Download as pdf or txt
Download as pdf or txt
You are on page 1of 14

Konami Digital Entertainment

4012927074985
SYSTEM REQUIREMENTS (MINIMUM) SYSTEM REQUIREMENTS (RECOMMENDED)
Windows Vista SP2 / 7 SP1
Intel Core 2 Duo @1.8 GHz.
AMD Athlon X2 240 or equivalent processor
1 GB RAM
DirectX 9.0c Compatible Video card with 512 MB RAM
8 GB free hard disk space
DirectX 9.0c compatible sound card
800 x 600 Compatible monitor
4x DVD-ROM Drive
TCP/IP 192 kbps or higher Internet connection
Windows Vista SP2 / 7 SP1
Intel Core i3 530. AMD Phenom X4 925
or equivalent processor
2 GB RAM
DirectX 11 compatible video card with 1024 MB RAM
8 GB free hard disk space
DirectX 9.0c compatible sound card
1280 x 720 Compatible monitor
8x DVD-ROM Drive
TCP/IP 1.5 Mbps or higher Internet connection
Of cial Licensed Product of UEFA CHAMPIONS LEAGUE. Of cial Licensed Product of UEFA EUROPA LEAGUE. All names, logos and trophies of UEFA are the property, registered trademarks and/or logos of UEFA and are used herein with the permission of UEFA. No reproduction
is allowed without the prior written approval of UEFA. adidas, the 3-Bars logo, the 3-Stripe trade mark, adipure, Predator, Climacool and adizero are registered trade marks of the adidas Group, used with permission. F50 is a trade mark of the adidas Group, used with permission
The use of images and names of the football players in this game is under license from FIFPro Commercial Enterprises BV. Of cially licensed by Czech National Football Association 2013, DFB The Football Association Ltd 2013. The FA Crest and FA England Crest are of cial
trade marks of The Football Association Limited and are the subject of extensive trade mark registrations worldwide. FFF Of cially licensed by FIGC Licensed by OLIVEDESPORTOS (Of cial Agent of the FPF) Producto Ofcial Licenciado RFEF Liga BBVA 13/14 Product under
Of cial Licence from the LFP www.lfp.es 2002 Ligue de Football Professionnel Of cially Licensed by Eredivisie Media & Marketing C.V. and Stichting CAO voor Contractspelers S.L.B. Producto Ofcial. Manchester United crest and imagery MU Ltd Of cial Licensed
Product of A.C. Milan Of cial product manufactured and distributed by KDE under licence granted by Soccer s.a.s. di Brand Management S.r.l. Stade de France - Macary, Zublena et Regembal, Costantini Architectes, ADAGP Paris 2013 Wembley, Wembley Stadium and
the Arch device are of cial trade marks of Wembley National Stadium Limited and are subject to extensive trade mark registrations. All other copyrights or trademarks are the property of their respective owners and are used under license. 2013 Konami Digital Entertainment
Commentary from
Jon Champion and Jim Beglin
Online Multiplayer: Support for up to twenty-two players (co-op 2-22) will be added to the game through a free of charge online update (also see www.konami-pes2014.com).
TRUEBALL TECH
brings absolutefreedomtotheball. Theball
becomes thecentreof thegameandlearning to
contro| |t |s essenna| tosuccess.
TRUEBALL TECH
brings absolutefreedomtotheball. Theball
becomes thecentreof thegameandlearning to
contro| |t |s essenna| tosuccess.
THE HEART
beats w|th|ntheteammonvanng themthrough
moments of u|dteamp|ay, ashes of |nd|v|dua|
brillianceandtheroar of thecrowd.
THE HEART
beats w|th|ntheteammonvanng themthrough
moments of u|dteamp|ay, ashes of |nd|v|dua|
brillianceandtheroar of thecrowd.
M.A.S.S. (MononAn|manonStab|||tySystem)
creates truephys|ca||ty for each|nd|v|dua| p|ayer
who|nteract rea||snca||y wh||e[ost||ng and|ean|ng.
Contro|||ng thebody |s av|ta| sk|||.
M.A.S.S. (MononAn|manonStab|||tySystem)
creates truephys|ca||ty for each|nd|v|dua| p|ayer
who|nteract rea||snca||y wh||e[ost||ng and|ean|ng.
Contro|||ng thebody |s av|ta| sk|||.
Pro Evolution Soccer uses Havok: Copyright 1999-2013.Havok.com Inc. (and its licensors). All Rights Reserved. See www.havok.com for details.
P
r
o

E
v
o
l
u
t
i
o
n

S
o
c
c
e
r


2
0
1
4
SUPPORTED CHIPSETS
NVIDIA: GeForce GTX 680, GTX560Ti, GTX470, GTX285, 9800, 8800, 8600, 7950, 7900, 7800, 7300, 6800
AMD/ATI: Radeon HD 7950, HD 6870, HD5850, HD5770, HD4870, HD4650, HD3870, HD2600, HD2400, X1900, X1650, X1600, X1300
Intel: HD Graphics 4000, HD Graphics 3000, HD Graphics 2500, HD Graphics 2000
www.konami-europe.com/games
THE CORE
of thegamede||vers amaz|ng deta|| tofaces,
k|ts andthestad|ums creanng thetheatreof match
day, whether |ts a|oca| derby or theI|na| of the
ULIAChamp|ons League.
