20 Reasons Startups Fail by CB Insights
20 Reasons Startups Fail by CB Insights
Startups Fail
From lack of product-market fit to
disharmony on the team, we break down the
top 20 reasons for startup failure by analyzing
101 startup failure post-mortems.
After we compiled our list of startup failure post-mortems, one of the most frequent
requests we received was if we could distill the reasons for failure down from all these
posts. Startups, investors, economic development folks, academics and corporations
all wanted some insight into the question:
And so after sifting through these post-mortems, we identified the 20 most frequently
cited reasons for failure.
Since many startups offered multiple reasons for their failure, youll see that chart
highlighting the top 20 reasons doesnt add upto 100% (it far exceeds it). Following
the chart is an explanation of each reason and relevant examples from the post-
mortems.
There is certainly no survivorship bias here. But many very relevant lessons for
anyone involved in the entrepreneurial ecosystem.
Its worth noting that this type of data-driven analysis would not be possible without
a number of founders being courageous enough to share the stories of their startups
demise with the world. So a big thank you to them.
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#20 Failure to pivot when necessary
Not pivoting away or quickly enough from a bad product, a bad hire or a bad decision
quickly enough was cited as a reason for failure in 7% of the post mortems. Dwelling or
being married to a bad idea can sap resources and money as well as leave employees
frustrated by a lack of progress. As Keith Nowak writes in Imercives post-mortem:
We were caught mid-pivot half way between a strategy we knew wouldnt work and
one which we believed could be successful but was not able to be aggressively pursued.
This was a very difficult place to be both professionally and personally.
We were extremely frustrated at not being able to properly go after our new strategy and
every day that passed without meaningful progress was one step closer to the failure of
my first company. Even though we put everything we had into getting through this phase
we were never able to make it through the pivot.
Work life balance is not something that startup founders often get and so the risk of
burning out is high. Burn out was given as a reason for failure 8% of the time The ability
to cut your losses where necessary and re-direct your efforts when you see a dead
end was deemed important to succeeding and avoiding burnout as was having a solid,
diverse and driven team so that responsibilities can be shared. The post-mortem of Blurtt
gets into the impact of burnout on a startups momentum writing:
We often hear about startup entrepreneurs lamenting their lack of network or investor
connections so we were surprised to see that one of the reasons for failure was
entrepreneurs who said they did not properly utilize their own network. As Kiko wrote,
Get your investors involved. Your investors are there to help you. Get them involved
from the start, and dont be afraid to ask for help. I think we made the mistake early on of
trying to do (and know) everything ourselves, perhaps out of insecurity over being so new
to the business world. This is a mistake.
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#17 Legal Challenges
Sometimes a startup can evolve from a simple idea to a world of legal complexities that
can prove to be a core cause of shutting a startup down. As Decide.com wrote in their
post-mortem, We received a notice from them informing us we werent compliant and
unless we removed it theyd suspend our affiliate account. We werent making a lot of
money but that account probably represented more than 80% our revenue.
A couple music startup post-mortems also associated the high costs of dealing with
record labels and legal headaches as a reason for startup failure. High-profile startup
Turntable.fm wrote, Ultimately, I didnt heed the lessons of so many failed music
startups. Its an incredibly expensive venture to pursue and a hard industry to work with.
We spent more than a quarter of our cash on lawyers, royalties and services related to
supporting music. Its restrictive. We had to shut down our growth because we couldnt
launch internationally.
Tying to the more common reason of running out of cash, a number of startup founders
explicitly cited a lack of investor interest either at the seed follow-on stage (the Series A
Crunch) or at all.
Location was an issue in a couple different ways. The first was that there has to be
congruence between your startups concept and location. As Meetro wrote, We
launched our product and got all of our friends in Chicago on it. We then had the largest
papers in the area do nice detailed write-ups on us. Things were going greatThe
problem we would soon find out was that having hundreds of active users in Chicago
didnt mean that you would have even two active users in Milwaukee, less than a hundred
miles away, not to mention any in New York or San Francisco. The software and concept
simply didnt scale beyond its physical borders.
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Location also played a role in failure for remote teams. The key being that if your team
is working remotely, make sure you find effective communication methods; else lack
of teamwork and planning could lead to failure. As Devver wrote, The most significant
drawback to a remote team is the administrative hassle. Its a pain to manage payroll,
unemployment, insurance, etc in one state for a small team, it was a major annoyance
and distraction.
