Manga - The Ultimate Guide To Mastering Digital Painting Techniques (Gnv64)
Manga - The Ultimate Guide To Mastering Digital Painting Techniques (Gnv64)
INTROOUCTION 6
MANGA GALLERY 8
CHARACTER CREATION 60
MANGA S TYLE 92
Introduction �
IITIIT 1&1
beautiful texture and an application of Rot, washed-out pigment. It's these things
I'll pay special ottenlioo to.
When I creote the line art for the characters, I always keep cleanliness and
finesse in mind. I'm always poying $peCicl attention to keep the lines fine and
Rowing, while at the some time making sure to ovoid any random sketchiness,
which would ultimately detract from the desired look and feel of the illustration.
Upon scanning the completed drawing into Photoshop, I proceed 10 cleon up the
linework, and then colourise it, using Hue/Saturation.
Next, I move on to texture and colour. For texture WOf"k, I tend to do two things,
the �rsl being the use of custom patterns, !oUCh as those found in the background
and on the characters. I u�ually create these Japanese-inspired pattern� by either
using Photoshap or Illustrator, depending on the complexity of the pattern. The
second way to generate texture is through the mixing and overlaying of voriou�
photographic imagery. For example, I may mix up 0 photo of wolercoiour paper,
a cracked, coocrete �urfoce, ink splashes and some plaster to create a somewhat
vintage paper feel. Finally, I'll apply a palette of colours in pastel tonolitie�. I find
that these u�uolly work best when trying to mimic a bit of that ukiyo-e look.
To.o: I oppIy IEu<Jurfl throughoulihe Oftwor� by using PboIoshop Ioreo, krye< opocities and krye< effect, wch as
Multiply, o-ioy and Soft light.
tonOMl TheM ore _ 01 the lex""" that l...ed in Ihe orlwofI,;. The lop right Ieldvre, oIong wilt! !he boIIom
two, con be found;., the bad.ground.