THE CORE
of thegamede||vers amaz|ng deta|| tofaces,
k|ts andthestad|ums creanng thetheatreof match
day, whether |ts a|oca| derby or theI|na| of the
ULIAChamp|ons League.
1999-2004 Dolby Laboratories. All rights reserved.
Dolby and the double-D symbol are trademarks of Dolby Laboratories.
KONAMI is a registered trademark of KONAMI CORPORATION. Pro Evolution Soccer is a registered
trademark of Konami Digital Entertainment Co., Ltd. Published by Konami Digital Entertainment B.V.
Developed by Konami Digital Entertainment Co., Ltd.
Konami Digital Entertainment B.V. 14-16 Sheet Street, Windsor, Berkshire, SL4 1BG. UK
270
75050
4012927075050
Konami Digital Entertainment
SYSTEM REQUIREMENTS 03
MINIMUM SYSTEM REQUIREMENTS RECOMMENDED SYSTEM REQUIREMENTS
OS: Windows Vista SP2 / 7 SP1
CPU: Intel Core 2 Duo @ 1.8 GHz (AMD Athlon X2 240 or equivalent processor) (Intel Core i3 530 (AMD
Phenom X4 925 or equivalent processor))
RAM: 1 GB (2 GB)
VGA: nVidia GeForce 7800 / ATI Radeon X1300 / Intel HD Graphics 2000 or better (nVidia GeForce 7950 / ATI
Radeon HD 2400 / Intel HD Graphics 3000 or better)
Video RAM: 512 MB (1024 MB)
DirectX: 9.0c
HDD: 8 GB free hard disk space
Sound Card: DirectX 9.0c compatible sound card
Resolution: 800 x 600 monitor resolution (1280 x 720 monitor resolution)
ODD: 4x DVD-ROM Drive (8x DVD-ROM Drive)
Network: TCP/IP 192 kbps or higher (TCP/IP 1.5 Mbps or higher)
SUPPORTED CHIPSETS
NVIDIA: GeForce GTX 680, GTX560Ti, GTX470, GTX285, 9800, 8800, 8600, 7950, 7900, 7800, 7300, 6800
AMD/ATI: Radeon HD 7950, HD 6870, HD5850, HD5770, HD4870, HD4650, HD3870, HD2600, HD2400, X1900,
X1650, X1600, X1300
Intel: HD Graphics 4000, HD Graphics 3000, HD Graphics 2500, HD Graphics 2000
It may be necessary to update your hardware drivers before playing.
Laptop versions of these cards may work, but are not supported officially.
INSTALLING THE GAME
To play Pro Evolution Soccer 2014, you must first install the program on your computers hard drive.
The Pro Evolution Soccer 2014 DVD contains an auto-run menu that will guide you through the
installation process.
NOTE: Please check out the Read Me file on the DVD as it contains additional information not included
in this manual.
To install Pro Evolution Soccer 2014 you must enter a registration code during the install process.
Please refer to the back of this manual for your code. You will also need this code when registering
to play online.
Once a code has been registered for online play it is linked to the person who registered it. If you
find a registration code does not work when entered for online play, it may be because it has already
been registered by someone else (for example, if you purchase a pre-owned game).
Konami Digital Entertainment
Konami Digital Entertainment
A NEW CHAPTER IN PES 05 04 CONTENTS / A NEW CHAPTER IN PES
EVOLUTION NEVER ENDS! NEW TO PES
With PES 2014, PES enters a new chapter in its endless evolution. Have a look here to get a glimpse
of whats new in this latest instalment of PES.
Exciting 1-on-1 match ups
1-on-1's are more important than ever in PES 2014 with every individual decision having the potential
to decide the outcome of the match. Have you ever fancied yourself as being a bit of a show stopper?
Then you can light up the pitch with your trickery when going eye-to-eye with your opponent.
Dazzle with your skills!!
Try out-witting your opponent in a 1-on-1
situation. Those skills, the little changes in pace,
use everything that you know!
Winning these duels is one sure-fire way of creating
real chances from absolutely nothing (See Page 14
for more details).
Defending too can be a thing of beauty
Use 1-on-1 defensive techniques such as shoulder
barging and jostling as opposed to tackling and
sliding. Winning the ball can turn a potentially
perilous situation into a real chance to hit back
at the opposition (See Page 15 for more details).
NOTE: You are given a choice of 4 options when defending or attacking in a 1-on-1 situation. Just like in
real-life football, pulling a trick comes with its own risks. The higher the risks, the higher the potential
returns. Gaining the upper-hand in 1-on-1's is a huge part of winning in PES!! (See Pages 14-15).
Concept of Team vs. Team
In addition to 1-on-1's or combinations involving 2 players such as the one-two, now over 3 players can
combine in an attacking move. Defence likewise has become more organised and team-oriented in order
to counteract such threats. It's attacking as a team vs. defending as a team. Who wins? That's up to you!
