TM-1814 AVEVA Everything3D (2.1) Walls and Floors Modelling Rev 2.0
TM-1814 AVEVA Everything3D (2.1) Walls and Floors Modelling Rev 2.0
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1 Introduction ............................................................................................................................7
1.1 Aim ..................................................................................................................................................... 7
1.2 Objectives.......................................................................................................................................... 7
1.3 Prerequisites ..................................................................................................................................... 7
1.4 Course Structure............................................................................................................................... 7
1.5 Using this Guide ............................................................................................................................... 7
1.6 Setting up the Training Course ....................................................................................................... 8
2 Overview of the Walls and Floors Application .....................................................................9
2.1 Data Hierarchy and Element Types................................................................................................. 9
2.1.1 Soft Type Elements ................................................................................................................... 10
2.2 Data Hierarchy Considerations ..................................................................................................... 10
2.3 Naming Conventions ...................................................................................................................... 10
2.4 Accessing the Walls and Floors Application ............................................................................... 11
3 Building Levels.....................................................................................................................13
3.1 The Building Levels Form .............................................................................................................. 13
3.2 Worked Example – Building Levels and Administrative Hierarchy........................................... 14
Exercise 1 – Creating Administrative Hierarchy.......................................................................17
4 Floor Elements .....................................................................................................................19
4.1 Respresentation of Floor Elements .............................................................................................. 19
4.2 Worked Example – Creating Floor Elements ............................................................................... 21
Exercise 2 – Creating the Roof and Ceilings (Floors) ..............................................................29
4.3 Worked Example – Creating a Screed Element ........................................................................... 30
5 Wall Elements.......................................................................................................................33
5.1 Representation of Wall Elements.................................................................................................. 33
5.1.1 Straight Wall - STWALL............................................................................................................. 33
5.1.2 Curved Wall - WALL .................................................................................................................. 34
5.1.3 User Defined Wall - GWALL...................................................................................................... 34
5.2 Worked Example - Creating Wall Elements ................................................................................. 34
Exercise 3 – Creating Internal Walls .........................................................................................42
6 Wall and Floor Fittings.........................................................................................................43
6.1 Worked Example - Creating Wall and Floor Fittings ................................................................... 43
Exercise 4 – Creating Wall and Floor Fittings ..........................................................................45
1 Introduction
AVEVA Everything3D™ (AVEVA E3D™) allows designers to utilise an array of applications contained within
the program modules. This training guide provides discipline specific training for the Walls and Floors
application contained within the Model module.
1.1 Aim
The aim of this training guide is to provide designers with the knowledge and skills necessary to create and
modify structural models using the Walls and Floors application.
1.2 Objectives
Introduce AVEVA E3D concepts specific to the Walls and Floors application.
Explain how to create and modify a variety of wall and floor elements.
1.3 Prerequisites
It is expected that trainees will have completed the TM – 1801 AVEVA Everything3D™ (2.1) Foundations and
the TM – 1812 AVEVA Everything3D™ (2.1) Structural Modelling training courses.
Training will consist of oral and visual presentations, demonstrations, worked examples and set exercises.
Each workstation will have a training project populated with model objects. This will be used by the trainees
to practice their methods and complete the set exercises.
Certain text styles are used to indicate special situations throughout this document.
Additional information notes and references to other documentation will be indicated in the styles below.
Additional information
System prompts will be bold, italic and in inverted commas i.e. 'Choose function'.
Login to AVEVA E3D using the details provided by the Trainer. They will typically be as shown below:
Project: Training
User: A.STEELMAN
Password: A
MDB: A-STRUCTURAL
On the Tools tab, in the Training group, click the Setup button to display the Training
Setup form.
On the Structural tab select the Walls and Floors radio button to indicate the current training course and
check the Setup Training Course checkbox. Click the Apply button followed by the Close button.
This chapter outlines the features of the Walls and Floors application, as well as discussing the data hierarchy
and element types used in the application.
The Walls and Floors application utilises a similar hierarchy to the other STRUCTURES discipline
applications, however, greater emphasis is placed on the Purpose of ZONEs, STRUs, FRMWs and SBFRs.
