Ventrue Guide To Clan Prestige: Dignitas
Ventrue Guide To Clan Prestige: Dignitas
Ventrue Guide To Clan Prestige: Dignitas
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TABLE OF CONTENTS
INTRODUCTION
CLAN PRESTIGE: AN OVERVIEW
CLAN PRESTIGE: THE NUMBERS
MECHANICS
NEW BACKGROUND: CLAN PRESTIGE - VENTRUE (DIGNITAS)
CLAN PRESTIGE: ADDITIONAL CONSIDERATIONS
CLAN PRESTIGE: GAINING & LOSING
BEING RECOGNIZED, FOR THE RIGHT REASONS
BEING RECOGNIZED, FOR THE WRONG REASONS
PEERS, SUBORDINATES, AND SUPERIORS: AN OVERVIEW
PEERS, SUBORDINATES, AND SUPERIORS: NOMINATIONS
PEERS, SUBORDINATES, AND SUPERIORS: RECOGNITIONS
PEERS, SUBORDINATES, AND SUPERIORS: LOSING PRESTIGE
HOW TO READ DIGNITAS RECOGNITIONS
CLAN PRESTIGE (DIGNITAS): RECOGNITIONS BY SUPERIORS
THE AQUITAINE
COUR DE LION
DOBRYNYAS BLADE
THE EQUERRY
THE EQUERRY, ESTEEMED
EXORCIST
HOUSE
THE IRON CIRCLET
LIGHT BRINGER
THE PEERAGE
THE SHEPHERDS CROOK
THE SOVEREIGNS HONOUR
THE SWORD
THE WHITE CROSS
CLAN PRESTIGE (DIGNITAS): RECOGNITIONS BY PEERS OR SELF
AMBASSADOR
ARCHON
CHRONICLER
THE CRESCENT MOON
THE JADE BADGE
THE LAUREL CROWN
PARAGON
REPUTATION
THE SWORD, RENOWNED
CLAN PRESTIGE (DIGNITAS): RECOGNITIONS BY VOTE
THE ALPH
THE DALEY PRIZE
THE IRON CIRCLET, DEVOTED
THE LINEAGE
PROCTOR
PROCURATOR
THE PUPPETS HAND
THE SERPENTINE EGG
SURNAME
CLAN PRESTIGE (DIGNITAS): PUNISHMENTS
SELF-ADMINISTERED
PEER CONDEMNATION OR REBUKE
REPRIMAND
CENSORSHIP
TAINTED
CLAN FRIENDSHIP & ENMITY
OWbN Ventrue: Guide to Clan Prestige (Dignitas)
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DISCLAIMER
This document is for supplemental purposes onlyno copyright infringement is intended. It is not intended for profit nor official
representation of White Wolf Publishing/CCP hf and/or their subsidiaries. Written information, including all names, abbreviations,
and anything related to White Wolfs World of Darkness and Vampire: the Masquerade are copyright White Wolf Publishing/CCP
hf. The creators, editors, and so on of this document do not represent White Wolf Publishing or CCP hf, in any capacity.
The packets and guides are written and designed by One World by Night (OWbN) and are in order to specify modifications to the
system provided in our work, as deemed necessary by the organization pursuant to White Wolf/CCP requests as part of Dark Pack
guidelines.
Portions of this material are
(c) 2015 CCP, hf. All rights are reserved. For more information please visit http://www.white-wolf.com or
http://rpg.drivethrustuff.com.
2015. This document was written by Brian Orlando for use in One World by Night. For this reason, the individual currently serving
as the Ventrue Coordinator for One World by Night shall be considered a Licensor of this work (seen here:
http://owbn.net/coords/ventrue
). This work may be reproduced or redistributed in whole or in part without prior written permission
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INTRODUCTION
When two or more Ventrue come in contact for the first time and need to establish seniority
At large gatherings or meetings of Ventrue, to give order to seating or speaking order
When determining who can Nominate or Recognize for Clan Prestige (Dignitas)
When determining who can accuse or administer Punishments, or who can sit as Judge over a Court/Hearing
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MECHANICS
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For many nominations, a Ventrue who might be your peer by position could highlight your worthiness using their status as an equal
in the eyes of the Sect. When it comes time to spread word of your accomplishments by Recognition, someone who is your peer by
Position (and not by Prestige) may not be well-known, or have enough connections within the Clan to spread the word of your
deeds across the globe. For this reason, when dealing with Recognizing Clan Prestige, it becomes important to have an individual
more globally accomplished than yourself to spread the word to others in the Clan.
