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Wireframes are easier to adapt than a concept design.

-- TRUE (C)
Wireframes are not intended to represent the __________ or communicate the identity
or brand. --- Both (C)
Wireframes can be _____________. --- All the mentioned options (C)
Defining the information hierarchy is not important for working out the possible
options for arranging the content on a page. -- FALSE (D)
The different types of fidelity are ______________. -- All the mentioned options(C)
Wireframes exhibit __________. -- Low Fidelity(C)
Grid systems are a fundamental part of any design practice. --- TRUE(D)
Mockups exhibit __________. -- High Fidelity(C)
In contrast to wireframes, mockups include richer visual elements such as color,
visual style, add typography -- TRUE(C)
_____________ is/are important aspect/aspects of a wireframe. --- Alignment and
Consistency(D)
What are the colors used in a wireframe? --- gray, white, and black(C)
The main purposes of a wireframe are to aid in defining the information hierarchy
of your design and to plan and determine how users will interact with the user
interface. --- TRUE(C)
When numerous mockup pages are made as clickable, these mockups can be converted as
a prototype. This is known as a ________ prototype. --- High-Fidelity Prototype (C)
Are prototypes, wireframes, and mockups the same? -- FALSE(C)
A designer has to translate the wireframes into a design. Communication is required
to support the wireframe, explaining why page elements are placed there. -- TRUE(C)
Wireframes are never considered to be the blueprint for design. -- False(C)
Mockups are not pixel perfect. -- FALSE(C)
Provide examples for non-digital wireframing tools from the given options. --
Sketching, Blackboarding and Whiteboarding(C)
Will you get a response when you click a prototype? --- YES(C)

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