Curse of Strahd
Curse of Strahd
2:
MISTS OF RAVENLOFT
A deadly fog surrounds the land of Barovia and engulfs
any creature that tries to leave. Even flying creatures are
subject to the fog's effects, which are as follows:
A creature that starts its turn in the fog must succeed
on a DC 20 Constitution saving throw or gain one
level of exhaustion (see appendix A in the Player's
Handbook). This exhaustion can't be removed while
the creature is in the fog.
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