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S.Y. 1st Sem, 2020 -2021 PED003:


Individual and
Dual Sports
BADMINTON

Martin L.
Canja R. Prepared By:
OFFICE OF PHYSICAL EDUCATION AND SPORTS
Martin E.
PED003: Individual and Dual Sports

TO THE READERS

Success Isn’t Given

It’s earned

On the Right Track, On The Field

In The Gym

With Blood, Sweat, and The Occasional Tear.

If You Are Afraid Of Failure

You Do Not

Deserved To Be Succesful.

To All The Learners

Remember

Exams and Grades Are Temporarily,

But Education Is Permanent.

But

Make the Motto of Your Life

To

Never Settle For Anything

But The BEST

That’s The Only Way

You’ll Ascend And Leave Behind The Others

We Wish You A Good Luck!

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PED003: Individual and Dual Sports

TABLE OF CONTENTS


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PED003: Individual and Dual Sports

SUBJECT P.E 3 INDIVIDUAL AND DUAL SPORTS

CHAPTER/UNIT UNIT I
Chapter I. Introduction to Badminton

LESSON TITLE 1. History of Badminton


2. Badminton terminologies

LESSON OBJECTIVES 1. Recall the History and how Badminton was


developed.
2. Enumerate the badminton terminologies.
3. Define the terminologies in Badminton.

OVERVIEW/ This module discusses the brief introduction of the


INTRODUCTION history in Badminton, and the terminologies that’s
used in Badminton.

ACTIVITY 1. Watch the video https://www.youtube.com/


watch?v=_H_DS5p8QZw
2. Read the given module

ANALYSIS • How do you perceived the development of


Badminton?

• Recall the terminologies used in badminton

• How popular is Badminton today?

ABSTRACTION • Read the content below.

APPLICATION • Narrate the history and development of


Badminton.
• Get 2 terminologies in Badminton then define
and elaborate it. 3 Sentences only.

ASSESSMENT • Quiz about the history and terminologies used


in Badminton

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PED003: Individual and Dual Sports

BADMINTON TERMS

There is a list of some of the terminology used in the sport of badminton.

Alley- side-extension of the court by 1 ½ feet on both sides that is used for
doubles play.
Back Alley- area between the back boundary line and the long service line for
doubles.
Backcourt- the back third of the court, in the area of the back boundary lines.
Baseline- back boundary line at each end of the court that runs parallel to the net.
Bird or Birdie- another name for the shuttlecock.
Carry- an illegal tactic, also called a sling or throw, in which the shuttle is caught
and held on the racquet and then slung during the execution of a stroke.
Center Line- line perpendicular to the net that separates the left and right service
courts.
Clear- a shot hit deep to the opponent’s back court.
Drive- a fast and low shot that makes a horizontal flight over the net.
Drop- a shot hit slowly and with finesse to fall rapidly and close to the net on the
opponent’s side.
Fault- a violation of the playing rules, either in serving, receiving or during plays
(see common faults listed below).
Flick- a quick wrist and forearm rotation that surprises an opponent by changing
an apparently soft shot into a faster passing one; used primarily on the serve and
at the net.
Forecourt- front third of the court, between the net and the short service line.
Kill- fast, downward shot that cannot be returned; a “put away”.
Let- a legitimate cessation of play to allow a rally to be replayed.
Long Service Line- in singles, the back boundary line. In doubles a line 2 ½ feet
inside the back boundary line. The serve may not go past this line.
Match- a series of games (at U.S. Olympic Festival – ’93 it is three out of five), to
determine a winner.
Midcourt- the middle of the third court, halfway between the net and the back
boundary line.
Net Shot- short hit from the forecourt that just clears the net and drops sharply.
Push Shot- gentle shot played by the pushing the shuttle with little wrist motion,
usually from net or midcourt to the opponent’s midcourt.
Racquet- instrument used by player to hit shuttlecock. Weight about 3 ounces,
length is 27 inches and a made of ceramic, graphite or born frame; beef-gut string.
Cost: $60-$175 (unstrung)
Rally- this occurs when the players hit the bird back and forth several times before
one side scores a point.
Serve or Service- players put the shuttlecock into play for points by “serving” it to
opponents, hitting it over the net into a special part of the court near their
opponent.
Service Court- area into which the serve must be delivered. Different for singles
and doubles play.
Short Service Line- the line 6 ½ feet from the net which a serve must reach to be
legal.
Shuttlecock- the name for the object that players hit and is made of a ball of cork
or rubber with a crown of feathers in an open conical shape.
Smash- when a shuttle is floated high into the air, a player has time to unleash a
powerful overhand shot straight to the opposing court.

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PED003: Individual and Dual Sports

Introduction

Badminton is a popular game where a rackets is played with a shuttlecock going


back and forth across a net. It is consists of 2 players (Singles) or 4 players
(Doubles). Today, badminton is played in any parts of the world either for recreation
or competitive purposes.

History

In the 5th century BC, the people in china then played a game
called ti jian zi. A direct translation from this word 'ti jian zi' is
kicking the shuttle. As the name suggest, the objective of the game
is to keep the shuttle from hitting the ground without using hand.
Whether this sport has anything to do with the History of
Badminton is up for debate. It was however the first game that
uses a Shuttle.

About five centuries later, a


game named Battledore and
Shuttlecock was played in
china, Japan, India and Greece.
This is a game where you use
the Battledore (a paddle) to hit
the Shuttlecock back and forth. By the 16th
century, it has become a popular game among
children in England. In Europe this game was
known as jeu de volant to them. In the
1860s, a game named Poona was played in
India. This game is much like the Battledore
and Shuttlecock but with an added net. The British army learned this game in India
and took the equipments back to England during the 1870s.

In 1873, the Duke of Beaufort held a


lawn party in his country place,
Badminton. A game of Poona was played
on that day and became popular among
the British society's elite. The new party
sport became known as "the Badminton
game". In 1877, the Bath Badminton
Club was formed and developed the first
official set of rules.

The International Badminton Federation


(IBF) was formed in 1934 with 9 founding
members: England, Ireland , Scotland,
Wales, Denmark, Holland, Canada, New
Zealand, France

Badminton was officially granted Olympic status in the 1992 Barcelona Games.
From 9 founding members, IBF now have over 150 member countries. The future of
Badminton looks bright indeed.

I believe you have a far better understanding on the History of Badminton now.

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PED003: Individual and Dual Sports

P.E 3 INDIVIDUAL AND DUAL SPORTS


SUBJECT

CHAPTER/UNIT UNIT I
Chapter II. Values, Benefits, Ethics, and Etiquettes
LESSON TITLE 1. Values and benefits of the game.
2. Ethics and Etiquettes of the game.

LESSON OBJECTIVES 1. Identify the values, benefits, ethics and etiquettes of


Badminton.
2. Integrate the values and benefits of playing
Badminton
3. Apply the ethics and etiquette through a simulation
game.

OVERVIEW/ This module discusses the importance of the values,


INTRODUCTION benefits, ethics, and etiquettes in playing Badminton
game.

ACTIVITY 3. Watch this video


https://www.youtube.com/watch?v=hx6Z1zXL9KI

ANALYSIS
• What is the importance of values and benefits in
playing Badminton?

• How can you integrate the values and benefits of


playing badminton?

ABSTRACTION • Read the content below.

APPLICATION

ASSESSMENT • Exam about the values and benefits of the game

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PED003: Individual and Dual Sports

Values and Benefits

• Physical fitness: Between the running, lunging, diving and ball hitting,
playing badminton burns fat at approximately 450 calories per hour. This
kind of cardiovascular workout can help keep you in tip top shape,
especially if you’re looking for a good alternative cross-training exercise.