When Nominating Dignitas:
If both your Clan Prestige and your Position
are less
than theirs, then you are a
Subordinate
If either your Clan Prestige or Position
is equal
to theirs, then you are a
Peer
If either your Clan Prestige or Position
is greater
than theirs, then you are a
Superior
When Recognizing Dignitas:
If your Clan Prestige
is less
than theirs, then you are a
Subordinate
If your Clan Prestige
is equal
to theirs, then you are a
Peer
If your Clan Prestige
is greater
than theirs, then you are a
Superior
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Ramirez is Recognized for the Alph, and gains a corresponding level of Clan Prestige: Ventrue due to his efforts.
In the second example, Anya Krylova has Clan Prestige x2 and is known as a hothead, one who is governed by her passions
with a temperament normally attributed to a Brujah. Shortly before the Russian Revolution, she expands her network of
contacts on the Streets, Nominating herself for Paragon: The Barbary (Street). Her new childe, Nikolai confirms and
Recognizes her achievement, but because she has fallen out of favor with the Ventrue in her region, she does not gain a new
level of Clan Prestige: Ventrue. When she lists the Dignitas Recognitions that she holds, she may still claim the two that she
previously claimed, or may replace one of them with her new Paragon: The Barbary if she chooses, depending on who she is
interacting with.
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case, the discussion and majority vote for the Recognition would need to take place during a Regional meeting of Ventrue
that has been announced well beforehand. Sample procedures for Ventrue voting are detailed in Clanbook: Ventrue
(Revised), p.43 and 53.
Requirements:
The act or accomplishment which must take place in order for a character to be Nominated and Recognized
Restrictions: Any additional restrictions which apply to the Recognition will be listed here. Also, whether a Recognition is
suitable for starting PCs will also be listed.
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THE AQUITAINE
Eleanor of Aquitaine, the heiress of the duchy of Aquitaine, was one of the most powerful and fascinating personalities of feudal
Europe. She lived until her eighties, ensured Aquitaine became one of the greatest fiefs in Europe, and eventually became one of
the greatest powers of medieval Europe in terms of both wealth and political power. Eleanor's court was a trend setter in the
medieval world, known for its sophistication and luxury; heavily influenced by the Spanish courts of the Moors, it gave patronage to
poets and encouraged the art of the troubadours, some of whom were believed to be in love with the beautiful Eleanor. This
Recognition is for female Ventrue who, like Queen Eleanor, hold power over their male peers.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
The Aquitaine
Peer
Superior, who is female
A female Ventrue who, over male Clan-mates, gains and holds an official Camarilla position, or position on
The Board
Suitable for starting PCs
COUR DE LION
Ventrue who act without regard for their personal safety or profit, putting themselves at risk of Final Death to accomplish their goal
are often Recognized with the Cour de Lion. Literally meaning the heart of a lion, this Recognition may be earned more than once,
each time representing a larger and larger danger or adversity. Ventrue, who distinguish themselves through these acts of bravery
always do so in the face of great adversity, danger, or threats to their personal well-being and may even go on to forge fearsome
Reputations outside of Clan Ventrue.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
The Cour de Lion [Date]; The Cour de Lion and all related pips are presented as one
Peer
Superior
Bravery in the face of great adversity or danger; Additional pips are added for each subsequent recognition
but are Nominated and Recognized by the same process and for greater dangers
Suitable for starting PCs
DOBRYNYAS BLADE
There was only one true foe for the Eastern Lords, the Tzimisce boyars and Kolduns who haunted Eastern Europe; this Recognition
reflects that ancient animosity. Named for a Slavic folk tale, this Recognition carries a lesson. In the folk tale, the Hero Dobrynya
defeated a Dragon named Goryinch by cutting off one of its three heads. The beast swore submission and promised to never again
trouble him; being a man of honor, Dobrynya accepted this. Soon, the beast broke its vow and Dobrynya was forced to hunt it down
and destroy it. In doing so, he freed the people who had been held in thralldom. The message is simple and obvious - a fiend can
only be dealt with in one manner.
The Recognition is given for the proven death of a Tzimisce - mere defeat is not enough. Dobrynyas Blade carries several marks of
distinction, as follows:
Blade of the First Night:
The least prestigious level was traditionally noted for killing younger fiends, those who did not hold
lands of their own. In modern nights this is the most common level of Recognition, as nearly all Sabbat Tzimisce are held to
be of this low status.
Blade of the Second Night: This level was handed out for the destruction of a Tzimisce Koldun. Tradition requires
confirmation of the Fiends use of magic, either by witnesses or by irrefutable evidence from the field of battle.
Blade of the Third Night
: This level of Recognition (also called Zabavas Deliverance, after the princess that Dobrynya freed)
was given for the destruction of a Voivode, and only then for one whose holdings were considered substantial. It is
extremely rare to see an individual claiming this Recognition. Tzimisce of this level must be deemed truly important
enough, mere pack leaders are not enough. Several times, even Sabbat Bishops have been ruled too minor; much depends
on the infamy of the fiend.