There are many good ideas out there in the world, but 9% of startup post-mortem
founders found that a lack of passion for a domain and a lack of knowledge of a domain
were key reasons for failure no matter how good an idea is. In their post- mortem,
NewsTilt candidly spoke about their lack of interest in the domain they selected writing:
I think its fair to say we didnt really care about journalism. We started by building a
commenting product which came from my desire for the perfect commenting system for
my blog. This turned into designing the best damn commenting system ever, which led
to figuring out an ideal customer: newspapers. While there, we figured they were never
going to buy, and we figured out a product that people were dying to use if it existed.
But we didnt really care about journalism, and werent even avid news readers. If the
first thing we did every day was go to news.bbc.co.uk, we should have been making this
product. But even when we had NewsTilt, it wasnt my go-to place to be entertained, that
was still Hacker News and Reddit. And how could we build a product that we were only
interested in from a business perspective.
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#12 Disharmony with Investors/Co-founders
Discord with a cofounder was a fatal issue for startup post-mortem companies. But
acrimony isnt limited to the founding team, and when things go bad with an investor,
it can get ugly pretty quickly as evidenced in the case of ArsDigital. Phillip Greenspun
writes:
For roughly one year Peter Bloom (General Atlantic), Chip Hazard (Greylock), and Allen
Shaheen (CEO) exercised absolute power over ArsDigita Corporation. During this year
they
1. spent $20 million to get back to the same revenue that I had when I was CEO
2. declined Microsofts offer (summer 2000) to be the first enterprise software
company with a .NET product (a Microsoft employee came back from a follow-
up meeting with Allen and said He reminds me of a lot of CEOs of companies
that weve worked with that have gone bankrupt.)
3. deprecated the old feature-complete product (ACS 3.4) before finishing the
new product (ACS 4.x); note that this is a well-known way to kill a company
among people with software products experience; Informix self-destructed
because people couldnt figure out whether to run the old proven version 7 or
the new fancy version 9 so they converted to Oracle instead)
4. created a vastly higher cost structure; I had 80 people mostly on base salaries
under $100,000 and was bringing in revenue at the rate of $20 million annually.
The ArsDigita of Greylock, General Atlantic, and Allen had nearly 200 with lots
of new executive positions at $200,000 or over, programmers at base salaries
of $125,000, etc. Contributing to the high cost structure was the new culture
of working 9-5 Monday through Friday. Allen, Greylock, and General Atlantic
wouldnt be in the building on weekends and neither would the employees
bother to come in.
5. surrendered market leadership and thought leadership
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#11 Lose Focus
If you release your product too early, users may write it off as not good enough and
getting them back may be difficult if their first impression of you was negative. And if
you release your product too late, you may have missed your window of opportunity in
the market. As a Calxeda employee said, In [Calxedas] case, we moved faster than our
customers could move. We moved with tech that wasnt really ready for them ie, with
32-bit when they wanted 64-bit. We moved when the operating-system environment was
still being fleshed out - [Ubuntu Linux maker] Canonical is all right, but where is Red Hat?
We were too early.
Ignoring users is a tried and true way to fail. Tunnel vision and not gathering user
feedback are fatal flaws for most startups. For instance, eCrowds, a web content
management system company, said that We spent way too much time building it for
ourselves and not getting feedback from prospects its easy to get tunnel vision. Id
recommend not going more than two or three months from the initial start to getting in
the hands of prospects that are truly objective.
Similarly, VoterTide wrote, We didnt spend enough time talking with customers and
were rolling out features that I thought were great, but we didnt gather enough input from
clients. We didnt realize it until it was too late. Its easy to get tricked into thinking your
thing is cool. You have to pay attention to your customers and adapt to their needs.
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#8 Poor Marketing
Knowing your target audience and knowing how to get their attention and convert them to
leads and ultimately customers is one of the most important skills of a successful business.
The inability to market was a function of founders who liked to code or build product but
who didnt relish the idea of promoting the product and came up in 14% of the startup post-
mortems.
As Overto wrote, Thin line between life and death of internet service is a number of users.
For the initial period of time the numbers were growing systematically. Then we hit the ceiling
of what we could achieve effortlessly. It was a time to do some marketing. Unfortunately no
one of us was skilled in that area. Even worse, no one had enough time to fill the gap. That
would be another stopper if we dealt with the problems mentioned above.