Use the Combination Play feature to make 3 or
more players join in an attacking move. These
combined strategies can be set so that they are
triggered when players enter a certain part of
the pitch.
Defence also requires a lot of teamwork.
You can try surrounding opposition players by
outnumbering them as well as by using a wide
variety of other team-defence moves.
Add more drama to your matches
Emotion and passion play a huge part in the game
of football and the same can be said about PES.
Every play and action has its effect on a player's
frame of mind and the crowd can also play their
part. Hit all the right notes and who knows? You
could stage a huge upset. Such is the magic of
football.
NOTE: Combination Play like 1-on-1's have their own element of risk. If it works, it can lead to real chances,
if not, you are left open and vulnerable as you have committed so many players to one move... Just like in
real football.
A New Chapter In PES 04
Getting Started 06
Top Menu 07
Game Plan Settings 08
The Match Screen 10
Controls 12
Online 23
Credits 24
Warranty / Product Support 25
GREETINGS
Thank you for purchasing PES 2014 from KONAMI. Please read this manual thoroughly before playing the
game. Also, please keep it in a safe place so you can refer to it easily later. Screenshots shown within this
manual are from the English version of the game.
NOTE: KONAMI does not re-issue manuals.
DISCLAIMER
KONAMI is continuously striving to improve its products. As a result this product may differ slightly from
another depending on the purchase date. Please note that KONAMI may be unable to inform you of the
details of such improvements.
* Please note that depending on the type of television you use when playing this title, you may find that
your controller inputs may be out of sync with the on-screen visuals. In such cases, please consult the
Televisions manufacturer regarding the suitability of your television for playing video-games.
A NEW CHAPTER IN PES
Konami Digital Entertainment
Konami Digital Entertainment
TOP MENU 07 06 GETTING STARTED
If you are playing this game for the first time, please create your Personal Data.
If you have internet access, then please complete the network configuration process
so you can play online.
Any previously saved System Data will be loaded automatically and the game will proceed to Top Menu.
Please refer to page 23 for network configuration.
NOTE: All controls described in this instruction manual assume that you use left stick (L) (Default) for player
movement. All LStick actions can be substituted by directional button inputs (this is selected by going to
[Personal Data] > [Button Configuration] > [Player Movement] ).
For all other control settings, please refer to the Pause Menu (page 10).
Basic controls in menu screens
L Left Stick / Directional Buttons: Select Option BCancel AConfirm
A NOTE FOR FIRST TIMERS
If you need any tips on how to confirm or cancel
your selections, simply look at the bottom of
the screen.
WANT HELP ON HOW TO PLAY
THE GAME?
If you see a :icon on the screen, this means that
you can display Help Text on how to play the game or
what the current screen does by pressing <.
As detailed descriptions of each game mode can only
be found on these help screens, we strongly
recommend that you view them whenever you have
the option to.
WHY NOT TRY OUT PERFORMANCE TRAINING?
When you start the game for the first time and have chosen your settings, you will be able to practice
the essential controls of this game.
Try seeing how the intricate controls work in real-match situations.
You can come back to Performance Training whenever you want to by selecting Training from
the Top Menu.
SAVING DATA
Data will be saved automatically at certain times in this game including after the final whistle.
Details regarding type of data saved will be shown on screen whenever data is automatically saved.
TOP MENU SCREEN
Place the cursor on each menu option for
details. To change game settings or to
check for more details, please select the
Option Menu which is on the left side of
this screen.
NOTE: You can also customise the Top
Menu backdrop by selecting your
favourite team and player (See Page 8).
A brief description of each mode will be given if you highlight the icon.
Match (online play selectable)
Play a quick match of football. Keep updating the game by implementing the latest patches to
play with up to 22 players.
Exhibition Match | Ranking Match (Online) | Friendly Match Lobby (Online) | Team Play Lobby
(Online) | Watch Exhibition Match
Football Life (online play selectable)
Take on the beautiful game as either a player or a manager. Will glory be yours?
Master League | Become a Legend | Master League Online
Competition (online play selectable)
Play matches and competitions under all sorts of regulations. Can you win them all?
UEFA CHAMPIONS LEAGUE | UEFA EUROPA LEAGUE | Copa Libertadores | AFC Champions
League | Online Competition | Cup | League
Training
Learn the games controls in realistic in-match situations or in a series of challenges.
Performance Training | Free Training
Edit
Edit teams, stadiums and players to make the game uniquely yours.
TOP MENU
Stats & Info (Available via online update)
Read important Online Information and Obtain Data Packs.
Online Settings (Available via online update)
Choose your Online Settings.
OPTION MENU
All Online features in this game will be available via internet download.
For details, please refer to our official website (www.konami.jp/we/online).
Option Menu Top Menu
Konami Digital Entertainment
Konami Digital Entertainment
GAME PLAN SETTINGS 09 08 TOP MENU / GAME PLAN SETTINGS
Options
Alter in-game settings including in-game controls in Personal Data Settings and System
Settings. You can also select your favourite player and club to customise your Top Menu
backdrop and listen to any track featured in the soundtrack.
myPES
Interact with rivals by uploading your match records via myPES (a Facebook application).
