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Object Oriented Analysis &

Design
Engr. Abdul-Rahman Mahmood
MS, PMP, MCP, QMR(ISO9001:2000)
[email protected]
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Teaching skills, Project Management

VC++, VB, ASP

Objectives
Discuss and understand activity diagrams
Understand the elements of activity diagrams
Activity
Transition
Synch. Bar
Decision Diamond
Start & Stop Markers
What is an activity diagram?
Example: Student Enrollment in IIT (SEIIT)
Activity diagram for a use case in SEIIT
Basic components in an activity diagram and their notations
Managing the large activity diagram: Swim Lane

Activity diagram vs. Flow chart

What is an Activity Diagram?


Represent the dynamic (behavioral) view of a system
Used for business (transaction) process modeling and

modeling the logic captured by a single use-case or usage


scenario
Used to represent flow across use cases or within a use case
UML activity diagrams are the object oriented equivalent of
flow chart and DFDs in function-oriented design approach
Describes how activities are coordinated.
Records the dependencies between activities, such as
which things can happen in parallel and what must be
finished before something else can start.
Represents the workflow of the process.
Activity diagram contains activities, transitions between
activities, decision points, synchronization bars, swim
lanes and many more.

Notation
2. Transition

Activity1()c

1. Activities

Activity2()

Notation - 2

[x>0]
[x>0]
Activity1()c
[x=0]

[x=0]
[x<0]

[x<0]
3. Decision Diamond

Notation - 3

4.1 Synch. Bar (Join)

4.2 Splitting Bar (Fork)

Notation - 3

Start Marker

Stop Marker

5. Start & Stop Markers

Notation - 4
Developers

Swimlane

Testers

Swimlane

Markers

Swimlane

Application/Department/Group/Role Boundaries

Example: Business Level Activity Diagram


of the Library
member

Librarian

[borrower]
Find book on shelf

[returning]
[returner]
Wait in queue

[borrowing]
Record return

Put book back of shelf

Record borrowing
Prepare for next
member

Activity Diagrams (1)

To model the dynamic aspects of a system


It is essentially a flowchart
Showing flow of control from activity to activity

Purpose
Model business workflows
Model operations

Activity Diagrams (2)

Activity diagrams commonly contain


Activity states and action states
Transitions
Objects

Action States and Activity States

Action states are atomic and cannot be

decomposed
Work of the action state is not interrupted

Activity states can be further decomposed


Their activity being represented by other activity

diagrams
They may be interrupted

Transitions (1)

When the action or activity of a state

completes, flow of control passes immediately


to the next action or activity state
A flow of control has to start and end

someplace
initial state -- a solid ball
stop state -- a solid ball inside a circle

Transitions (2)

Activity Diagram: Example (1)

Branching (1)

A branch specifies alternate paths taken

based on some Boolean expression


A branch may have one incoming

transition and two or more outgoing


ones

Branching (2)

Activity Diagram: Example (2)

Forking and Joining

Use a synchronization bar to specify the

forking and joining of parallel flows of


control
A synchronization bar is rendered as a

thick horizontal or vertical line

Fork

A fork may have one incoming transitions and

two or more outgoing transitions


each transition represents an independent flow of

control
conceptually, the activities of each of outgoing

transitions are concurrent

either truly concurrent (multiple nodes)

or sequential yet interleaved (one node)

Join

A join may have two or more incoming

transitions and one outgoing transition


above the join, the activities associated with each of

these paths continues in parallel


at the join, the concurrent flows synchronize

each waits until all incoming flows have reached the


join, at which point one flow of control continues on

below the join

Fork

Case Study
System

IIT
Enrollment
Student

<<include>>

Course registration

Student Enrollment in IIT (SEIIT)

Registrar

SEIIT System
Here different activities are:
Received enrollment form filled by the student
Registrar checks the form
Input data to the system
System authenticate the environment
Pay fees by the student
Registrar checks the amount to be remitted and prepare a bill
System acknowledge fee receipts and print receipt
Hostel allotment
Allot hostel
Receive hostel charge
Allot room
Medical check up
Create hostel record
Conduct medical bill
Enter record
Issue library card
Issue identity card

Activity Diagram for the Use Case in


SEIIT
Received form

Payment fees

Issue identity
card

Hostel
allotment

Medical check

Issue library
card

Basic Components in an Activity Diagram


Initial node
The filled circle is the starting point
of the diagram
Received form
Final node
The filled circle with a boarder is the
ending point. An activity diagram can
have zero or more activity final state.
Payment fees
Activity
The rounded circle represents
activities that occur. An activity is not
necessarily a program, it may be a
Issue identity
card
manual thing also
Flow/ edge
The arrows in the diagram. No label is
necessary

