with some details cut off the back, a
new haircut and hand swaps. The banner was the
hardest part; the knot work trolls head required a
lot of planning. The Runic writing reads Born to
Die.
The Banner itself was made from the Chaos
Warriors one, with axes from the Dwarf Warriors
sprue.
I am particularly pleased with the overall effect.
If came together very well and combined several
ideas I had always wanted to use.
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Images and Stories of the armies that players still love but GW seems to have forgotten about. Submissions can be sent to
[email protected]
Above Left: Hobgoblin Archers, Center: Hobgoblins with hand weapon shield, Right: Sneaky Gits.
Below Left: Chaos Dwarf Warriors, Center: Astragoth (Chaos Dwarf Sorcerer Lord), Right: Earth Shaker, Bolt Throwers and Death Rocket.
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Pieces
Burulk Var Glorth stood back from his forge, sweating in the heat but ignorant of the searing pain in his
arms as he dropped the rune coated metal into the water. It splashed and hissed for a moment before it
stopped and sat there, black in the clear water and curved too resemble a face, an angry face, a God's face.
With trepidation he removed the mask using his blackened tongs. Holding it in front of the fire he admired
the fire's flicker through the eye holes, it would be a marvel too see. How he wished he could see it. But it
was his duty to remain here, shackled to this forge because of his father's failure in the battlefield. His
bloodline would no longer be trusted. That much was evident when the master Forger came to collect the
death mask from his Forge, after taking the mask he spat on Burulk. He was no better to them than the
legion of slaves who laboured beside him for the Chaos dwarves.
Birth
The Mask was carried through the corridors of the mountain halls, too the construction area a few
hundred feet away from the Slaves forges. They, the untrustworthy, the traitors and scum, were not allowed
too view this new marvel, this new avatar of death and destruction that they had created. It would be the
toast of many a victory celebration for years to come. Master Forger Germnal Zrugfol shouldered aside a
sniveling goblin slave, much too the amusement of the Dwarf handler, he carried on his journey.
Approaching the gate as it swung open to his approach, the sturdy, battle armoured warriors straining
against the stone and metal doors. His gloved hands cradled the mask as he entered too the hush of his
peers. They stood around a score of giant humanoid constructs. They were perfect killing machines, all
cogs, gears and pistons, powered by the arcane magic long lost too the foolish beings who do not follow
the chaos gods. They had used similar magic only to enslave daemons into the Hell Cannon for Archaon
during the Storm of Chaos, but now they were using the magic to power their own device. The Ruling
Council of the Hold had commissioned the constructs. The engineers had spent years on the sketches
alone. Then they had waged a three-year campaign to acquire the slaves needed to forge the pieces of
basic armour. The construction had taken ten years to make these twenty beings. Each one would be a
labour of love, if slaves knew such a thing, taking many years. Three generations of goblin slaves had been
sent to war in the time taken to construct them, only to buy the hold enough time to finish them. Now the
moment was almost upon them. Three more carriers stood ready, masks waiting in their hands. There
anticipation lay heavily in the air. Standing on a sturdy ladder Germnal attached the facemask using a trio
of bolts to hold it in place after aligning it with the gem eyes that were some twelve feet above the ground.
He descended, almost scraping his large nose on the ladder steps, to join his fellow fifty engineers on the
floor. The ladder was carried away by two doubled over humans, their backs red and raw from their master's
just whips. The lowly creatures hid in the corner as a white bearded Sorcerer stood before them, a heavy
tome under one arm and a mighty golden staff, tipped with a miniature gargoyle daemon.
"Brothers of Clan Firewolf!" He bellowed, his voice rumbling the chamber, "We have laboured long and
hard too bring our dreams to life."
A cheer erupted from his listeners; fists punched the air in joy.
"We have brought this vision to life as the gods brought us to life a millennia ago."
Another cheer.