These hierarchy elements are used in an administrative capacity to divide the model into items representing
Buildings, Levels, Floors/Walls, and Wall/Floor subtypes respectively.
To further emphasise the use of structural components for building representation, Soft Types of elements
are used for SBFR elements and other physical structural components.
Soft Type of elements have the same attributes as the standard element but are named differently to
identify their function.
The data hierarchy used by the Walls and Floors application is:
Other soft types and corresponding hard types utilised by the application are:
As with other AVEVA E3D STRUCTURES discipline applications the data hierarchy breakdown should be
well thought out and have a meaningful structure.
Some company/project procedures require structural models to be broken down by project build methodology,
weight control requirements, material purposes, etc. If such procedures are not in use, consideration should
be given to project deliverables that will be produced from the structural model.
Draw, the AVEVA E3D Drawing Production module, uses a similar concept of a Draw List to that used in
Model to define the contents of a ‘View’ on the drawing sheet. The construction of these Draw Lists are greatly
aided by a good hierarchy breakdown and well named significant elements.
Any element in an AVEVA E3D database may be named, enabling the user to readily identify model
components and produce meaningful reports. It is good practise to name significant model items such as
SITE, ZONE, STRU, FRMW and SBFR elements. This is especially true of the Walls and Floors application
where many of these administrative elements represent detailed building items.
Naming conventions and auto-naming rules are normally set by an Administrator and are usually specific to
an individual company and/or project.
For the purpose of this training course users will be directed to enter names for significant model elements
where required. The worked examples and exercises will also make use of the Auto-naming functionality within
AVEVA E3D.
The Structures discipline user interface has four specific tabs, i.e. SECTIONS, PLATES, WALLS AND
FLOORS and STAIRS LADDERS AND HANDRAILS. All other tabs are common to other disciplines.
The WALLS AND FLOORS tab contains all the features required to create and manipulate wall and floor
elements.
This training guide covers the use of the WALL AND FLOORS tab for walls and floors modelling.
Training guides TM-1812 Structural Modelling and TM-1813 Stairs, Ladders and Handrails Modelling
cover the other tabs in the STRUCTURES discipline.
3 Building Levels
enables the user to set and modify the elevation of levels within a building.
enables storage areas for elements to be set which allows them to be associated with either
FRMW or SBFR elements.
When a new elevation is entered, the Elevation Level list of the Building Levels form is updated dynamically,
moving the levels into ascending order based on their elevations. It is important to note that the elevations are
absolute with respect to a datum which can be selected using the Settings > Wrt options list from the form
menu.
The Building Levels form is also used to set Storage areas for Compound Wall/Floor/Screed elements that
have been created. To do this, the user must navigate to a suitable element in Model Explorer then select an
appropriate storage area from the Storage Areas section of the Building Levels form.
If the user selects an inappropriate Storage Area (e.g. a compound wall is set to a floor storage area) a warning
message will be displayed. Equally, if an element is selected that is owned by another level, a warning
message will also be displayed.
When a new level is selected (in the upper part of the form) the Storage Areas section of the form will update
to reflect the storage area associations in place for that level. Only one element can be set against a storage
area at any time.
If more than one element is present in the owning framework the user must remember to switch the storage
area when they modify each element.
This worked example demonstrates how to set up the hierarchy for walls and floors of building B01. Some
elements are pre-populated in the training model and will be modified as appropriate. Other elements will be
created as part of the worked example and in subsequent exercises.
Expand the ZONE hierarchy, navigate to STRU BUILDING_01_LEVEL_01 and note the Purpose attribute of
the STRU element in the Properties grid is unset.
With the STRU BUILDING_01_LEVEL_02 as the CE, click the WALLS AND FLOORS > Create >
Framework button to display the Create Framework form.
Create an additional Level for Building B01 named BUILDING_01_LEVEL_03 and set the Elevation
to 107800.
Create a FRMW named B01_LEV_03_ROOF below Level BUILDING_01_LEVEL_03 and set the
Purpose to FLOO.
