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3rd Birthday
3rd Birthday
Chapter 2 will begin in a spacious room with a black Roller and two Snatchers.
There are three pillars with C4 that need to be activated. Try to quickly
activate the C4 as enemies will still target Aya. Let the soldiers around you
do the fighting while you activate the C4 and dodge enemies. If you have
trouble killing the enemies, OD into a soldier with a launcher or another
soldier at the far end near the exit with a sniper rifle. Also, pick up the
ammo recharge at the far end if you're running low on bullets. The exit will
open up after all C4 are activated and enemies killed. Go up the stairs into
the next area.
Keep going down the hallway and turn right into a room where three Worms will
spawn. As you have encountered earlier, it is difficult to damage these
monsters. Two other soldiers will also be in the room, but will die shortly
after the monsters spawn. You need to stay alive until a chopper shows up so
try not to be swallowed by the monster and dodge their fireball attacks.
After awhile, some more soldiers will drop in and you will see a chopper
right outside the building. Immediately OD into the chopper and destroy the
Worms with missiles and machinegun. OD back into a soldier in the building
then go through the newly revealed path and up the stairs into the next area
for a cutscene.
Jump down the ledge and you will encounter some Wads and a Bean. Lined up
along the wall in this area are five green C4 explosives. Kill all the Wads
first before activating C4 since their attacks will interrupt the activation
process. A soldier operating a machinegun will be available for you to use.
You can also OD into a soldier with a launcher if you wish. Kill everything
on site and be sure to pick up the hand grenade + 3 if needed. A cutscene
will occur showing the entrance being sealed and no other exit available to
proceed onward. After a bit of talking and waiting, a chopper will crash into
the building. Jump down the ledge and Aya will OD into the chopper then
transition into the next area.
The next area will comprise of operating the chopper to further ascend the
building. It's somewhat like an on-rails shooter where you transition to the
next sequence after defeating all the enemies. You will have to fight a
cocoon like Spitter twisted stuck to the walls that will shoot red bubbles.
Kill the Worm fighting the soldiers quickly as you will earn an achievement
for assisting their escape. Destroy ~20 Spitters since you will also receive
an achievement for doing so. Eventually, Aya will fly to a part of the
building where there are two Spitters and Worms that need to be killed. A
cutscene will ensue after the fight and the chopper will continue to ascend
the building. Some dialogue will occur and Aya will OD inside the building
continuing to the next area.
A Worm will spawn when you OD into the building that you need to kill. Avoid
being sucked to your death and hide behind cover or the fountain structure in
the middle of the room. After dealing a chunk of damage, it will shed and
become blue where it is more susceptible to damage. Use grenades to help ODK
faster and keep shooting until it dies. Another one will spawn after the
first one is dead so use the same tactics to kill it. Pick up the ammo
recharge and hand grenades +3 near the back wall when you run low bullets. Go
through the done into a safe room when the monster is dead. Finish the usual
business and go through the door for a boss fight following a cutscene.
Kyle Madigan's monster form looks somewhat like a coiled serpent with blue-
tipped tail. Kyle will teleport around and fires blade projectiles. The
projectiles will either be horizontal blades or vertical blades coming at you
so be sure to dodge them since they deal a good amount of damage. After a bit
of shooting, two choppers will come to assist your fight. A soldier with a
sniper rifle will also come appear so OD into him to if you want to use the
sniper rifle. The bulk of the battle will be done using the choppers so OD
into one and start firing missiles and machinegun. In air, Kyle will also
shoot black electrified projectiles and also huge vertical and horizontal
blades so fly around constantly to avoid them. When a bulk of damage is done,
Kyle will summon orbs that circle around and make him invulnerable to damage.
Quickly take out the orbs before more damage can be done to Kyle. Keep on
damaging him until he succumbs and ODK to finish the fight.
6.06 Episode 5: The Counterattack
Aya will start in the streets of a post-apocalyptic New York again. Proceed
forward and enter the entrance into the next area. Run into the main room to
find an ally soldier and enemies will start to spawn. Hide behind the cover
and kill the Wads and a Roller. After killing the enemies, proceed through
the previously blocked pathway to the next area. In this area, kill the
Snatcher and then run toward the blocked exit where more enemies will spawn.
