Professional Documents
Culture Documents
Paranoia XP - Mandatory Mission Pack
Paranoia XP - Mandatory Mission Pack
GARETH HANRAHAN
Writers/Scapegoats
RON BEDISON
Proofreader/Intsec goon
CONTENTS
Introduction Brieng Secret Society Missions Corridors Ofces Rumours Random Names
The fortune cookies at the lower right of each two-page spread come from loyal citizens Paul Baldowski, Karl Low, Saul Resnikoff, Bart Savenije, Silent and Tobias Svalborg, who answered the call on the PARANOIA development blog (www.costik. com/paranoia). Commendations!
BEN ENGELSBERG
Plot Developer/Mad R&D Scientist
2 2 8 11 21 29 31
IAN BELCHER
Mongoose publications manager/ Construction supervisor
ALEXANDER FENNELL
Mongoose Publishing production director/ Struts around wearing fun yellow hardhat
THE COMPUTER
Looking after your best interests
PLAYTESTERS
Jamie Brewer, Harry Broomeld, Richard Fleming Damen Haughey, Adam McGregor, Mark Howe Daniel Scothorne, Michael J Young, Daniel Haslam Jamie Godfrey, Thomas Howe, Jason Denton
WARNING :
Knowledge or possession of this information by any citizen of Security Clearance VIOLET or lower is treason punishable by a long spell of Armed Forces latrine scrubot maintenance duty.
TM & Copyright 1983, 1987, 2008 by Eric Goldberg & Greg Costikyan. All Rights Reserved. Mongoose Publishing Ltd., Authorized User. Based on material published in previous editions of PARANOIA. ILLUMINATI is a registered trademark of Steve Jackson Games, and is used by permission. The reproduction of material from this book for personal or corporate prot, by photographic, electronic, or other means of storage and retrieval, is prohibited. You may copy character sheets, record sheets, checklists and tables for personal use. E-mail questions and comments to Mongoose Publishing at [email protected] or write to PO Box 1018, Swindon, Wiltshire SN3 1DG, UNITED KINGDOM. On the World Wide Web: www.mongoosepublishing.com. Published by Mongoose Publishing, Ltd. Publication MGP 6642. Published August 2008. Printed In USA.
1. The Mandatory Mission Pack is an ideal companion for the PARANOIA Mission Blender, which comes with the PARANOIA Gamemasters Screen! And while you are buying that, why not pick up some other quality PARANOIA products like The Mutant Experience, STUFF 2, Paranoia Flashbacks, Alpha Complex Nights
2. Briengs
Reports that say that something hasnt happened are always interesting to me, because as we know, there are known knowns; there are things we know we know. We also know there are known unknowns; that is to say we know there are some things we do not know. But there are also unknown unknowns -- the ones we dont know we dont know. Donald Rumsfeld Unusual brieng rooms are between 1 and 10; unusual brieng ofcers between 11 and 20. Either roll for the particular brand of weirdness being inicted on the players or pick from either or both lists. ofcer must be up there. You can hear the susurrus of a fan in the distance and there is a disconcerting smell of ash in this chimney-shaped room. Your subconscious also picks up on the facts that there are ash-heating elements built into the walls and that the chairs are made of a highly heatresistant synthetic material that can withstand temperatures of up to 2,000 degrees. If the Troubleshooters annoy the briefing ofcer, he can twist a dial. This causes the heating elements in the wall to glow a dull red and raises the temperature in the shaft slightly. Turning it more increases the temperature more and more, until all of the Troubleshooters troubles not to mention their skin just dries up and oats away on the breeze. brieng ofcer is perched uncertainly on top of a large bean-bag, looking very uncomfortable as he grapples with his brieng notes. As you enter, mood music starts playing in the background. Ah, youve got to love it when Mystics get to design brieng rooms. One of the bean bags has an Internal Security spy hiding inside it, eavesdropping on the briefing. When a Troubleshooter sits down on the bag, it feels oddly lumpy and makes the occasional groaning or wheezing noise. If discovered, the IntSec ofcer cuts his way out of the bag, stands up, brushes himself off and stalks out the door with as much dignity as he can muster.