Create CWALL elements below FRMW B01_LEV_01_WALLS to store internal walls and external
walls named LEV01_INT_WALLS and LEV01_EXT_WALLS respectively.
4 Floor Elements
A Floor (FLOOR) element is a soft type of Panel (PANE) element. These elements are not catalogue driven
and are defined by the user.
Floors may be used to represent any sheet material in a structural model; although they generally represent
concrete slabs. Essentially a floor is a 2D user defined shape extruded through a height (or thickness).
The planar area of the Floor is defined by a Panel Loop (PLOO) element. A Panel Loop is itself defined by
linking together a set of Panel Vertex (PAVE) elements, each of which has a specific position in the 2D
coordinate system of the panel. Each panel edge is defined by a ling joining adjacent vertices.
The floor thickness is defined by setting the Height attribute of the PLOO. This represents the distance through
which the 2D Panel Loop is extruded to form the 3D floor panel.
Each PAVE can have an optional Fillet Radius setting which represents a circular arc that produces a convex
(+ve radius) or concave (-ve radius) fillet.
The default fillet radius is 0 (sharp corner representation) but can be any valid radius.
When creating a PLOO, it is recommended to create the PAVEs in a clockwise sequence when viewed from
above.
If the vertices are created in anti-clockwise sequence, the direction and justification will be
reversed.
If the vertices are not created in sequence, the loop will self-intersect, resulting in incorrect loop
geometry.
This worked example utilises the administrative hierarchy created previously to create floor elements for
Building 01.
Click the WALLS AND FLOORS > Tools > Building Levels button to display the Building Levels form.
Select BUILDING_01_LEVEL_01 in the Elevation Level section of the form.
Enter 15000 in the Radius textbox on the Radius form and press the
Return key.
On the Positioning Control form click the Graphics and Snap buttons.
Select a point on the south side of gridline B1.A between gridlines B1.1 and B1.4. A curved segment of the
floor is displayed in the 3D View.
All vertices, i.e. 5 vertices, for the floor have now been created
.Select Control > Close form the form menu to close the
form.
Make sure the Display modification form checkbox is unchecked and click the OK button on the Create
Floor form to name the floor and close the form.
Whilst using the Trace boundary method is a quick way to obtain floor geometry from an existing model
element, the new floor element has to be created in the same position as the copied item, therefore, the
position of the Level 02 floor element must now be modified.
The Level 02 floor needs to smaller than the Level 01 floor to fit inside the walls.
Click the Select all button in the Mode Selection group, enter 200 in the textbox in the Expand/Contract
frame and click the Contract group button. The new floor outline is displayed. Click the Modify button on the
form to contract the floor.
The Level 02 floor requires a stairwell opening on the north side of the building. Additional PAVE elements
will be added to the floor PLOO to create the stairwell opening.
FLOOR_02 north side vertices as created FLOOR_02 north side vertices after additions
The floor vertices are automatically re-numbered when new vertices are created.
Enter 2850 in the X textbox, leave the Y value as 4995mm and click the Create button to create vertex <3>.
Enter 9725 in the Y textbox, leave the X value as 2850mm and click the Create button to create vertex <4>.
Enter 200 in the X textbox, leave the Y value as 9725mm and click the Create button to create vertex <5>.
Select Control > Close from the form menu to close the form.
Save Work.
Create a 200mm thick roof element (as a FLOOR) named ROOF_03 below FRMW
B01_LEV_03_ROOF. The roof element should cap the walls, i.e. it is the same size as FLOOR_01.
Create a new FRMW named B01_LEV_01_CEILINGS, with a Purpose of FLOO, that owns a
CFLOOR named LEV01_CEILING.
Create a false ceiling (as a FLOOR) for Level 01 named CEILING_01 that is 50mm thick. Include a
gap for the stairwell opening and set the elevation of the ceiling such that a 950mm cavity is created
between the top of the ceiling and the underside of FLOOR_02.
Create a false ceiling for Level 02, similar to Level 01 but without the stairwell opening, with a
950mm cavity between the top of the ceiling and the underside of ROOF_03.
Save Work.
Select Conical from the Type options list and enter 1 in the
Slope textbox.
