Professional Documents
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Domains of Delight (5e)
Domains of Delight (5e)
DELIGHT
™
A Feywild Accessory
ALAYNA DANNER
Credits Contents
Writer: Adam Lee Chapter 1: Feywild Overview....................................3
Art Director: Kate Irwin Feywild Features...........................................................3
Developers: Jeremy Crawford, Ben Petrisor, Seelie and Unseelie Fey............................................3
Christopher Perkins Spells in the Feywild..................................................4
Editors: Judy Bauer, Jeremy Crawford, Christopher Weather.........................................................................5
Perkins Domain Borders..........................................................5
Proofreader: Ari Levitch Feywild Guides...............................................................5
Graphic Designer: Trish Yochum Fey Outlook.....................................................................6
Cultural Consultant: Shiaw-Ling Lai Reciprocity....................................................................6
Interior Illustrators: Helder Almeida, Mark Behm, Hospitality....................................................................7
Zoltan Boros, Alayna Danner, Toma Feizo Gas, Lars Gifts................................................................................7
Grant-West, Sam Keiser, Livia Prima, Ned Rogers, Fey Contracts..................................................................7
Craig J Spearing, Magali Villeneuve Accidental Fey Contracts..........................................7
Concept Art Director: Shawn Wood Making a Contract......................................................8
Concept Illustrators: Jedd Chevier, Daarken, Toma Price of a Contract......................................................9
Feizo Gas, Titus Lunter, April Prime, Ilya Shkipin, Breaking a Contract...................................................9
Cory Trego-Erdner, Shawn Wood, Kieran Yanner Fey Curses.....................................................................10
Imaging Technician: Kevin Yee Fey Abodes....................................................................11
Chapter 2: Creating an Archfey.............................12
D&D Studio Where to Start?............................................................12
Encountering the Archfey.......................................12
Executive Producer: Ray Winninger
Fey Court Allegiances..............................................12
Game Design Architects: Jeremy Crawford, Christopher
Appearance................................................................12
Perkins
Personality.................................................................13
Design Manager: Steve Scott
Obsessions.................................................................13
Design Department: Sydney Adams, Judy Bauer,
Signature Magic........................................................14
Makenzie De Armas, Dan Dillon, Amanda Hamon,
Magical Gifts..............................................................15
Ari Levitch, Ben Petrisor, Taymoor Rehman, F. Wesley
Archfey Statistics.........................................................15
Schneider, James Wyatt
Art Department Manager: Richard Whitters Chapter 3: Creating a Domain of Delight............16
Principal Art Director: Kate Irwin Geographical Features...............................................16
Art Department: Trystan Falcone, Emi Tanji, Shawn Domain Theme.............................................................16
Wood, Trish Yochum Coming and Going......................................................17
Senior Producer: Dan Tovar Travel in the Domain..................................................18
Producers: Bill Benham, Robert Hawkey, Lea Heleotis Mapping a Domain of Delight................................18
Director of Product Management: Liz Schuh Magical Shortcuts.....................................................18
Product Managers: Natalie Egan, Chris Lindsay, Hilary Drama.............................................................................19
Ross, Chris Tulach Weird Magic..................................................................19
Domain Denizens....................................................... 20
Domain Visitors........................................................21
Marketing Chapter 4: Putting It All Together.........................22
Director of Global Brand Marketing: Brian Perry Yarnspinner...................................................................22
Global Brand Manager: Shelly Mazzanoble Fablerise........................................................................22
Senior Marketing Communications Manager: Greg Tito Appendix: Adventure Aids..................................... 24
Community Manager: Brandy Camel
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CH A PTER 1
Feywild Overview
u
D Seelie and Unseelie Fey
omains of Delight are to the Feywild
what Domains of Dread are to the Shad-
Seelie Fey and Unseelie Fey are two groups that
owfell: sequestered realms governed by
often find themselves at odds. Seelie Fey cling to the
powerful beings. Whereas a Domain of
trappings of civilization, value protocol, and uphold
Dread is ruled by a Darklord, a Domain of Delight
traditions. Unseelie Fey indulge their primal in-
is ruled by an archfey—the most powerful of Fey
stincts, abhor adherence to protocol, and shun con-
creatures. An archfey gives form to their Domain of
formity. The two groups are not opposites morally
Delight, shaping it in ways unique to their personal-
or ethically; good and evil Fey can be found in both.
ity. Some Domains of Delight are bright and cheery,
Seelie and Unseelie Fey gather in courts. The
while others are gloomy, but each one reflects the
Seelie court is called the Summer Court, and the
emotional state of its ruler. A Domain of Delight can
Unseelie court is called the Gloaming Court. Both
be as small as a few acres or as big as a country.
courts stretch to the far corners of the Feywild, so
This accessory helps you create Domains of De-
their representatives can be encountered almost
light and the archfey who rule them, building on the
anywhere on this plane of existence. The Summer
information about the Feywild that appears in the
Court and the Gloaming Court are by no means
Dungeon Master’s Guide. The ideas, tips, and tables
the only great Fey courts, but they’re the most well-
in this chapter are meant to spark your imagination.
known to creatures on the Material Plane and the
Use what excites and intrigues you, discard what
most widespread.
doesn’t, and make up the rest!
