Filipino Traditional Games
Filipino Traditional Games
Filipino culture has many traditional games the children play in their neighborhood. Larong
Pinoy is creating games that don’t need gadgets or other expensive things. It can be played indoors
and outdoors. And they can be played by anyone of any economic status.
TUMBANG PRESO
Tumbang Preso or Tumba Lata is one of the popular games play in the
Philippines. This game is mostly played on backyards, open areas, and most commonly
streets. Tumbang Preso which directly translates to “fallen prisoner.” There is no known
creator or identified date as how this game came to be. Children would just gather with
what limited resources they had and start playing. The game calls only for the use of an
empty tin can which serves as the preso, a pamato or throwing object such as a flip-flop
or tsinelas for each player, and finally a circular barrier around the can which can be
drawn on the ground with a chalk, charcoal or directly into dirt.
The equipment needed is an empty milk can or any kind of can or bottle, and a
slipper or a piece of flat stone as a pamato for each player. To make the game enjoyable
and exciting, there should be no more than nine players. One player guards the milk can
(the "It") while the others stay behind the toe-line with their pamato. The objective is for
the players to hit and knock down the milk can with the pamato, and for the It to put back
the can inside a small circle a few meters away from the toe-line. When a player is tagged
while recovering their pamato, they become the It.
The mechanics of tumbang preso are somewhat similar to Duck on a Rock:
1. An It, the one to guard the tin can is chosen by throwing the pamato to the toe-line by
all the players. Whoever's pamato is farthest from the toe-line is the It.
2. The hitters will get ready at the back of the toe-line and at a signal from the It, game
starts.
3. The pamato must be retrieved immediately once the can is knocked down; the It will
start putting it up inside the circle, the one tagged becomes the It.
4. When the can is hit and falls outside the circle but remains standing, the It has the
right to tag the hitter once the hitter leaves the toe-line.
5. The can may be kicked or knocked down under when it is outside the circle.
6. If a hitter is not able to retrieve his/her pamato, the others can save him/her by hitting
the can.
This variation is played on narrow streets or sidewalks. The same rules apply except
for some changes:
1. Two toe-lines are drawn, on opposite sides and are closer to the circle.
2. The number of hitters will be divided on opposite sides.
3. The milk can may also be flattened a little to make it harder to topple. This can be
done by slightly hitting the sides of the can with a blunt object until it folds, then
stepping on the can carefully.
4. When the hitters run out of pamato, the game turns into a chase. Players on one side
will act as bait while those on the other side will try to kick the can, all while trying to
avoid being tagged.
5. After the can falls down, the game is paused and all pamato is retrieved.
https://www.awitatlaro.com/tumbang-preso-game
https://philippines.fandom.com/wiki/Tumbang_Preso
PATINTERO
https://nilaeslit.wordpress.com/2019/06/29/traditional-filipino-games-series-03-luksong-baka/
PIKO
This traditional game of "Piko" or "Hopscotch" is among the popular street games
during 80's. Piko is a game that joins all children of the world together wherever they live,
whenever they lived. Piko is unbelievably old. When ancient Roman cities were dug up,
drawings of hopscotch lines were found on the stone floors. Everywhere it is played for one aim:
to win a place to call one's own. In the Philippines, the game is also known as kipkip, pikuba,
laban ang segking.
Playing court can be a stone floor drawn with chalk, charcoal on the ground-drawn with a
sharp stick (in this event, masking tape) 5 rectangles arranged vertically, rectangles 3 and 5 are
divided equally (3a and 3b; 5a and 5b): number 6 is a drawing of a half moon. And the Pamato
(maybe a flat stone, a brick chip, the bottom piece of a clay pot or a smooth chunk of window
glass)
MECHANICS:
1. The players stand in front of a rectangle no.1. Each player takes turn in tossing his
pamato inside the 4th rectangle's dividing line. The player who tosses his pamato
closest to this line gets to play first. This is called manohan.
2. Only hops and skips are allowed using either the left or the right foot. Landing on
both feet is only allowed in the area or areas considered as home or "bahay" of a
certain player who has earned it after successfully finishing the game. No other
player can step on this area.
3. The 1st player tosses his pamato to rectangle no.1. Neither the
player nor the pamato must touch the line otherwise the player losses his turn.
4. The player then tosses his pamato to rectangle no.2, 3a, 3b, 4,5a, 5b and 6.
5. The player then plays the game all over again this time starting from rectangle
number 5.
6. After he has played in the entire rectangle, he tosses the pamato strong enough to
pass over rectangle no. 1. Hops passing rectangle no. 5 to 1 then jumps over the
pamato.
7. Player picks up the pamato. With his back turned against the rectangular play area,
he tosses his pamato towards the direction of the play area. Where the pamato
lands, that area becomes his home or bahay.
8. The game starts all over again for the 1st player. The rest continues with the game
they have left off.
9. The player with the most number of homes wins.
https://www.onestopby.com/piko.htm
http://noypicollections.blogspot.com/2011/07/larong-piko-or-hopscotch.html