"And now bare witness, to the breathing of new life into these iron lungs, bare witness to our imminent
triumph and bear witness to the conquering of the old world." As he read the cheering began, spreading like
wild fire through the halls and corridors of the Hold. Cheers erupted as a smell of fire and brimstone spread
from the cannons sitting atop the hill, they were not the god given weapons known as hell cannons, just
simple cannons, cheap and flimsy things, "a dozen for a gold piece" as was said. And a dozen he had. They
unleashed volley after volley into these rebellious goblins. This was the first obstacle on the road to the
clan's domination. A horde arranged by an upstart goblin warlord, to far gone on mushrooms grown in a
dank dark cave to realize the error in facing the clinical efficiency of the Chaos Dwarves. The cannon volley
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leveled maybe a hundred of the green skin scum but they were like sand in the wind that whipped the black
beards of the Host. They were legion. Unstoppable. Neither side was willing to move too the other.
Blooded
With a click of his calloused fingers General Hurloth Ferion, favoured of the council, summoned his
herald. One of the few dwarves he allowed within five feet of him. He was ever wary of the jealous minions
he commanded and their desire for his power and to take his favoured place in the eyes of the council. The
herald arrived with his brass horn.
"First signal," Hurloth grumbled, tiring of this war already, he wanted a real challenge.
"First signal, aye sir!" The herald nodded, returning to his place, on the left of Hurloth before he let fly a
single blast, just long enough to hear but not long enough to annoy his beloved general. A dozen other
lesser heralds replicated the call. A wall of spears appeared behind the slave battalions and they were
pushed forward. Corralled like cattle towards the rushing horde of goblins while the cannons kept booming
overhead. The two waves clashed in a frenzy of clawing, stabbing, slashing, clubbing, brawling and dying
that Hurloth couldn't care less for. He really was growing bored on this hill. Cannon fire normally brought out
a better, more bloodthirsty side of him than he was showing today, but not when he had a much better
advantage waiting in the wings. This was something special. Something his brothers in the Firewolf clan
had been working on for several years, something he had wanted for several more. The wave of slaves had
checked the advance of the goblin horde and the two had come to a stand still. With a sudden rush of dust
to the east begat the arrival of a wave of chariots. They sliced through the collision zone of the two waves,
tearing up their own lines and the slaves with cruel compassionless murder. There came a series of barked
orders and the cannon battery altered its projections. The next blast took out three of a score of chariots.
Then another five as the gunners found their range. Soon the cannons were gone and Hurloth laughed at
the foolish goblin warlord who had revealed one of his assets to quickly. He had to wonder what the goblin
warlord was doing. Why was he on the march with such a large army? Where was he going?
He dismissed it before it could trouble him and simply returned to his golden seat, a gift of the council to
watch the broiling melee below, wondering when it would be right to reveal his new weapons.
The battle was a tiresome thing.
This one had worn on for some three hours. The field of stone and patchy grass had become red with
blood hours ago and Hurloth was yet to send in his own warriors. The slaves were still mindful of their
master's whips but they were being slowly ground down to blood and guts on the stone. Hurloth had
watched a lazy attempt to flank his army made by a hundred slaves, only to dispatch some of his Bull
Centaur warriors to counter them with a charge of their own. Spears met flesh in a hellish collision of epic
scale. The fifty warriors rode down the goblins before breaking off, up hill, to safety and then back into the
main army of cheering dwarves. The warriors were proud to have bloodied their blades in this fight, earn
some respect and experience before the campaign really got underway and the goblins were reminded of
where they could and could not go. The gain was worth the loss of two riders. He noticed that the goblin
leader, was getting more desperate, his own horde was diminishing and he still had four thousand armoured
and battle hardened Chaos Dwarves to fight. He was seen appearing in the thick of the fighting, taking on
several slaves at once then disappearing into his horde, trying to push his line forward by force alone.
Cannon fire continued too thud and boom. It gave Hurloth a migraine. He ordered the cannons to stop. It
was time for him to bring on his latest plaything. He brought forward a sorcerer now, rather than the herald,
knowing that the constructs could not hear normal sound, which was a shame Hurloth knew that such things
would love the screams of the dying, but needed to be commanded by magic. He couldn't trust the Sorcerer
yet, so the young apprentice would stay five feet away, far enough to allow Hurloth to draw his weapon, as
he addressed the magic wielding dwarf.
"Bring out the constructs!" He barked.