How the Summer Court and the Gloaming Court
Feywild Features came to be is a mystery. Perhaps some Fey felt a
deeper affinity with the natural world and chose to
The Feywild responds to unfettered emotion. It’s not emulate it, while other Fey began to control nature,
uncommon for flowers to turn and tremble if there’s using magic to invent new ways of living. Whatever
a heated argument nearby. If someone is filled with the case, innumerable Fey pursued these two paths,
malice, their footprints might wither the grass under which became the two courts, and there have been
their feet or cause underground insects and worms squabbles between them ever since.
to burrow to the surface. Birds chirp merrily in the Each court tries to destabilize and demoralize the
presence of those who are joyous and squawk an- other. Both Fey courts have spies who dig up dirt,
grily at those who are perpetually dour. Nosy trees sow seeds of dissent, and cause mischief. Captured
lean in to overhear whispers of conspiracy, eager spies are either ransomed or made examples of in
for delicious tidbits they can gossip about later, and various humiliating, nonlethal ways.
a rock might reshape itself to look like the creature Much of the gossip and chatter within the Feywild
that’s happily sunning itself on the rock’s surface. is fueled by the intrigue and drama between the two
Time and distance in the Feywild are mutable, queens that rule the courts. Titania, the Summer
as is the plane’s geography. Roads are uncommon, Queen, is the regal and charismatic ruler of the
and those that exist are as likely to change as the Summer Court. Her court enjoys a tenuous peace
land around them. Because the distance between with the unearthly ruler of the Gloaming Court, the
locations is not fixed and dilations in time are com- Queen of Air and Darkness, who allows her kin to
monplace, a journey that took one hour yesterday dabble in magic forbidden by the Seelie Court.
might take three days tomorrow. Feywild natives Conflicts between the Fey courts are often ritu-
are accustomed to the plane’s mutability. For them, alized. Representatives of both courts gather in an
it’s no more peculiar than the sun rising and setting amphitheater or field to have heated debates or ener-
on a Material Plane world. getic dance competitions that simulate combat, and
Other features of the Feywild are described in the these events are often laced with bawdy insults and
sections that follow. Think of them as a sampling of lewd gestures. Only on rare occasions do things get
what the Feywild has to offer, for like the Material physical, and even then, the Fey do little more than
Plane, the Feywild is vast and diverse. bite, scratch, and hurl mud at each other.
Every now and then, the two queens lock horns, • Harshly judges those who don’t exhibit the proper
causing tensions to rise throughout the Feywild. If etiquette (adventurers who commit social blun-
only one of them can get her way, what would nor- ders make fools of themselves, might be labeled
mally be a squabble can turn to bloodshed. But only buffoons, and might be laughed out of court)
the Fey queens can declare all-out war against each
other, and it would take something extreme to have Gloaming Court (Unseelie Fey)
them abandon their relative peace and hurl their • Favors gloom, twilight, cobwebs, fireflies, hooting
courts into violence and chaos. owls, and croaking frogs
The Summer Court and the Gloaming Court have • Values the intuitive and instinctual (for example,
nothing akin to a mutual defense pact, and the very mystical rituals, visionaries, and firelit parties)
thought of one is greeted by jeers on both sides. If • Shuns the constraints of civilization (instead
a rising army of fomorians or some other threat wearing only unfinished natural materials and
endangers one court, it’s widely understood that the sleeping under the stars)
other court will not intervene unless it, too, is threat- • Dabbles in mysterious magic and rituals (adven-
ened by the same enemy. turers can run afoul of curses if they don’t follow
If you choose to align your domain and its arch- the Unseelie ways)
fey with one of the two courts, guidelines for how
they’re differentiated are given below.
Spells in the Feywild
Spells that manifest one way in the Material Plane
Summer Court (Seelie Fey) might do so differently in the Feywild. A magic
• Favors sunshine, butterflies, flowers, music, and missile spell might take the form of a giggling
singing birds sprite that materializes next to the caster, fires off a
• Values ceremony and refinement (for example, barrage of tiny, glowing arrows, and disappears in
proper ways of speaking, formal etiquette, and ex- a puff of sparkling fairy dust. Here are some other
travagant dinner parties) examples of how spells can be cosmetically reinter-
• Favors elaborate, manufactured costuming with preted in the Feywild:
SAM KEISER
immaculate tailoring
Taking a Life in Debt Safety. One creature that previously regarded you as an
Before taking the life of a creature in the Feywild, enemy no longer remembers you at all.
a wise individual makes sure that creature has no Time Displacement. You and your companions can return
outstanding debts to Fey. Any Fey the creature was to the Material Plane up to fifty years from now without
indebted to look to the killer to make good on the having aged a day.
creature’s unfulfilled debts. Title. You gain an important title and all the rewards that
Fey are understandably cautious when collecting come with it (see “Marks of Prestige” in the Dungeon
debts from a person who is prone to violence. They Master’s Guide).
usually make their demands at times when it’s
Wealth. You receive up to 50,000 gp worth of coins, jewelry,
safest for them to do so, such as when the killer is
or property.
bathing or in a crowded place.
