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7/29/2020 Ghosts of Saltmarsh - Ghosts of Saltmarsh - Sources - D&D Beyond

GHOSTS OF SALTMARSH

A splendid treasure trove is yours for the taking in this adventure for the world's greatest roleplaying game.
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INTRODUCTION

CONTENTS

Ch. 1: Saltmarsh
Politics and Factions
Saltmarsh Overview
Downtime Activities
Saltmarsh Region
Adventures in Saltmarsh
Saltmarsh Backgrounds

Ch. 2: The Sinister Secret of Saltmarsh


Background
Adventure Summary
Adventure Hooks
The Haunted House
The Sea Ghost

Ch. 3: Danger at Dunwater


Background
Rules of Engagement
Roleplaying Lizardfolk
Adventure Summary
Traveling to the Lair
Lizardfolk Lair
Conclusion
Epilogue: Croc Hunt

Ch. 4: Salvage Operation


Background
Adventure Summary
Adventure Hooks
State of the Ship
Death of the Emperor
Conclusion

Ch. 5: Isle of the Abbey


Background
Adventure Hooks
Adventure Summary
Traveling to the Isle
The Island
The Abbey Ruins
Locations in the Ruins
Conclusion

Ch. 6: The Final Enemy


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7/29/2020 Ghosts of Saltmarsh - Ghosts of Saltmarsh - Sources - D&D Beyond
Background
Council of War
Sahuagin Stronghold
The Mission Begins
Conclusion

Ch. 7: Tammeraut’s Fate


Background
Adventure Summary
Adventure Hooks
Harpy Attack
The Village of Uskarn
Firewatch Island
The Hermitage
Last Stand
Preparing for the Drowned Ones
Death from the Deep
Safe by Day
The Wreck
Conclusion
Extending the Adventure

Ch. 8: The Styes


Background
Adventure Summary
Adventure Hooks
Part 1: A Dying District
Part 2: Murder Mystery
Part 3: Hemlock Pit
Part 4: The Lamp's Shadow
Part 5:  Tharizdun’s Progeny
Aftermath

Appendix A: Of Ships and the Sea


Ship Stat Blocks
Sample Ships
O cers and Crew
Superior Ship Upgrades
Ships in Combat
Travel at Sea
Ocean Environs
Encounters at Sea
Random Ships
Mysterious Islands
Underwater Locations
Cove Reef
Wreck of the Marshal
Warthalkeel Ruins

Appendix B: Magic Items

Appendix C: Monsters and NPCs

Credits

DISCLAIMER: AFTER BATTLING DRAGONS, ELEMENTAL CULTISTS, VAMPIRES, DEMONS, AND GIANTS, YOU DESERVE A RELAXING OCEAN CRUISE. PLEASE KEEP ALL VITAL LIMBS WELL WITHIN THE SHIP’S
CONFINES. WE ARE NOT RESPONSIBLE FOR VALUABLES, HIT POINTS, OR LIVES LOST DURING YOUR VOYAGE. IN FACT, PERHAPS YOU’D PREFER A MORE RELAXING VACATION OPTION. CAN WE SUGGEST A TRIP
TO THE NINE HELLS? THEY’RE QUITE BALMY THIS TIME OF YEAR.

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7/29/2020 Ghosts of Saltmarsh - Ghosts of Saltmarsh - Sources - D&D Beyond
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