Kill the Wads, Rollers, and Snatcher to open up the path and continue onward.
Kill the two Beans that spawn and then proceed to destroy the red orbs. One
of the orbs can be found in the gap between the Beans and the other is found
on the wall near the ceiling. Pick up the ammo recharge if needed and OD into
another soldier that appears on the far end of the room. Kill the Wad, Bean,
and two Rollers that spawn. Pick up the Hand Grenade +3 and go through the
newly opened path to the safe room. Do your business and continue to chapter
2.
Follow the path to the main room with orange covers and a blue wall embedded
with a bunch of fossils. The wall can only be broken with a launcher and one
of the soldiers conveniently has one in their possession. OD into the soldier
with a launcher and shoot the wall. After the wall subsides, break the three
red orbs first before attacking the Mudflap to receive an achievement. Kill
the Mudflap without having any of your allies turned into Slackers as a
requirement for another achievement. Mudflaps should be killed with ODK or it
will revive itself. Mudflap will also put up a black barrier that will
deflect your gun attacks. Go on to the next area after the path has opened.
Run past a large container stuck into the wall and arrive into a room with
another blue wall with bones. Kill the red Orb near the Roller and Bean then
proceed to kill both. OD into the soldiers on the other side of the blue wall
and destroy the two red orbs in the pits. Kill the Wads then pick up the ammo
recharge and continue to the next area.
A bunch of orange covers will be in this room with four red orbs. Quickly
kill the Snatchers that spawn on the ceiling. DO NOT DESTROY THE RED ORBS!
Move your soldiers near the entrance since they will constantly shoot the
orbs when positioned behind the covers. Wait for the Mudflap to spawn and
kill it quickly via ODK again. If none of the soldiers were turned into
Slackers in this fight as well as the last one, you will receive an
achievement. Proceed to the next area into a safe room.
Aya will start in a narrow path with orange covers and another blue wall.
Kill at least five Beans that spawn here before breaking the blue wall to get
an achievement. After receiving the achievement, break the first blue wall
and proceed through to hit another blue wall. Break it and go through to
arrive in an area with more orange covers. Kill the Mudflap and Beans that
spawn. Pick up the ammo recharge before continuing onward. The next area will
be annoying when played on higher difficulties. Hide behind the orange covers
and kill the constantly spawning Rollers. Defeat at least 15 Rollers in order
to receive an achievement. Try to kill them by hitting their weak spots on
the tip of their tail to stun and then ODK. Pick up ammo recharge if required
and continue to kill the Rollers. Quickly eliminate the Mudflap when it shows
up since it will turn your allies into Slackers. A minigun will also be
available that should help in killing Roller. A Mudflap and two Rollers will
also spawn on the upper ledge near the 3 red orbs. Rollers will stop spawning
when the orbs are destroyed so try to avoid breaking them until you have
received the achievement. Break the orbs then kill the Rollers and Mudflap to
open up a pathway to the safe room ending chapter 2.
In this area, there will be a Boss fight with the Reaper. Drop down the ledge
and the Reaper will spawn. The Reaper cannot be damaged by normal means so
your guns will be useless in this fight. Dodge the Reaper by OD'ing into
other soldiers to divert its attention and stopping its attacks. Eventually,
soldiers will spawn with the Berserker gun that is capable of damaging the
boss. You can either kill the Reaper painstakingly or use the cheap method.
Pick up ammo recharges when necessary. Deplete the boss' life gauge and the
Reaper will combust with a blue flame. The exit is still blocked so wait
until the boss reanimates itself where you will have to kill it again. The
Reaper can now be damaged with your regular guns. When the Reaper is dead,
proceed to the safe room and prepare for a fight with... Hyde.
Jump down the ledge and watch the cutscene then proceed to fight Hyde. Hyde
is all twisty and will squirm around on the ground. In addition, Hyde is
stretchy and will shoot red energy projectiles while running or stationary
with awkward movements. Hyde will also try to swipe with his arms or quickly
slash Aya with the extra arms on his back. Hyde will also release a black
swarm that home onto Aya and will kill instantly if caught. OD into another
soldier quickly or activate Liberation to avoid getting a game over.