Lesser Contract Gifts
Making a Contract Charm. You gain a charm of your choice, subject to the
Fey contracts can be divided into two categories: DM’s approval (see “Supernatural Gifts” in the Dungeon
greater contracts and lesser contracts. Greater Master’s Guide).
contracts are made with archfey, ancient hags, and
Fey Kinship. For 5d6 days, you gain either the Fey Ancestry
other powerful Fey spellcasters. Lesser contracts
trait common among elves or the Speak with Small
are made with Fey of all other sorts. Here are some
examples of gifts Fey can bestow as part of a greater Beasts trait common among forest gnomes.
or lesser contract: Guide. You and your companions receive help from a guide
who can guarantee safe passage through a particular
Greater Contract Gifts region of the Feywild (such as a Domain of Delight).
Audience. You and your companions gain a private audience Inspiration. You gain inspiration each day at dawn
with the Summer Queen, the Queen of Air and Dark- for 2d4 days.
ness, or both. Invitation. You receive an invitation to the Summer Court
Major Magic Item. You gain a very rare magic item that is or the Gloaming Court (though this invitation does not
ZOLTAN BOROS
yours to keep, or a legendary magic item for 5d12 days. guarantee an audience with the Summer Queen or the
Queen of Air and Darkness).
of a mist-shrouded loch
7 An old farm overgrown with giant pumpkins 20 One or more giant rusty helmets that serve as
8 A treehouse built in the boughs of a treant houses, surrounded by an ancient battlefield
Creating an Archfey
A
A
rchfey are among the most powerful • Does the archfey visit other domains? Are they
beings in the Feywild. Consciously or un- involved in the politics of the Fey courts?
consciously, they transform their Feywild
homes into reflections of their desires and Fey Court Allegiances
complex personalities. Powerful archfey The Summer Queen and the Queen of Air of Dark-
such as the Summer Queen and the Queen of Air ness are so powerful that other archfey might feel
and Darkness rule vast domains, and their influ- it’s in their best interest to ally with one or both of
ence is so great that their courts stretch beyond the them. By swearing allegiance to either queen, an
borders of their Domains of Delight to the far ends archfey gains the privilege of audiences with the
of the Feywild. Other, lesser known archfey rule queen and faint assurances that the queen’s court
domains that are minuscule by comparison, but no will not meddle in the affairs of the archfey or
less wondrous. their domain.
Archfey that do not pledge allegiance to one court
Where to Start? or the other can find their domains overrun with
Most archfey are ancient creatures, and no two are Seelie or Unseelie spies or overlapped by the do-
alike. When creating an archfey, here are some mains of archfey in league with one or both queens.
good questions to ask yourself:
Presentation
• Under what circumstances might adventurers
Archfey have one thing in common: they’re all Fey.
encounter the archfey?
Beyond that, their features vary widely. To randomly
• Does the archfey have any allegiance to the
determine what your archfey looks like, roll on the
Summer Court or the Gloaming Court?
Archfey’s Presentation table.
• What traits does the archfey have? Specifically,
what do they look like, what is their personality, Archfey’s Presentation
and what magical powers do they possess?
d8 Presentation
These questions are tackled in the sections that 1 Adorable. The archfey has taken on the form of
follow. The answers will help you flesh out the arch-
something adorable, such as an otter, a fawn, a
fey’s Domain of Delight.
sugar glider, a wombat, or a beautiful butterfly.
Encountering the Archfey 2 Ancient. This archfey appears to be eons old. They
Think about how and when you expect the adven- might have gnarled skin like teakwood and long,
turers to encounter your archfey. The archfey might gray hair that looks like elaborate lacework.
infiltrate the party using illusion magic or spy on 3 Bizarre. This archfey looks like something from
the characters from afar to discern their intentions the realm of dreams. They could take on the ap-
before confronting them. The archfey might test the pearance of a scintillating ball of light, a floating
characters’ mettle with a series of challenging en- mask, or a whispering shadow.
counters or puzzles before deeming them fit to bask
4 Floral. Flowers bloom from the archfey’s finger-
in the archfey’s presence. Conversely, the archfey
tips, and their skin is covered in petals. Their body
might be blissfully unaware of the party’s intrusion
might have thorns, or they could have vine-like
or show no interest in the characters. A shy or reclu-
sive archfey might not want to be disturbed at all. hair covered in sweet-smelling blossoms.
How and when the archfey crosses paths with the 5 Fluid. The archfey can change body type or trans-
adventurers can be determined by answering the form from one creature into another.
following questions: 6 Iridescent. The archfey floats off the ground and
• Does the archfey engage with visitors or gazes about with glowing eyes, their body sur-
shun them? rounded by a nimbus of light and their skin spar-
• Does the archfey wander their domain, or do they kling like sunlight on water.
prefer to remain in their lair?
