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Merchant Class DND 5e
Merchant Class DND 5e
Merchant Class DND 5e
Hit Points
Proficiencies
Equipment
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This class is based off of the Merchant (job/class) seen in various video •
games such as Bravely Default, Final Fantasy, Fire Emblem, Octopath
Traveler, and Ragnarok. As such, this is a spellcasting class with a focus •
on commerce, social abilities, buffing and debuffing, and utility. If you
are considering playing a character based on a nonmagical merchant
archetype, consider a Mastermind Rogue.
Barter
The Magic of Commerce
Creating a Merchant
Cantrips
The Merchant
Proficiency Cantrips Spells Spell Slot
Level Merchant’s Inventory
Bonus Features Known Known Slots Level
1st +2 Barter (d6), Trade Magic 2 2 2 1st -
2nd +2 Appraisal, Dealer Lore 2 3 2 1st -
3rd +2 Merchant Trade, Inventory 2 4 2 2nd 200 gp
4th +2 Ability Score Improvement 3 5 2 2nd 350 gp
5th +3 Barter (d8), Exchangeable Casting 3 6 2 3rd 500 gp
6th +3 Kickstarter, Merchant Trade Feature 3 7 2 3rd 750 gp
7th +3 - 3 8 2 4th 1,000gp
8th +3 Ability Score Improvement 3 9 2 4th 1,250 gp
9th +4 - 3 10 2 5th 1,750 gp
10th +4 Barter (d10), Invest, Trade Secrets 4 10 2 5th 2,250 gp
11th +4 Omnipresent Peddler (6th-level) 4 11 3 5th 2,750 gp
12th +4 Ability Score Improvement 4 11 3 5th 3,750 gp
13th +5 Use Magic Device, Omnipresent Peddler (7th-level), Invest (2 uses) 4 12 3 5th 4,750 gp
14th +5 Trade Secrets, Merchant Trade Feature 4 12 3 5th 5,750 gp
15th +5 Barter (d12), Master Miser 4 13 3 5th 8,000 gp
16th +5 Ability Score Improvement 4 13 3 5th 10,000 gp
17th +6 Invest (3 uses) 4 14 4 5th 12,000 gp
18th +6 - 4 14 4 5th 15,000 gp
19th +6 Ability Score Improvement 4 15 4 5th 17,500 gp
20th +6 Shop ‘til You Drop 4 15 4 5th 20,000 gp
Appraisal
Merchant Trades
Spellcasting Ability
Traveling Storefront
Spell save DC = 8 + your proficiency bonus + your Charisma modifier
Exchangeable Casting
Shop ‘til You Drop
Kickstarter
Invest
Trade Secrets
Merchant Trades
Merchant
Level Feature
3rd Facile Fortune, Trade Art: Chicanery
6th Dealer’s Gambit
Fitter Philters 14th The House Always Wins
Facile Fortune
Welfare
Merchant
Level Feature
3rd Bizarre Bazaar, Trade Art: Scavenge Where the Heart Is
6th Occult Studies
14th Esteemed Eccentric
Bizarre Bazaar
Hustler
Swindler Savant
Occult Studies
Esteemed Eccentric
Trade Art: Con
Host
Trafficker
Merchant
Level Feature Faceless Man
3rd Creature Comforts, Trade Art: Cordiality
6th Hospitality
14th Where the Heart is
Creature Comforts
Multiclassing
Prerequisite
Trade Art: Cordiality
Proficiencies
Merchant Spells Rope Trick
See Invisibility
Silence
Blade Ward Skywrite
Create Bonfire Suggestion
Friends Thrift’s Wandering Post
Guidance Zone of Truth
Resistance
Light
Catnap
Mage Hand
Clairvoyance
Magic Stone
Counterspell
Mending
Create Food and Water
Message
Dispel Magic
Prestidigitation
Elemental Weapon
Shush
Haste
True Strike
Glyph of Warding
Leomund’s Tiny Hut
Alarm Nondetection
Catapult Protection from Energy
Charm Person Remove Curse
Chromatic Orb Sending
Color Spray Slow
Command Speak with Dead
Comprehend Languages Tiny Servant
Create or Destroy Water Tongues
Detect Magic Water Breathing
Detect Poison and Disease Water Walk
Disguise Self
Expeditious Retreat
Compulsion
Feather Fall
Confusion
Find Familiar
Fabricate
Healing Word
Freedom of Movement
Heroism
Greater Invisibility
Identify
Leomund’s Secret Chest
Illusory Script
Locate Creature
Jump
Mordenkainen’s Private Sanctum
Longstrider
Stone Shape
Mage Armor
Purify Food and Drink
Shield
Animate Objects
Speak with Animals
Awaken
Tenser’s Floating Disk
Contact Other Plane
Unseen Servant
Dispel Evil and Good
Dominate Person
Geas
Aid
Hold Monster
Animal Messenger
Legend Lore
Calm Emotions
Mislead
Continual Flame
Darkvision Modify Memory
Passwall
Detect Thoughts
Rary’s Telepathic Bond
Enhance Ability
Scrying
Enlarge/Reduce
Seeming
Enthrall
Teleportation Circle
Find Traps
Heat Metal
Hold Person
Invisibility
Knock
Lesser Restoration
Levitate
Locate Object
Magic Mouth
Nystul’s Magic Aura
Protection from Poison
Pyrotechnics
Spell Descriptions
Shush
v3 Change Log
Trade Magic. Updated some wordage left behind from an earlier
version of this spellcasting feature which was based off the
Wizard.