CrossFire and high impact weapons will help to stun allowing a chance to
perform ODK for more damage. After the scene, it's onto the final episode!
6.07 The Last Episode: Eternity
As you begin the final episode, Aya will be in freefall motion and there will
be a boss fight with the Queen. Defeat it as before to continue and then run
toward the vortex for another boss fight with Hyde.
Watch the cutscene and begin the fight with Hyde. Aya will start in an area
with a lot of static. You won't be able to damage Hyde at first, so just let
him deplete your life gauge. Another cutscene will ensue when you supposedly
die and the boss fight will start again. There will now be four bodies that
float around Hyde that Aya can dive into use. Use the bodies to take
advantage of your positioning to shoot at Hyde. When you shoot at Hyde enough,
Hyde's host body will fall causing him to dive into another static body. Keep
shooting at Hyde until all the bodies for him to dive into are gone, then you
will be able to start damaging his health bar. Hyde will still be stretchy
and use similar attacks in the Episode 5 boss battle. A white barrier will be
erected with the static bodies around Aya and you won't be able to get out
physically. Hyde will attack Aya by diving into different bodies so try to
dodge the attacks and shoot all of the bodies. If you are able to destroy all
of the bodies and get out of the barrier, Hyde will be stunned and you can
perform and ODK. Hyde's health bar can now be depleted. Repeat the process
until he goes down and you will transition to the final fight.
Run towards the red floating orb in the pitch black area and Hyde will
transform into a twisted monster. Aya will initiate Liberation mode and the
boss battle will begin. Liberation mode will always be active in this battle
and the Liberation gauge serves as Aya's health bar. Twisty Hyde will have
several attacks that he will use on Aya. In the beginning, Hyde will just
shoot energy blasts at Aya that you should dodge. Dodge, shoot a few energy
shots and then dodge again to slowly wither away Hyde's health. Shoot like
crazy when Hyde is just floating around to deplete his health bar faster.
Hyde will use a new attack when his health is low by projecting an astral
image of himself. Stop shooting and start running the instant Hyde becomes
transparent since the projection will be launched at Aya and hurt a lot if it
hits. Keep shooting as well as dodging until his health bar is down to zero
and perform ODK. Congratulations! You have finished the game and now spend
the rest of the time unlocking costumes, cheats, achievements, and upgrading
guns on harder difficulties!
7. Weapons & Customization
The weapons in the game must be bought and upgraded with BP. BP or what I
believe what are called Battle Points can be obtained by killing enemies,
getting achievements, and completing episodes. The weapons can be purchased
in the weapon bank menu. Weapon bank shows the list of different types of
weapons available in the game. Purchased weapons can then be upgraded by
using BP to buy parts. Parts will enhance weapon stats such as W-Pow, B-Pow,
B-Impact, Handling, and Range. Weapon Power is the base strength of the gun.
Bullet Power is the base strength of bullet that is added onto the gun.
Bullet Impact dictates how easily the gun will stun an enemy allowing for ODK.
Although I am not positive, I believe the handling attributes to the degree
of recoil of the gun. Range will tell how far the gun can fire.
Aya will have four slots to carry weapons using the L + Triangle, O, X, and
Square buttons to change guns. Aya will always carry the Beretta 92M in the
L+Triangle slot. The 92M will can be upgraded like normal guns and will have
infinite ammo so that you will always have something to shoot with. The L+X
slot will always be reserved for the guns that soldiers you OD into carry.
L+Square and the L+O slot will be up to you to choose what you take on
missions in the weapon bank.
The weapons are listed in the order of type: handgun, assault, shotgun,
sniper, launcher, and special. In addition, there are different types of
weapons that are listed in Normal, Power, Impact, and Liberation. Weapons can
have higher or lower power/impact and may also specialize in filling
Liberation bar. Some guns will also have categories that are Power Up/Impact
Down; however, I will only list the dominant positive attribute with a + sign.
Handgun
92M
Normal - M17GC --> M22GC --> M22G G4
Power - .45auto A1 --> .45auto sfa --> SBI4.3 cmp.