If you haven’t already settled on a personality for 1 Beauty. The archfey does everything in their
your archfey, you can determine it randomly by roll- power to rid their domain of that which they con-
ing on the Archfey’s Personality table. sider ugly. What they consider beautiful is not
always clear, however.
Archfey’s Personality 2 Color. This archfey is obsessed with a particular
d8 Personality color and puts their subjects to work making sure
1 Benevolent. The archfey welcomes all into their the archfey’s favorite color is predominant. Wear-
domain and does everything in their power to ing another color in the domain could be seen as
assist those who come to them in true friendship laughable, obnoxious, or downright rude.
or grave need. 3 Etiquette. The rules in the archfey’s domain
2 Covetous. The archfey hoards things they consider change as they learn about some new custom that
valuable and uses spies to find more of what they is popular in the Summer Court. The archfey re-
covet. The archfey never leaves their lair for fear quires all creatures in their domain to respect the
that their hoard might be plundered. new rules of etiquette.
3 Imperious. The archfey surrounds themself with a 4 Magic. Magic in all its forms fascinates the arch-
court of sycophants and expects visitors to grovel fey. They collect magic items and spellbooks, and
before them. Their mercy is rare, and their superi- they enjoy seeing demonstrations of magic from
ority complex is legendary. visitors.
4 Madcap. The archfey loves to sing, dance, drink, 5 Material Plane. The archfey is obsessed with crea-
wear silly masks, do cartwheels, and throw parties tures and objects from the Material Plane. There
where everyone is free to cavort and revel how is a scent, an energy, and a uniqueness to them
they wish. that fascinates the archfey.
5 Mercurial. The archfey has two personalities 6 Monsters. The archfey has a menagerie of mon-
(choose two other personalities from this table). sters and is obsessed with finding marvelous new
They shift back and forth between these person- creatures to add to its collection.
alities at certain times or when certain conditions 7 Rule of Three. The archfey is obsessed with the
are met. Rule of Three. They look for patterns, deeper
6 Mischievous. The archfey is a trickster who likes meanings, and ill omens in things that occur
to confound and frustrate visitors to their domain in threes. The archfey’s obsession is reflected
and who surrounds themself with sly creatures throughout their domain, where things seem to
such as boggles, pixies, foxes, magpies, and naturally come in threes.
crows. 8 Stories. The archfey wants nothing more than to
7 Reclusive. The archfey prefers to be left alone and listen to stories told by creatures from faraway
seldom, if ever, leaves their domain. They might places. They love to gather lore so they can build
adopt disguises or turn invisible when they travel, their own internal world of imagination or trans-
and they might use magic to conceal their lair. form their domain with ideas from other worlds.
8 Wild. The archfey has the demeanor of a wild ani- Their lair is festooned with books, which give the
mal and shuns the trappings of society. archfey inspiration.
whisper or loud like thunder. 8 Time Distortion. For each minute spent in the
archfey’s presence, an hour passes elsewhere.
D
O
nce your archfey is fleshed out, you
can create the Domain of Delight that
Domain Theme
serves as the archfey’s home in the Fey- A Domain of Delight might have a prevailing theme,
wild. Generally, the size of a Domain of which you can determine randomly by rolling on the
Delight is a good determiner of an arch- Domain Theme table.
fey’s power, but an archfey’s domain can be as big or
as small as you want it to be.
Domain Theme
d8 Theme
Geographical Features 1 Adversarial. Adversarial personalities are common
A small Domain of Delight might have only one here, even among the local wildlife. Animated
prominent geographical feature, which you can trees swat at passersby, sentient flowers scoff and
determine randomly by rolling on the Geographical sneer, and local Fey are grumpy and uncoopera-
Features table. A large Domain of Delight can have tive.
multiple geographical features, which you can deter- 2 Crystalline. This domain contains a profusion of
mine by rolling more than once on the table. crystal formations and outgrowths, as well as
structures and trees made of crystal. Some of the
Geographical Features
crystals might generate light, music, or both.
d8 Feature
3 Gloomy. Everything here has a gloomy cast. Tree
1 A colossal, gnarled tree, its trunk riddled with pas-
branches look like skeletal fingers, night creatures
sageways, halls, chambers, and staircases
slink and flutter about, and skull-like faces appear
2 A valley filled with grassy meadows and groves of on plants, stones, and sprites’ wings.
trees along a running river, nestled between two
4 Inquisitive. Creatures in this domain are nosy
snow-capped mountains that look like the points
and hungry for gossip. Animated trees use their
of a crescent moon
branches to pick through backpacks when trav-
3 A crystal castle that sings in sunlight or moonlight elers aren’t looking; pixies spy on strangers; and
4 A vast thicket of thick roots, thorny vines, and sin- birds eavesdrop on conversations, repeating what
uous creepers that weave together to form long they’ve heard to their masters.
tunnels, grand hallways, and enormous domes 5 Kaleidoscopic. This domain is a riot of everchang-
5 A complex of caves connected by passageways ing colors. Plants come in a dazzling array of
formed by Fey magic to create grand galleries and colors, flowers change color to suit the prevailing
soaring vaults mood, and Fey wear costumes of scintillating
6 Rolling farmland that yields healthy, bountiful pro- hues.
duce of amazing size 6 Lackadaisical. The creatures here are easygoing.