• Develops athleticism: The fast-paced nature of the game increases your


speed and improves your reflexes. Intelligence is also a factor since
players must know how to deceive their opponents in every shot.

• Increased muscle tone: Playing badminton builds and tones the quads,
glutes, calves and hamstrings. In addition, your core muscles, arm and
back muscles get a workout as well.

• Psychological benefits: Because badminton promotes physical fitness, it


helps to reduce stress and anxiety. Exercise increases endorphins, which
are the brain’s feel-good neurotransmitters, and has also been found to
improve mood and sleep.

• Social health: You’ll need at least one opponent, but you can also play
with a teammate and two other opponents. The social interactions of a
game will result in positive feelings after a session on the court. Joining a
league can also help you become part of a community.

• Good for overall health: As with all forms of physical exercise, badminton
can reduce or eliminate your risk for many health problems, such as high
blood pressure, diabetes, and obesity. It can also reduce your risk for
coronary heart disease by reducing your triglyceride levels and increasing
your good cholesterol

• Flexibility and muscle strength: The more you move, the more flexible you
become, especially in a sport like badminton where swinging and reaching
are required. In addition to improving flexibility, players also gain muscle
strength and endurance.

• Mobility: As we age, mobility becomes limited, but staying active can help
prevent these problems. Keeping mobile lubricates your joints, preventing
arthritis and similar conditions from developing.

• Weight loss: Badminton can also help with weight control because of its
fat-burning and metabolism boosting qualities. Combined with proper diet,
optimal weight loss may be achieved.

• Decrease risk for diabetes: It can decrease the production of sugar by the
liver and therefore can decrease fasting blood sugar. In fact, one study
from the Diabetes Prevention Program found that exercise decreased the
incidence of developing diabetes by 58% even better than medication.

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PED003: Individual and Dual Sports

ETHICS AND ETIQUETTES

• Be considerate and cooperate with opponents during warm-up. Make sure


everyone is given an equal and ample opportunity to hit a variety of shots
before the match begins.

• It is the responsibility of badminton players to call all faults on their own side
of the net fairly and objectively. Treating opponents justly will most often get
the same response when the situation is reversed.
• Respect opponents’ calls without argument. If there is any doubt, consider
re-playing the point.
• When a player makes an illegal shot or action, the player committing the act
should call it immediately. Mutual respect in playing the game fairly is
important in maintaining amity throughout the match.
• When an opponent scores, return the shuttle with a light underhand stroke.
This shows respect and acceptance of the shot; making an acknowledgement
of an exceptional shot is also polite.
• Do not talk to, or deliberately distract, an opponent during play. Talking to
spectators during play is completely unacceptable and considered very rude.
• It is customary and expected for a player to announce the score before
service. This is should be announced with the server's score first and the
receiver's second. If there is an official he or she will usually do this.
• Good badminton etiquette means keeping a calm temperament, irrespective
of how cross or frustrated a player may become while facing adversity or
victory on the court.
• Whether a player wins or loses the match she should always shake hands
with the opponent when the match is completed.
• Don’t make noises that will disturb your opponent during a match.
• Pick up the shuttlecock when it lands in your half of the court and pass it
back to your opponent in a friendly way.
• The referee’s decisions should be respected. If you have an objection, follow
procedure and request the assistance of your coach and the head referee.
• Don’t play a return shot or tease if your opponent’s shot is clearly out of
bounds.
• If your opponent is unhappy with the shuttlecock and asks to change it there
is no need to refuse. If the opponent asks for repeated changes then
common sense prevails
• Do not receive instruction from the sidelines when a match is in progress.
• When serving, make sure your opponent is ready!
• When a smash hits your opponent or a point is gained in a lucky way (by
hitting the net and still going over for example), make a respectful gesture
towards your opponent.
• Be mindful of other games in progress. When passing by any court, stay well
clear of the sidelines and back boundary lines. This will not only keep you
safe, it also shows respect for the players on court.

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PED003: Individual and Dual Sports

Subject PED 003 – Individual and Dual Sports

C h a p t e r / UNIT II
Unit Chapter I. Court and Court equipments
Lesson Title Court and Court Equipment’s

L e s s o n 1. Identify the different court and equipment in badminton.


Objectives 2. Determine the official measurement of the different court and
court equipment in badminton.
3. Know the use of each court equipment’s.

Overview/ This module presents the court and court equipment in badminton.
Introduction

Activity 1. Draw the court and court equipment and label each with its
official measurement.

Analysis 1. What have you observe while doing that activity?


2. What do you think is the purpose of the activity?

Abstraction • Read the content below.

Application

Assessment • Quiz about the courts and courts equipments in badminton.

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PED003: Individual and Dual Sports

The LAWS of Badminton (MAY, 2019 Edition)


As amended and adopted by the BWF May 2019.

The Laws of Badminton – Facilities and Equipments


1. COURT AND COURT EQUIPMENT
1.1. The court shall be a rectangle marked out with lines 40 mm wide as
shown in Diagram A.
1.2. The lines marking out the court shall be easily distinguishable and
preferably be coloured white or yellow.
1.3. All the lines shall form part of the area which they define.
1.4. The posts shall be 1.55 metres in height from the surface of the court
and shall remain vertical when the net is strained as provided in Law 1.10.
1.5. The posts shall be placed on the doubles side lines as in Diagram A
irrespective of whether singles or doubles is being played. The posts or its
supports shall not extend into the court beyond the side lines.
1.6. The net shall be made of
fine cord of dark colour and
even thickness with a mesh of
not less than l5 mm and not
more than 20 mm.
1.7. The net shall be 760
mm in depth and at least
6.1 metres wide.
1.8. The top of the net
shall be edged with a 75
mm white tape doubled
over a cord or cable
running through the
tape. This tape shall rest
upon the cord or cable.
1.9. The cord or cable
shall be stretched firmly,
flush with the top of the
posts.
1.10. The top of the net
from the surface of the
court shall be 1.524
metres at the centre of
the court and 1.55
metres over the side
lines for doubles.
1.11 There shall be no
gaps between the ends
of the net and the posts.
If necessary, the full
depth of the net at the
ends shall be tied to the
posts.
Note: (1) Diagonal
length of full court =
14.723m
(2) Court as shown above can be used for both singles and doubles play
(3) ** Optional testing marks as shown in Diagram B.

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PED003: Individual and Dual Sports

2. SHUTTLE
2.1 The shuttle shall be
made of natural and / or
synthetic materials. From
whatever material the
shuttle is made, the flight
characteristics generally
shall be similar to those
produced by a natural
feathered shuttle with a
cork base covered by a thin
layer of leather.
2.2 Feathered Shuttle
2.2.1 The shuttle shall
have 16 feathers fixed
in the base.
2.2.2 The feathers shall have a uniform length between 62 mm to 70 mm
when measured from the tip to the top of the base.
2.2.3 The tips of the feathers shall lie on a circle with a diameter from 58
mm to 68 mm.
2.2.4 The feathers shall be fastened firmly with thread or other suitable
material.
2.2.5 The base shall be 25 mm to 28 mm in diameter and rounded on the
bottom.
2.2.6 The shuttle shall weigh from 4.74 to 5.50 grams.
2.3 Non-Feathered Shuttle
2.3.1 The skirt, or simulation of feathers in
synthetic materials, shall replace natural
feathers.
2.3.2 The base shall be as described in
Law 2.2.5.
2.3.3 Measurements and weight shall be as in
Laws 2.2.2, 2.2.3 and 2.2.6. However, because
of the difference in the specific gravity and
other properties of synthetic materials in
comparison with feathers, a variation of up to
10 per cent shall be acceptable.
2.4 Subject to there being no variation in the general design, speed and
flight of the shuttle, modifications in the above specifications may be made
with the approval of the Member Association concerned, in places where
atmospheric conditions due to either altitude or climate make the standard
shuttle unsuitable.