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Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Dobrynyas Blade: Blade of the [X] Night, [Date]; Only the highest Blade achieved is presented
Peer; for the Blade of the First Night, may be self-recognized if no other Ventrue are available
A Superior who holds an equal level Blade as the one being given; If no Superior is available, only the Blade
of the First Night may be self-recognized
The confirmed killing of a Tzimisce (Blade of the First Night), Tzimisce Koldun (Blade of the Second Night),
or Tzimisce Voivode or other extremely notable Tzimisce (Blade of the Third Night)
The Blade of the First Night, only, is suitable for starting PCs
THE EQUERRY
Ventrue are known as traditionalists, and nowhere is this more evident than with the Equerry. On being appointed Whip, it is
customary for the Primogen to which the Whip serves to give the Whip the gift of a horse. This tradition was practiced by Primogen
of the Ventrue well into the 20th Century, as keeping horses was a symbol of refinement in a polite society. However, in the modern
nights luxury or classic automobiles have become the new standard of the wealthy and distinguished and younger Ventrue accept
this as a logical (and more useful) alteration to a time-honored tradition, though some antiquated elders have been known to ignore
this evolution of the tradition.
The type of automobile (or horse), as well as its use, upkeep and health are all criteria used to judge those recognized as Members
of the Equerry, and the Equerry gift itself is at risk from friend and foe alike. Elders have been known to test the security precautions
taken for the Equerry by attacking or stealing (or kidnapping) the gift. After all, if the Ventrue cannot be trusted with something as
simple as an automobile (or horse), how can he or she be trusted with a multi-national corporation?
One of the most feared punishments a Ventrue can face is the public rebuking of their Equerry. A Ventrue who is punished for his or
her failures as a leader may be forced to watch as his or her Primogen or Superior sends the gift to the car crusher (or glue factory,
for horses). In extreme cases, the accused could be forced into the humiliating act of killing their own horse as recognition of their
failures and shame. Once lost in any of these methods, the Equerry is lost forever and may never be regained.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Member of the Equerry, [Date]; This Recognition is only given once, ever. If something happens to the
animal or automobile, under no circumstances is a replacement ever issued or recognized again.
Self
Superior; Usually the Primogen to which the character serves as Whip
Serving as the Whip of a Domain, and holding the position for 6+ months
Suitable for starting PCs
Member of the Equerry: Esteemed, [Date]; This Recognition is only given once, ever; This Recognition
supersedes the Equerry and a Ventrue with both only presents this, more prestigious Recognition
Self
Superior; Usually the Prince of the Domain, if Ventrue, or of a neighboring Domain
Serving as the Seneschal of a Domain, and holding the position for 6+ months
Unsuitable for starting PCs
EXORCIST
The hunting of demons and infernalists is a dangerous business. Those who have dealings with the servants of hell are often subtle,
corrupting and defiling everything they touch, and being able to properly combat these foes is considered less of a one-time
occurrence, and more of a life-long pursuit. Knowledge of demons, their powers, and expertise in the gifts that they imbue their
servants can be, in the circles of a polite society, damning when presented in the wrong light. Those who have proven their skill at
rooting out and destroying the complex web of a servant of hell, climaxing in the destruction of the Infernalist or demon itself are
OWbN Ventrue: Guide to Clan Prestige (Dignitas)
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Exorcist, [Description of the most significant Kill]; Only the most significant kill is presented; Exorcist and all
related pips are presented as one
Peer; May be self-recognized if no other Ventrue are available
A Superior; If no superior is available, may be self-recognized
The confirmed killing of an Infernalist or demon; Additional pips are added for each subsequent killing and
are Nominated and Recognized by the same process
Suitable for starting PCs
HOUSE
Ventrue who have distinguished themselves through the acquisition of status and prestige, position, accomplishment, or the
acquisition of wealth may be permitted to establish a House. The structure and concept of a Ventrue
House is similar to a coterie
which pools resources and assets in order to achieve goals which the various coterie-members might otherwise be unable to
achieve, individually.
In order to establish a House, a Ventrue must first locate one or two other
like-minded Ventrue who are willing or interested in
entering into a House together. When the potential member(s) is/are located, the House members, together, must locate a
separate Elder for each potential House-member (so, 2 or 3). These Elders must be individuals recognized as Superiors to all
potential members of the would-be House. Though there is no rule limiting the size of a House to a maximum of three members, a
Ventrue would find it difficult to locate any Elder who would take on the maddening responsibility of negotiating the creation of a
House larger than three.
Once located, these Elders supervise negotiations between the potential House-members in order to draw up the
Compact
,a
document which clearly states what is expected from each member of the House. Each potential member of the House creates a
separate document between each other potential member; the exact terms and requirements between each member are never
openly discussed after each agreement is signed.