Power - SZ239 --> SZ229 -->SZ220 SAO
Power + - MP10 3IN --> 686SEALs --> Hunter 500
Assault
Normal - CR15 --> C. MfA1 --> Mf SOPMOD
Power - RK-47 --> RK-101 --> RK SOPMOD
Impact - S556SWAT --> S552 --> S550
Liberation - FNHC --> MK.16 --> MK.17
Shotgun
Impact - R1100P --> R11-96P --> RSP10
Impact + - M102T --> M103T --> M1014
Power - FSA12 --> FSA15 --> FSA15 IC
Sniper
Power - HK3SPR1 --> PSPR-1 --> PSPR-1 GB
Normal - CR10SASS --> Mk.11 Mod0 --> SR110
Power + - B82A1 --> AIS50 --> XM109
Launcher
Power - AG 320 --> AG-C --> RG140
Special
Speed - M249 --> Mk. 46 ModO --> M240B
Normal - Pile Bunker
Normal - Blaze Edge
8. OE
Over Energy grants Aya special abilities or attributes during battle. OE can
be harnessed by obtaining and assigning DNA chips onto a 9x9 board. In the
menu, go to the OE Setting tab to access the board. Also, up to 5 boards can
be obtained.
8.01 DNA Chips & Skills
Aya can obtain DNA chips by diving into soldiers or defeating enemies/bosses
via ODK. DNA chips also differ in type that grants various attributes or
abilities depending on their colours. The chips mainly come in three
different dimensions: 1x1, 1x2, and 1x3. However, the transpose of those
dimensions also apply meaning that 2x1 and 3x1 chips can also be obtained. It
basically means that the chips can come either in horizontal or vertical of
the sizes mentioned. In addition, chips can also differ in rarity: normal,
rare, and evolved. Skills or abilities found on rare and evolved chip drops
may have higher level or better skills.
The colour of the DNA chip is related to the type of skill or attributes it
provides for Aya. In addition, it will also tell you what types of actions
are required in order for the skill to be activated. A list below describes
the function of each colour type and the skills that fall under each colour
classification.
Green - CrossFire (CF)
Skills activated from green chips help with improving CrossFire attributes.
Boost Fire - Increases Cross Fire Attack of teammates when activated.
Rapid Link - Increases rate of filling the Linkage Bar when attempting to
CrossFire the enemy.
Cross Healing - Restores some health after activating CF
Orange - Enhancement
Skills that fall under this category are enhancing skills that may be
activated when Aya dives into another soldier. I usually think of this as
OverDiving skills that activate when entering a new host. OD activating
skills occur at low probability meaning it won't activate every time you dive
into another soldier
Healing - Restore some life if activated after diving into another soldier.
Antibody - Defense Boost when entering a new host.
Restock - Replenish a little bit of ammunition.
Impact Wave - Generate a shock impulse to damage enemies nearby upon entering
body.
Blue - Passive
Chips of this colour are passive skills and will activate either by shooting
or taking damage. However, some skills are always active.
Power Surge - Attack power increases temporarily when an enemy is killed.
Aya's weapon will glow white indicating activation.
Critical Shot - Handgun shots may inflict higher damage and potentially stun
enemy. Remember... HANDGUN ONLY.
Energy Defense - Defense is increased. It seems this skill is always active
and does not require any action on your part.
Barrier - Aya will become temporary invincible upon activation when taking
damage. A silvery glow will indicate activation of the skill.
Pre-Raise - Prevents death and revives host body, but can only be used once
per episode.
Odds Up - Increases likelihood of obtaining higher quality chips when diving.
Yellow - OverDive Kill
Yellow skills are rare and activated by OD'ing into enemies.
Kill Boost - Increases Damage output done by ODK.
Haste - Aya's movements will become faster while enemies slow down. The skill
may be activating after killing an enemy via ODK.
Purple - Liberation
Purple Dots grant skills that activate when Aya initiates Liberation.
Energy Shot - Increase Attack Power during Liberation mode.
Regeneration - Aya will regenerate health when Liberation is active.
Inferno - Sacrifice host body to perform an attack that damages all enemies
on screen. The skill is performed by pressing circle button during Liberation
mode.
Red - Diseased
Red coloured chips will hurt Aya and degrade her skills.
Slow - Decreases movement speed.
