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BESM Card Captor Sakura
BESM Card Captor Sakura
Introduction
When this seal is broken, disaster will come to this world...
Cardcaptor Sakura is a fun, cute, and insanely popular series by CLAMP, with about 11 manga volumes so far, plus an anime
series, a movie, and more merchandise than you can shake a magic wand at. What follows is an adaptation of stuff from the series into
Big Eyes, Small Mouth. For the most part, it has two sections; details on the Clow Cards, and stats and info for the characters from the
series. This will intially only cover the first story arc, and only the manga (the first 6 volumes; it's what I have access to right now).
Thanks to: Assorted CCS webmasters, notably Rabi, Ruby, and Ann the Sakuranomiko. Manga translators; Fuu-chan, Kittyhawk,
and Ann the Sakuranomiko. CardCaptor ML people who answered my questions; Meghan, KSaintTail, OcealLily, and Bonita Kelso.
on the card (in roman characters); otherwise the card can
manifest again and resume wreaking havoc. A Card Captor's
destiny is not entirely in her own hands, as many of the cards
will be naturally drawn to her, especially as she comes to
possess more and more cards (others don't care; it depends on
their individual temperament).
Clow Reed
Clow Reed was of mixed heritage -- his father was English,
his mother Chinese, both families gifted with an affinity for
magic -- and he combined aspects of Western and Eastern
magic in order to create the Clow Cards. Clow was a
phenomenal spellcaster, and few could learn to use his new
form of magic.
The Li family represents Clow's Chinese side, a line of
famous warriors, they currently reside in Hong Kong and still
practice magic as in days of old.
Card Captor
Should the Cards become lost or endangered, Cerberus is
charged with the recruitment of a Card Captor -- a human (who
must have some magical potential) who can be granted the Key
of Seals to recapture the Clow Cards. Cerberus may grant the
Key to any candidate he feels worthy. A Card Captor can use
the Key to make Clow Cards revert to their card form and gains
the ability to sense the magical energy of the cards. In order to
keep a card under control, the Card Captor must write her name
Card Level
Each Clow Card is given a level from 1 to 6, which
describes the overall power of the card, and as such
determines a number of things. When the card manifests, its
stats are based on the level (see below). In order to capture a
card by brute force alone, one must use a card of a greater level
toward which it has no particular resistance (for example, The
Fiery -- Level 5 -- could be used to capture The Wood -- Level
4, though it would be a brutal and unpleasant way to do it).
Finally, the level of the card is the highest level of magical
effect it can be used to create (see BESM, p. xx).
Mind
Body
1
2
3
4
5
6
3
4
5
6
7
8
3
4
5
6
8
10
Sou
l
6
7
8
9
10
11
Combat
Value
4
5
6
7
8
9
Health
Energy
45
55
65
75
90
105
45
55
65
75
85
95
Temperament: Aggressive
Manifestation: The Fiery is a powerful battle card, and as such
attacks at random once unleashed. It appears as a swirling
storm of pure fire, though it will sometimes reveal a humaniod
form, a girl made of flames with massive fire-wings.
Powers: The Fiery can be used to create fire on a wide range of
scales, ranging from lighting a candle up to and including
incinerating a building.
Temperament: Mysterious
Manifestation: The Dark pulls victims into a dark void, where
they can only see themselves and inky darkness, and nothing
can be found as far as one reaches in any direction. When it
chooses to be less aggressive, it will simply create more normal
darkness wherever possible, as it considers light in all forms its
enemy (including The Light -- though Sakura was able to
change this). When taking solid form, The Dark appears as a
Temperament: Alien
Manifestation: The Illusion appears as an amorphous blob of
swirling kaleidoscope colors, but it can pick up images in the
minds of humans and project those in place of its own image. If
the viewer expects something in particular, more often than not
they will see it.
Powers: Illusion can be used to create all manner of illusions,
though those of people seem to be the most effective.
Temperament: Docile
Manifestation: A light blue bird, usually small and friendly. If
somehow brought to act violently it grows in size, flies about,
creating a fierce wind as it flaps its wings, and shoots powerful
wind blasts from its beak.
Powers: The Fly card can, of course, be used to fly. When
used with the Key of Seals, the Key will grow wings so that the
user can ride on it.
Temperament: Aggressive
Manifestation: The Watery is, naturally, at home in water, even
if that's as small as a swimming pool or aquarium. Being such
an aggressive card, it will attack at random. Against victims
who are underwater, it simply creates a small but powerful
whirlpool to hold them under until they drown, but it is
perfectly capable of attacking with streams of water and such.
While usually formless, it can take on a semi-humanoid form, of
a girl with great fluid wings and flowing hair, made entirely of
water.