See myPES settings in the Personal Data Settings.
NOTE: Please note that you must register your account in order to use myPES. Install myPES
onto your Facebook page. For details, please refer to the Help Guides found within the game.
OPTION MENU
To change your lineup, formation or strategy, select Game Planfrom the pre-match screen or the
pause menu.
GAME PLAN SCREEN
Use Assisted Settings to create Game Plans automatically with COM assistance. Once you are used to it,
try creating your very own Game Plan which can be customised in every detail.
COMBINATION PLAY
In Game Plan, you can choose 3 distinct strategies
as well as a combined strategy in what is known as Combination Play.
Combination Play allows you to divide the pitch into 11 separate sections
and then assign a strategy to each one.
Combination Play is a position based system as opposed to existing
strategies which are player based.
See Page 16 for details on how to activate
combined strategies.
GAME PLAN SETTINGS
PITCH DISPLAY
Press either yor zon the Game Plan screen to see the below information:
The icons shown in the Strip Icon / Form & Stamina Screens refer to the following:
Yellow Card Red Card Injury Unavailable
Strip icon
Indicates Player Names and Positions. The captain can be distinguished by the yellow circle with
a C in it .
Position & Overall Rating
Shows Player Roles and their suitability to particular players. The Overall Ratings of the Substitutes
are calculated assuming that they are played in their default positions.
The user who chooses the Game Plan is referred to as the Side Leader.
In a VS. match, this will be the user whose user number is the lowest (e.g. User 1).
(During matches, the user who paused the game to open the game plan screen will be made leader)
By selecting a player you can have a quick glimpse of his capabilities (S = Highest, D = Lowest).
Motivation, Form & Stamina
The human shaped icon denotes motivation level, while the arrow to its side denotes form.
Motivation levels can change due to events that take place during the match. The green gauge
at the bottom shows the player's stamina. Certain modes will show player fatigue in blue.
AWAY TEAM HOME TEAM
Pitch
Game Plan
Menu
Substitutes
Konami Digital Entertainment
Konami Digital Entertainment
THE MATCH SCREEN 11 10 THE MATCH SCREEN
WHAT DO THE VARIOUS GAUGES MEAN?
The Power gauge will be shown at the players feet when he is passing or shooting.
When taking Set Pieces, the Power Gauge will be shown above the Radar.
To display Help Guides such as Directional guides (when passing manually), Target guides (highlights the
selected player) or Positional guides (indicates a players optimum position), please enable the respective
settings in Support Settings.
PLAYER CURSOR
The Player Cursor will be displayed above the player you are currently controlling. This Cursor can change
colours depending on the players status. Cursor Settings such as Cursor Name and how to change Cursors
can be configured in Support Settings.
Standard Player Icon
Will change colour to yellow if the indicated player is booked.
Shown when a Combine Strategy has been triggered
Combination Play (See Page 9).
Indicates that the player is in an Offside Position
(Only applies if the Cursor is set to Fixed in Cursor Settings).
There is so much more to a match than just watching the action immediately around you.
Make sure you grasp all other key information shown on the Match Screen.
MATCH SCREEN
The below options can be turned ON or OFF by selecting System Settings > Match Screen Settings.
At the end of each half, you can look back on your teams performance up until that point in the match.
Information shown may differ depending on which mode you are playing.
PAUSE MENU
The Pause Menu can be opened by pressing the >button during a match. For a detailed explanation on
what each option does, please read the related Help Text on screen. To return to the match from the Pause
Menu, simply press either the >button or the Bbutton.
OTHER ICONS
The icons below are also shown when the right conditions apply.
Substitution
(IN)
Substitution
(OUT)
Player Returning
(No injury)
Freekick Type
(Indirect)
Combination Play Icon
Shown when a Combined
Strategy has been triggered.
The Icon will change colour.
Strategy Icon
Press the UP / DOWN Buttons to trigger different pre-set strategies.
Icon will be shown only for a short while after activation.
Player Cursor
Radar
Shows position
of the ball and
all players.
Elapsed Time Score
Shown when passing, shooting or
throwing the ball (see Page 13).
Shown when Advanced Controls are
used for passing and shooting.
Power Gauge
Advanced Controls Icon
Indicates players Stamina Levels.
When exhausted, the gauge turns red
and the players stats drop.
Stamina Gauge (Green)
Konami Digital Entertainment
Konami Digital Entertainment
THE RENEWED CONTROL SYSTEM CONTROLS 13 12 CONTROLS THE RENEWED CONTROL SYSTEM
Y
y+ Y
L
POWER GAUGE
This is a gauge which indicates Power Level and it increases gradually while the user
holds the Shot or Pass button. The player will pass, throw the ball or take a shot when
you either release the button or the Power Gauge reaches maximum.
SHOOTING (ADVANCED)
Advanced shooting gives you full control of both power and placement of your shots. Push Lto place your
shot while also using the power gauge to set the power.