3. TESTING A SHUTTLE FOR SPEED


3.1 To test a shuttle, a player shall use a full underhand stroke which makes
contact with the shuttle over the back boundary line. The shuttle shall be hit
at an upward angle and in a direction parallel to the side lines.
3.2 A shuttle of correct speed will land not less than 530 mm and not more
than 990 mm short of the other back boundary line as in Diagram B.

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PED003: Individual and Dual Sports

4.RACKET
4.1 The
r a c k e t
shall be a
frame not
exceeding
680 mm in
overall
length and
230 mm in
overall
w i d t h
consisting
o f the main
p a r t s
described
i n Laws 4.1.1
to 4.1.5 as illustrated in Diagram C.
4.1.1 The handle is the part of the racket intended to be gripped by a
player.
4.1.2 The stringed area is the part of the racket with which it is intended
that a player hits the shuttle.
4.1.3 The head bounds the stringed area.

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PED003: Individual and Dual Sports

4.1.4 The shaft connects the handle to the head (subject to Law 4.1.5).
4.1.5 The throat (if present) connects the shaft to the head
4.2 The stringed area:
4.2.1 shall be flat and consist of a pattern of crossed strings either
alternately interlaced or bonded where they cross; and
4.2.2 shall not exceed 280 mm in overall length and 220 mm in overall
width. However, the strings may extend into an area which otherwise
would be the throat, provided that:
4.2.2.1 the width of the extended stringed area does not exceed 35
mm; and
4.2.2.2 the overall length of the stringed area does not then exceed
330 mm.
4.3 The racket:
4.3.1 shall be free of attached objects and protrusions, other than those
used solely and specifically to limit or prevent wear and tear, or
vibration, or to distribute weight, or to secure the handle by cord to the
player's hand, and which are reasonable in size and placement for such
purposes; and
4.3.2 shall be free of any device that makes it possible for a player to
change materially the shape of the racket.
5. EQUIPMENT COMPLIANCE
The International Badminton Federation shall rule on any question of whether
any racket, shuttle or equipment or any prototype used in the playing of
Badminton complies with the specifications. Such ruling may be undertaken
on the Federation's initiative or on application by any party with a bona fide
interest, including any player, technical official, equipment manufacturer or
Member Association or member thereof

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PED003: Individual and Dual Sports

SUBJECT P.E 3 INDIVIDUAL AND DUAL SPORTS

CHAPTER/UNIT UNIT II
Chapter II. Rules and Regulations
LESSON TITLE Rules and Regulations

LESSON OBJECTIVES 1. Identify the rules in playing badminton.


2. Interpret the rules in Badminton.
3. Value the rules in badminton.

OVERVIEW/ This chapter discusses the different rules in playing


INTRODUCTION Badminton. Included here are the following; Toss,
scoring system, change of ends, service, rules for
singles and doubles, errors, lets and faults.

ACTIVITY 1. Watch the video https://www.youtube.com/


watch?v=UyLIi-TbcFc
2. Read the given module

ANALYSIS 1. How the game do starts?

2. What’s the difference between let and fault

3. What’s the rule difference between singles and


doubles?

4. What’s the difference between change ends and


change court?

ABSTRACTION • Read the content below.

APPLICATION • Watch the video https://www.youtube.com/


watch?v=1VNhZYx4NzY and discuss the calls of
the umpire.

ASSESSMENT • Quiz about the rules in badminton.

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PED003: Individual and Dual Sports

RULES AND REGULATIONS


6. TOSS
6.1 Before play commences, a toss shall be conducted and the side winning
the toss shall exercise the choice in either Law 6.1.1 or 6.1.2:
6.1.1 to serve or receive first;
6.1.2 to start play at one end of the court or the other.
6.2 The side losing the toss shall then exercise the remaining choice.

7. SCORING SYSTEM
7.1 A match shall consist of the best of three games, unless otherwise
arranged ( Part II, Section 1B Appendix 2 and 3).
7.2 A game shall be won by the side which first scores 21 points, except as
provided in Law 7.4 and 7.5.
7.3 The side winning a rally shall add a point to its score. A side shall win a
rally, if the opposing side commits a "fault" or the shuttle ceases to be in play
because it touches the surface of the court inside the opponent's court.
7.4 If the score becomes 20-all, the side which gains a two point lead first,
shall win that game.
7.5 If the score becomes 29-all, the side scoring the 30th point shall win that
game.
7.6 The side winning a game shall serve first in the next game.
8. CHANGE OF ENDS
8.1 Players shall change ends:
8.1.1 at the end of the first game;
8.1.2 at the end of the second game, if there is to be a third game; and
8.1.3 in the third game when a side first scores 11 points.
8.2 If the ends are not changed as indicated in Law 8.1, it shall be done so
as soon as the mistake is discovered and when the shuttle is not in play. The
existing score shall stand.
9. SERVICE

Note: As of December 2018 the fixed-height service has been mandatory for
all high-level tournaments. For other play it has not been specified but is
assumed since the old service height rules have been removed.
9.1 In a correct service:
9.1.1 neither side shall cause undue delay to the delivery of the service
once the server and the receiver are ready for the service;
9.1.2 on completion of the backward movement of the server's racket
head, any delay in the start of the service (Law 9.2), shall be
considered to be an undue delay;
9.1.3 the server and the receiver shall stand within diagonally opposite
service courts (Diagram A) without touching the boundary lines of these
service courts;
9.1.4 some part of both feet of the server and the receiver shall remain in
contact with the surface of the court in a stationary position from the
start of the service (Law 9.2) until the service is delivered (Law 9.3);
9.1.5 the server's racket shall initially hit the base of the shuttle;
9.1.6 the whole shuttle shall be below 1.15 metres from the surface of the
court at the instant of being hit by the server’s racket;
9.1.7 the movement of the server's racket shall continue forwards from
the start of the service (Law 9.2) until the service is delivered
(Law 9.3);

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PED003: Individual and Dual Sports

9.1.8 the flight of the shuttle shall be upwards from the server's racket to
pass over the net so that, if not intercepted, it shall land in the
receiver's service court (i.e. on or within the boundary lines); and
9.1.9 in attempting to serve, the server shall not miss the shuttle.
9.2 Once the players are ready for the service, the first forward movement of
the server's racket head shall be the start of the service.
9.3 Once started (Law 9.2), the service is delivered when the shuttle is hit by
the server's racket or, in attempting to serve, the server misses the shuttle.
9.4 The server shall not serve before the receiver is ready. However, the
receiver shall be considered to have been ready if a return of the service is
attempted.
9.5 In doubles, during the delivery of service (Law 9.2, 9.3), the partners
may take up any positions within their respective courts, which do not
unsight the opposing server or receiver.
10.SINGLES
10.1 Serving and receiving
courts
10.1.1 The players shall serve
from, and receive in, their
respective right service
courts when the server has
not scored or has scored
an even number of points
in that game.
10.1.2 The players shall serve
from, and receive in, their
r e s p e c t i ve l e f t s e r v i c e
courts when the server has
scored an odd number of
points in that game.
10.2 Order of play and position
on court.

In a rally, the shuttle may be hit


by the server and the receiver
alternately, from any position on
that player's side of the net,
until the shuttle ceases to be in
play (Law 15).
10.3 Scoring and serving
10.3.1 If the server wins a
rally (Law 7.3), the server
shall score a point. The
server shall then serve
again from the alternate
service court.
10.3.2 If the receiver wins a rally (Law 7.3), the receiver shall score a
point. The receiver shall then become the new server.