Hostel
allotment

Medical check

Issue library
card

Basic Components in an Activity Diagram


Fork

Received form

A black bar ( horizontal/vertical ) with

one flow going into it and several


leaving it. This denotes the beginning
of parallel activities
Join
A block bar with several flows
entering it and one leaving it. this
denotes the end of parallel activities
Merge
A diamond with several flows
entering and one leaving. The
implication is that all incoming flow
to reach this point until processing
continues

Payment fees

Issue identity
card

Hostel
allotment

Medical check

Issue library
card

Basic Components in an Activity Diagram


Difference between Join and Merge
A join is different from a merge in that the join synchronizes two inflows

and produces a single outflow. The outflow from a join cannot execute
until all inflows have been received
A merge passes any control flows straight through it. If two or more

inflows are received by a merge symbol, the action pointed to by its


outflow is executed two or more times

Basic Components in an Activity Diagram


Decision
A diamond with one flow entering

and several leaving. The flow


leaving includes conditions as
yes/ no state
Flow final
The circle with X though it. This
indicates that Process stop at this
point
Swim lane
A partition in activity diagram by
means of dashed line, called swim
lane. This swim lane may be
horizontal or vertical

Received form

Payment fees

Issue identity
card

Hostel
allotment

Medical check

Issue library
card

Detailed Activity Diagram of SEIIT


1
Received form

Payment fees

Hostel
allotment

Medical check

2
Issue identity
card

Issue library
card

Detailed Activity Diagram of SEIIT


Fill-in
form

Check
form
[Incorrect]

Regret message
[Correct]

Display student
screen
Input student
information

[No]

Verify the
applications

[Yes]

Create record
Search for Student
selection list

[Match]
[No Match]

Regret
registration

Detailed Activity Diagram of SEIIT


1

Display
enrollment form

Calculate
registration fees
Dispaly fees
payable screen
Process
payment

Pay fee
Print receipt

Student

Activity Diagram of SEIIT with Swim Lane


Fill-in
form

Registrar

[Incorrect]

Check
form

Verify the
applications

[Yes]
[No]

Regret message
[Correct]

Display student
screen

System

Create record
Input student
information

[Match]

Search for Student


selection list

[No Match]

Regret
registration

Swimlanes
A swimlane specifies a locus of activities
To partition the activity states on an activity

diagram into groups


each group representing the business organization

responsible for those activities


each group is called a swimlane

Each swimlane is divided from its neighbor by

a vertical solid line

Swimlanes
Each swimlane has a name unique within its

diagram
Each swimlane may represent some real-world

entity
Each swimlane may be implemented by one or

more classes
Every activity belongs to exactly one swimlane,

but transitions may cross lanes

Activity Diagram: Example (3)

Some more features in


Activity Diagrams

Object and Object Flow


An object flow is a path along which objects can pass. An

object is shown as a rectangle


An object flow is shown as a connector with an arrowhead
denoting the direction the object is being passed.

Input and Output Pin


An object flow must have an object on at least one of its ends.

A shorthand notation for the above diagram would be to use


input and output pins

Data Store
A data store is shown as an object with the datastore

keyword

Expansion Region
An expansion region is a structured activity region that executes multiple

times. Input and output expansion nodes are drawn as a group of three
boxes representing a multiple selection of items. The keyword iterative,
parallel or stream is shown in the top left corner of the region

Exception Handling
Exception Handlers can be modeled on activity diagrams as in

the example below

Interruptible Activity Region


An interruptible activity region surrounds a group of actions that can be

interrupted. In the very simple example below, the Process Order action will
execute until completion, when it will pass control to the Close Order
action, unless a Cancel Request interrupt is received which will pass control
to the Cancel Order action

Class Activity Draw diagrams


Document Management Process: Document is created,

reviewed, updated, approved, and at some point archived.


This activity diagram example shows responsibilities of
different roles and a flow of document changes. Partitions
represent different roles participating in the activity Author, Reviewer, Approver, and Owner.
Ticket Vending Machine: Activity is started by
Commuter actor who needs to buy a ticket. Ticket vending
machine will request trip information from Commuter.
Based on the info machine will calculate payment due and
request payment options. After payment is complete, ticket
is dispensed to the Commuter.
Online Shopping: Online customer can browse or search
items, view specific item, add it to shopping cart, view and
update shopping cart, do checkout. User can view shopping
cart at any time.

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