X Shooting (Advanced)
R
Aim for Bottom Left Corner
T
Aim for Top Left Corner
P
Aim for Bottom Right Corner
N
Aim for Top Right Corner
THROUGH BALL (ADVANCED)
Advanced passing allows you to pinpoint your passes as opposed to just playing them in the general
direction you want. Use both Land the power level to place your passes just where you need them.
Through Ball (Advanced)
Chipped Through Ball
(Advanced)
Direction Control
For more details on in-game Controls, please refer to pages 14-22.
All controls are listed in the game's Pause Menu.
Xbox 360 Wireless Controller for Windows
All controls shown in this manual assume that Button Configuration Type 1 has been selected.
wLeft trigger xRight trigger
<Back button >Start button
Xbox
Guide button
lDirectional Pad
Switch cursor
yLeft bumper
Dash dribble
Dash
zRight bumper
Attacking Controls
Defensive Controls
*The jbutton and the h
button function when pressed.
Low through ball (NEW)
Bring out the goalkeeper
Y button
Lofted pass / Cross
Slide Tackle
B button
Dribble
Running
L left stick / jbutton*
Change shot / pass
direction during Set Pieces
C right stick / hbutton*
Low pass
Pressure
A button
Shoot / Advanced shot (NEW)
Clear ball / Instruct players
to apply pressure
X button NOTE: If you set the game's difficulty level at "Professional" or above, both shooting and passing controls
are set to Advanced. Please change the setting to Basic in Support Settings if you want to play the game
using the same shooting and passing controls as in the previous titles.
All controls in the manual assume that you have selected TYPE 1 Button configurations
in Personal Data Settings.
L= Left Stick, C= Right Stick. 7= Directions on either Analog Stick or Directional Buttons.
All controls using the Lcan be substituted with Directional Buttons (In Personal Data Settings).
All controls assume the player is facing 5direction.
Konami Digital Entertainment
Konami Digital Entertainment
ONE-ON-ONE MATCH CONTROLS 15 14 MATCH CONTROLS ONE-ON-ONE
TACKLING / SLIDE TACKLING
To tackle and steal the ball off your opponent,
press Atwice. To attempt a slide tackle, press B.
While effective, they both come with a huge
element of risk such as being booked or even
sent off if mis-timed.
HOLD UP PLAY
While pressuring your opponent (by pressing A),
push Laway from him to track him at a set
distance. This allows you to slow down your
opponent and wait to slide in or tackle him.
PREDICTIVE BLOCKING
When making physical contact with an opponent
push Lin the direction you think he will pass the
ball or run. If you get it right, you win the ball. If you
enter the reverse direction, you can leave yourself
badly exposed.
JOSTLING / SHOULDER BARGE
To jostle with an opponent you are chasing down,
press z+ A. Push Cwhen jostling to shoulder
barge.
z+ A
Jostling
C
Shoulder Barge
L
Predictive Blocking
A Pressure
A+ L
Hold Up Play
A(x2) Tackle
B Slide Tackle
In a one-on-one situation,
the one who keeps a
cooler head and makes
the smarter decision
comes out on top. See
the diagrams to see how
one-on-ones work.
SKILLS AND TECHNIQUES
Use both Cand Lto pull off feints and dummies
(e.g. Rotate Ca full 360). Use your spatial
awareness to the full to pull off the right trick!
SPEED BURST
Quickly press ztwice when dribbling to pick up
a quick burst of pace. While this is an effective way
to lose your marker, get it wrong and it can backfire
on you.
PASSING / SHOOTING
Use Lto direct both your shots and passes. Note
that the flight of the ball is very different for each
type of pass.
DRIBBLING
While dribbling, press zto sprint with the ball.
However, this reduces ball control. Use both types
of dribbling at appropriate times.
C
Shift Balance
L
Move Ball
L + z(x2) Speed Burst
A Low Pass
Y Low Through Ball
B Lofted Pass / Cross
B(x2) Low Cross
X Shooting
L
Dribbling
L + z
Dash Dribble
High Risk
High Return
LowRisk
LowReturn
High Risk
High Return
LowRisk
LowReturn
Skills &
Techniques
C+ L
Speed Burst
L+ z(x2)
Pass
Y, A, B
Dribble
L
Slide
Tackle B
Tackle
A(x2)
Jostling
z+ A
Block
LZX
Hold
up Play
A+ L Z
Konami Digital Entertainment
Konami Digital Entertainment
TEAMMATE CONTROLS IN-GAME CONTROLS 17 16 IN-GAME CONTROLS TEAMMATE CONTROLS
MULTIPLE PRESSURE
Press Xtwice, then continue to hold the button
to get 2 to 3 players to apply pressure on your
opponent. While it is a very effective way to win
the ball, it can potentially lead to large spaces
opening up for your opponent to exploit.
Hold X
Instruct Teammate
to Apply Pressure
Left / Right button
Defensive Line
Control
Right button (x2) Offside Trap
See here for a list of collective attacking and defensive moves.
PASS & MOVE
Press xjust as the player is about to pass the ball if
you want him to start a run as soon as he gets rid of
the ball.
TEAMMATE CONTROLS (ASSISTED)
Press y, then push Ctowards a player of your
choice. Release Cto make him go on a straight
run.