7 A forest of tower-sized mushrooms, or a forest No one is in a hurry, and no task is greeted with a
of tiny mushrooms that characters must shrink sense of urgency.
down to explore 7 Musical. This domain abounds with music. Frogs,
8 An island that is actually a colossal sleeping turtle toads, and insects break into multipart harmo-
nies that sometimes crescendo into a symphonic
rapture of melodious tweets, trills, chirps, and
whistles. Fey in this domain are just as musically
inclined.
8 Poisonous. Almost every plant here has spines
or thorns that cause anything from itchy welts
to damage or out-of-body experiences. Other
sources of poison might be present as well (for
example, toxic bogs or giant, poisonous Beasts).
Y
h
arnspinner is an archfey created using of being harmed. If a visitor needs a safe haven,
the tables in part 2. His domain, Fablerise, Yarnspinner is more than happy to fashion a hut
was fleshed out using the tables in part 3. made of spider silk for his guest to inhabit. The
Fablerise is a small Domain of Delight— visitor is free to remain there as long as they wish,
roughly three square miles nestled in a provided they do no harm to the other denizens of
forest called Thither, which is part of a much larger Fablerise.
Domain of Delight called Prismeer. Yarnspinner Yarnspinner’s favorite activity is to read stories
only recently arrived in Thither and is unaware that aloud to the animals that occupy his domain, all
he is intruding upon another archfey’s territory (see of which benefit from having had awaken spells
The Wild Beyond the Witchlight for more informa- cast on them. The archfey’s stories attract quite a
tion about Prismeer and its archfey ruler). gathering and are the talk of Fablerise’s awakened
animal kingdom.
Yarnspinner
Yarnspinner has a monstrous form resembling that Fablerise
of an enormous spider. However, he has a benevo- Fablerise is a vast thicket of thick roots, thorny
lent personality and is obsessed with stories. In fact, vines, and sinuous creepers that weave together to
he has amassed quite a collection of storybooks, form long tunnels, grand hallways, and enormous
which he keeps in silk sacks for easy transport. domes. It’s a gloomy realm. A mushroom circle in
When Yarnspinner dreams, he projects a harm- the heart of the domain serves as a fey crossing, and
less, ghost-like version of himself that wanders his one can travel more quickly through the thicket by
domain. In this form, he can talk to strangers and whistling a tune while walking backward.
steer them one direction or another without fear
This harengon brigand is an insufferable This 3-foot-tall talking dandelion finds poetry
braggart and a daring thief who’s willing to in everything and is quick to fall head over
put himself in seemingly precarious situa- heels in love. A humble idealist, Amidor never
tions when he has an audience, confident that puts its own needs above the needs of others.
his speed and cunning will see him through Alignment. Neutral good.
danger. He leads by example rather than Personality Trait. “My speech drifts into
by dictate. flowery verse, if you’ll pardon the pun. Allow
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Alignment. Chaotic evil. me to demonstrate: Do not cry, my love! Let
Personality Trait. “Responsibility isn’t me catch your tears as faeries collect morning
really my thing.” dew. Let me lift your spirits like a seed on
Ideal. “What’s yours is mine; it’s only a the breeze!”
matter of time.” Ideal. “The pursuit of true love compels
Bond. “I have a reputation to uphold. I can’t me! Never shall I wilt if I have such a cause to
have it sullied by silly concepts like honesty champion.”
and generosity.” Bond. “The beautiful Pollenella—a vision
Flaw. “My confidence is bound up in in stripes.”
my scarf’s powers. I’m quite the coward Flaw. “I cannot resist a pretty face or a heav-
without it.” enly scent.”
This prince made a bargain with Endelyn Queen Argantle sports a generous beard and
Moongrave and is paying the price. He longs whiskers. Her hair is shorn on one side, from
to return to his home in the Misty Forest and where Endelyn Moongrave recently snipped
deal with the threat of an evil green dragon off the queen’s precious, powerful locks.
that nests there. Argantle wears an abundance of shale jew-
Alignment. Chaotic good. elry that doesn’t seem to weigh her down in
Personality Trait. “I am an elf, and time is the least.
on my side. I refuse to give up—ever.” Alignment. Chaotic neutral.
Ideal. “The elves of the Misty Forest will Personality Trait. “My mood is as stormy
lose their homes and likely perish if that green as the skies of Yon, and I hurl boulders when
dragon isn’t slain or driven off. I shall deal I’m angry.”
with the dragon before it visits great harm Ideal. “Bitter End is a raving tyrant. I live in
on the forest and my people. That is what a hope that one day we’ll be free of that hag.”
prince is expected to do.” Bond: “I have sworn to protect Lock-
Bond. “Ah, the Misty Forest! No other wood bury Henge, and I’ll defend it with every
compares to it in beauty and serenity.” last whisker.”