Slow Recharge - Reloading speed is slower.
Odds Down - Chances of acquiring DNA chips are lowered when diving.
Escape Down - Decreases number of times you are able to perform a dodge roll.
Illness - Health recovery rate slows down.
Disease - Liberation Gauge fills at a slower rate.
8.02 Assimilation
In order to access the skills listed above, you will need to assimilate the
DNA chips onto the 9x9 board. Select the chip that you want and place it on
the board in order to obtain the skill. Once a DNA chip has been placed on
the board, more chips can be used to level up the skill. Maximum level for
any skill is 25; however, Aya's level must also increase in order to level up
skills. A colour coded message will also show up when you assimilate new
chips with the existing one on the board. The coloured phrase in the messages
will either say...
1. Normal - Yellow
2. Benign - Green
3. Mutation - Purple
4. Malignancy - Red
Generally, you want normal and benign changes in DNA when you wish to level
up your skills on the board. Purple mutations are beneficial since some of
the rarer abilities that do not normally show up in chip drops need to be
obtained by combining DNA chips of different skill and colour. Never accept
red malignant changes in DNA since they end up harming Aya more unless you
want a challenge. When playing with DNA chips, there will be some options
that you must choose when colour coded messages show up. If you don't like
the variation in DNA that occur, you can change it by pressing square for
another random change to occur. This is done frequently when you want to
level your skills or trying to get a beneficial purple mutation in obtaining
better skills. It is somewhat like playing slots hoping for a better or
winning combination. You can press triangle and view the changes in a list
that includes the skill name and level. If you like the change that occurred,
you can press circle to accept the changes and a small animation indicating
the new alterations on your board have been implemented. Otherwise, you may
press circle to cancel the transaction and pick another DNA chip to fuse.
As described before, the better skills must be obtained through combinations
in chips of different skill or colour. Although Red Dots are generally bad
and avoided, they do help obtain some of the better skills. So... don't throw
away all your red dots since they may help in the combining process to get
better skills. Since you can have up to 5 OE boards in the game, it may be
better to create more boards with different skills for various situations
such as boss fights or encountering some type of enemy. After some
experimentation, I have compiled a list below that shows the combinations to
get better skills, mainly Yellow and Purple dots.
Yellow Skill Combinations - ODK Skills
Kill Boost:
Antibody (Orange) + Healing (Orange)
Energy Defense (Blue) + Illness (Red)
Cross Healing (Green) + Disease (Red)
Haste:
Boost Fire (Green) + Healing (Orange)
Cross Healing (Green) + Slow (Red)
Defense Energy (Blue) + Slow Recharge (Red)
Barrier (Blue) + Illness (Red)
Purple Skill Combinations - Liberation Skills
Energy Shot:
Healing (Orange) + Barrier (Blue)
Cross Healing (Green) + Defense Energy (Blue)
Healing (Orange) + Pre-Raise (Blue)
Healing (Orange) + Odds Down (Red)
Regeneration:
Energy Defense (Blue) + Illness (Red)
Healing (Orange) + Illness (Red)
Healing (Orange) + Kill Boost (Yellow)
Inferno:
Healing (Orange) + Disease (Red)
Cross Healing (Green) + Antibody (Orange)
Antibody (Orange) + Kill Boost (Yellow)
Happy Combining!
9. Bestiary
All of the enemies and bosses encountered in the game are listed in this
section. The creatures that you fight are called twisted and there are many
different varieties for you to kill. Although some of the enemies are
recycled by their colours, the game does offer quite a repertoire of twisted
to enjoy the game. First section will have information on normal enemy
encounters; the second part includes information mainly on bosses and their
attributes. The description will also provide strategies on how to kill
enemies and bosses. It should be noted that all normal enemies have a stun
point that you can shoot when using a sniper rifle to perform ODK.
Twisted
Enemies in the game are known as Twisted that are pretty much normal monsters.
All the enemies seem to have some twisty shape or form. Twisted... Geddit?