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PED003: Individual and Dual Sports

11.DOUBLES

11.1 Serving and receiving courts


11.1.1 A player of the serving side shall serve from the right service court
when the serving side has not scored or has scored an even number of
points in that game.
11.1.2 A player of the serving side shall serve from the left service court
when the serving side has scored an odd number of points in that
game.
11.1.3 The player of the receiving side who served last shall stay in the
same service court from where he served last. The reverse pattern shall
apply to the receiver's partner.
11.1.4 The player of the receiving side standing in the diagonally opposite
service court to the server shall be the receiver.
11.1.5 The players shall not change their respective service courts until
they win a point when their side is serving.
11.1.6 Service in any turn of serving shall be delivered from the service
court corresponding to the serving side's score, except as provided in
Law 12.

11.2 Order of play and position on court.


After the service is returned, in a rally, the shuttle may be hit by either player
of the serving side and either player of the receiving side alternately, from
any position on that player's side of the net, until the shuttle ceases to be in
play (Law 15).
11.3 Scoring and serving
11.3.1 If the serving side wins a rally (Law 7.3), the serving side shall
score a point. The server shall then serve again from the alternate
service court.
11.3.2 If the receiving side wins a rally (Law 7.3), the receiving side shall
score a point. The receiving side shall then become the new serving
side.
11.4 Sequence of serving
In any game, the right to serve shall pass consecutively:
11.4.1 from the initial server who started the game from the right service
court
11.4.2 to the partner of the initial receiver.
11.4.3 to the partner of the initial server
11.4.4 to the initial receiver,
11.4.5 to the initial server and so on.
11.5 No player shall serve or receive out of turn, or receive two consecutive
services in the same game, except as provided in Law 12.

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PED003: Individual and Dual Sports

11.6 Either player of the winning side may serve first in the next game, and
either player of the losing side may receive first in the next game.
12.SERVICE COURT ERRORS
12.1 A service court error has been made when a player:
12.1.1 has served or received out of turn; or
12.1.2 has served or received from the wrong service court;
12.2 If a service court error is discovered, the error shall be corrected and
the existing score shall stand.
13.FAULTS
It shall be a "fault":
13.1 if a service is not correct (Law 9.1);
13.2 if, in service, the shuttle:
13.2.1 is caught on the net and remains suspended on its top;
13.2.2 after passing over the net, is caught in the net; or
13.2.3 is hit by the receiver's partner;
13.3 if in play, the shuttle:
13.3.1 lands outside the boundaries of the court (i.e. not on or within the
boundary lines);
13.3.2 fails to pass over the net;
13.3.3 touches the ceiling or side walls;
13.3.4 touches the person or dress of a player;
13.3.5 touches any other object or person outside the court;

(Where necessary on account of the structure of the building, the local


badminton authority may, subject to the right of veto of its Member
Association, make bye-laws dealing with cases in which a shuttle
touches an obstruction).
13.3.6 is caught and held on the racket and then slung during the
execution of a stroke;
13.3.7 is hit twice in succession by the same player. However, a shuttle
hitting the head and the stringed area of the racket in one stroke shall
not be a "fault";
13.3.8 is hit by a player and the player's partner successively; or
13.3.9 touches a player's racket and does not travel towards the
opponent's court;
13.3.10 in wheelchair badminton if the shuttle is:
13.3.10.1 caught on the net and remains suspended on top; or;
13.3.10.2 after passing over the net is caught in the net.
13.4 if, in play, a player:
13.4.1 touches the net or its supports with racket, person or dress;
13.4.2 invades an opponent's court over the net with racket or person
except that the striker may follow the shuttle over the net with the
racket in the course of a stroke after the initial point of contact with the
shuttle is on the striker's side of the net;
13.4.3 invades an opponent's court under the net with racket or person
such that an opponent is obstructed or distracted; or
13.4.4 obstructs an opponent, i.e. prevents an opponent from making a
legal stroke where the shuttle is followed over the net;
13.4.5 deliberately distracts an opponent by any action such as shouting
or making gestures;
13.5 if a player is guilty of flagrant, repeated or persistent offences under
Law 16;

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PED003: Individual and Dual Sports

14.LETS
14.1 "Let" shall be called by the umpire, or by a player (if there is no
umpire), to halt play.
14.2 It shall be a "let”, if:
14.2.1 the server serves before the receiver is ready (Law 9.4);
14.2.2 during service, the receiver and the server are both faulted;
14.2.3 after the service is returned, the shuttle is:
14.2.3.1 caught on the net and remains suspended on its top, or
14.2.3.1.1 except in wheelchair badminton when it is a fault.
or
14.2.3.2 after passing over the net is caught in the net;
14.2.3.2.1 except in wheelchair badminton when it is a fault.
14.2.4 during play, the shuttle disintegrates and the base completely
separates from the rest of the shuttle;
14.2.5 in the opinion of the umpire, play is disrupted or a player of the
opposing side is distracted by a coach;
14.2.6 a line judge is unsighted and the umpire is unable to make a
decision; or
14.2.7 any unforeseen or accidental situation has occurred.
14.3 When a "let" occurs, play since the last service shall not count and the
player who served last shall serve again,.
15.SHUTTLE NOT IN PLAY
A shuttle is not in play when:
15.1 it strikes the net or post and starts to fall towards the surface of the
court on the striker's side of the net;
15.2 it hits the surface of the court; or
15.3 a "fault" or a "let" has occurred.

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PED003: Individual and Dual Sports

SUBJECT P.E 3 INDIVIDUAL AND DUAL SPORTS

CHAPTER/UNIT UNIT II
Chapter III. Penalties and Officials
LESSON TITLE Penalties and Officials

LESSON 1. Identify the different penalties and the court


OBJECTIVES officials in badminton.
2. Interpret the Penalties in Badminton.
3. Value the roles of the different officials.

OVERVIEW/ This chapter discusses about the different


INTRODUCTION penalties that can be given to a player and the
roles of officials who facilitates the game.

ACTIVITY 3. Watch the video https://


www.youtube.com/watch?v=k0EQGQz3zi0
it’s about compilations of players getting red
card and the cause of it.
4. Read the given module
ANALYSIS 1. What are the causes of a player
getting a yellow card?

2. How do players get a red card?

3. How many officials are in the


badminton?

ABSTRACTION • Read the content below.

APPLICATION On the given video pick one of the scenes


and explain why the player got a red
card.

ASSESSMENT • Quiz about the penalties and officials.


Includes; identification, true or false, and
essay (With rubrics).

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PED003: Individual and Dual Sports

PENALTIES AND THE OFFICIALS


16.CONTINUOUS PLAY, MISCONDUCT & PENALTIES
16.1 Play shall be continuous from the first service until the match is
concluded, except as allowed in Laws 16.2 and 16.3.
16.2 Intervals:
16.2.1 not exceeding 60 seconds during each game when the leading
score reaches 11 points; and
16.2.2 not exceeding 120 seconds between the first and second game,
and between the second and third game shall be allowed in all matches.

