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Transgressing The Binaries That Bind
Transgressing The Binaries That Bind
Mononoke
Transgressing the Binaries That Bind
Screen Education I No. 74
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SCREENS IN THE CLASSROOM
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www.screeneducation.com.au
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E
ver since Princess Mononoke (Hayao Miyazaki, 1997)
cracked the Western market, Studio Ghibli has been
championed as a morally superior alternative to D isney.1
Adults and adolescents taking joy in children’s anima-
tion is hardly a new phenomenon, but with Ghibli
there’s no stigma attached. Instead of being considered a ‘guilty
pleasure’, Ghibli films, and their filmmakers, are lauded for both
content and style. Along with the stunning handpainted cell work
In classic storytelling, the wolf
that Ghibli continues to pour time and money into instead of rely-
ing on new digital technologies, the key point of difference is that
represents evil and deceit …
the content of the films is sophisticated. Freed from the constraints
of binaries – such as good/evil and male/female – Ghibli films allow
but San, as a human girl living
the complexities of life and the imagination to play out in myriad
ways. The films are still told through narrative and their themes re-
happily among wolves, challenges
main universal, but the edges are softened, the lines gently blurred.
While Princess Mononoke, along with many of the Ghibli films,
us to leave culturally ingrained
disposes of traditional gender roles and defies any such reductive
readings, gender politics is still at the centre of the films. Much like
stereotypes behind.
the style of Ghibli’s animation, however, these issues are drawn in
greater detail and never painted with broad brush strokes. ‘infected’, or cursed, by the transference of the great beast’s rage.
Despite its title, the film is not actually about a princess named Leaving his village behind, Ashitaka’s pursuit is to heal the imbal-
Mononoke, nor does it focus on a female protagonist. The character ance in the natural world that has led to this sickness. Despite
we might be inclined to think of as our ‘protagonist’ is Ashitaka the film’s quest narrative and search-for-justice set-up, Ashitaka’s
(Yōji Matsuda), an Emishi prince. Defending his village against major role is to introduce us to the other characters in the film: the
a demon – Nago, a boar, possessed by rage – he is physically wolf-girl, San (Yuriko Ishida); her mother, Moro (Akihiro Miwa); the
leader of Irontown, Lady Eboshi (Yūko Tanaka); wandering monk
and mischief-maker Jiko (Kaoru Kobayashi); boar leader Okkoto
(Hisaya Morishige); and the Great Forest Spirit (also known as the
Deer God). In this way, Ashitaka can be thought of like a storytell-
ing stone gathering moss; each encounter with another character
fleshes out the narrative and drives the plot forward. The final
destination, to which all the characters’ divergent paths eventually
lead, is the lake of the Great Forest Spirit.
It is only here, at the crux of the film, that the title Princess
Screen Education I No. 74
at dusk. The Deer God has no gender but is akin to what we might
CLOCKWISE FROM LEFT: Ashitaka; the Deer God; San with her wolf family; San takes on Eboshi
54 ALL OTHER IMAGES: Scenes from Princess Mononoke
SCREENS IN THE CLASSROOM
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think of – in Western countries, at least – as Mother Earth, and as the audience’s point of entry into this strange forest world,
perhaps this has some bearing on the film’s gendered translation Ashitaka’s state of transfixion allows us to come to terms with
of ‘Princess’ Mononoke. The Deer God also has the power to heal, any confusion that such a cinematically unusual female character
which, we learn as the film unfolds, is at the heart of Miyazaki’s might provoke.