Qualifications for entrance, recurring tribute of Resources or Influence, defined hierarchical structures, and House titles are all
possible, as well as anything else that the Ventrue agrees to could be included in the agreement(s). In some Houses, all members
are equals, in others, a defined Patriarch/Matriarch of the House is specified; other Houses may use the title of Exemplar, or First,
Second, and so on to denote seniority. The exact requirements and conditions of membership should vary from House to House; the
roles and requirements of each House member should be determined by the roleplay between potential-members at the time the
House is created, and finalized when the
Compact
is signed.
Once the Elders and each potential-member find the terms of his or her contracts to be equitable, the House is formed and formally
recognized.
The name of the House is traditionally drawn from either the founders name or some other name which the members
seek to memorialize, such as the name of a grandsire. Any name, however, may be selected as long as it is agreeable to the Elders.
The original documents of the
Compact
are kept with one of the Elders, and all members are expected (by the Elders involved) to
hold to the terms and conditions specified within. While s
ome Houses last only a few short years, others have held to the terms and
arrangements of the House for centuries, replacing members when necessary, and serving as cornerstones of Ventrue wealth,
power, and stability.
If a House is reduced to one member (usually only through final death or some type of punishment), the House is considered
disbanded, though there is nothing to keep the surviving member of the House from recreating it at a later time, following the steps
outlined above.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
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LIGHT BRINGER
The Agoge tends to be both rigorous and harsh. Many Neonates are lucky to even complete the endeavor, let alone accomplish it
with honors. Those Ventrue who do surpass their contemporaries and complete the Agoge with exceptional skill may be Recognized
as a Light Bringer - a true rising star of Clan Ventrue. This can be a mixed blessing as those who are given the name Light Bringer are
expected to continue to excel. Should they falter, they will be reduced in Dignitas (the title of Light Bringer will be removed) and are
likely to be ridiculed.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Light Bringer; If ever Recognized with the Lineage, Light Bringer is replaced by that; If ever punished by a
Vote (Condemned, Censured, Tainted, etc.), Light Bringer may never again be presented
Sire; or Superior, if Sire is no longer available
Sire; or Superior, if Sire is no longer available
Successful in-character completion of the Accounting and Agoge; Light Bringer is intended for characters
who are embraced in game
Unsuitable for starting PCs
THE PEERAGE
A distinguishing honor bestowed on Ventrue of exceptional caliber, the Peerage identifies those Ventrue who have ascended to the
highest levels of power within the Clan and have proven their exceptional leadership ability. Ventrue removed from their position by
punishment or who are forced to resign in disgrace, however, are usually stripped of this Recognition.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
The Shepherds Crook, [Date]; The Shepherds Crook and all related pips are presented as one
Any; May be self-recognized if no other Ventrue are available
A Superior; If no superior is available, may be self-recognized
The confirmed killing of a Ventrue Antitribu Sabbat member; Additional pips are added for each
subsequent killing and are Nominated and Recognized by the same process
Suitable for starting PCs
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addition to titles or other signs of merit. For these reasons, the Sovereigns Honour was created in the early days of the British
Empire.
Adopting an old tradition, gold or silver chains were gifted to individuals as a mark of distinction for loyal service and proven loyalty
to the crown. Known as collars of Mithras Livery, these gifts were worn as pledges of loyalty; a tradition which continued even
after Mithras vanished and Queen Anne took the reins of rulership. In the modern nights, the Sovereign Queen Anne Bowesley
retains the sole right of conferring all titles of honour, and any Ventrue who claims residence in any of the Domains of the United
Kingdom may make a recommendation for a fellow Ventrue to receive this special Recognition.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
THE SWORD
The history of Clan Ventrue draws much from the Roman Empire from history, to famous lineages and members. In homage to that
ancestry, Ventrue who become Primogen are given a sword to mark the occasion. How a Sword is presented and by whom is of
critical importance, as the reputation of the recipient is forever tied to the Ventrue conducting the ceremony.
The recipient, as a mark of their increased authority within the Clan, is allowed to choose their own sword. Much is read into the
type of blade chosen, and comparisons are made with those who have chosen similar blades in the past. Ventrue with keen tactical
minds have been able to gain significant insight into their fellow Primogen based on the choice of sword. Since the 17th Century, it
has become customary to employ a measure of guile and subterfuge during the sword selection process to throw off such
calculating analyses.