ONE-TWO
Hold yas you play a low pass. Press Yas the ball
receiver receives the pass to get him to play a quick
return ball. It is an effective way to lose your marker.
y+ C5C
Teammate
Controls (Manual)
w(x2) when icon
is shown
Combination Play
y+ A5y+ Y
Chipped
One-two pass
y+ C
Teammate
Controls (Assisted)
Any Pass + x Pass & Move
X(x2) then hold Multiple Pressure
y+ A5Y
One-two pass
TEAMMATE CONTROLS (MANUAL)
Hold y, then push Cthen release C. Keep
holding y, then push Cagain to control the
direction of the run your teammate makes.
DEFENSIVE LINE CONTROL
Push the defensive line further upfield or pull it
back deeper as you see fit. Controls may change
depending on side / camera angle and how much
the line moves each time depends upon the team's
game plan.
INSTRUCT A TEAMMATE TO APPLY
PRESSURE
The Com controlled teammate closest to the
opposition player on the ball will apply pressure.
OFFSIDE TRAP
Push the defensive line further up field for a short
time. Note, controls may change depending on
side / camera angle.
COMBINATION PLAY
When a player enters a part of the pitch where
a combined strategy has been assigned, the
Combination Play icon will be displayed.
Press wtwice quickly to implement it.
NOTE: They can be activated automatically if
enabled in Game Plan (Tactical Assistance).
Konami Digital Entertainment
Konami Digital Entertainment
SET PIECES IN-GAME CONTROLS 19 18 IN-GAME CONTROLS SET PIECES
PENALTY TAKER
Like free kicks, the power gauge can be used as an indication as to the shots velocity and accuracy. While
a chipped penalty can be easily saved if read by the keeper, it is still a very effective way to surprise him.
GOALKEEPER
Push Lto adjust position (until the penalty taker
strikes the ball). Push Lbefore ball is kicked to
react to hard shots or after to react to softly taken
shots.
y+ X
Chipped Penalty
L
Direction
X Standard Penalty
L
GK Positioning
Controls in set-piece situations have also been given a major overhaul. Make use of new features
such as trajectory guides to perfect your free kick skills.
FREE KICK TAKER
Use Cto direct your free kick, while using Lto
choose elevation and the degree of spin you put on
the ball. If you want to go for placement, only press
Xmomentarily. Similarly, if you are going for more
power, then press the button for longer and let the
power gauge build up.
To display the help guides which show the
projected flight of your free kick, press z.
LINE UP 2 FREE KICK TAKERS
Line up 2 free kick takers to keep your opponents
guessing. How about one playing a short lay off
to the other or even stepping over the ball?
They can both work very well.
DEFENDING AGAINST FREE KICKS
Players in the
defensive wall can
either jump (press
B) or charge down
a free kick (press X).
Look at the ball's
elevation before
deciding what to do.
* Hold wto control second kicker.
L7 High
L3 Low
L5 Left Spin
L1 Right Spin
Adjust Trajectory
(Free Kicks)
X Shooting
B/ A/ Y Passing
z
Display Help Guide
C
Direction
y+ A
Lay Off
XXA Trick Free Kick
Xwhen ball is struck Charge Down
Bwhen ball is struck Jump
GOALKEEPERS POSITION
Push Lwhile holding Yto make the goalkeeper
move towards the desired direction. This can be
done up to the moment the ball has been struck.
Y+ L
GK Positioning
FREE KICK CONTROLS PENALTIES
Hold zto display. Colour
changes to show the takers
emotional state
Help
Guide
Hold zto display Help Guide
Konami Digital Entertainment
Konami Digital Entertainment
OTHER CONTROLS IN-GAME CONTROLS 21 20 IN-GAME CONTROLS GOALKEEPER
See here for other more advanced controls. They may be difficult to start with, but mastering them
will add yet another dimension to your game!
DEFT TOUCH DRIBBLE
Hold xwhen you dribble if you want to keep close
control of the ball. The Deft Touch Dribble also
allows you to keep facing the same way while on
the move and is particularly useful when holding up
the ball.
CONTROLLED SHOT
Holding xwhen shooting allows you to take a shot
which sacrifices power for added accuracy. Use it if
you are shooting inside a crowded 18 yard box or if
you really have to hit the corners.
x+L
Deft Touch Dribble
x+ X
Controlled Shot
PERFECT TRAP
Press xjust as you trap the ball to absorb the
momentum of the oncoming ball and keep tight
control of your first touch.
QUICK STOP THEN FACE GOAL
Release Lthen press xto face the opposition
goal. Do this while dribbling if you want to come to
a sudden stop while still facing the opposition goal.
MANUAL CURSOR CHANGE
Press yto move the cursor and take automatic
control of the player closest to the ball. Push Cin
the direction of a particular player if you want to
override this manually.
x Perfect Trap
L
Trap
X5Y Low Shot
y+ X
Chipped Shot
y+ C
Manual Cursor
Change
x
Quick Stop then
Face Goal
y
Cursor Change
Have a look here for goalkeeper controls. Many new features have been added allowing the keeper
to play a more tactical role in your game.