Flaw. “To relent is to show weakness, and Flaw. “I am quick to make enemies and
I shall not be seen as weak. It is my destiny slow to make friends.”
to be king.”
Burly and his brother, Hurly, joined the car- Chucklehead’s real name is Fug. He has a
nival as youngsters. Hurly disappeared a strong affection for Mishka (the only child in
few months ago, and search parties failed to Loomlurch who doesn’t fear or mock him) and
locate him. Mister Witch and Mister Light treats her like a younger sibling. He resists
convinced Burly to stay with the carnival af- any attempt to remove the maggot that lives
terward, rather than continue the search on in his head, because he fears losing it might
his own. When he’s not straining at some feat turn him back into the uncaring, self-serving
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Candlefoot’s appearance is strangely mono- Despite the loss of its original head, this child-
chromatic, due to the chaotic magic of a reck- sized scarecrow retains an upbeat demeanor
less sorcerer to whom he was apprenticed in characterized by its affinity for gallows hu-
his youth. After fleeing his master, Candlefoot mor. With its long claws and rattling gourd
found a home in the Witchlight Carnival. He head, Clapperclaw knows it can be off-putting
can communicate only through mime until his to strangers, and it relies on humor to de-
stolen voice is retrieved from the kenku war- fuse tension.
lock, Kettlesteam. Alignment. Lawful neutral.
Alignment. Neutral good. Personality Trait. “I’m generally positive,
Personality Trait. “I shrug a lot because and I make jokes when I’m nervous or sense
I’m indecisive.” tension in the air.”
Ideal. “Love has the power to conquer all.” Ideal. “I prefer to keep moving from place
Bond. “My true love, Palasha, means ev- to place.”
erything to me. I’d live my life’s misfortunes Bond. “My original head. It was perfect ev-
a hundred times over if I knew the path that ery way. I hope to get it back one day.”
would lead me back to her.” Flaw. “I’m self-conscious about my replace-
Flaw. “I’m afraid of my own reflection and ment head.”
avoid looking into mirrors. The Hall of Illu-
sions terrifies me.”
Granny Nightshade reared Cradlefall from an Gleam is blessed with kindness, grace, and
egg, but the hag’s alchemical incubation pro- the power of moonlight. She wears a crescent
cesses stunted the dragon’s growth, making moon mask and is one-half of an acrobatic
him small even for a wyrmling. Cradlefall is duo called the Selenelion twins, alongside
Granny Nightshade’s most loyal servant—a Glister, her sunny twin. Gleam wants to re-
slithering parcel of cruelty that’s never far unite with her twin and return to the Witch-
from her side. light Carnival, where they belong.
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Alignment. Lawful evil. Alignment. Chaotic good.
Personality Trait. “I hiss when I speak and Personality Trait. “I’m shy except when I’m
slink around whomever I’m talking with.” on stage or under the Big Top.”
Ideal. “Terror is the best teacher, and fright- Ideal. “Everyone should be free to express
ened children make the best workers.” themselves however they wish.”
Bond. “Skabatha Nightshade is my true, lov- Bond. “I love my twin, Glister, with all my
ing mother. I must honor and protect her.” heart. I feel incomplete without her.”
Flaw. “My words are laced with veiled Flaw. “I avoid conflict. Even a simple argu-
threats, even when I’m pretending to be nice.” ment leaves me flustered and longing to be
elsewhere.”
Dirlagraun was raised by a noble high elf fam- Glister is blessed with confidence, grace, and
ily of the Summer Court and blessed with the the power of the sun. She wears a sun mask
ability to speak and understand Common and and is one-half of an acrobatic duo called the
Sylvan. The displacer beast adores the com- Selenelion twins, alongside Gleam, her shy
pany of children and served as a nanny to the twin. Glister is content to remain Endelyn’s
family’s children. “guest” in Motherhorn if it means her sibling
Dirlagraun’s own offspring, a kitten named is safe from the hag’s wickedness.
Star, went missing a few weeks ago. Alignment. Chaotic good.
Alignment. Chaotic good. Personality Trait. “I like to play with fire.
Personality Trait. “My tentacles flick in the I’m confident and take risks, even when the
air when my guard is up.” odds are stacked against me.”
Ideal. “Nurture the young, for they are the Ideal. “Everyone should be free to express
bright lights of tomorrow.” themselves however they wish.”
Bond. “I’m duty-bound to protect the young Bond. “I would sacrifice everything to pro-
guests of the Witchlight Carnival.” tect my twin.”
Flaw. “I can’t forgive myself for the disap- Flaw. “When I’m not the center of attention,
pearance of my cub, Star.” I become sullen and moody.”
Hurly’s brusque nature and short temper Kettlesteam delights in causing trouble at the
made life in the Witchlight Carnival hard for carnival. She uses a combination of mimicry
him. His prickly demeanor stems from the and conjured illusions to communicate; she
fact that he lacks the talent to be what he has overheard so many conversations that she
wants to be: an entertainer. Mister Witch and can talk in one of several different voices.