One of the most feared punishments a Ventrue can face is the public rebuking of their Sword. A Ventrue who is punished for his or
her failures as a leader may be forced to surrender his or her Sword to their Superior until a time that Ventrue proves himself or
herself worthy of once again carrying it. In extreme cases, the accused could be forced into the humiliating act of breaking their
Sword as recognition of their failures and lasting shame. A Sword lost in this manner may never be regained.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Bearer of the Sword, [Date]; This Recognition is only given once - ever. The Sword may be rebuked
temporarily as part of a Punishment, and permanent removal of the Sword is considered extreme.
Self
Superior; Usually the Prince of the Domain (if he or she is Ventrue), or Sire
Achieving and holding the position of Primogen of a Domain for
6
+ months
Suitable for starting PCs
The White Cross, [Date]; The White Cross and all related pips are presented as one
Any; May be self-recognized if no other Ventrue are available
A Superior; If no superior is available, may be self-recognized
The confirmed killing of a Sabbat member; Additional pips are added for each subsequent killing and are
Nominated and Recognized by the same process
Suitable for starting PCs
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AMBASSADOR
For those who choose to be Recognized for their significant connections outside of Clan Ventrue, this Recognition can be dubious.
Ventrue will seek out Ambassadors for their connections to other Clans, and Ambassadors will often have to balance their duty (and
sometimes, loyalty) to Clan Ventrue against the friendships and allies that he or she has to maintain in the Clan of choice. However,
Ventrue who distinguish themselves as capable diplomats may soon find themselves with a wealth of connections, boons, and other
favors based on their expert services regarding the Clan of Choice.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Ambassador to Clan [Chosen Clan]; Purchase of the Merit: Clan Friendship [Chosen Clan]
Self
Peer
In-character interactions with the Clan of Choice which has resulted in the Ventrue gaining significant
friendship with that Clan, as a whole; and the purchase of the Merit: Clan Friendship to represent this
relationship
Suitable for starting PCs;
Purchase of the Merit: Clan Friendship (3 Traits) is regulated by:
OWbN R&U Bylaws, Section 3.E.i
.
ARCHON
Current Archons are traditionally bound to wear a blue sash from the left shoulder to the right hip. Those Ventrue who are
Recognized with the Sash, who serve Non-Ventrue Justicars, have continued to argue against wearing it with all their might, feeling
it an unnecessary display, but are constantly outmaneuvered by the rest of the Clan.
For these Archons who serve Non-Ventrue Justicars, rather than a mark of distinction, the Sash is a warning sign that proclaims to
anyone who sees it that the Ventrue wearing it is a blood-bound pawn of a Non-Ventrue Elder. Visible representations, such as the
sash, decreases opportunities for subterfuge and intrigue - which is just the way the Clan likes it.
Archons who are currently serving the Ventrue Justicar are entitled to wear the Sash, if they choose.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
CHRONICLER
There are those in Clan Ventrue who espouse the virtues of remaining neutral in the jyhad. These Ventrue believe that Clan
Ventrues role is to Chronicle Cainite history as it happens from a neutral and impassioned viewpoint. Due to this, some Ventrue
such as Bindusara, Cret, Ea Adapa, and Julia Antasia have distinguished themselves not as martial leaders or financial barons, but as
Lore Keepers, Historians, and Chroniclers of history.
Though Chronicler is the most well-known Recognition, other monikers may be chosen dependent on the focus of the would-be
Chroniclers studies. For example, if the majority of the Chroniclers Lores were mainly in Sect-specific Lores, he or she might be
Recognized as a Historian. If the Chroniclers focus was on Ventrue history and in-clan study, he or she may be referred to as a
Curator.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
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The Crescent Moon, [Name, Location, or Description of the Kill]; Only the most significant kill is presented
Self
Peer
The personal killing and skinning of a Lupine, and presentation of the pelt; Additional kills are not added,
but replace the original trophy if they are considered more difficult or prestigious
Suitable for starting PCs
The Jade Badge, [Chosen Character]; Each time this Recognition is given, another character is chosen
Self
Peer who holds this Recognition
Proven ability to make deals with the Kindred of the East which turn out profitably for the Ventrue
Unsuitable for starting PCs
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PARAGON
Ventrue who exceed the ability of all others are often known as Paragons.
Representing a Ventrues dedication to one specific sphere of Influence (or other
background), the claim of Paragon broadcasts a bold statement - that he or she is
better suited at dealing with that area than any other.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Bureaucracy
Church
Finance
Health
High Society
Industry
Legal
Media
Occult
Police
Political
Street
Transportation
Underworld
University
The Alderman
The Holy Star
The Tartan
The Caduceus
The Harpys Favour
The Trust
The Scale
The Quill and Scroll
The Eagle of Lagash
The Sargeants Bars
The Compass
The Barbary
The Scipio
The Black Tartan
The Alumni
Self
Peer
Must possess the Paragon Merit, and have the influence
or background represented by that Merit at its
maximum level
Suitable for starting PCs
REPUTATION
Ventrue who distinguish themselves through their service to Clan Ventrue and
great personal accomplishments in their Sect sometimes stand out, above and
beyond their peers. These Ventrue, distinguished from their peers by Reputation
alone, are often Recognized for that Reputation.