BRING OUT THE GOALKEEPER
The keeper runs towards the ball and claims it.
A safe way to reclaim the ball although it can leave
you completely exposed if you get it wrong.
PUNT KICK / THROW
Push Lin the desired direction when kicking or
throwing the ball.
BLOCK / TACKLE
Push Lthen Bto make the keeper make a diving
save, or Lthen Atwice to get down and make a
tackle.
GK TRAP
Get the keeper to trap the ball rather than catch it.
RUNNING / DASH
Run while holding the ball. Press zto sprint.
AUTO-POSITIONING
Hold Ato automatically adjust the goalkeepers
position.
OTHER CONTROLS
When passing the ball, press Ajust before the
keeper kicks or throws the ball to fake a pass.
Hold Y Bring out Keeper
z+ A
GK Dash
A(x2) GK Tackle
B Block
Hold A Auto-positioning
A Throwing
Y Throw Into Space
B Punt Kick
L + z
Dash
L
Running
z
Put ball down /
Pick up ball
Hold hbefore
receiving the ball
GK Trap
Any Pass 5A Fake Pass
DEFENSIVE CONTROLS
ON THE BALL CONTROLS
CHIP SHOT / LOW SHOT
Press y+ Xif you are looking to lob an oncoming
goalkeeper or X5(followed by) Yif you want to
hit a low shot which is tricky for any keeper to save.
(Player will drive the ball into the ground if hit
first time)
Konami Digital Entertainment
Konami Digital Entertainment
ONLINE 23 22 IN-GAME CONTROLS OTHER CONTROLS
y+ Up / Down
button
Defensive
Commands
These are controls shared by both attack and defence. Learn them as you never know when
they might come in useful.
SUPER CANCEL
Press z+ xto cancel whatever action the player
was about to take and regain full control.
This includes shooting or passing.
CHANGE STRATEGY
Press the Up / Down buttons to change strategy.
The required buttons may change depending on
the camera angle.
< Switch Camera
z+ x Super Cancel
w+ C
Preset Chat
Up / Down button Change Strategy
SWITCH CAMERA (Fixed Camera)
Press <to change the camera angle between
the ball and the players on the pitch.
DEFENSIVE COMMANDS
(Fixed Cursor Only)
Instruct players to line up in a way that either stops
the opposition from making straight runs or drives
them out wide.
PRESET CHAT (Online)
Hold w, then push C7, 3, 5, 1to display the
pre-selected chat messages on screen. This can only
be done when you are off the ball.
Why not take on fellow PES 2014 users from all around by going online?
For more details, please visit the below online portal site, or refer to the in-game help feature.
WHAT TO DO BEFORE GOING ONLINE
You must obtain a KONAMI ID before playing the Online Mode. When you log in for the first time, select
Register, a browser window opens. Follow the on-screen instructions to get your KONAMI ID.
Please ensure that you adhere to any related Laws and Service agreements when playing online.
Also make sure that you are ALWAYS polite and courteous to all fellow users.
If you are using a Wireless network, please note that electrical appliances such as microwave ovens and
wireless telephones can disrupt the connection.
Do not disconnect intentionally during matches.
Always ensure you have enough time to complete your matches.
Play Hard, but Fair!
WHAT IS AN ONLINE PASS?
To play online, you must have a PES 2014 online Pass. This is a several digit code included in the game's
packaging.
Once a code has been registered for online play it is linked to the person who registered it.
Your User Data can be shared across all online modes.
Please note that any data you created cannot be deleted.
Courtesy Level
Each user is assigned a courtesy level based on their online behaviour. All users start out with an A
rating, but this can decrease through repeated disconnections. C is the lowest rating and on receiving
it, you will be banned from entering competitions. On the other hand, a high match completion rate as
well as fair play ratings can boost your ratings up to AA and even AAA. So, as long as you play fair and
complete your matches, you should find that your ratings will improve.
All Online features in this game will be available via internet download.
For details, please refer to our official website (www.konami.jp/we/online).
Konami Digital Entertainment
Konami Digital Entertainment
24 CREDITS
Dolby and the double-D symbol are trademarks of Dolby Laboratories.
WARRANTY
KONAMI guarantees that this PC DVD is supplied by them in full working order and free from defect. If this
PC DVD fails to work or develops a fault, either return it to the place of purchase or KONAMI will guarantee
to replace it (if within 90 days of purchase). In such cases, return your PC DVD by post to the address below
together with a till receipt or other proof of purchase. Please describe the problem as fully as possible. Do
not forget to include your name, address and telephone. This guarantee applies only within the UK and
Eire and does not apply if the PC DVD has been damaged by misuse, tampering or through any reason
other than a manufacturing fault.
PRODUCT SUPPORT
games.konami-europe.com/support
Konami Digital Entertainment BV
14-16 Sheet Street
Windsor
SL4 1BG
+44 (0) 1253 885583
(UK phone number. Call costs vary please contact your provider for details.)
IMPORTANT:
THE WARRANTY FOR THIS PRODUCT HAS BEEN UPDATED FOR AUSTRALIA.