(For a televised match, the Referee may decide before the match that
intervals as in Law 16.2 are mandatory and of fixed duration).
16.3 Suspension of play
16.3.1 When necessitated by circumstances not within the control of the
players, the umpire may suspend play for such a period as the umpire
may consider necessary.
16.3.2 Under special circumstances the Referee may instruct the umpire to
suspend play.
16.3.3 If play is suspended, the existing score shall stand and play shall
be resumed from that point.
16.4 Delay in play
16.4.1 Under no circumstances shall play be delayed to enable a player to
recover strength or wind or to receive advice.
16.4.2 The umpire shall be the sole judge of any delay in play.
16.5 Advice and leaving the court
16.5.1 Only when the shuttle is not in play (Law 15), shall a player be
permitted to receive advice during a match.
16.5.2 No player shall leave the court during a match without the umpire's
permission, except during the intervals as described in Law 16.2.
16.6 A player shall not:
16.6.1 deliberately cause delay in, or suspension of, play;
16.6.2 deliberately modify or damage the shuttle in order to change its
speed or its flight;
16.6.3 behave in an offensive or inappropriate manner; or
16.6.4 be guilty of misconduct not otherwise covered by the Laws of
Badminton.
16.7 Administration of breach
16.7.1 The umpire shall administer any breach of
Law 16.4.1, 16.5.2 or 16.6 by:
16.7.1.1 issuing a warning to the offending side; or
16.7.1.2 faulting the offending side, if previously warned. or
16.7.1.3 faulting the offending side in cases of flagrant offence or
breach of Law 16.2.
16.7.2 On faulting a side (Law 16.7.1.2 or 16.7.1.3), the umpire shall
report the offending side immediately to the Referee, who shall have
the power to disqualify the offending side from the match.
17.OFFICIALS AND APPEALS
17.1 The Referee shall be in overall charge of the tournament or event of
which a match forms part.
17.2 The umpire, where appointed, shall be in charge of the match, the court
and its immediate surrounds. The umpire shall report to the Referee.
17.3 The service judge shall call service faults made by the server should
they occur (Law 9.1.2 to 9.1.9).

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PED003: Individual and Dual Sports

17.4 A line judge shall indicate whether a shuttle landed "in" or "out" on the
line(s) assigned.
17.5 An official's decision shall be final on all points of fact for which that
official is responsible except that if,
17.5.1 in the opinion of the umpire, it is beyond reasonable doubt that a
line judge has clearly made a wrong call, the umpire shall overrule the
decision of the line judge.
17.5.2 an Instant Review System is in operation, the system in operation
shall decide on any line call challenge (Appendix 7).
17.6 An umpire shall:
17.6.1 uphold and enforce the Laws of Badminton and, especially, call a
"fault" or a "let" should either occur;
17.6.2 give a decision on any appeal regarding a point of dispute, if made
before the next service is delivered;
17.6.3 ensure players and spectators are kept informed of the progress of
the match;
17.6.4 appoint or replace line judges or a service judge in consultation
with the Referee;
17.6.5 where another court official is not appointed, arrange for that
official's duties to be carried out;
17.6.6 where an appointed official is unsighted, carry out that official's
duties or play a "let";
17.6.7 record and report to the Referee all matters relating to Law 16; and
17.6.8 refer to the Referee all unsatisfied appeals on questions of law only.
(Such appeals must be made before the next service is delivered or, if
at the end of the match, before the side that appeals has left the court).

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PED003: Individual and Dual Sports

Subject PED 003 – Individual and Dual Sports

Chapter/Unit Unit III


Chapter I. Badminton Gripping Techniques
Lesson Title Grip

Lesson Objectives 1. Identify the different types of grip.


2. Appreciate the importance of the grip in badminton
3. Demonstrate the different types of grip in badminton
with proper handling

Overview/ This module presents the first fundamental skill in


Introduction badminton (grip) .

Activity • Find any kinds of material with handle and practice


how to hold the handle and twist your hand going left
and right in just 1 minute.

Analysis 1. What did you observe while doing the activity?


2. What did you observe while twisting your hand?
3. What do you think is the purpose of the activity?

Abstraction 1. Watch a YouTube video lecture discussing about the


different types of grip in badminton. https://
www.badmintonbible.com/shots/grips/basics
2. Read the content below.

Application • Performing the different types of Grip.

Assessment • Make a vlog using the different types of badminton


grip. Each grip must have 10 times proper execution

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PED003: Individual and Dual Sports

The Skills in Badminton


The Fundamental skills

I. BADMINTON GRIPPING TECHNIQUES


The Grip - Grips are different ways of holding the racket. You need to get
comfortable using a wide range of grips, because badminton has so many different
shots and rally situations. There are 6 types of grip in Badminton. (forehand grip,
panhandle grip, thumb grip, backhand grip, neutral grip and bevel grip).

• One grip is not enough


• Change the grip in your fingers to make the strings point in the correct
direction
• Be flexible with your grip. The grips we teach are only reference points

• Forehand Grip - The forehand grip is mainly used for forehand overhead
shots. It’s an easy grip to learn, and also provides a useful reference point
for learning the other grips.

Mechanics:
• The grip is used to hit shots that are
on the backhand side of your body.
• Hold the racket as you would on a
forehand grip.
• Turn the racket anti-clockwise so that
the
V shape moves leftwards.
• Place your thumb against the back
bevel of the handle for greater
leverage and power.
• The racket handle shall also rest
loosely in your fingers.
Can try shortening your grip and place it nearer to the shaft to increase control
and accuracy

• Panhandle Grip - The panhandle grip


is mainly used for forehand shots in
front of your body. That means it’s
useful for many forehands in the
midcourt or at the net, but not in the
rear court.

Mechanics:
• Mostly used for forehands in
front of your body
• About a 90 degree turn from
a forehand grip
• The thumb should not go straight up the side of the handle (when
hitting a forehand.

• Thumb Grip - The thumb grip is like the backhand version of a panhandle
grip. It’s mainly used for backhands where the shuttle is in front of you. That
means it’s useful for many backhands in the midcourt or at the net, but not
in the rear court.

Mechanics:
• Mostly used for backhands in front of your body
• About a 90 degree turn from a forehand grip
• Thumb placed behind, on the widest racket bevel
• Index finger should go lower, for better leverage with the thumb.

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PED003: Individual and Dual Sports

• Backhand Grip - Often we need a


less extreme version of a thumb grip.
I call it a backhand grip, because
that’s the most common name. You
could also call it
a partial or moderate thumb grip.

Mechanics:
• Using a forehand grip, rotate the hand
slightly so the thumb is along and
parallel to the wide side of the handle.
• The thumb should be pressing
comfortably against one of the wider
surface of the racquet grip while the
rest of the hand holds the racquet as if
you’re shaking a person’s hand.
• Push your thumb forward for backhand stokes.

Neutral Grip - The neutral grip is mainly


used in between shots, as it helps you
NEUTRAL GRIP
change quickly to other grips. It can also
be used for hitting certain shots.

Mechanics:
• Mostly used in between shots, to
help you change grip quickly
• Like a forehand grip, but turned
slightly towards backhand
• Consider holding the racket slightly
more out in the finger tips than
usual

• Bevel Grip - The bevel grip is mainly used for backhands in the rear court,
such as clears or drop shots.

Mechanics:

• Mostly used for hitting backhands in


BEVEL GRIP
the rearcourt
• Same angle as the neutral grip, but
with the thumb placed along the
diagonal bevel.

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PED003: Individual and Dual Sports

Subject PED 003 – Individual and Dual Sports

Chapter/ Unit III


Unit Chapter II. Badminton Service
Lesson Title Badminton Serve

Lesson 1. Identify the different way of serving in Badminton.


Objectives 2. Perform the different types of service in badminton.

Overview/ This module presents the fourth fundamental skill in Badminton


Introduction (Serving)

Activity 1. Watch this video and observe the performance of the players
during the service.
https://www.youtube.com/watch?v=IEge830cgHs

Take note: While watching the video you must take pictures of
yours!

Analysis 1. What did you observe during the service of the player?
2. What can you say about the service of the player?
3. Do you have any idea on how to execute those serves?

Abstraction 1. Watch these youtube videos.


• Forehand serve https://www.youtube.com/watch?
v=RnZPcK5zD2I
• Backhand low serve https://www.badmintonbible.com/
shots/serve-and-return/serve/low/intro
• Flick serve https://www.youtube.com/watch?
v=IMF1FIfGDbQ
• High serve https://www.youtube.com/watch?v=-stU4x4w7to
2. Read the content below.
Application • Perform the different service of Badminton.