Slacker
An enemy that is pretty common throughout the entire game. The slacker has a
humanoid form and looks light brown in colour. It has a huge hand that it
swings as an attack when charging toward Aya. Slackers are very easy to dodge
by side stepping or just running out of the way. The stun point is located on
the chest of the slacker if you wish to use a sniper rifle. A different
variation of the slacker is also found in later chapters and looks blue
instead of beige. It is a bit more powerful, but still very easy to kill via
the same method. For anyone who has played Dead Space series, does this enemy
remind you of the Exploder?
Wad
The floating white and purple ball-like creatures are another common enemy
motif found throughout the game. Wads are initially flat and will puff up
when they are about to attack. The only attack that Wads can perform consists
of ejecting bubbles at Aya. Hide behind cover or run to dodge the attack.
Stun point is located in the center of the Wad's body.
Stinker
Stinkers are yellow bee-like enemies that are mainly found in Episode 2.
Attacks consist of green energy projectiles. A different type of Stinker can
be easily distinguished by their glowing red end and releases darkish red
smog. Avoid areas covered by dark red since it will continuously damage Aya.
A black and dark purple Stinker variation will only appear during the boss
fight with Gabriel Monsigny at the end of Episode 2 and has the same attack
as the normal Stinkers.
Snatcher
The spider-like enemies hang on the ceiling and shoot black sharp projectiles.
Snatchers will also drop down onto the ground and snatch up Aya or other
soldiers then proceed to drag them into a portal that will instantly kill.
Stun point is located on the joint of one of their legs. It is best to shoot
the Snatchers when they are not moving or clear out groups with launchers
during battle.
Bean
A twisted that attacks with toxic green bubbles and hides in its black
exterior shell to prevent damage. Beans will reveal their inner flesh when it
is about to attack and sprout out of the black protective casing. The long
fleshy body will have two tubes that will shoot out bubbly green liquid in
three different forms of attack. Beans can either shoot an array of toxic
bubbles that spread, single shots in three bubbles, or larger toxic bubbles
that follow Aya and explode upon contact. A bunch of bubbles can also be
launched into the air and fall right back down causing splash damage if Aya
gets close to the Bean. Stun point can be found in the front center of the
black body when it is hiding. However, it will disappear once the inner flesh
sprouts. After dealing significant damage, the Beans will start glowing red
signifying that it is trying to regenerate health. A different coloured type
Bean with yellow stripes will appear in later chapters with the exact same
attacks. In certain episodes, Beans are able to teleport.
Roller
As the name suggests, these creatures just roll and twist around as one form
of attack. Rollers look like a crustacean type enemy where the body has an
orange colour with white lining. It also charges as another form of an attack
that can be avoided by dodge rolling. The stun point is located near the tip
of the tail and is fairly hard to hit when the Roller is rolling around. Hide
behind cover and it will try to break the cover instead of rolling. Shoot the
stun point quickly when it is in front of the cover and perform ODK for a
quick kill. A black-white and green-purple Roller will also appear in later
episodes with same attack, just higher defense I presume. Lobster anyone?
Rover
A tall three legged twisted that has a round head with tentacle hairs
sticking out and is very difficult to kill. Rovers will often lock on a
target and relentlessly attack until its prey is dead. It will scan for a
target with an electric trap that originates from a purple bubble above the
head. The electric trap will immobilize Aya or another soldier upon contact
where the Rover will attack with a swipe of its leg. In addition, Rovers will
also shoot electric bolts or produce white bubbles that will explode. An easy
way to kill the Rover is to use shoot its stun point on one of the legs. The
stun point is yellow and located on the tip of its leg. It may be hard to hit,
so shoot when the Rover is stationary. Also, quickly ODK when to Rover is
stunned since it recovers quickly.
Detector
Avoid these like the plague since a Rover will be summoned if stepped on.
Detectors, mainly found in episode 3, are vortexes that appear on ground and
will hover around to scan its surroundings. When avoiding detection, be sure
to take a moment and learn their movement pattern and quickly run or dodge
roll past them.