moralising. It is this power to heal the rupture between the natural In classic storytelling, the wolf represents evil and deceit: the
world and human industrial impact on it that Miyazaki is most Grimms’ ‘Little Red Riding Hood’, Aesop’s ‘The Wolf and the Lamb’
concerned with. Always searching for balance instead of binaries, and Joseph Jacobs’ ‘Three Little Pigs’. The association comes easi-
Miyazaki’s titular ‘princess’ is a figure that represents the will, the ly but San, as a human girl living happily among wolves, challenges
essence and the ability to mediate between the two. us to leave culturally ingrained stereotypes behind. Ashitaka, act-
But before we reach the lake, let’s return to Ashitaka. Hoping to ing as our guide, is captivated by but wary of San, and turns – still a
lift the curse and rid himself of infection, he forges on alone. The child seeking adult advice – to Lady Eboshi for an explanation. At
first character he encounters is Jiko, who advises him to visit the this point in the narrative it is uncertain whether or not he ought to
mythical Deer God. Armed with information that could change his trust Eboshi, but, lost in a strange world, he listens intently as she
destiny, Ashitaka’s determination intensifies. It’s not long, though, calls San the ‘Princess Mononoke’. At this stage in the film, though
until his journey is interrupted again, this time by a curious conflict San’s character takes on the titular role, its significance is yet to be
between the people of Irontown, led by Lady Eboshi, and a pack of explained. Though San is far from being the film’s protagonist –
wolves, led by the goddess Moro. As the battle diffuses, Ashitaka her role is narratively enabling rather than motivating – she soon
sets eyes on San; immediately taken aback by her animalistic be- becomes the subject of Ashitaka’s intrigue and, vicariously, of ours.
haviour, but with a gaze fixed as though frozen in time, he wonders The conflict between San and Eboshi boils down to environ-
about the human girl who is a member of the wolf clan. Acting mental ethics: Eboshi has built a town by clearing the forest and
mining ironsand to produce iron. This act has unsettled the forest
gods and angered those who once lived peacefully in their midst.
Pitting two female characters against each other is not an unusual
narrative device for children’s fairytales and popular animation:
Snow White (Adriana Caselotti) had the witch (Lucille La Verne
in Snow White and the Seven Dwarfs, William Cottrell et al., 1937),
Cinderella (Ilene Woods) had ugly stepsisters (Cinderella, Clyde
Geronimi et al., 1950), and Miyazaki’s second feature saw Nausicaä
(Sumi Shimamoto) in conflict with Kushana (Yoshiko Sakakibara
in Nausicaä of the Valley of the Wind, 1984). But where Miyazaki’s
films differ from Disney’s is that their antagonists aren’t pure evil.
Though most of the more morally ambiguous characters’ quali-
ties are aligned with what we might be tempted to call a position
of ‘evil’, Miyazaki always casts a shadow of doubt over absolutes.
Along with Eboshi’s industrial actions, she is depicted as shrewd
and power-hungry, but the town she has created is also a refuge for
social outcasts, taking in the lepers and brothel workers everyone
else has turned their backs on. Providing a safe place for those
whom society has left behind is surely a ‘good’ act. Her social-
ist values, then, are at odds with her environmental ones. Much
like humans in the real world, Miyazaki’s characters cannot be so
easily judged. Still, it might be tempting to read Eboshi as ‘evil’.
Whether or not she really cares for the people she has taken in is
ambiguous. It might be that she exploits their needs for personal
gain: she needs human labour; they need society and acceptance.
At one point in the narrative she even abandons the women she
once seemed proud to lead. Absolving herself of the responsibil-
ity – or perhaps the burden – of representing her gender, she coldly
declares, ‘I’ve done all I can for the women; they can defend them-
selves.’ On the other hand, this could be read as more of a com-
mentary on the inhuman effects of capitalism than an indictment
on her resentment towards a following of dependent women. With
Miyazaki, there is always room for interpretation.
Conversely, San, the human girl raised by wolves, bestowed with
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even her actions beg more questions than they answer. Morally
disgusted by Eboshi’s calculating exploitation of natural resources
and outraged by the humans’ disregard for the forest, her anger
is comprehensible. Instead of exercising careful and considered
retaliation, however, her actions often resemble those of a petulant
child. Unable to exercise control over her emotional responses, she
is just as volatile as Eboshi, and often equally to blame for waging
the petty wars between the Wolf clan and the humans from the
Ironworks. Ashitaka, an outsider to both parties, tries to calm the
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narrative and it is their convictions that propel the plot forward.