Assessment Submit a video performing the different service in Badminton.


Make 10 repetitions for each type of serve.

II. Serving
Lots of information about the backhand low and flick serves, mainly from a doubles
perspective. Also some advice about other serves. There are four main types of
serve in badminton: low, high, flick, and drive.
• The different types of serve, and comparing their trajectories
• How often these serves are used in singles or doubles
• Options for serve angles: straight, wide, or at the receiver

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PED003: Individual and Dual Sports

LOW SERVE
Use this badminton serve if you want your opponent to lift the shuttle. It is
commonly used during doubles, but you can use it during singles too if your
opponent’s attack is too strong. You can use either forehand or backhand to play
this serve.

FOREHAND

Mechanics:
• Stand two to three feet behind the short service line.
• Relax your body and bent your knees slightly.
• Lead with your non-racket leg and place your racket leg behind.
• Hold your shuttle by the feathers and bring it closer to meet the racket
instead of dropping it in front.
• Contact the shuttle at a higher point but still below your waist line.
Push the shuttle with the racket face and try to make the shuttle skim the tape of
the net. If you normally use high serve during singles, mix the low serve in
occasionally. You might be able to catch your opponent off-guard if you can execute
it well

Backhand Low Serve


• This series on the backhand low serve takes you through the technique, how
to fix common problems, and how to practise the serve.
• It’s hugely important to develop a good serve, because it’s the first shot of
the rally. You’re more likely to win the rally if you start it well.

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PED003: Individual and Dual Sports

Mechanics:
• What makes a good low serve
• Tactical benefits of serving straight to the T area
• Basic technique
• Stand in comfortable and balanced position with your non-racket hand in
front.

• Lead with your racket leg and place your non-racket leg behind your feet
positioning towards your opponent.

• Carry out a short back swing then bring the racket forward.

• Hold the shuttle on the tip of the feathers in front of your waist level.

• Push the shuttle with the racket face and try to make the shuttle skim the
tape of the net.

• You can try to shorten the grip for a better control of the racket.

• Beware of breaking the Service Rules.

Flick Serve
• This series on the backhand flick serve takes you through the technique, how
to fix common problems, and how to practise the serve.
• Use this badminton serve when you are under pressure from a rushing
opponent. It is rather useful tool during doubles. However, you might be left
exposed if your opponent anticipated it. So, use it sparingly and keep your
opponent guessing.
• You can use either your forehand or backhand to perform this serve. Give the
impression that you are going to push the shuttle as in the low serve, but
instead use your wrist to flick the shuttle over. Wrist action is the key to
executing this serve well.

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PED003: Individual and Dual Sports

High Serve
• The high serve sends the shuttle very high, so that it falls almost straight
down and lands at the back of the service court. The purpose of this serve is
to limit your opponent’s ability to play an attacking shot
• Use this badminton serve during singles play to move your opponent as far
back in court as possible, thus opening up his court. Be more cautious if you
use this serve during doubles.
• Opponents with strong attacking abilities will work this serve to your
d i s a d v a n t a g e .

Mechanics:
• played with a forehand underarm action.
• Stand two to three feet behind the short service line.
• Relax your body and bent your knees slightly.
• Lead with your non-racket leg and place your racket leg behind.
• Bring your racket back to almost your shoulder level then swing it forward
following the rhythm of the stroke.
• Hold the shuttle by the feathers and let it drop slightly in front of you.

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PED003: Individual and Dual Sports

• Hit it with the flat face of your racket and follow through until your racket
reaches the non-racket side of your head.
1. High Single Serve
2. High Doubles Serve

Drive Serve
• The drive serve sends the shuttle fast and flat to the back of the service
court. The receiver has little time to react, so you are looking for surprise
and a weak response.

Mechanics:
• What you’re trying to achieve: a surprise serve, and a weak response
• Basic technique
• Don’t break the service rules!
• Played with forehand underarm action.
• Stand in a comfortable and balanced position, a bit further from the service
line.
• Lead with your non-racket leg and place your racket leg behind.
• Place your racket a bit below the waist level and bring it back parallel to it.

• Swing the racket forward following through. Hold the shuttle by the feathers
and let it drop slightly sideways to your body.

• Hit the shuttle and let it pass the net at a flatter angle.

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PED003: Individual and Dual Sports

SUBJECT P.E 3 INDIVIDUAL AND DUAL SPORTS

CHAPTER/UNIT UNIT III


Chapter III. Badminton Footwork
LESSON TITLE Badminton Footwork

LESSON OBJECTIVES 1. Identify the types of badminton footwork.


2. Demonstrate the proper footwork.
3. Value the importance of footwork.

OVERVIEW/ This chapter discusses about the badminton footwork,


INTRODUCTION the types of footwork, and their procedures.

ACTIVITY Watch the video https://www.youtube.com/


watch?v=jW_GOjzBVXI it is running footwork
done in 6 directions and the importance of split
jump (On the video he called it as “one”)..

ANALYSIS 1. What are difference between running,


chase, and jump footwork?

2. What’s the difference between a player who


does split steps than a player who don’t?

3. What’s the importance of footwork?

ABSTRACTION • Read the content below.

APPLICATION Perform the different Badminton Footwork

ASSESSMENT • Submit a video while performing the Badminton


Footwork. Make 3 repetitions for each sides.

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PED003: Individual and Dual Sports

III. Badminton Footwork


Footwork is a manner in which ones’ leg movements moves in various
activities in sports or dancing. Badminton footwork is one of the most important
skills in badminton. It is the easiest yet the hardest to master because it is
unnatural for people to move around the court using specific steps.

A. Base Point - The foundation of your footwork and where it all began.
The base point is what we call the
foundation or the anchor of our
play, because it is the position in
t h e c o u r t w h e r e w e a l way s
comeback after we made our
shots.

Most beginner’s mistakes while


playing is after they hit the
shuttle they stay in the place
where they hit the shuttle. As a
result, they’ll have a hard time to
anticipate or move quickly to the next shots of their opponents. This is one of the
main mistakes that need to be corrected in order to perform good footwork. As
soon as you hit the shuttle, you should do your best to go all the way back to the
basepoint while the shuttle travels to the court of your opponent so that when your
opponent hits the shuttle, you are in the center of your court. As a result of that,
you are in the location where you can reach all the corners of the court with the
minimum travel required.

Therefore, the first principle of footwork is to always, always return to your


base point. In singles that will be the center of the court and in doubles the center
where you are covering.

Waiting position and Split step - The 2nd principles and the key to a fast
reaction

The waiting position is the position where


you’re in the basepoint and you wait for
the next shot of your opponent. In this
position the player should keep their
center of gravity low by flexing their legs,
meaning don’t wait for the shuttle while standing but with your legs slightly flexed.

One’s the opponent is about to hit the shuttle, the player should do the Split Step.
This is the critical point because the split step will help the player to react quickly.
Split step is an action where you do a little jump from your waiting position. Take
note, that don’t jump higher! The idea is to bring your center of gravity a bit lower.
Basically, you are jumping down. In addition to that, your feet should not be flat on
the floor, but with the heels slightly raised, so that your body weight is held by your
toes. This is done in order to allow for a faster movement reaction.

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PED003: Individual and Dual Sports

B. Body Position - Key to a good balance


Another important part of footwork is to keep a
good body balance so that you can hit the shuttle in
a consistent way and you can also recover to the
base point as fast as possible.

The key in having a good balance is the following:

1. Keep your center of gravity low


2. Use your non-racket arm to balance your
movements
3. Keep your trunk straight

C. Types of Badminton footwork


Footwork is subjective, what works for taller players
might not work for the shorter and what works for
shorter players might won’t work for taller players.

