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Paladin (Oaths) DND 5e
Paladin (Oaths) DND 5e
Oath Spells:
3rd Level: Arms of Hadar, Dissonant Whispers
5th Level: Tashas Hideous Laughter, Darkness
9th Level: Hunger of Hadar, Spider Climb
13th Level: Vampiric Touch, Evards Black Tentacles
17th Level: Dream, Flame Strike
Level 3:
Strong of Soul
You cannot be turned into a vampire except by choice, and if you are turned, you
can never decay past the point of being unfed for 48 hours. However, all of your
healing abilities now deal Necrotic Damage instead of healing.
Channel Divinity: Sacred Weapon
Once per day, you may imbue one weapon that you own with negative energy. For
one minute, you add your Charisma modifier to the attack rolls and damage of all
attacks with this weapon. During this time, damage dealt by this weapon is
Necrotic.
Level 5:
Casaubons Charm
You add your proficiency to Persuasion. If you already have Persuasion, you have
expertise now. You cannot be charmed.
Level 13:
You gain Regenerate (10).
Level 17:
You channel the spirit of Casaubon himself. Once per week, for one minute, you are
resistant to non-magical damage, and your Wisdom, Strength, and Dexterity are set
at 20. During this time, Spells may be cast without expending spell slots.