Mister Light gave him menial jobs because Alignment. Chaotic neutral.
they knew his limitations. By allowing him to Personality Trait. “I’m stubborn as a dog
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perform in her theater, Endelyn Moongrave gnawing a bone (mimics the sound of a dog
confirmed what Hurly knew to be true: that gnawing a bone).”
Witch and Light were right all along. Ideal. “Malicious joy. I can’t help but
Alignment. Chaotic good. chuckle when people mess up (mimics the
Personality Trait. “If ‘dumb brute’ is sound of someone stumbling and others
the only role I can play well, I guess that’s laughing).”
what I’ll be.” Bond. “I have a fey pact with Zybilna of Pris-
Ideal. “People might pretend to care about meer (mimics the sound of the wind blowing
you, but when the play is over, they show you through willows and faraway tinkling bells).”
their true selves, and it’s never pretty.” Flaw. “I have a volatile temper (mimics the
Bond. “I miss my brother.” sound of a kettle boiling over).”
Flaw. “I’m quick to lose my temper.”
Jingle Jangle is a kind soul who refers to her- Mister Light is the face of the Witchlight
self in the third person. She has a knack for Carnival. He’s a loud, flamboyant ringleader
finding keys and is thrilled to add new ones to who’ll do anything to maintain the carnival’s
her collection. She also gives keys as gifts to happy atmosphere.
those who need them. Mister Light wears a harlequin suit and a
Jingle Jangle seeks a quiet life far away jaunty hat. When he presides over the carni-
from locked doors and the intrigues of the fey val’s Big Top, he sparkles like a disco ball.
courts. She moved to Telemy Hill to enjoy the Alignment. Chaotic good.
hill’s companionship and protection. Personality Trait. “There’s always some-
Alignment. Chaotic good. thing for me to smile about.”
Personality Trait. “Jingle Jangle is thorough Ideal. “Delight. I want everyone to feel the
and fastidious. No cutting corners.” wonder that I feel each day in this place.”
Ideal. “Revel in your uniqueness, whether Bond. “Mister Witch is my greatest friend
you’re a goblin who likes keys or an awakened and most trusted confidant.”
hill with talking trees.” Flaw. “I was the crueler of the two of us,
Bond. “Jingle Jangle keeps her keys shiny long ago. Perhaps that streak of violence
and clean.” hasn’t quite left me.”
Flaw. “Jingle Jangle is frightened by
locked doors!”
Mister Witch is businesslike and humorless Nib (whose real name is Meryl Caberstock)
as he deals with staff and keeps the carnival is a tall, rake-thin, elderly man dressed in
running on schedule. A smile on his visage is threadbare finery and a housecoat. He wears
a rare event, and it fades quickly. a blindfold to avoid glimpsing the apparitions
Mister Witch dresses with panache, though that curse him, but their presence still un-
in muted tones, and always carries his magic nerves him.
pocket watch. Alignment. Neutral.
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Alignment. Chaotic good. Personality Trait. “I speak in a trembling
Personality Trait. “I carefully consider my voice and jump at the slightest shadow.”
words before speaking them aloud.” Ideal. “I seek atonement. I was the worst
Ideal. “Caution. Thoughtless decisions lead of Waterdeep’s slumlords: ruthless, miserly,
to reckless acts.” and coldhearted. I suppose I’d better do some
Bond. “This carnival is our opportunity for good before I die.”
a new life, far away from the gloomy world we Bond. “My spinning wheel is the key to my
came from.” redemption.”
Flaw. “I’m too confident in my own authority Flaw. “Yes, I’m scared. If you’d done all the
to see the seeds of doubt in the carnival staff.” things I’ve done, you’d be scared too.”
The Knight of Warts is known for her skill Northwind embodies the joys of spring, find-
at piloting balloons. Justice and moral clarity ing childlike wonder in everything from a
guide her every action. Despite being held story told by a stranger to a drop of morning
prisoner for treason, she claims that her dew. The sapling hails from a line of Feywild
honor remains intact. Even if it means losing treants and travels as the Witchlight Carni-
her title, she refuses to bow to King Gullop val’s landscaper, laying down silk ribbons to
XIX or renounce her friend and companion, form rivers and planting acorns that grow rap-
Wigglewog, with whom she conspired to help idly into splendid oak trees.
Sir Talavar escape Bavlorna’s clutches. Alignment. Chaotic good.
Alignment. Lawful good. Personality Trait. “I love to hear stories.
Personality Trait. “I spit whenever I hear a Tell me everything!”
coward or a liar speak.” Ideal. “Joy. Just look at the world around us!
Ideal. “Honor is what makes a knight, even Isn’t it amazing?”
beyond duty or prowess with a weapon.” Bond. “My ancestors. One day I will grow
Bond. “Ballooning. There’s nothing quite into an enormous tree and they will be
like taking flight in a balloon and going where so proud!”
the winds take you.” Flaw. “Oops! I simply cannot keep a secret.”
Flaw. “I’m a snob who criticizes the state
and quality of weapons wielded by others.”