Before we start getting into the details, it is


important to clarify which positions we will talk about. We will discuss the different
options for the six main points of the court. These are the four corners and the
two sides, as below:

1. Forehand front corner


2. Backhand front corner
3. Forehand side
4. Backhand side
5. Forehand back-court corner
6. Backhand back-court corner
Now that all the points are listed it is time to talk about the different types of
footwork

a. Running Steps
b. Chase Steps
c. Step - Leg jumps
RUNNING STEPS -

The running step is the most basic that’s been taught to the beginner
because of its natural movement of running. In order to do this the player starts in
the 1. ready position / waiting position, 2. Step the dominant foot to the direction
of the shuttle, 3. Then step the supporting foot, 4. Lastly, step the dominant foot
and reach the shuttle.

To go backward after getting the shuttle the player should 1. Step the dominant
foot backward to the position of basepoint, 2. Step the supporting foot backward, 3.
Step the dominant foot, 4. Waiting position.

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PED003: Individual and Dual Sports

Chase Steps -

The chasse steps are slightly different and somehow feel a bit less natural to
a beginner. That is why sometimes they are taught later on. In order to move with
chasse steps, 1. you need to move both feet at the same time to the direction of
the shuttle, while bringing them closer in the air during the movement. 2. In your
landing, you will land with your non-racket leg back and your racket leg in front, 3.
Reach the shuttlecock. They need to be fairly apart, but with this type of
movement, you will not achieve the same extension that you do with the running
steps.

To go backward the same movements shall be applied but the motion is backward.

Step - Leg Jumps

The step - leg jumps are used in certain situations, for example when
wanting to finish a point with a kill on the net. With this you could close your
distance with shuttle much easily. Although it is faster, it consumes a lot of stamina
than chase steps, and running steps. To do this the player must 1. Face the
direction of the shuttle, 2. Jump to the direction of shuttle, 3. Reach and hit the
shuttle.

To go back the player must do the same thing by jumping back to the base point.

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PED003: Individual and Dual Sports

SUBJECT P.E 3 INDIVIDUAL AND DUAL SPORTS

CHAPTER/UNIT UNIT III


Chapter IV. Badminton Shots
LESSON TITLE Badminton Shots

LESSON OBJECTIVES 1. Identify the type of shots in badminton.


2. Demonstrate the different shots.
3. Explain the importance of the different shots.

OVERVIEW/ This chapter discuss about the different badminton


INTRODUCTION shots. In this chapter the following will be discussed;
clear shots, smash, drop shot, drive shots, and net
shots.
ACTIVITY Watch the video https://www.youtube.com/watch?
v=SF8G--iZN4U

ANALYSIS 5. When should you smash?

6. What is your favorite shot?

7. What’s the difference between stroke and shot?

ABSTRACTION • Read the content below.

APPLICATION Perform the different Badminton Shots

ASSESSMENT Submit a video performing the Badminton Shots.


Make 5 repetitions for each shots

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PED003: Individual and Dual Sports

IV. BADMINTON SHOTS


Like any sports, badminton also have a different types of shots to be used as
attack. By learning a lot of different shots could contribute for you to have more
options on your sleeves.

A. Clear Shots
This is sometimes called as Lob because of its upward / parabola motion.
Sometimes, you’ll be in tremendous pressure because you can’t keep up with pace,
or sometimes, your body is not in balance and you needed a shot to give you time
to regain it. Nevertheless, clear shot is used for the aforementioned above
scenarios. It can be used as offensive or defensive depends on how the player
utilized it. A clear keeps the shuttle in the air for quite a while. This gives you some
extra time before your opponent is able to hit it. Make use of this “extra” time to
reorganize your footwork and get back into position.

There are 3 types of clear shots


a. Overhead Clear

In this stroke, contact the shuttlecock


around the middle of your racket head. The
aim of the clear shot is to cause the shuttle
to go up high in the air and land at your
opponent's backcourt.

The clear shot is one of the easiest


badminton techniques; beginners should aim
to master the Defensive Clear Shot to play
longer rallies against your opponents..

Here are some pointers for playing overhead clear:


• Stand squarely to the net.
• Bend your upper body sideways to your non-racket side as your arms come
through.
• Shift your weight on to your rear foot.
• Bend your elbow and lock your wrist preparing to swing forward.
• Raise your non-racket hand and point at the shuttle to improve timing and
balance.
• Contact the shuttle as high as possible and in front of your body using a strong
throwing action as if you are going to throw your racket high and forward
through the air.
• Straighten your elbow as you hit the shuttle.
• Let your wrist unlock with a whip action as you hit the shuttle.
• Follow through with your racket and shift your weight from your rear foot to
your front foot.
• Move back to your base position.

When doing an overhead clear you can use backhand and forehand as long as the
racket is in top of your head and create a parabolic motion to the shuttle.

b. Around the Head Clear


This is actually a forehand
overhead badminton clear played
at the non-racket side of your
body. Meaning instead of doing a
backhand overhead clear, you’re
actually using your forehand.
The techniques for hitting these
badminton clears are about the
same as the forehand overhead
clears with only some minor
adjustments.

Here are some pointers for

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PED003: Individual and Dual Sports

playing a forehand around the head clear.


• Stand squarely to the net.
• Bend your upper body sideways to your non-racket side as your arms come
through.
• Shift your weight to your non-racket leg.
• Bend your elbow and bring the racket behind your head.
• As you swing forward, your forearm will brush the top of your head before
straightening.
• Transfer your body weight rapidly as your non-racket leg pushes your body
back to your base position.

c. Underarm Clear
The underarm clear is usually played
from the front court area to your
opponent’s back court. Whether to play
it high and deep of a flatter, cross court
clear will depend on the situation at that
time and your opponent’s positioning on
court.

In any case, try to reach the shuttle as


early as possible so that you can have
various shot options. The wrist action is crucial element in creating a deception for
your shots.

Here are some pointers for the underarm clear:


• Adopt the forehand grip for a forehand underarm clear or the backhand grip
for a backhand underarm clear.
• Extend and put your racket up when you go for the shot.
• The point of impact shall be well out in front of you and as high as possible
with your racket leg leading in a lunge position.
• Swing your racket upwards as the shuttle drops in the hitting area.
• Unlock your wrist as you contact the shuttle producing a whip action.
• Follow through with your racket in the direction of the shuttle’s trajectory.
• Push with both legs and move back to your base position.

B. Drop Shot
The drop shot is best used when
the shuttle is heading towards you
in the first half of your court. To
perform this stroke, the player
must hit the shuttlecock
downwards towards the opponent's
fore-court, aiming for it to go just
over the net. There are two types
of drop shots, Fast Drop Shot:
where the shuttlecock travels down
steeply and lands further away
from the net, Slow Drop Shot: the
shuttle does not travel down steeply but lands nearer to the net.

When executing a drop shot, you


want to make it look like a drive,
but instead, you only use a little
force to push the shuttle over the
net. This shot is strategic to use
when the opponent is near to the
backcourt, anticipating your stroke
to be a clear or drive.

The closer the shuttle drops to the


net, the harder it is to return.

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PED003: Individual and Dual Sports

However, it also becomes riskier for you as it may not cross the net and cost you
the rally.

The main objective of the drop shot is to force your opponent out of his position or
the variate the pace of the game.

C. Drive
The drive shot is a basic
flat shot, directly hit over the
net. It is a powerful, quick
counter-attacking shot that is
easy to execute. If the shot is
played correctly, it will force
your opponent to hit an upward
return, giving you opportunities
to counter-attack. It is widely
used in a Doubles Game as
players would like to keep the
shuttle low.

The Drive Shot can be played


both on the forehand or
backhand. To execute the shot,
your racket should be held
with the head facing straight
ahead locking your wrist as the
shuttle comes in contact with
your racket.