Click the Apply button to accept the position and click the
Cancel button to close the form.
User Defined Wall or General Wall (GWALL), soft type of Panel (PANE)
Each wall type has its own requirements which are described in the following sections.
STWALL elements, like SCTNs, are 2D shapes, defined in and selected from a catalogue, and extruded over
a length determined by selected start and end positions.
The cross section geometry of an STWALL is defined in the catalogue and referenced via the Specification
Reference (Spref) attribute. All other aspects of its geometry are defined by setting attributes as the STWALL
is modelled.
Two important attributes of an STWALL are the Start Position (POSS) and the end position (POSE). These
two attributes determine the wall’s length and orientation.
The edges of a STWALL are identified by a Pline defined in the catalogue. For example, the standard P-lines
for a rectangular STWALL are:
Curved walls may be created as an arc or a full circle. WALL elements as a soft type of GENSEC have a
Spref attribute referencing a 2D shape defined in the catalogue similar to STWALL elements.
GWALL elements are a soft type of the PANE element. This element uses a Panel Loop (PLOO) to describe
the wall’s shape and panel thickness to define the height of the wall.
GWALLs are used when the shape of the wall cannot be achieved using either an STWALL or a WALL
elements to define its shape.
This worked example utilises the administrative hierarchy created previously to create the exterior and interior
wall elements for Building 01.
Select WALLS AND FLOORS > Settings > Defaults > Wall
Specification to display the Wall Specification (Default)
form.
With CWALL LEV01_EXT_WALLS as the CE, select WALLS AND FLOORS >
Create > Walls > Straight Wall to display the Straight Wall form and the
Positioning Control form.
Select the Continuous radio button in the String Method frame. Make sure the
Confirm checkbox is unchecked in the Verification frame.
With CWALL LEV01_EXT_WALLS still as the CE, select WALLS AND FLOORS
> Create > Walls > Curved Wall to display the Ring Wall form and the
Positioning Control form.
Make sure that the Arc radio button is selected in the Circle Definition frame and
select the Through 3 points button in the Creation Methods frame.
Save Work.
Select WALLS AND FLOORS > Settings > Defaults > Wall Specification to display the Wall Specification
(Default) form.
Select Concrete Walls from the Specification options list and Wall from the Generic Type options list.
Select 100_thk_wall from the list and CBOW from the Justification options list. Leave the Member line and
Joint line options set to NA.
Click the Properties button to display the Modify Properties form. Enter 2600 in the Height textbox and click
the OK button.
Click the Apply button of the Wall Specification (Default) form and close the form.
Remove the Level 02 external walls from the drawlist and add in the FRMWs B01_COLUMNS and
B01_BEAMS_LEV_02 from STRU BUILDING_01_STEELWORK.
Select WALLS AND FLOORS > Create > Walls > Straight Wall to display the Straight Wall and Positioning
Control forms.
Click near the bottom of the west external wall at the north west end to display a Start text aid. Click in a
similar position on the east external wall, i.e. at the north east end, to create a wall across the internal width
of the building.
Select WALLS AND FLOORS > Connections > Connect Walls > Connect Walls.
At the First wall end prompt select the end of the straight wall created in the previous step.
At the Second wall end prompt select the east end of the long internal wall.
The colours for the highlighted connections may be set in the backstage area, i.e. PROJECT > Options
> Discipline > Structural.
Create internal walls for Level 02 of BUILDING_B01 as shown in the diagram below:
All walls are 100mm thick, 2800mm height and justified CBOW.
The Walls and Floors application enables fittings to be created for wall and floor elements in a similar way to
section or panel fittings. The fittings are catalogue items that have been defined in Paragon.
In this example fittings will be added to the exterior walls of Level 02 of Building B01.
Elevation 1200
For the second window change the Dist along wall to 7000
and click the Apply button.
For the third window change the Dist along wall to 12000 and
click the Apply button.
Remove Level 03, Level 02 ceilings and Level 02 west and south external walls from the drawlist.
Right click in the 3D View to display the PowerWheel. Click the View Direction tile and then the up left arrow
tile.
Save Work.