Palasha is an elegant and operatic mermaid Shon knows that Zybilna is the archmage Igg-
whose long fins billow even when she’s not un- wilv in a new form—a change for the better, in
derwater. She sculpts water with her extraor- his estimation. He would never cross Zybilna,
dinary voice, creating astounding displays of to whom he owes his career.
aquatic magic. Palasha’s distant yet demand- Shon and his “hump” (a giant wolf spider
ing nature has earned her a reputation for be- named Gray that rides on Shon’s back) are
ing haughty, but really, she’s just slow to trust. never apart for very long.
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clutches so that Granny Nightshade can put is not). Arguments between the two—or, more
them to work in her toy shop. precisely, Stagefright and himself—always
Alignment. Chaotic evil. end with Stagefright bashing the scepter’s
Personality Trait. “I tend to stand silently, head against something hard.
staring and saying nothing.” Alignment. Chaotic neutral.
Ideal. “Children need work to keep them Personality Trait. “My scepter would have
out of trouble. Those toys aren’t going to you believe it can do a better job than I can,
make themselves.” but time and again, I prove it wrong.”
Bond. “I serve Granny, who made me Ideal. “Chaos! I thrive in it.”
what I am today. I would never betray her.” Bond. “The stage is my world. Without it,
Flaw. “I’m a soulless husk incapable I wither.”
of remorse.” Flaw. “I treat everyone like props.”
Originally a nonsentient oilcan, Squirt was Thaco is the longest-serving Witchlight hand,
carried to the Feywild by dwarves hoping to but no one really knows his history and
harvest boggle oil. Though the expedition was scarcely any dare to ask, for he almost never
a success, the dwarves were put to sleep by speaks and harbors a malicious streak that is
pixie magic. During a celebration that erupted kept in check by Mister Witch. He paints his
around them, an elf used her magic to ani- face with a grin and puffs on a bubble pipe.
mate the oilcan in jest. Having come alive at Thaco has retired from performing and no
a party, Squirt was imbued with the urge to longer stages his knife-throwing act due to an
seek out fun wherever it can be found. unfortunate incident that took place in the Big
Alignment. Chaotic neutral. Top some time ago.
Personality Trait. “Why do something Alignment. Chaotic neutral.
yourself when you can have someone else do Personality Trait. “I prefer not to talk.
it for you?” When I must, I say as little as possible.”
Ideal. “No use sitting about getting rusty Ideal. “Everyone should mind their own
when there’s fun to be had. Let’s party!” business.”
Bond. “I’m running on fumes here. I Bond. “My bubble pipe—if anyone touches
need oil.” it, they lose a finger.”
Flaw. “I’m too tired to fly today. You Flaw. “I can’t stand children. They’re
carry me.” like roaches.”
Zybilna’s butler appears as a lanky man clad Will looks like an 11-year-old lad dressed in
in faded brown clothes. Thinnings longs to a homemade tunic and a spider silk cloak.
see Prismeer’s archfey freed from temporal He is the polymorphed form of an oni named
stasis and her enemies fed their comeup- Mugan, who served Granny Nightshade until
pance. He helps anyone whose goals align a curse changed his alignment from lawful
with his own, but he abhors violence and evil to chaotic good. Will’s time in the forests
shuns combat. of Thither has imbued him with a personality
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The satyr Vansel is a vagabond who travels Iggwilv was a brilliant, calculating figure
the Feywild in a constant state of amusement hardly prone to emotional outbursts, but as
at whatever befalls him. He enjoys bathing Zybilna, she allows her emotions to run ram-
and splashing in water, picking flowers, and pant and is more likely to find herself in the
eating wild mushrooms. He has no shame grip of happiness, anger, or melancholy. This
with regard to who he is and what he looks is the price she pays to exert control over the
like, and he has a knack for small talk, rev- Feywild and impose her will on the domain
eling in the opportunity to chat with anyone of Prismeer.
about anything. Alignment. Chaotic neutral.
Alignment. Chaotic good. Personality Trait. “I have become more
Personality Trait. “Nothing dampens temperamental in my old age.”
my spirits.” Ideal. “I used to believe that emotions and
Ideal. “There’s fun and delight to be found kindness were signs of weakness. Now I see
in every experience.” their strength.”
Bond. “Wonders abound in the Feywild, Bond. “Prismeer is my home now.”
and I would never dream of leaving it.” Flaw. “My mother, Baba Yaga, warned me
Flaw. “I laugh in the face of danger, often to that arrogance would be my undoing, ‘as
my detriment.” sure as stars light the night sky.’ She might
be right.”
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You would make a mistress of the
No, master! He turned to stone.
moon, if it shone on you.
Hold on to thy seat. This trail has What manner of ghoul is this I see
more bumps to come! before me?
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I have a wicked thought, if you
Here’s some gristle to chew upon.
will hear it.
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TOMA FEIZO GAS
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Story Tracker
PRISMEER GUIDES
FOUND FOUND FOUND
Clapperclaw the Scarecrow Squirt the Oil Can Amidor the Dandelion
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