BRIEFINGS
mural depicts Cory-G dramatically hurling the rest of his team into a steaming food vat after he discovered they were all traitors. To your right are relics of Cory-Gs career, such as his shiny laser pistol, his trusty cone rie, his golden Hygiene Ofcer MBD badge, his framed certicate of merit, his ME Card and his remains in a nice little urn. A huge statue of Cory-G straddles the brieng podium; your briefing officer peers at you from between the ankles of the great man. All of Cory-Gs stuff is still functional. The laser pistol has a GREEN barrel with one shot left. The cone rie has six High Explosive shells in a bandolier. The MBD badge is just that, if anyone wants to pretend to by a Hygiene Ofcer. The certicate of merit would sell for 1,000 credits to a collector. The ME card lets a Troubleshooter pretend to be Cory-G. On the bright side, you get GREEN clearance, access to an account with thousands of credits and the adulation of those who think you are CoryG. On the downside, you are registered as deceased and The Computer does not like zombies. time. Its getting closer and closer to zero What happens when the countdown reaches zero? Here are some options: Absolutely nothing. The next Troubleshooter team shows up at the door of the brieng room. It is a busy sector; the countdown just tells the brieng ofcer how much time he has left in his scheduled booking. Everyone in the room is disintegrated. and there is a nearly-invisible X scratched into one coaster. The air is quite dry in here; anyone want a drink? So, what is the deal with the marked coaster? There are several possibilities: It means nothing. It is just a damaged coaster. That glass of water was poisoned by an assassin aiming for the Troubleshooter who is sitting in the chair in front of the glass. That glass of water was randomly spiked by the Mystics. Anyone drinking it goes on a weird hallucinogenic trip. Or has his brain dribble out of his nose, who can tell. The glass of water is the only one that has not been spiked by the Mystics. The coaster is a signal to the Brieng Ofcer. It has been placed in front of the Troubleshooter who is a member of the same secret society as the Brieng Ofcer, so he knows to pass on a secret message. It has all been arranged by the caterer, who is also a member of that secret society. Man, there sure are a lot of that secret society running around.
the walls are not mirrors they are screens. Over the course of the brieng, the reections start doing things the Troubleshooters are not actually doing. For example, a Troubleshooter might see one of his teammates standing behind him drawing a laser pistol or see his own reection scratching his nose or leering at him. The point of the experiment is to determine which Troubleshooters are paying attention to the brieng and which are getting distracted by brain-warping psychological experiments.
It probably wouldnt. This briefing room does exactly what it says on the tin. The briefing officer can drop a Troublesome Troubleshooter into a personalised trapdoor at the touch of a button. What is down the trapdoor? Who knows. I bet it will be exciting and highly acidic.
2: BRIEFINGS
However, while being briefed, a Troubleshooter is completely and totally cut off from the outside world. So, theoretically, some traitorous villain could only pretend to follow the instructions, then do horrible things to his team-mates while they are being briefed.
Old Grimsby is not threatening the Troubleshooters with his laser he meant to grab the other gun-shaped object on his equipment holster, which is a parabolic directional microphone wired directly into his cybernetic hearing aid. With that pointed at the Troubleshooters, he might be able to hear what they are saying. Unfortunately, without the microphone, Grimsby-Gs deaf and will misinterpret everything the Troubleshooters say to him. (He is also pretty blind, so do not bother trying to write notes to him.) While giving a briefing, Grimsby-G tends to wander off a little. Sometimes, he just wanders off the point, as some element of the brieng reminds him of an old mission (hes an ex-Troubleshooter, got his ears blown off on a mission he did, six times it happened). Other times, he literally wanders off, as he toddles down the corridor in a vain search for a bathroom.
2: BRIEFINGS
The trick here is to imply that either the brieng ofcer is someone the Troubleshooters have already met or that it is someone they meet later in the mission. Have the brieng ofcer pause occasionally and give a Signicant Look at one of the characters or have the ofcer respond to something the Troubleshooters said as if they shared a secret. For example: Mysterious Masked Brieng Ofcer: Your misszzzion isszz to invesszzztigate a seezzcret society of unknown originszzz Talkative Troubleshooter: Oh, I bet its the guys we fought in the sewers last week. Mysterious Masked Brieng Ofcer: Yesszzz, the onezzz you ran awayzz from. At the end of the brieng, the ofcer nods and says I will see you againzzz zzssooon. He then vanishes in a puff of smoke.
dressed in an INDIGO suit. He speaks with the voice of The Computer. There are really a lot of drugs in the water supply these days.
OH GOODY! TROUBLESHOOTERS.
Anti-Mutant