Presentation:
Paragon:
The Secrets of the Church and the Occult
Those claiming power and influence in the
Church or in the world of the Occult often find
themselves irresistibly drawn to innocuous
clues and endeavours, eventually finding
themselves immersed in a secretive culture
where no depravity is extreme enough to stop
their pursuit of ancient mysteries and forbidden
rites and rituals. Ventrue who gravitate toward
these small, secretive circles are often met with
several levels of initiation, each meant to
expose the member to a new of paranoid
agendas of the religious faction or occultist
cabal.
For these groups, secrecy and half-truths are a
means of survival, and only the most senior and
trusted members may ever even suspect their
true purposes.
Examples of these include groups whose
members search for religious artifacts (such as
the Holy Grail), or the birthplace of those
connected to the divine, but whose real
purpose is to seek out and kill mortals who
could possibly be viewed as a religious Messiah,
or Antichrist. Another example would be a
group of Cainite occultists who seem to be
simple Noddist scholars, attempting to learn all
they can about the origins of the Cainite race;
while secretly seeking the mysteries of
Golconda.
For Storytellers, Ventrue with high levels in
these Influences could be initiated into one of
these secret groups. A newly initiated member
would likely be monitored secretly by these
groups and assigned tasks which would serve
to test his or her loyalty, and ability. Storytellers
are warned, however, that membership in
these groups often leads to knowledge and
secrets which are forbidden in many circles of
Sect politics, and may (if the character is not
subtle) lead to the characters ruin or demise.
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When a Ventrue attains the exalted position of Prince within a Domain, they are encouraged to add a badge of recognition to the
hilt of their Sword. This shows that the new Ventrue Prince has proven themselves capable of leadership at the highest echelons of
the Camarilla. Most Ventrue prefer the badge to be gold as it is a sign of wealth and prosperity, though there are those who enjoy
even more precious metals, such as platinum or palladium.
If the Ventrue who is to be Recognized has not yet earned the Sword, then the Sword and the adornment(s) are presented together,
now.
One of the most feared punishments a Ventrue can face is the public rebuking of their Sword. A Ventrue who is punished for his or
her failures as a leader may be forced to surrender his or her Sword to their Superior until a time that Ventrue proves himself or
herself worthy of once again carrying it. In extreme cases, the accused could be forced into the humiliating act of breaking their
Sword as recognition of their failures and lasting shame. A Sword lost in this manner may never be regained.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Bearer of the Sword: Renowned, [Date]; This Recognition is only given once - ever. The Sword may be
rebuked temporarily as part of a Punishment, and permanent removal of the Sword is considered extreme;
This Recognition supersedes the Sword and a Ventrue with both only presents this, more prestigious
Recognition
Self
Peer, usually the Prince of a neighboring Domain; If none are present, then the Sire
Achieving and holding the position of Prince of a Domain for
6
+ months
Unsuitable for starting PCs
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THE ALPH
The Alph was first created during the Age of Exploration for Ventrue who backed or funded noteworthy expeditions that brought
commerce and wealth to the coffers of Europe. The name refers to the fabled tale of Kublai Khan and the Silk Road, what many
consider the most significant development in trade ever. In the modern nights, the Alph is Recognized by Ventrue who discover
untapped resources or new industries. This is one of the few times that young Ventrue with foresight may be recognized for such
accomplishments.
Like most honorifics, the Alph is a topic of conversation at gatherings of Ventrue. Young Ventrue always seem to be amused when
they are able to witness the interplay between, for example, two Ventrue who have been Recognized for the Alph; one for the
discovery of tea in the South Pacific and the other for being a pioneer of modern pharmaceuticals.
Ventrue are commonly Recognized for the Alph for new inventions and unique discoveries. In recent nights, attention has been
gained for accomplishments in the computer industry, including the creation of the internet, as well as for the invention of both
hybrid and electric automobiles.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
The Iron Circlet, Devoted; Due to the significance of being truly trusted as a Loyal member of Clan Ventrue,
this Recognition may be listed separately from the Iron Circlet; If the Iron Circlet is ever lost (due to
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Nominated by:
Recognized by:
Requirements:
Restrictions
:
THE LINEAGE
Lineage is extremely important to every Ventrue, and almost every member of the clan takes the time to learn the history and
accomplishments of important or distinguished members of his or her Lineage. There are some Ventrue, however, who have
distinguished their Lineage as above and beyond the standards expected in a clan filled with societys elite.
