Specification Final Design Brief: Final Proposal - Digital Heirloom
Specification Final Design Brief: Final Proposal - Digital Heirloom
Descendant are
Get married
all being adults
Get the first and getting
Get a pet. job after married,
graduation enjoying the How much data of memories would you leave behind in one life?
twlight years
Be delivered in Have a big with partner.
hospital. family - Case Studies (Digital Legacy Agencies)
The Composition of Memories MEMORY
DEADSOCIAL - Evaluate all the posts of a certain person on social medias and imitating his patterns to keep in touch
The Value of Memories
EMPLICIT IMPLICIT
Meet the true with his connection by digital profile after he passed away - Profile
HAPPY
love of your Seeing LIVESON - Evaluate all the posts of a certain person on social medias and imitating his patterns to keep in touch with EXCITED
We will all getting ACTIVATION INVOLUNTARY
life offsprings his connection by digital profile after he passed away - Profile TENDER
here but this will EMOTION EMPLICIT
Being connected growing up SAD
not be the end. ETERNI ME - Collect and maintain all the cogitation, narratives and memo- ANGRY ELABORATION MEMORY
with others. and retired
ries of a person, also transfer these data into an AVI file which could live on SCARED
Get in CONDITIONS EXTRACT PROCESS
after his death - Avatar COMPOSITION
university
Get a serious LIFENAUT - requires consumers upload their picture in the avatar builder The Form of Memory being
illness but all
family members and spend time for training the avatar as a mind file to create a represen- Value of Memory - 4 Interviews
Win a champion accompanying tation of them - Avatar
An unforgettable In summary of 4 interviews, memory is undoubtedly essential because:
with mates. Pass the Become a with you all the BINA 48 - the first illustration of the concept of mind back-up for humans in
birthday. 1. Since memories affect our behaviour and views of life, the value of someone’s
driving license parent time the future, who could present not only the recollections, values, attitudes memories is partly equal to the worth of his life.
but sorts of mannerisms of the original person - Robot 2. Memories with others are irreplaceable relevance among people.
3. The significance of memories probably depends on the profundity of emotion in it.
RECORDED
Specification PHYSICAL ROBOT 7.8%
ACTIVATION SENSE BASE ELABORATION SENSORY SHORT-TERM LONG-TERM
RECOLLECTION Final Design Brief MEMORY MEMORY MEMORY
ABSTRACT FORM - 41.4% 27.6%
EMOTION CONCRETE FORM - 27.5% 24.1%
ICONIC ICONIC ECHOIC HAPTIC
MEMORY MEMORY MEMORY
There are four fundamental processes could be confirmed for the specification: MEMORY STORE MODEL
ECHONIC Users’ Segmentation 4.0
SAD HAPPY
1.The interactive memories as a material of activation that is supposed to include iconic (visual), echonic (audio), haptic (texture) elements or a FORM OF MEMORY BEING PREFERENCE SIGHT
combination of above for representing the captured recollection. FEMALE BASE HEARING
ANGER EXCITED HAPTIC
2. The activation as an engagement of digital memories requires emotive and affective motivation. Refer to six basic emotion of Paul Ekman, they SENSES TASTE
are excited, tender, scared, angry, sad and happy. SMELL
SCARED TENDER SMELL 3. The elaboration as the action of creating memory being should be processing on various preferences of diverse users. FIVE TRADITIONAL SENSES TOUCH
4. The memory being as the recreated alternative realities is supposed to be at least an observable or comprehensible mode base on concrete- PERSONAL PROFILE
ness or abstractive preferences by users.
REPRESENTED ICON
SIGHT
- Brainstorming - 4 People Focus Group DIGITAL FACSIMILE
Design Embodiment and Selection (Base on Insights and Trends from Main Research) (For selecting the concepts)
ABSTRACT FORM - 22.7% 18.2% TOUCH SCREEN VIRTUAL REALITY HOLOGRAM AUGMENTED REALITY
The digital heirloom had been embodied as five concepts by insights and trends FINAL PROPOSAL - DIGITAL HEIRLOOM There are four vital modules for Digital Heirloom as final outcome ---- VR
system, Roll Screen, Speaker base and Wireless Charger.
as well as the design specification. Afterwards, I had organised a focus group
privacy privacy
for evaluating the best solution.
PERSON A PERSON B
In summary of the reflections by focus group, the final solution is supposed to memories being memories being
REFLECT TO SPECIFICATION: MANIPULATE DIGITAL MEMORY TO CREATE NEW ALTERNATIVR REALITIES
appearance appearance
represent the recollection base on categorised emotion by specific color and reprsentation reprsentation
object, also utilise the senses for activating users’ memories, Moreover, a
combination of these concepts with diverse operating selections will be the UPLOADING MEMORY PIECES ANALYSING PERSONAL CUSTOM SETTING SCENES
best resolution for various users. In short, the digital heirloom should be a (ONLINE OR OFFLINE) PATTERN (MIND-CLONE) (4 SCENES)
using experience operation way using experience operation way
device with recollection representation and interactive memory being base on
personal uploading profile by available selections of VR or Hologram methods.
privacy privacy
PERSON C PERSON D
MAIN FEATURES:
1. VR SYSTEM
2. ROLL SCREEN
3. TOUCHABLE HOLOGRAM
4. SELECTABLE SCENCES
MEMORY BEING MEMORY BEING MEMORY BEING MEMORY BEING
5. WIRELESS CHARGE
6. INTERN OF THINGS AS CLOWN AS BALLOON AS FISH AS BIRD
7. REMOVEABLE UNITS
I.O.T
REFERENCE:
Coltheart, M. (1980). Iconic memory and visible persistence. Perception & Psychophysics, 27(3), pp.183-228 Bbc.co.uk. (2016). BBC - Search results for Rest in Pixels. [online] Available at: http://www.bbc.co.uk/search?q=Rest%20in%20Pixels&suggid=urn%3Abbc%3Aprogrammes%3Ap03sm61g [Accessed 15 Aug. 2017]
Carlson, N. (2010). Psychology. Upper Saddle River, N.J.: Pearson Education. International Business Times UK. (2015). Touchable 3D holograms in daylight now possible using superfast femtosecond lasers. [online] Available at: http://www.ibtimes.co.uk/touchable-3d-holograms-day-
Dorfman, J. and Mandler, G. (1994). Implicit and explicit forgetting: When is gist remembered?. The Quarterly Journal of Experimental Psychology Section A, 47(3), pp.651-672 light-now-possible-using-superfast-femtosecond-lasers-1508599