Conversely, both San and Eboshi, for all their failings, represent
the very real complexities involved in trying to strike a sustainable
and harmonious balance between industrial and natural worlds.
With this issue fixed at the very heart of Miyazaki’s film, the female
characters come to represent more than just their gender. Their
conflicting viewpoints, the closest things to binary counterpoints
that Miyazaki offers us, are crucial.
From here the clashes between species – wolves, boars and
humans – escalates, with Ashitaka’s fate deeply entwined in the
conflict. Though he tries to diffuse rage and stop the large-scale
destruction of the natural world, his efforts are almost always in vain.
As the story moves forward it becomes increasingly clear that there
will be no simple resolution. Without clear distinctions between
good and evil, a simplistic ending cannot occur. Just as this realisa-
tion becomes clear, Miyazaki’s authorial voice enters the film world.
A group of dark silhouetted apes appear for the first and only time.
They are not integral to the plot and, as such, they can be seen as
another physical manifestation of the essence of the natural world –
much like the Deer God and the Kodama. Here, however, they repre-
sent the forest’s consciousness. Voicing the points of discordance in
plain language, they want to eat Ashitaka to restore balance:
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For anyone familiar with Miyazaki’s oeuvre, these words are
unmistakably his; the conflict in this film appears in many other
Studio Ghibli films including Nausicaä and the Valley of the Wind
and Laputa: Castle in the Sky (Hayao Miyazaki, 1986). It also extends
to Pom Poko (Isao Takahata, 1994), whose concept Miyazaki came
up with; all these films present conflict between humans and the
natural world. In Princess Mononoke, San is the only character that
belongs to both worlds and it’s her duality that evokes spiritual
divinity. The title ‘Princess Mononoke’ begins to make sense if we
think of San as part human, part forest creature: a unique being
who understands and embodies both the will and essence of the MY
Deer God. Her half-caste experience of life is itself a product of the
conflict: the humans who ravaged the forest threw a young San in SS
Moro’s path before they fled, leaving her to an eternal damnation –
‘Now she cannot be human. And she cannot be wolf.’ Suggestions
that she might one day share a life with the human boy are also
denied. No matter how she appears physically to others, she identi-
fies herself as a wolf, wronged by humans: ‘I hate humans!’
San’s simple, angry outburst brings us back to the very begin-
ning of the film and what turned Nago into a demon in the first
place: rage fuelled by injustice. Ultimately, it is this rage that
brings the boars, the wolves and the humans to the lake of the Deer
God for the film’s spectacular finale. Fuelled by pain and suffer-
ing, the boars have ‘returned from the land of the dead’, now little
more than ghostly figures, the humans cloaked in their carcasses.
Exacting their revenge at Eboshi’s behest, they lance the head of
the Deer God. The Great Forest Spirit inside the Deer God – that is,
in Nightwalker form – explodes out over the forest in a beautiful,
melancholic display that resembles fireworks. Simultaneously, the
strange ghost-like tree spirits, the Kodama, fade from existence.
If we think back to the suggestion of the Deer God as ‘Princess
Mononoke’, then the Kodama are the subjects of her kingdom dy-
ing out. But, if we think of San as Princess Mononoke, then there is
still life. A final piece of wisdom is uttered as this occurs: ‘He is life
itself, he is telling us to live.’ The Deer God is described using the
male pronoun, which brings us back to Eboshi’s earlier reference
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to San as the Princess Mononoke. What San represents now, in more than settling binary conflict, and San, a half-caste who defies
becoming a new figure for leadership and hope, is so significant labels, is the only one who can mediate between species. Such
that she finally inherits, from the Great Forest Spirit, her divine fluidity is what allows her to embody the titular role, guiding us
title. She has, through her unique ability to mediate between both spiritually and bridging two worlds with aplomb. A far cry from the
worlds, taken on a special, spiritual role, including the power to heal Disney Princess movies, Princess Mononoke is the name of both a
the two worlds, as the Deer God did before her. Miyazaki’s central character (or the essence of a character) and a film that are difficult
moral lesson, then, is to rediscover balance between the natural to pin down – static binary views of gender and the world would
world and human industrial development. be as boorish as the rage-fuelled demon that began the narrative.