The aim is to deliver a flat and


fast drive to get the shuttle
behind your opponent causing
them to make a weak return. Although sometimes it can be strategic to aim the
shot at your opponent who will be unable to react or shift his body in time as their
natural reaction will be to duck the shot.

D. Smash Shot
The badminton smash
is considered the most
powerful shot in badminton
and is usually played on the
forehand. It is often difficult
to return because of the pace
and the downward angle of
the shot, think of it as a
downwards drive. It is best
used when the shuttle is high
in the air so that it can be
angled downwards.

When the shuttle comes in from a high angle, it will allow you enough time to arch
and get in position to strike. At the highest point of contact, with a flick of the wrist
aim the shuttle downwards in a steep gradient.

You ideally want to aim for spots furthest from your opponent, but another tactic is
to aim it towards his upper torso, making it hard for him to defend.

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PED003: Individual and Dual Sports

To do the smash shot the


player should take note of
the following:

•Raise your non-racket arm


to aim for the shuttle before
you execute the smash.
•When you extend your arm
to reach out for the smash,
make sure you fully utilise
your thumb, wrist, forearm and shoulders.
• Hit the shuttlecock when it is at the highest point, this creates a steep angle
for your smash.
• Take a deep breath and exhale as you swing your racket forward. Remember
to follow through and complete the swing to give your smash more power.
Note: It is always important to disguise your shots so it will not become too easy
for your opponent to predict. For example, your offensive shots should look like
either a drive or a drop shot but the very last second you smash. This will make it
hard for your opponent to react.

Jump Smash

This is a more powerful version of the badminton smash. It is also one of the
hardest badminton shots to perform.

To hit this shot, you will simply


need to jump and hit the smash
in mid air. This will:
• Create a steeper angle
for your smash
• Enable you to inject more
power into your smash

Make sure that your smash will


win you a rally point, or at least
force a very weak return from
your opponent.

In order to minimise your risks and ensure your smash works towards your
advantage, you should:
• Get behind the shuttle as early as possible so that you are able to hit the
shuttle when it is still high up. This allows you to smash the shuttle at a
steep angle.
• Maintain extremely good body balance before you smash.
• Make sure that your opponent is off-guard. This means that your opponent is
not ready to retrieve the smash.
If you do not satisfy the conditions above, hit the drop shot instead and wait for
another chance.
You’ll be taking unnecessary risks if you fire a smash without satisfying the
conditions above.
Without you knowing, you may be giving your opponent the chance to counter your
smash!

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PED003: Individual and Dual Sports

E. Net Shot
Net shots are any shots performed near the net it is used to create opportunities
and dominate the front of the court.

Mechanics:
•Adopt the forehand grip for forehand
shots or the backhand grip for
backhand shots.
•Must keep the racket up in front of
your body.
•Lunge forward aggressively with
your racket leg.
•Extend the racket arm and keep the
racket high to ensure the shuttle is
hit as early as possible.
• The racket face shall be parallel to the floor and let the shuttle bounce off
the racket face.
• Your lunge movement and the parallel racket face will cause the shuttle to
tumble over the net.
• You can try to move the racket head slightly outwards to increase the
tumbling effect.
• Push back to your base position using both legs while ensuring your racket is
still up in front of your body.

There are times when you could


only reach the shuttle when it has
fallen close to the ground and near
the net. A successful net shot from
this difficult situation is called a
Hairpin Net Shot. It is so named
because the flight path of the
shuttle resembles and inverted
hairpin.

The techniques for hitting the


hairpin net shot are about the
same as a normal net shot. But
because it is hit the ground, you
need to slice or lift your racket a bit. Although it is a rather difficult shot to play, you
will learn it with practice.

2. Net Kill
Net kill is played when your opponent
has played a loose shot over the net,
providing an opening to strike the
shuttle down from the net area.

The basic preparation and


movement for the net kill is the
same as the net shot. The only
difference is that you need to hold
the racket head high enough to
take the shuttle above the net
level. The key is to be quick to the
net.

As this shot is played with a tap


action near the net. So make sure
when you play this shot, use your
wrist with little or no racket arm
movement. Once you make contact with the shuttle, let your racket rebound back
to ensure no follow through.

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PED003: Individual and Dual Sports

3. Net Lift
Net Lift is actually an underarm
clear played from around the net
area. Use this shot when you want
to move your opponent to the back
court or create more time for
yourself. It can be played straight
down the line or cross court. Hitting
it higher or flatter will depend on
your opponent’s positioning.
A good way to deceive your
opponent is to move forward and
play a shot like the net shot. Just before striking the shuttle, unlock your wrist and
send the shuttle to your opponent’s
back court. Your opponent will have
a hard time if you can disguise it
well.

Here are some pointers for the Net


Lift/ Underarm Clear
•A d o p t t h e f o r e h a n d g r i p f o r
forehand net lift or the backhand
grip for backhand net lift.
•Extend and put your racket up when
you go for the shot.
•The point of impact shall be well out
in front of you and as high as
possible with your racket leg leading
in lunge position.
• Swing your racket upwards as the shuttle drops in the hitting area.
• Unlock your wrist as you contact the shuttle, producing a whip action.
• Follow through with your racket in the direction of the shuttle’s trajectory,
• Push with both legs and move back to your base position.

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PED003: Individual and Dual Sports

REFERENCES

Articles

The Badminton Bible, “Serves”. Retrieved at https://www.badmintonbible.com/


shots/serve-and-return/serve/low/intro

Bishof S. “Badminton World Federation rulebook 2019”. Retrieved at http://


www.worldbadminton.com/rules/

2020. The badminton guide, “Badminton Footwork”. Retrieved at https://


www.thebadmintonguide.com/badminton-footwork/

Master badminton, ”Badminton Shots”. Retirieved at https://


www.masterbadminton.com/badminton-shots.html

2020. Augustin A., Lotha G., Et. AL., ”History of Badminton’. Retrieved at https://
www.britannica.com/sports/badminton

Videos

2017. KreedOn, “9 Health Benefits Of Playing Badminton”. Retrieved at https://


www.youtube.com/watch?v=hx6Z1zXL9KI

2018. ShuttleFlash, “3 types of Kevin Sanjaya Serve”. Retrieved at https://


www.youtube.com/watch?v=IEge830cgHs

2019. Chong A., “Badminton Tips – The Forehand Serve”. Retrieved at https://
www.youtube.com/watch?v=RnZPcK5zD2I

2019. Badminton Family, ”Flick Serve step by step – 7 easy steps”. Retrieved at
https://www.youtube.com/watch?v=IMF1FIfGDbQ

2019. Badminton Family, “HIGH SERVE technique in Badminton”. Retrieved at


https://www.youtube.com/watch?v=-stU4x4w7to

2020. Seven Owls, “History of Badminton”. Retrieved at https://www.youtube.com/


watch?v=_H_DS5p8QZw

2016. Badminton Trick Shot, “TOP 5 BADMINTON RED CARDS”, Retrieved at


https://www.youtube.com/watch?v=k0EQGQz3zi0

2012. Bok, L., “Badminton Footwork – What is Step ONE”. Retrieved at https://
www.youtube.com/watch?v=jW_GOjzBVXI

2013. KC Badminton, “Badminton Beginners – Introduction of Basic Shots in


Badminton”. Retrieved at https://www.youtube.com/watch?v=SF8G--iZN4U

2015. Ninh Ly, “The Rules of Badminton - EXPLAINED”. Retrieved at https://


www.youtube.com/watch?v=UyLIi-TbcFc

2013. Rory, “Badminton Officiating”, Retrieved at https://www.youtube.com/watch?


v=1VNhZYx4NzY

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