Failed founders seem to agree that a business model is important staying wedded to a
single channel or failing to find ways to make money at scale left investors hesitant and
founders unable to capitalize on any traction gained. As Tutorspree wrote, Although we
achieved a lot with Tutorspree, we failed to create a scalable business.Tutorspree didnt
scale because we were single channel dependent and that channel shifted on us radically
and suddenly. SEO was baked into our model from the start, and it became increasingly
important to the business as we grew and evolved. In our early days, and during Y
Combinator, we didnt have money to spend on acquisition. SEO was free so we focused on
it and got good at it.
Bad things happen when you ignore a users wants and needs whether done consciously
or accidentally. Heres what GameLayers wrote on their product UI, Ultimately I believe
PMOG lacked too much core game compulsion to drive enthusiastic mass adoption. The
concept of leave a trail of playful web annotations was too abstruse for the bulk of folks to
take up. Looking back I believe we needed to clear the decks, swallow our pride, and make
something that was easier to have fun with, within the first few moments of interaction.
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#5 Pricing/Cost Issues
Pricing is a dark art when it comes to startup success and startup post-mortems highlight
this difficulty in pricing a product was not too high or too low to make money in context
of the particular costs of a company. Delight IO saw this struggle in multiple ways,
writing,
Our most expensive monthly plan was US$300. Customers who churned never
complained about the price. We just didnt deliver up to their expectation. We originally
price by the number of recording credits. Since our customers had no control on the
length of the recordings, most of them were very cautious on using up the credits. Plans
based on the accumulated duration of recordings make much more sense for us and the
number of subscription showed.
#4 Get outcompeted
Despite the platitudes that startups shouldnt pay attention to the competition, the reality
is that once an idea gets hot or gets market validation, there may be many entrants in a
space. And while obsessing over the competition is not healthy, ignoring them was also a
recipe for failure in 19% of the startup failures. Mark Hedland of Wesabe talked about this
in his post-mortem stating:
Between the worse data aggregation method and the much higher amount of work
Wesabe made you do, it was far easier to have a good experience on Mint, and that good
experience came far more quickly. Everything Ive mentioned not being dependent on
a single source provider, preserving users privacy, helping users actually make positive
change in their financial lives all of those things are great, rational reasons to pursue
what we pursued. But none of them matter if the product is harder to use.
A diverse team with different skill sets was often cited as being critical to the success of a
starting a company. Failure post-mortems often lamented that I wish we had a CTO from
the start, or wished that the startup had a founder that loved the business aspect
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of things. Standout Jobs wrote in their post-mortem, The founding team couldnt build
an MVP on its own. That was a mistake. If the founding team cant put out product on its
own (or with a small amount of external help from freelancers) they shouldnt be founding
a startup. We could have brought on additional co-founders, who would have been
compensated primarily with equity versus cash, but we didnt.
In some cases, the founding team wished they had more checks and balances. As Nouncers
founder wrote, This brings me back to the underlying problem I didnt have a partner to
balance me out and provide sanity checks for business and technology decisions made.
Money and time are finite and need to be allocated judiciously. The question of how should
you spend your money was a frequent conundrum and reason for failure cited by failed
startups (29%). As the team at Flud exemplified, running out of cash was often tied to other
reasons for startup failure into product-market fit and failed pivots,
In fact what eventually killed Flud was that the company wasnt able to raise this additional
funding. Despite multiple approaches and incarnations in pursuit of the ever elusive product-
market fit (and monetization), Flud eventually ran out of money
and a runway.
#1 Building a solution looking for a problem, i.e., not targeting a market need
Tackling problems that are interesting to solve rather than those that serve a market need
was cited as the number one reason for failure in a notable 42% of cases. As Patient
Communicator wrote, I realized, essentially, that we had no customers because no one
was really interested in the model we were pitching. Doctors want more patients, not an
efficient office. Treehouse Logic applied the concept more broadly in their post-mortem,
writing, Startups fail when they are not solving a market problem. We were not solving a
large enough problem that we could universally serve with a scalable solution. We had great
technology, great data on shopping behavior, great reputation as a though leader, great
expertise, great advisors, etc, but what we didnt have was technology or business model
that solved a pain point in a scalable way.
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