Worm
The Worm is another twisty monster that does not have a head and only
consists of a mouth. It mainly attacks by charging at Aya or shooting
fireballs out from the mouth. The fireballs will continue to bounce from the
ground aimed toward Aya or other characters so be sure to dodge roll to avoid
them. Worms initially can only be damaged by shooting its mouth. The damage
dealt to the Worm is very minimal and will take some time before taking a
chunk out of its health bar. However, the weak point can be targeted and is
located at the center of the mouth. Shoot it with your sniper rifle to stun
it and perform ODK subsequently. After dealing a significant amount of damage,
the Worm will shed its outer covering revealing inner flesh. The monster will
become more susceptible to damage so unload everything you have on it. Worms
will also start sucking in and eating soldiers. If Aya is caught, it will
instantly kill your host so be sure to OD into another soldier or activate
liberation.
Mudflap
The large purple and pink twisted with a huge floppy flap near its head.
Mudflaps will erect a barrier that will prevent it from being damaged
directly. Quickly dodge roll to its rear and shoot unguarded areas in order
to damage Mudflap. However, the small black barrier will eventually move and
constantly switch locations. Mudflaps will attack by swiping with its flap
and also use telekinesis to drag Aya closer to itself. Aya or other soldiers
will be lifted in the air and thrown towards the twisted. Mudflaps will also
turn your fellow soldiers into twisted. Kill the creature before this occurs
and you will net an achievement during Episode 5 in the room with 3 orbs.
Mudflaps must be killed with ODK or it will revive itself where you have to
fight it again. Utilize high impact weapons to speed up the stun process and
ODK to finish it off. Launchers and grenades will greatly help out in
stunning Mudflap so use them. The stun point is located near the tip of the
flap, but it is hard to shoot since the flaps are very dynamic.
Reaper
Reapers are black and red in colour that looks like another version of the
Roller. Initially, Reapers cannot be damaged until much later in the game.
Run from them when they spawn since Reapers will most likely kill you in one
hit. Reapers will attack primarily with their tails either by a tail swipe or
flinging blood projections. Dodge the attacks by dodge rolling or running
away as they will kill instantly. Reapers will also have a search form where
it will turn into a glowing red ball that floats around. Search form Reaper
can still damage Aya upon contact so be sure to avoid. Also, an achievement
will can be obtained during episode 1 if the Reaper can be avoided
successfully without being damaged or touched. Reapers can also quickly
teleport from one end of the room to the other.
Boss
Boss fights occur in all episodes with the exception of Episode 3. Several
episodes will have multiple boss battles. Bosses generally do not have weak
points.
Helix
The boss will have two different forms that you will fight in Episode 1. As
you begin Episode 1, the boss fight will ensue with the first form of helix
with only its head. The first form of Helix will attack by either shooting
red energy projections or charging its head. Avoid the red energy projections
by sitting behind the orange covers. Helix's charge attack will break the
orange covers. Quickly dodge roll away from the covers to avoid being damaged
by the charge. Helix's final form will be fought later in Episode 1 where the
full body is exposed. The final form of Helix will still attack with red
energy projections and charging. In addition, Helix will pound the ground
that will damage and cause Aya to lose her footing. Helix's head can be
broken to prevent it from shooting projectiles. The legs can also be broken
and will render Helix immobile temporarily. In order to damage Helix, shoot
the small circle located on its back. Run one of the soldiers to higher
ground and shoot Helix's back to induce damage. Eventually, Helix will divert
its attention and climb the wall to attack Aya on higher ground. Move Aya to
the stairs to prevent Helix from damaging the host and OD into the soldiers
below. Breaking the legs will cause Helix to fall off the wall onto its
backside allowing Aya to perform ODK. Lather, rinse, and repeat until dead.
Emily Jefferson
A huge fat twisted with spikes that extrude from the stomach. When the battle
begins, Emily Jefferson will be in a transparent form where normal weapons
are ineffective. The only way to damage the transparent form is to use
Liberation to stun Emily and ODK. Transparent Jefferson will send out small
vortexes that will home onto Aya. Activate liberation if the gauge is full;
otherwise, shoot the small vortexes to build your liberation. Shoot like mad
in Liberation mode and stun Emily to ODK. After ODK, Ms. Jefferson will
become a solid form that you will be able to damage. Solid Emily will attack
by pounding and leaping at Aya. High impact weapons: shotguns, launchers, and
grenades are a plus.