Those who have succeeded in making themselves memorable may be afforded a prominent spot in the Lineage of Clan Ventrue in
lieu of Status, wealth, or other such gifts associated with great accomplishments. To have a prestigious Lineage reflects greatly on
both, that Ventrues Elders and his or her Childer. This is one of the few Recognitions which may be noted posthumously.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Prestigious Lineage: [Name]; Purchase of the Merit: Prestigious Lineage (1-Trait, Camarilla Status Packet);
Must always be presented and does not count against the total number of Dignitas Recognitions which
may be represented based on the amount of Clan Prestige: Ventrue the character has (this does not mean
that it increases the amount of Clan Prestige the character has, however)
Superior
Vote
Ventrue who hold the maximum amount of personal Status in their Sect; have held Clan Prestige 4+ for at
least 1 year; and have been active in gameplay and maintained a good reputation for a minimum of 2+
years. The behavior and reputations of both the Sire and all Childer must also reflect positively on the
character.
Unsuitable for starting PCs
Requires Coordinator Approval
PROCTOR
Distinguished Ventrue who are sought out as teachers and role models for young Ventrue childer are sometimes rewarded with the
Recognition of Proctor. Though there are no official duties associated with the title, unofficially, Proctors find their advice sought by
both Sire and Childer alike.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Proctor
Peer
Vote
Being a proven and respected role-model and teacher for members of Clan Ventrue
Unsuitable for starting PCs
PROCURATOR
During the Age of the Roman Empire, a Procurator was the governor of a minor province. In modern nights the title is bestowed on
Ventrue who hold significant amounts influence and power in a regional area. The title is somewhat similar in scope to that of a
Chairman of the Board, but with no official authority or duties. This Recognition is normally noted only of powerful Ventrue who do
not, but likely should, hold other positions.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Procurator
Peer
Vote
Holdings of significant amounts influence and power in a regional area, represented by (5) Separate
Influences at Level 5), as well as any two of the following at level 4: Allies, Contacts, or Fame
Unsuitable for starting PCs
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of the Ventrue. The Puppets Hand recognizes this tried and true stratagem.
This Recognition is intended to celebrate particularly impressive or cunning uses of mortal resources to solve a significant problem.
In the past, these were usually military conquests of considerable measure, but in the modern nights, this Recognition is given for
more subtle uses as well. Actions that serve to protect the Masquerade are held in particularly high esteem.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
SURNAME
No one can ever be completely certain if a Surname is to serve as a warning to others, or an honor, something that a Ventrue
should be proud to carry. Either way, Ventrue who have truly distinguished their ideals and personality apart from all others will
sometimes earn a distinctive Surname, in lieu of being praised (or punished). In the Modern Nights, the Surname has fallen out of
use for the most part, with some Ventrue even going so far as to look down on this sort of title.
Some examples of Surnames include: The Dread Prince Stanislav; Orgom the Feared Monster of Belarus; Richard the
Lionhearted; The Gentle Lady Stephanie; and Ibraham the Moor.
Presentation:
Nominated by:
Awarded by:
Requirements:
Restrictions
:
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SELF-ADMINISTERED
Similar to how real-world politicians and corporate executives resign their positions rather than face the backlash of a public
scandal, Ventrue may also admit their failings to their Peers and Clan as a whole as a means of hopefully avoiding further
consequences. Though the negative impact of such a confession is always direct and significant, some Ventrue may be able to avoid
further (harsher) punishment by admitting their mistakes before others can uncover them and bring them to light.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Relinquished of [the Dignitas Recognition, Position, Society Membership, etc] for [the offense or scandal]
Self
Self
When Relinquished, a Ventrue loses the Dignitas Recognition, Position, or Membership in the Society in
question, as well as a level of Clan Prestige. Ventrue who commit no further scandals or are the target of
no other Punishments regain the loss of temporary Clan Prestige after one year, but the Dignitas
Recognition must be earned again, as it was the first time (if the Recognition does not specify that it may
only be earned once).
Suitable for starting PCs
Restrictions
:
Condemned for [the offense]; and the possibly rebuking of the Digitas in dispute (or position within the
Clan or a Society, etc)
Peer
Superior; Administered by a Judge, after a Hearing which finds the party guilty
When rebuked, a Ventrue loses the Dignitas Recognition in question, as well as a corresponding temporary
level of Clan Prestige. Ventrue who commit no further scandals or are the target of no other Punishments
regain the loss of temporary Clan Prestige after one year, but the Dignitas Recognition must be earned
again, as it was the first time (if the Recognition does not specify that it may only be earned once).
Suitable for starting PCs
REPRIMAND
A Reprimand is very similar to a Rebuke/Condemnation, except that no Hearing is necessary. Ventrue whose shame is undeniable,
but does not necessarily negatively impact other Ventrue on a large-scale, may find themselves the target of this type of
punishment.
