Larong Pinoy at Larong Lahi
Larong Pinoy at Larong Lahi
Traditional games in
the Philippines
These are games commonly played by children,
usually using native materials or instruments. In the
Philippines, due to limited resources of toys of Filipino
children, they usually come up on inventing games
without the need of anything but the players
themselves. With the flexibility of a real human to
think and act makes the game more interesting and
challenging. Because it is a tradition for Filipinos to
play in a bigger and spacious area, most games are
usually played outside the house. Some games are
played or held during town fiestas in the provinces.
These games of Filipino children include the following:
Agawan Base
There are two teams with two bases. How many players on each team
depends on the players. There are two bases which each team claims as
their own. The goal is to tag the other team's base without getting
tagged. If you're tagged, you're transferred to the other team and must
be rescued. There are several variations in which the rules are changed,
in some, you can connect other items on the base so you can easily touch
the base.There are usually set points, such as first team to tag the other
team 5 times wins. You can tag other people who has touched their base
before you and are on the opposite team. If they've touched their base
after you've touched your base, they can tag you, and you can't tag them.
Agawang sulok
- catch and own a corner - The it or tagger stands in the middle of the
ground. The players in the corners will try to exchange places by running
from one base to another. The it should try to secure a corner or base by
rushing to any of those when it is vacant. This is called "agawan base" in
some variants, and "bilaran" in others
Araw-Lilim
- sun and shade - The it or tagger tries to tag or touch any of the players
who is in direct contact with the light.
Bahay-Bahayan
Bahay-Kubo
A hand-clapping game generally involving 4 people. They are split into
two pairs, a pair having 2 people facing each other, and all members
from both pairs facing the center (the two pairs being perpendicular to
each other). Each pair then does a hand clapping "routine" while singing
the "bahay kubo." At the middle of the song, each pair exchanges
"routines" with the other.
Bati-Cobra
This is a hitting and catching game. This game is played outdoors only by
two or more players.
A small hole is dug in the ground, and a throwing line is drawn opposite
the hole (approx 5 to 6 metres (16 to 20 ft) away from the hole). A longer
line is drawn between the hole and the throweing line. Each player has a
pamato and an anak. All the anak are placed on the throwing line, and
players try to throw their pamato into the hole from the throwing line.
The Player whose pamato is in the hole or nearest the hole will have the
chance for the first throw. Using the pamato, the first thrower tries to hit
the anak, attempting to send it to the hole. Players take turns in hitting
their anak until one of them gets into the hole, with the players taking
turns a complete round and so on. The game goes on until only one anak
is left outside the hole. All players who get their anak inside the hole are
declared winners, while the one with the anak left outside the hole is
the alila (loser) or muchacho. Alila orMuchacho will be 'punished' by all
the winner/s as follows:
Winners
stand at the throwing line with their anak beyond line A-B
(longer line between hole and throwing line). The winners hit their anak
with their pamato. The muchacho picks up the pamato and returns it to
the owner. The winners repeat throwing as the muchacho keeps on
picking up and returning the pamato as punishment. Winners who fail to
hit their respective anak will stop throwing. The objective is to tire the
loser as punishment. When all are through, the game starts again.
Chinese Garter
Two people hold both ends of a stretched garter horizontally while the
others attempt to cross over it. The goal is to cross without having
tripped on the garter. With each round, the garter's height is made higher
than the previous round (the game starts with the garter at ankle-level,
followed by knee-level, until the garter is positioned above the head).
The higher rounds demand dexterity, and the players generally leap with
their feet first in the air, so their feet cross over the garter, and they end
up landing on the other side. Also, with the higher levels, doing
cartwheels to "cross" the garter is allowed.
Iring-Iring
- go round and round until the hanky drops - After the it is determined,
he or she goes around the circle and drops a handkerchief behind one of
the players in the circle. If this player notices the handkerchief, he or she
has to pick up the handkerchief and go after the it around the circle.
The it has to reach the vacant spot left by the player before the itis
tagged; otherwise, the it has to take the handkerchief and repeat the
process all over again.
Juego de Anillo
A game notably Spanish in influence. The name literally translates to
"game of rings." It involves riding a horse while holding a dagger and
"catching" rings hanging from a tree or some other structure using the
dagger.
Juego de Prenda
- game of looking for the missing bird - There is no limit to the number of
players that can play. Players sit in a circle with the leader in the middle.
Each player adopts a name of a tree or flower that is given by the leader.
The leader recounts the story of a lost bird that was owned by a king. He
or she says, The bird of the king was lost yesterday. Did you find it,
Ylang-Ylang? The player who adopted the name of the Ylang-Ylang tree at
once answers that he or she has not found it, so the leader continues to
ask the other trees whether the bird has hidden in them. If a player
cannot answer after the third count, he or she is made to deposit a thing
he or she owns to the leader until the leader has been able to gather a
lot of things from the members.
Kapitang Bakod
- touch the post, or you're it! or hold on to the fence - When the it or
tagger is chosen, the other players run from place to place and save
themselves from being tagged by holding on to a fence, a post, or any
object made of wood or bamboo.
Langit-Lupa
- heaven and earth - One "It" chases after players who are allowed to run
on level ground (lupa) and clamber over objects (langit). The "It" may tag
players who remain on the ground, but not those who are standing in the
"langit" (heaven). The tagged player then becomes "It" and the game
continues.