Our goods come with guarantees that cannot be excluded under the Australian Consumer Law. You are
entitled to a replacement or refund for a major failure and for compensation for any other reasonably
foreseeable loss or damage. You are also entitled to have the goods repaired or replaced if the goods fail to
be of acceptable quality and the failure does not amount to a major failure. Goods presented for repair
may be replaced by refurbished goods of the same type rather than being repaired. Refurbished parts may
be used to repair the goods. For further information regarding this warranty and to claim expenses in
relation to the warranty (if applicable), please see details inside this packaging or contact:
Mindscape Asia Pacific
Lvl 10, 275 Alfred Street
North Sydney, NSW
2060
Ph: (02) 9964 0475
WARRANTY / PRODUCT SUPPORT 25
Official Licensed Product of UEFA CHAMPIONS LEAGUE. Official Licensed Product of UEFA EUROPA LEAGUE. All names, logos and trophies of
UEFA are the property, registered trademarks and/or logos of UEFA and are used herein with the permission of UEFA. No reproduction is allowed
without the prior written approval of UEFA. All club names, club logos and individual players names are the property of the respective club or
person. UEFA shall bear no responsibility for the use of these names and/or logos. adidas, the 3-Bars logo, the 3-Stripe trade mark, adipure,
Predator, Climacool and adizero are registered trade marks of the adidas Group, used with permission. F50 is a trade mark of the adidas Group,
used with permission The use of images and names of the football players in this game is under license from FIFPro Commercial Enterprises BV.
FIFPro is a registered trademark of FIFPro Commercial Enterprises BV. Officially licensed by Czech National Football Association 2013, DFB
The Football Association Ltd 2013. The FA Crest and FA England Crest are official trade marks of The Football Association Limited and are the
subject of extensive trade mark registrations worldwide. FFF Officially licensed by FIGC Licensed by OLIVEDESPORTOS (Official Agent of the
FPF) Producto Oficial Licenciado RFEF Liga BBVA 13/14 Product under Official Licence from the LFP www.lfp.es 2002 Ligue de Football
Professionnel Officially Licensed by Eredivisie Media & Marketing C.V. and Stichting CAO voor Contractspelers S.L.B. Producto Oficial.
Manchester United crest and imagery MU Ltd Official Licensed Product of A.C. Milan Official product manufactured and distributed
by KDE under licence granted by Soccer s.a.s. di Brand Management S.r.l. Official Licensed Product of Atltico Clube Goianiense, Clube
Atltico Mineiro, Clube Atltico Paranaense, Esporte Clube Bahia, Botafogo de Futebol e Regatas, Sport Club Corinthians, Coritiba Foot
Ball Club, Criciuma Esporte Clube, Cruzeiro Esporte Clube, Figueirense Futebol Clube, Clube de Regatas do Flamengo, Fluminense Football
Club, Goias Esporte Clube, Grmio Foot-Ball Porto Alegrense, Sport Club Internacional, Clube Nutico Capibaribe, Sociedade Esportiva Palmeiras,
Associao Atltica Ponte Preta, Associao Portuguesa de Desportos, Santos FC, So Paulo FC, Sport Club do Recife, Club de Regatas
Vasco da Gama and Esporte Clube Vitoria. Stade de France - Macary, Zublena et Regembal, Costantini Architectes, ADAGP Paris
2013 Wembley, Wembley Stadium and the Arch device are official trade marks of Wembley National Stadium Limited and are subject to
extensive trade mark registrations. All other copyrights or trademarks are the property of their respective owners and are used under license.
2013 Konami Digital Entertainment
Konami Digital Entertainment BV
President: Shinji Hirano
Senior Brand Manager and PES Team Leader: Jon Murphy
Special Thanks: Toru Kato, Manorito Hosoda, Kei Masuda, Mika Mizuo, Naoki Morita, Satomi Morita, Mitsuru
Nakadai, Naoya Hatsumi, Hiroya Fujimura, David Plell, Akane Oyagi, Shigeyuki Tanaka, Yoshikatsu Ogihara
(all KDE-J) and all members of PES Productions | Scott Garrod, Pierre Ghislandi, Gavin Johnson, Adam Bhatti,
Steve Key, Richard Jones, Andy Clark and everyone@KDEE | Simona Bassano, William Capriata, Fabrizio Faraoni
& Rodolfo Rolando (Halifax) | Pedro Resende, Ivo Silva & Joaquim Silva (Ecoplay) | Alevtina Labyuk, Eugene
Popov & Mihail Zaharov (SoftClub) | Daniel Hammond and David Pope (T.E.A.M.), Hampus Lfkvist & Guillaume
Sabran (UEFA) | Mark Bamber, Graham Day, Suffwan Eltom & Asim Tanvir, Steve Merret (Voltage PR), Mohammed
Albsimi and all the great PES players around the world!
Manual Design: an.x | Manual Translation: MSM GmbH
This product contains code derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm.
This software is based in part on the work of the Independent JPEG Group.
Konami Digital Entertainment
Konami Digital Entertainment Konami Digital Entertainment Konami Digital Entertainment

You might also like