Powers: Watery has a number of functions. It can be used to
attack, firing streams of water at an opponent, to create a
bubble by which one can go underwater and still breathe, to
manipulate water in different ways (clearing it out, making it
rain, etc.), and so forth.
Temperament: Gentle
Manifestation: The Wood manifests as an ever growing series
of branches; it doesn't seek to hurt anyone, only to grow and
find water and sunlight.
Powers: The Wood is a quasi-elemental force, and it can be
used to create a number of objects out of wood, which can in
turn be used for a number of purposes. This can include vines
to entangle, trees for shade, cages to contain, and so forth. It
can also be used to manipulate existing wooden objects,
though its power is greater over actual living wood.
Characters
Sakura Kinomoto
Birthday: April 1
Blood Type: A
Favorite Subjects: physical education, music
Least Favorite Subject: math
Extracurricular Activities: cheerleading
Favorite Colors: pink, white
Favorite Flower: Cherry blossoms
Favorite Foods: Rice omelets, noodles
Least Favorite Food: Konnyaku (taro root curd)
Best Recipe: Pancakes
Top of Wish List: A new school bag
Stats: Mind 4, Body 4, Soul 6
Attributes: Animal Guardian (Kero-chan) 3/4, Clow Power,
Combat Mastery 1, Cuteness 4, Energy Bonus 2, Item of Power
(Key of Seals) 2, Presence Sense 2
Defects: Ageism 1, Attack Restriction 2 (Loved Ones), Attack
Words 2, Easily Distracted (Penguins, Yukito, etc.) 2
Attribute/Defect Notes:
Animal Guardian (Kero Chan): Kero-chan is considered
Level 3 until Sakura gets the Fiery; once he can take on his true
form he counts as a Level 4 Animal Guardian.
Clow Power: The level of Clow Power steadily rise during
the series, to 5 by the time the first story arc ends.
Item of Power (Key of Seals): The Key of Seals is a magical
item which usually looks like a little key pendant, but which
can be turned into a baton that can be used to invoke the
magic of the Clow Cards or to turn cards back into their card
form.
Presence Sense: The level of Presence Sense likewise
steadily rises to 5.
Skills : Acrobatics (Cheerleading) 3, Athletics 3, Cooking 1,
Rollerblading 3
Derived Values: Combat Value 5/4, Health Points 50, Energy
Points 70
Appearance: A 10-year-old Japanese girl with short brown hair
(sometimes done up in pigtails) and green eyes. Her clothes
vary, though for school she wears a uniform, with the addition
of roller blades and knee and elbow pads on the way there. At
Tomoyo's insistence, she wears an incredible variety of
costumes when out after Clow Cards -- never the same one
twice, though all are fanciful and elaborate.
Personality: Sakura is a cheerful, energetic girl, who's very
loving to the people she cares about, and helpful to everyone.
She's a little timid and has trouble objecting when she's asked,
and a tad naive. She really likes cute animals, especially birds.
Background: Sakura was just your average fourth-grader until
the day she found a mysterious book in her father's library in
the basement. The Clow. The Guardian Beast of the Clow, a
cute fuzzy thing that goes by the name of Cerberus, recruited
her as a Card Captor to collect all of the Clow Cards. Since
then, aided by Cerberus ("Kero-chan") and her best friend
Tomoyo (who videotapes her exploits, as well as providing an
Kero-chan
Nickname-Kero chan
Birthday-secret
Favorite Foods-Sweet things
Most disliked foods-Bitter things
Favorite thing-Video Games
Favorite Colors-Red and Orange
Favorite type of TV show-Quiz shows
Favorite Flower-Sunflowers
Thing Most Wanted Now-New Game Software
Residence-At present, Sakura's room
True AppearanceStats: Mind 5, Body 3, Soul 7
Attributes: Cuteness 4, *Elemental Affinity: Earth, *Elemental
Affinity: Fire, Flight 1, Presence Sense 4, **Solar Power
Defects: Delicate Body 2, Easily Distracted (sweets, video
games, etc.)
Attribute/Defect Notes:
Elemental Affinity: Earth/Fire: Kero-chan's power elements
are Earth and Fire; he takes half damage from them, and when
the Earthy and Fiery are sealed he gains the ability to take on
his true form (see Cerberus, below) as well as deflect any
attacks that use those elements.
Solar Power: Kero-chan is aspected to the sun; the more
brightly it shines overhead, the more powerful he becomes. As
such, at night he is at +1 to all die rolls and during the day he is
at -1.