Lawin at Sisiw ("Hawk and Chicken")
One player is chosen as the 'hawk' and another as the 'hen'. The other
players are the 'chickens'. The chickens stand one behind the other, each
holding the waist of the one in front. The hen stands in front of the file of
chickens.
The hawk will 'buy' a chicken from the hen. The hawk will then take the
chicken, asks him/her to hunt for food and goes to sleep. While the hawk
is asleep, the chicken will return to the hen. The Hawk wakes up and
tries to get back the chicken he bought while the hen and other chickens
prevent the hawk from catching the chicken. If the hawk succeeds, the
chicken is taken and punished. If the hawk fails to catch the chicken, the
hawk will try to buy another chicken.
Luksong-Baka
- jump over the cow - A popular variation of Luksong Tinik, one player
crouches while the other players jump over him/her. The crouching
player gradually stands up as the game progresses, making it harder for
the other players to jump over him/her.
Luksong-Tinik
- jump over the thorns - Two players serve as the base of the tinik
(thorn) by putting their right or left feet together (soles touching
gradually building the tinik). A starting point is set by all the players,
giving enough runway for the players to achieve a higher jump, so as not
to hit the tinik. Players of the other team start jumping over the tinik,
followed by the other team members.
Palosebo
Patintero
Piko
hopscotch- The players stand behind the edge of a box, and each should
throw their cue ball. The first to play is determined depending on the
players' agreement (e.g. nearest to the moon, wings or chest). Whoever
succeeds in throwing the cue ball nearest to the place that they have
agreed upon will play first. The next nearest is second, and so on.
Pitik-Bulag
This game involves 2 players. One covers his eyes with a hand while the
other flicks a finger (pitik) over the hand covering the eyes. The person
with the covered eyes gives a number with his hand the same time the
other does. If their numbers are the same, then they exchange roles in
the game.
Sambunot
Sambunot is a Philippine game which may be played outdoors by ten or
more players, but not to exceed twenty. The goal in the game is to get
the coconut husk out of the circle.
- game of kick - The object being used to play the game is also
called sipa. It is made of a washer with colorful threads, usually plastic
straw, attached to it. The sipa is then thrown upwards for the player toss
using his/her foot. The player must not allow the sipa to touch the
ground by hitting it several times with his/her foot, and sometimes the
part just above the knee. The player must count the number of times
he/she was able to kick the sipa. The one with most number of kicks wins
the game. Sipa is also the term used for the Filipino variant of Sepak
Takraw.this game is called"pambansang laro".
Taguan
- hide and seek in America. What is unique in Tagu-Taguan compared to
its counterpart, hide and seek, is that this game is usually played at
sunset or at night as a challenge for the it to locate those who are hiding.
Takip-Silim
- twilight game, look out, cover yourself! or take-cover game! -
Participants usually step on couches, hide under tables, or wrap
themselves in curtains – much to the dismay of neat-freak parents.
Ten-Twenty
Tsato
- stick game, better be good at it - Two players, one flat stick (usually 3')
and one short flat piece of wood (4" usually a piece cut from the flat
stick).
Player A hitter and Player B as the catcher. Played outside on the ground
where you dig a small square hole (slanted) where you put the small
wood so it sticks out.
Player A hits the wood with the stick so it catches air enough to be hit by
the stick.
The further the wood gets hit the more points you get (usually counted by
the number of stick length
Player B on the other hand has to anticipate and catch the small piece of
wood to nullify the points and become his turn OR looks forward to Player
A to miss hitting the wood.
Tumbang Preso
The game requires 3 or more players. Each player is provided with a large
throw-away object (could be slippers or a shoe) called "pamato". A semi-
flattened empty tin or plastic container (the size of an 8 or 12 oz. tins) is
placed in upright position 6 or 8 meters from the throwing line. A player
is drawn as the prisoner (usually through a system like Jack en Poy). The
prisoner will guard the empty tin or container.
The other players stand at the throwing line. They take turns throwing
their "pamato" at the empty tin, trying to knock it down. As soon as the
can is knocked down, the prisoner must put back the tin in upright
position before he can tag the any of the players attempting to recover
their "pamato". If the "pamato" becomes too close to the tin in an upright
position, so that the prisoner can step on both with one foot, the owner
of the "pamato" becomes the new "prisoner". The prisoner can also tag
the players while recovering their "pamato" outside the throwing line.
Ubusan Lahi
- game of conquer - One tries to conquer the members of a group (as in
claiming the members of another's clan). The tagged player from the
main group automatically becomes an ally of the tagger. The more
players, the better. The game will start with only one it and then try to
find and tag other players. Once one player is tagged, he or she then will
help the it to tag the other players until no other participant is left. Some
people also know this a Bansai.
Teks
Teks or teks game cards - texted game cards - Filipino children collect
these playing cards which contain comic strips and texts placed within
speech balloon. They are played by tossing them to the air until the cards
hit the ground. The cards are flipped upwards through the air using the
thumb and the forefinger which creates a snapping sound as the nail of
the thumb hits the surface of the card. The winner or gainer collect the
other players' card depending on how the cards are laid out upon hitting
or landing on the ground.
Source : Wikipedia