True to her convictions, San does not leave the forest to take up Thankfully, Miyazaki lets black-and-white fade into grey, resulting
life with the human boy: ‘I like you, but I can’t forgive what people in beautifully, poignantly blurred lines.
have done,’ she says. She is not a prize for Ashitaka to win. When
the two go their separate ways, the reasons are mutually under- This film can be purchased from <www.theeducationshop.com.au>.
stood, and it is a satisfactory ending that fits with the film’s central
thesis. So much mainstream cinema (at least in the West) has pre- Tara Judah is a freelance film critic and a member of the Women Film
pared audiences for romantic union as dramatic resolution. Though Critics Circle. SE
romance does feature thematically in some of Studio Ghibli’s
Endnotes
out in Princess Mononoke Thomas MacInnes, ‘Pauline Kael on The Little Mermaid’, Ghibli
Blog, <http://ghiblicon.blogspot.ch/2006/06/pauline-kael-on
the discourse.
Disney corporation: ‘In place of the conventional, reductive
versions of morality and psychology shown in Pixar’s films,
Miyazaki gives us something closer to actual experience.’ See
Zoller Seitz, ‘Directors of the Decade: No. 2: Miyazaki & Pixar’,
films – Only Yesterday (Isao Takahata, 1991), Porco Rosso (Hayao Salon, <http://www.salon.com/2009/12/30/seitz_miyazaki/>,
Miyazaki, 1992) – an emphasis on building friendship and mutual accessed 03 April 2014. Even though Disney now distributes
respect is always most prevalent. This is a refreshing perspective Studio Ghibli films, it was a long, arduous battle for them to
for anyone reared on fairytale animations in the West. Even if we acquire the rights; for years, Miyazaki spurned their offers,
consider some of Disney’s strongest female characters, such as saying their films lacked decency. See ‘August Issue News
Jasmine (Linda Larkin in Aladdin, Ron Clements & John Musker, Section’, ANIMATIONWorld Magazine, 1996, <http://www.
1992) and Mulan (Ming Na-Wen in Mulan, Tony Bancroft & Barry awn.com/mag/issue1.5/articles/newsmag1.5.html>, accessed
Cook, 1998), both defiant in the face of patriarchy, the stories always 3 April 2014.
conclude with some form of romantic union. At the end of Princess 2
In Japanese, san is an honorific suffix that is used between
Mononoke, both San and Ashitaka learn to respect difference and equals of any age, resembling the English ‘Mr’, ‘Ms’, etc.
show compassion towards others. Just as San took Ashitaka to the
Deer God to rejuvenate him when he was weak, so too did Ashitaka
intervene and save San from potential entrapment at the Ironworks.
Throughout the film, the two help one another fight towards a
common goal, and they even save each other – but at no time does
either one become dependent on the other.
What’s most pleasing about the way gender roles play out
in Princess Mononoke is that they don’t dominate the discourse.
Representation of gender is definitely important, but Miyazaki is
more interested in universal humanist and environmental con-
cerns. Films aimed at audiences still in their formative years have
the power to either reinforce or challenge established stereotypes.
Whereas Disney has traditionally done the former, Ghibli engages
with the latter. In working against the types of characters we are
used to seeing in fairytales, in fables and on film, Ghibli offers
Screen Education I No. 74
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Reproduced with permission of the copyright owner. Further reproduction prohibited without
permission.