Skills : Clow Lore 5 (Kero-chan has extensive knowledge of the
Clow Cards and how they work), Fortune Telling 5, Video
Games 2
Derived Values: Combat Value 5/4, Health Points 50, Energy
Points 60
Appearance: Due to limitations in his power during the day
Kero-chan has taken on a form that resembles a stuffed toy, a
sort of liony thing with fairy wings. He claims his true form,
which he can only reveal when there is enough magic (when
Sakura get one of the cards of his elements -- fire or earth), is
more "studly," but Sakura has yet to see it.
Personality: Kero-chan is friendly to the point of being
overbearing at times, and a tad arrogant and lazy to boot. Even
so, he knows when it's imp ortant to be serious and
responsible; he just takes advantage of those times when he
doesn't have to.
Shaoran Li
Birthday: July 13th
Bloodtype: O
Favorite Classes: Gym and Math
Worst Class: Japanese
Club: None
Favorite Color: Green
Favorite Flower: Peony
Favorite Food: Tenshin and Chocolate
Worst Food: Konnyaku
Best Recipie: None
Wish: Clow's Magic
Stats: Mind 4, Body 4, Soul 5
Attributes: Ageism 1, Cuteness 4, Energy Bonus 2, *Item of
Power: Ranshinban 1, **Item of Power: Magic Sword 2, Magic
3, Presence Sense 3
Defects: Attack Words 1, Easily Distracted (Yukito)
Attribute/Defect Notes:
Item of Power: Ranshinban: Li's compass is a thing with
the Eight Trigrams and a yin-yang symbol in the center, which
can be used to detect Clow Cards. When activated a beam of
light shoots from the compass to the nearest card.
Tomoyo Daidouji
Birthday: September 3
Blood Type: A
Favorite Subjects: music, Japanese
Least Favorite Subjects: none
Extracurricular Activities: choir
Favorite colors: beige, white
Favorite flowers: lily magnolia, cherry blossoms
Kaho Mizuki
Birthday: February 11th
Occupation: Elementary School Teacher
Favorite Food: Sake
Worst Food: Marshmallow
Favorite Thing: Walks
Favorite Color: Kinari
Favorite Flower: Tsukimisou
Best Recipe: Can't make anything
Worst Thing: Memorizing streets
Hobby: Collecting Children's Artifacts
Special Talent: Not remembering Streets
Stats: Mind 5, Body 4, Soul 7
Attributes: Appearance 4, *Item of Power: Moon Bell 3,
Presence Sense 4, Supernatural Training 4
Defects:
Attribute/Defect Notes:
Item of Power: Moon Bell: The "Moon Bell" is a magical
item, a metal object in a crescent moon shape with a handle in
the middle and the moon kanji on the front, as well as
numerous multi-colored ribbons attached. It can be used to
deflect magical attacks (much like the Shield card), as well as to
project magical force from itself, making the bell itself an
Yue
Other Characters
Chiharu: Mihara Chiharu is one of Sakura's classmates (a
girl with pigtails). She's been friends with Takashi (see below)
since kindergarten, and never takes his fibbing seriously. She's
also in the cheerleading club, and likes stuffed animals.
Kimura-sensei: Kimura Yukie is a teacher at Tomoeda
Elementary School.
Midori Makiko
Naoko: Yanagisawa Naoko is another of Sakura's
classmates. Naoko has medium, straight hair and wears
glasses. Not much for P.E. apart from cheerleading. Likes ghost
stories.
Rika: Another one of Sakura's classmates, Rika is a quiet,
polite girl has short hair. She also has a crush on Teradasensei.
Sonomi Daidouji: Tomoyo's mother Sonomi is a wealthy
executive who words a toy company. She is very busy and
while well-meaning has little time for her daughter. She also
happens to be Nadeshiko's cousin, and cared very deeply for
her (ever since kindergarten), such that she still harbors a great
deal of resentment towards Fujitaka for taking "her" Nadeshiko
away.
Takashi: Yamazaki Takashi is one of Sakura's classmates, a
boy with short black hair. His most notable trait is that he's
constantly telling the most outrageous stories he can come up
with, just to see if anyone will believe him. Takashi is also
Shaoran's friend.
Terada-sensei: Terada Yoshiyuki is a teacher at Tomoeda
Elementary School, and in love with Rika.
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CCS Links
Ann's Shrine to Card Captor Sakura
http://sakura.dreamhost.com/
Card Captor Cynical
http://www.strawberrykisses.com/fenya/Anime/CardCaptor/
Card Captor Sakura And Company
http://www.geocities.com/Tokyo/Towers/9347/ccs/
Rabi's Card Captor Sakura Page
http://oldcrows.net/~rabi/CCS/
Release! A Card Captor Sakura Site
http://scroll.to/sakura
Sakura's Clow Cards
http://www.geocities.com/Tokyo/Dojo/9291/CCS.html
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