The sorcerer made some attempt at flattery that he ignored until the sorcerer opened his book and began
chanting the incantation he had been taught. It would activate the constructs and set them on a path to
destruction.
There was a sudden rumble from the west flank as a hill started to shake. The goblins rightly drew back
in fear. But it was not far enough. It never would be. There was an explosion of motion as the rocks
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covering a cave mouth exploded out, ten charging constructs following the smattering of rocks that
crushed goblins on impact. Terrified by the arrival of the unknown monsters the goblins began to fall back
but were crushed by their own numbers, compressed and slowed. Then killed as the constructs were
among them. Hands made from ancient metal crushing their green bodies like over ripe fruit. Metal
blades, crafted onto limbs and bodies, ripped the goblin bodies into pieces, impaled them and threw them
away like cheap meat. The bull centaurs were told to charge into the flanks on the other side while slaves
were pushed faster into the fray with a now very confused and scared goblin force. The cannons were
still kept on hold to allow the constructs to be evaluated without cannon interference. Hurloth noted the
note taking of an engineer, probably ordered too report back to his masters in Clan Firewolf.
Now Hurloth's blood was up, he marveled at the sight of such destruction as the Constructs carved
through the enemy. Taking down scores of goblins each with every step. They were a vision of beauty. The
reason why the dwarves who had chosen the ways of the Northern gods were so well blessed by their gods.
It was a passion for death and destruction that almost had Hurloth leaping for joy as severed limbs a
screaming filled his senses. He watched the constructs draw closer too the goblin warlord in charge of this
ram-shackle horde. "You kill a serpent by chopping its head off," He mused to no one in particular, "But with
goblins you can tear out the heart and remove their heads with a single blow."
No one seemed to note it down and Hurloth didn't care if they did. He was a commander not a poet. Let
poetry fall too the lesser races of men and elves. He relished the thought of unleashing these beautiful
beasts of destruction and chaos onto those arrogantly tall races. He had a few chips in his shoulder he
planned to fill with the blood spilled by these constructs. He wondered what it would be like to watch the
world through their gem made eyes. He knew it was lovely. It had to be. So blood drenched and simple.
Was it perfect? Hurloth would never know.
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ww.thedaemoniclegion.com/
www.chaos-dwarfs.com
www.s4.invisionfree.com/cotec/index.php
http://s2.invisionfree.com/herdstone/
Beasts Of Chaos
Herdstone
Da Warpath
http://s2.invisionfree.com/herdstone/
www.s3.invisionfree.com/Orc__Goblin_Warpath/
Bretonnia
Skaven
Under Empire *
www.roundtable-bretonnia.org/
www.underempire.net
Chaos Dwarfs
www.chaos-dwarfs.com
www.fromthesandsofkhemri.yuku.com/
Hand of Hashut *
www.chaosdwarf.com/cd2/index.php
www.z4.invisionfree.com/Khemri/index.php?
Daemons of Chaos
Vampire Counts
Carpe Noctem *
www.thedaemoniclegion.com/
www.vampirecounts.net
Dark Elf
www.s4.invisionfree.com/The_Blood_Keep/
Druchii Net *
Warriors of Chaos
www.druchii.net/
Dogs Of War
www.s4.invisionfree.com/cotec/index.php
Wood Elf
www.dogsofwaronline.com
Asrai.Org
Dwarfs
www.asrai.org/
Bugman's Brewery *
www.bugmansbrewery.com/
www.battlegladeforum.yuku.com/
Empire
Warhammer Empire *
www.warhammer-empire.com/
http://www.lounge.belloflostsouls.net/index.php
Warhammer Alliance
High Elf
www.warhammeralliance.com/
Ravening Hordes *
www.ulthuan.net/forum/portal.php
http://games.groups.yahoo.com/group/RaveningHordes/
Lizardmen
Rites of War *
http://ritesofwar.org/portal.php
Warhammer 40k
www.pyramidvault.net/forum/
www.dakkadakka.com/core/
Lustria Online
Warhammer Alliance
www.lustria-online.com/
www.warhammeralliance.com/
Ogre Kingdom
Warseer *
www.warseer.com
Ogre Stronghold *
www.ogrestronghold.com/main/index.php
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Slayer Army Tactics