Tee Ball Division: California District 38
Tee Ball Division: California District 38
LITTLE LEAGUE
allowed on any team. They must play in the outfield and bat last in the lineup. Violation of this rule will result in forfeiture of the game. District 38 1. California District 38 will supply the Tournament Director. The Tournament Director has the authority to rule on any point not specifically covered in these rules and regulations. If the managers do not accept the decision of the Tournament Director, either manager may elect, without penalty, to discontinue play until the matter is referred to the District Administrator or designated person in the District Administrators absence. 2. California District 38 will schedule all games. Host League 1. The Host League will furnish umpires for all games. 2. The Host League will furnish at least three (3) new baseballs for each game. The baseball is the one approved by California District 38. 3. Scorekeeper and announcer will be furnished by the host league. Entrant League Responsibilities 1. Each Entrant League must keep control of their fans. Failure to do so is grounds to remove all of the teams from that league from the tournament. 2. Each Entrant League must have its representatives attend district pre-tournament meetings. 3. Each Entrant Leagues managers and coaches must have a current EMT card issued by California District 38 ONLY. 4. Each Entrant League must provide the tournament with proof of age and residence. Tournament Regulations 1. Player Affidavit: Each manager must bring to each game his player affidavit. The official scorekeeper must sign the affidavit with the correct score after each game. 2. Home Team: Home team shall be determined by a coin toss, at least one (1) hour prior to the start of the game. If a team doesn't have a representative for the coin toss the Tournament Director will represent your team. All coin tosses are final. The home team will occupy the 3rd base dugout. The visiting team will occupy the 1st base dugout. 3. Forfeit of Games: Every effort will be made to play the scheduled game. Because of scheduling and time constraints, any league unable to field a team for any reason must forfeit that game.
4. Removal of Team Personnel a) Any player ejected from a game by an umpire shall on the first offense be handled by book rule. Should there be a second offense the player shall be ineligible for the remainder of the tournament. If the ineligibility of the player would cause his team to forfeit that game because they no longer have enough eligible players, that game will be a forfeit. For the next game, if the team is still short of players, a determination will be made by a District staff hearing. b) Any manager or coach ejected from a game will on the first offense be unable to participate for the remainder of the tournament. The ejected manager or coach may not withdraw the team; instead the highest ranking league representative will appoint a replacement on the spot. If there is no league representative the Tournament Director will appoint one to finish the game. 5. Pre-game: The visiting team will get a maximum of 10 minutes of on field practice 30 minutes prior game time. The home team will get a maximum 10 minutes of on field practice 20 minutes prior to game time. On field practice time may be reduced equally or eliminated if the tournament falls behind schedule. 6. Mercy Rule: If after four (4) innings, three and one-half innings if the home team is ahead, one team has a lead of fifteen (15) runs or more, the manager of the team with the least runs shall concede the victory to the opponent. NOTE: If the visiting team has a lead of fifteen (15) runs or more, the home team must bat in its half of the inning. NOTE: The game will be called any time the leading team has a lead greater than the remaining batters on the trailing team. The umpire may allow the completion of the inning. 7. Ending Games: Every effort will be made to complete each game. If we have following games we will play a timed game. No new inning shall begin after 2 hours. Once an inning begins, it shall be played in its entirety or until time expires at 2 hours 30 minutes after the first pitch, when the umpire calls the game. The official time is kept by the umpire. Game time starts when umpire requests first pitch. The score will revert to the last completed inning. The need for an early game will be decided by the Tournament Director. 8. Challenges of Player Eligibility: Only the opposing manager may make challenges to the Tournament Director prior to the game. The burden of proof is on the accuser. The Tournament Director shall resolve settlement of such protest on the spot. If a player is found to be ineligible, the team shall be removed from the tournament.
Diagram No. 1.
The starting batting order must be followed, but defensive changes may be made at any time. Players arriving after the first pitch of the game may be added to the end of the batting order immediately upon arriving. (d) Any batter failing to bat will be called out on the first offense only. Time will be allowed for potty trips. NOTE: There will be no Bunting allowed. 6.06 (a) DELETED. 6.09 (a) a fair ball is hit to or beyond the 15 minimum hitting distance. 6.10 The batter will be allowed three (3) swings. 6.11 The batter will miss his next plate appearance if the batter throws the bat in a dangerous manner. The play will stand. If the thrown bat interferes or alters defensive play, offensive interference shall be called. 7.00 - The Runner Base runners will not be allowed to steal any base. Base runners cannot advance on a wild pitch, a passed ball or a throwback to the pitcher from the catcher. 7.10 (d) DELETE. Dead Ball Appeal: Once time has been called after the completion of play, a coach or any player (with or without the ball) may make a verbal appeal concerning a runner missing a base or leaving a base too soon on a caught fly ball. 7.17 A line will be marked halfway between 1st and 2nd base, halfway between 2nd base and 3rd base and halfway between 3rd base and home. If a runner reaches the halfway mark before the ball becomes dead, he is awarded the next base. If the runner has not reached the half way mark before the ball becomes dead the runner returns to the last legally touched base.
NOTE: The manager/coach attending the batting tee shall remove it from the area of play after the ball has been hit. The batting tee is part of the playing field, if a batted ball or thrown ball hits the batting tee and stays in the field of play, the ball is alive and the batter/runners will advance at their own risk. If an offensive/defensive player trips over the batting tee the play is still alive and the batter/runners will advance at their own risk.