The document lists various areas of focus for AICTE Training And Learning (ATAL) Academy FDP's. These include engineering topics like artificial intelligence, internet of things, blockchain and robotics. Non-engineering topics include management, arts and crafts, design and media, and life skills management. In total over 100 different focus areas are outlined spanning technology, engineering, business, arts and personal development.
The document lists various areas of focus for AICTE Training And Learning (ATAL) Academy FDP's. These include engineering topics like artificial intelligence, internet of things, blockchain and robotics. Non-engineering topics include management, arts and crafts, design and media, and life skills management. In total over 100 different focus areas are outlined spanning technology, engineering, business, arts and personal development.
The document lists various areas of focus for AICTE Training And Learning (ATAL) Academy FDP's. These include engineering topics like artificial intelligence, internet of things, blockchain and robotics. Non-engineering topics include management, arts and crafts, design and media, and life skills management. In total over 100 different focus areas are outlined spanning technology, engineering, business, arts and personal development.
Areas of AICTE Training And Learning (ATAL) Academy FDP’s
Thrust Areas 38. Wearable Devices
39. Gamification 1. Artificial Intelligence 40. Telemedicine 2. Internet of Things (IoT) 41. Molecular Manufacturing 3. Block chain 42. Alternate Fuels 4. Robotics 43. Real Time Translation 5. Quantum Computing 44. Synthetic Biology 6. Data Sciences 45. Bio-mimetic 7. Cyber Security 46. Novel Materials 8. 3D Printing & Design 47. Lab on Chip 9. Augmented Reality (AR)/ Virtual Reality (VR) 48. Cloud Technology Engineering:- 49. Digital Holography & 3D Imaging 50. Immersive Virtual Reality 1. Systems Engineering 51. Human Centre Computing 2. Sustainability Engineering 52. Design Thinking 3. Computer Science & Biology 4. Energy Engineering Management 5. Green Technology & amp; Sustainability 1. Technology Management Engineering 2. Real Estate Management 6. Electrical & Computer Engineering 3. Event Management 7. Strategic Civil Infrastructure 4. Engineering Management 8. Coastal & Offshore Engineering 5. Artificial Intelligence, machine Learning and 9. Smart Cities Deep Learning 10. Waste Technology 6. Innovation Management (Innovation 11. GIS & Remote Sensing 7. Lab/Incubators/prototype lab-with adequate 12. Construction Technology machinery, 3D printers, for quick prototyping 13. Engineering Law of student business ideas) Consulting 14. Climate Sciences 8. Heritage Management 15. Mining & Mineral Processing 9. Design thinking 16. Underground Space Utilization 10. Operations Management 17. Biosimilar Technology 11. Organizational Behaviour 18. Genome Engineering & Technology 12. Strategy 19. Precision Health Technology 13. Management Information System 20. Control Systems & amp; Sensors Technology 14. Social Enterprise Management 21. Infrastructure Engineering 15. Sports Management 22. Environmental Geo-technology 23. Earthquake Engineering Arts & Craft 24. Waterways Transport Engineering 1. Sculpture 25. Lean Construction Technology 2. Amination 26. Aqua-food technology 3. Ceramics 27. Organ Printing Technology 4. Metal Craft 28. Nutrition Technology 5. Photography 29. Drug Engineering 6. Visual Communication 30. Cellular Agriculture 7. Communication Design 31. Sensors Technology 8. Illustration 32. Electric Vehicles 9. Painting 33. Energy Storage 10. Mural 34. Magnetic Levitation 11. Photography & Media Communication 35. Photonics 36. Low cost desalination 37. Ontogenetic Areas of AICTE Training And Learning (ATAL) Academy FDP’s Design & Media Life Skill Management
1. Animation Film Design 1.Productivity enhancement
2. Apparel Design 2. Capacity Building 3. Ceramic & Glass Design 3. Leadership & Excellence 4. Design for Retail Experience 4. Emotional Intelligence 5. Digital Game Design 5. Team-building and Coordination 6. Film and Video Communication 6. Perception & Decision making 7. Furniture and Interior Design 7. Training for Social Connectedness & 8. Graphic Design Inspiration 9. Information Design 8. Personal Effectiveness 10. Interaction Design 9. Stress-management 11. Lifestyle Accessory Design 10. ROAD - Response Effectiveness, Organising 12. New Media Design Self, Attitudinal Shift, Decision Making 13. Photography Design 11. Developing consciousness (Transcendental 14. Product Design Meditation. 15. Textile Design 16. Toy & Game Design 17. Transportation & Automobile Design 18. Universal Design 19. Fashion Communication