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053 Technical Preparation - Training Cont Part 2
053 Technical Preparation - Training Cont Part 2
Neutral zone 1
Neutral zone 2
Procedure:
− The team keeps the ball (1 or 2 touches in the central zone
and in the neutral zone 2). After 8 successive passes, the play-
ers change sides and start again. − When the team wins the
ball, it can score in either of the two goals. − Each switch of
play is worth 1 point. Goals scored are worth 2 points. − When
the team is defending, it tries to win the ball to play it to a
goalkeeper.
Variations:
– If the long ball and the switch of play are not successful, the
ball is given to the goalkeeper, who gives it to a player.
4. 7 v 7 (2 v 2 / 2 v 2 / 2 v 2) + goalkeepers
Organisation:
− 2 teams of 7 players + 2 goalkeepers.
− Playing area marked out into 3 zones + 2 goals.
Procedure:
− Unrestricted 5 v 5 play with 2 extras per team on the flanks.
− The game starts in the central zone with 2 v 2.
− The team in possession of the ball attempts to play it to the
attacker or to one of the extras.
− One of the midfield players may go into the attacking zone to
play 2 v 2.
− The extras are allowed 2 touches of the ball.
− If the defenders win the ball, they must always play it to one
of the midfielders.
− A goal scored from a cross = 2 points; a goal scored normally
= 1 point.
Training content 5
Combined technical/tactical training: 5. Gradual build-up attacks
1. 4 attackers against 4 defenders
Organisation:
− 4 attackers, 4 defenders + goalkeeper. − Marked out
playing area. − 1 large goal and 2 small goals.
Procedure:
− The attackers try to find a way through by circulating the ball
and by moving around themselves.
− If the defenders gain possession, they play the ball
quickly to the coach, who is in the centre circle.
The coach distributes the ball each time.
Variations:
− If the defenders gain possession, they can score directly
in either of the 2 small goals.
− The teams must complete a certain number of passes before
scoring
2. Launching a counter-attack
Organisation: − 6 players per marked out playing area (1 and 1
2). 4 to 6 players waiting. − 2 goalkeepers – 4 poles (or cones)
as opponents. − The teams play 4 v 2; the two defenders are A
swapped round.
Procedure: − When the coach gives the signal, the player in
possession runs out with the ball at his feet, together with two
team-mates. He runs towards one of the flags and lays the ball off
for one of his team-mates to finish (3 passes maximum allowed).
− The 2 defenders run towards the nearest goal to provide
opposition (e.g. the defenders from square 2 provide opposi- A
tion for the attackers running from square 1).
Variations: − A time limit can be placed on the counter-attack. 2
− The 2 defenders A standing next to the goal can also pro-
vide opposition.
2. From 1 v 1 to 2 v 2
Organisation: A B
− 6 to 8 players per station + 2 small goals.
− 1 v 1 and 2 v 2.
− Marked out playing areas (pitch A and pitch B).
− Players are swapped around. Limited playing time.
Procedure:
− Pitch A: 1 v 1. The player tries to score in the small goal.
The defender provides opposition by forcing his opponent
out to one side and by trying to gain possession. When the
action is completed, the players are switched.
− Pitch B: 2 v 2. The players try to score in the small goals.
The defenders provide the opposition, close down the
angles and cover each other.
3. From 2 v 2 to 4 v 4 (or 3 v 3)
Organisation: − 8 players per station. − Played on marked A B
out areas (pitch A and pitch B). − 2 v 2. When the coach gives
the signal, the teams play 4 v 4 (or also 3 v 3).
Procedure:
− Pitch A: The team tries to score in the 2 small goals (2 v 2
game), and then in the 4 goals (4 v 4 game).
− If the team wins the ball, it tries to score by crossing the
end line (stop-ball).
− The teams switch from a 2-man defence (in one playing
area) to a 4-man defence on both playing areas and apply
the principles of zonal defence.
− Pitch B: Analytical work. The 4 defenders position them-
selves according to where the ball is played by the attack-
ers (roles are reversed).
The coach directs and corrects the exercise.
4. 4 v 4 (5 v 5) game
Organisation: A B
− 2 teams of 5 players + 1 goalkeeper. – The teams play 4 v 4
+ 1 goalkeeper and 2 extras. – Marked out playing areas (A + B)
+ 2 large and small goals. Roles are reversed every 3 minutes.
Procedure (Pitch A):
− The team attacks and tries to score in the large goal.
− The team defends zonally and can score in the small goals.
− When the ball goes out of play, one of the extras puts it back
into play.
Variation (Pitch B):
− 5 defenders (4 + 1 midfielder) defend 3 small goals and
score in the large goal.
− The 4 players score in the small goals.
The players apply the principles of zonal defence.
Training content 5
Combined technical/tactical training: 9. Zonal defence (defence and midfield)
1. Introductory 6 v 6 (7 v 7) game
Organisation:
− 2 teams of 6 v 6.
− Unrestricted play on a marked out playing area and 7 gates.
− Handling of the ball can also be allowed.
Procedure:
− The team with the ball attacks and their players attempt
to get through the gates, either with a pass to a team-mate
or with the ball at their feet (1 point).
− When a player stands in the way and blocks a gate, it is
not possible to score.
− Duration: 1’ or 2’; roles are reversed. Which team can score
the most goals?
Emphasis on co-operation and communication.