Being issued by a Ventrue who is considered a direct Superior to the accused, this punishment is confirmed by a simple vote of the
Regional Ventrue, or Regional Board. Only a direct, regionally-appropriate Superior may issue this type of punishment and Superiors
are often careful with the frequency with which they use this form of punishment. Many view Reprimands as signifying the end of
all other possibilities to solving a problem, and when this punishment is invoked too often it can sometimes attract unwanted
attention. Part of serving as a Superior is supervising the young to ensure they do not make critical mistakes, and those whose rule
OWbN Ventrue: Guide to Clan Prestige (Dignitas)
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is overly cruel or haphazard may quickly find themselves removed of their responsibilities.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
Reprimanded for [the offense]; and the subsequent rebuking of the Dignitas in dispute (or position within
the Clan or within a Society, etc)
Superior (Direct-only)
Voted On, Regionally (or by the group for some Societies)
When reprimanded, a Ventrue loses the Dignitas Recognition in question, as well as a level of Clan Prestige.
Ventrue who commit no further scandals or are the target of no other Punishments regain the loss of
temporary Clan Prestige after one year, but the Dignitas Recognition must be earned again, as it was the
first time (if the Recognition does not specify that it may only be earned once).
Suitable for starting PCs
CENSORSHIP
Being declared as Censored is one of the most disquieting sanctions a Ventrue may be labeled with; a black mark on the name of
hapless recipient. This punishment is designated for Ventrue who have been proven to have dishonored the Clan in some way which
ensures that his or her honor will not be regained for some time. Censorship is also sometimes Nominated by the determinations of
a Judge at a formal Court as part of a punishment.
The Ventrue who receives this has been essentially black-balled. One who has earned this title is not privy to any of the Clans
resources, though they are still required to use their own to the benefit of the clan. They are not permitted to speak at meetings of
the Clan, or of the Board, and are not permitted to be Recognized for additional Dignitas or Rank within the clan until the
individuals Censorship has ended. Ventrue may freely refuse the Ethic of Succor from Ventrue who are currently Censored without
consequence.
Presentation:
Nominated by:
Recognized by:
Requirements:
Restrictions
:
TAINTED
Should one become tainted, their sire and childer must also stand before a Vote, or be automatically named as Censored or Tainted,
depending on the severity of the offense(s). Thus, the sins of the Sire reflect on the childer and the sins of the Childe also show on
the reputation of the Sire.
Removal of this label is extremely difficult, almost as difficult as it is to earn. Removal of the Tainted punishment should only be
allowed when a Ventrue has done something of extremely great measure to assist the clan. Many Ventrue die trying to redeem
themselves after the reputations of their Lineage has been stained by a Tainted individual.
Presentation:
[Name], the Tainted; Considered to have No Clan Prestige whatsoever; Must always be Presented
Nominated by:
Superior (for Removal as well)
Recognized by:
Vote (for Removal as well); Gaining the Flaw: Tainted (detailed in the OWbN Ventrue: Genre Guide)
Requirements:
To earn this label one must dishonor the clan to the point of being unable to redeem themselves. Ventrue who have
been declared Tainted immediately lose all levels of Clan Prestige and are not recognized for any reason. They may not regain any
levels of Clan Prestige until a Vote is held declaring an end to the Tainted name casting a shadow over his or her Lineage. Childer or
Sires to Tainted individuals lose one level of Clan Prestige temporarily as part of their automatic Censorship (they do not lose the
permanent Trait as with normal Censorship), and may not regain any lost Clan Prestige until standing trial at a Hearing, as described
in the description of Censorship.
Restrictions
:
Unsuitable for starting PCs
OWbN Ventrue: Guide to Clan Prestige (Dignitas)
24 of 27
Nominated by:
Recognized by:
Requirements:
Restrictions
:
25 of 27
Restrictions
:
26 of 27
PLAYER-CREATED DIGNITAS
In theory, all Dignitas Recognitions originated with an individual, or group of individuals. As challenges presented themselves, those
who devised solutions to those challenges were Recognized with praise, glory, and accolade for their efforts. For this reason, it
makes sense that characters should be allowed to devise their own Recognitions which originate with Regional-level challenges. To
help keep the theme of Custom Dignitas somewhat even across the organization, however, Player and Storyteller created Dignitas
(known as Custom Dignitas) is considered Coordinator Approval (
OWbN R&U Bylaws: Section
4.F.xxii
).
Custom Dignitas should, ideally, differ significantly in purpose from any of the other Dignitas presented in this document; it should
focus on a specific accomplishment. Custom Dignitas should also follow the format defined in the How to Read Dignitas
Recognitions section of this document.
CONTRIBUTIONS
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