Queen
A twisted that has a head portion, arms, and the bottom that looks like the
base end of a dress; hence the Queen name. The head portion opens up and
shoots out black energy that will grab Aya or other soldiers and instantly
kill. Queen is the only boss with a weak point located in the head portion,
but very hard to hit. The boss is fought in freefall motion where Aya can
freely OD into other soldiers within the vicinity. The Queen can be damaged
slowly by using normal weapons. However, stunning the boss and performing ODK
will be a faster way to deal damage. Free-floating cars will also appear and
will stun Queen instantly when blown up. Utilize the free-floating cars to
deal more damage with ODK hits. Eventually, a cutscene will ensue showing a
vortex at the bottom of the abyss. An achievement will be received if the
Queen is defeated before the cutscene occurs. Otherwise, "Danger" will be
indicated when Aya is falling closer towards the vortex signaling to OD into
other soldiers farther away from the vortex. After the vortex disappears, the
free-fall motion portion will start again. Keep shooting and ODK'ing until
the Queen is dead.
Gabriel Monsigny
The boss fight has two separate phases. Gabriel's monster form in the first
phase is a large orange hornet. Gabriel will attack by shooting energy balls
rapidly so hide behind the orange covers. When Gabriel is attacking Aya with
her energy shots, OD into the minigun soldier to deal a lot of damage.
However, quickly OD out into another soldier when Gabriel stops attacking to
prevent her from targeting the minigun soldier. It is imperative that the
minigun soldier does not die you do not lose the minigun soldier or the
battle will become hard without good weapons. Gabriel will release Stinkers
on you after dealing significant damage. In addition, Gabriel will also fly
to the back of the battle area near lamp posts and generate an orange glob
bomb. Kill the four Stinkers that help making the bomb to prevent the attack
from being unleashed. When Gabriel's life bar is depleted, the second phase
will start. During the second phase, Gabriel turns into a white purplish
coloured hornet. The battle will be similar except that Gabriel will change
into a swarm of Stinkers after taking significant amount of damage. The swarm
of Stinkers will target Aya with a laser sight to indicate the position of
the attack. Quickly dodge away or it will instantly kill Aya's host. In order
to have Gabriel revert back into the large hornet, zoom in with a sniper
rifle and shoot the single hornet that is glowing red. Continue as before and
deplete her life bar to finish the boss fight.
Kyle Madigan
Kyle's twisted form looks like a large coiled serpent with a flowery tail.
The boss fight is timed where you must take out Kyle within ten minutes. When
Aya is on the ground, Kyle attacks with blade projectiles that are either
horizontal or vertical. After dodging a few of Kyle's attacks, two choppers
will show up. OD into a chopper and start firing missiles and machinegun at
Kyle. In air, Kyle will attack with very large horizontal or vertical blade
projectiles in addition to the smaller ones as before. Kyle will also fire
electrified energy sharps so maneuver around with the chopper to avoid them.
After dealing significant deal, Kyle will summon orbs that will hover round
in a circular pattern. Kyle will be invulnerable until the orbs are destroyed
so break them all with machinegun and missiles. On occasions, Kyle will
charge at you and down the chopper in a single hit. Quickly strafe to the
sides when you see any indication of Kyle charge to dodge the attack.
Reaper
The Reaper can be damaged and kill in the boss fight unlike previous
encounters; albeit only by using a special gun, the berserker. Reapers will
teleport quickly across the area and try to smash its tail at Aya. In
addition, the Reaper can erect a blood barrier that will prevent Aya from
physically passing the barrier wall. In order to get out, dive into a
different soldier that is outside of the barrier. Soldiers carrying the
Berserker gun will eventually spawn. OD into the soldier with the Berserker
and fire the laser at the Reaper. The Reaper can also use its tail to block
the laser so wait for the twisted to put down its guard before shooting the
laser again. The Reaper will burst into blue flames and pretend to die. After
a bit of waiting, the Reaper will revive and you will have to kill it again.
However, the Reaper can be damaged with normal weapons the second time around.
Avoid its tail swipes and keep shooting, stunning and ODK'ing.
Hyde Bohr
Hyde will have two different forms that you will need to fight. In the first
form, Hyde will stretch and become all twisty while squirming around the
ground. The first form of Hyde must be fought twice, once at the end of
Episode 5 and the other in the last episode. Hyde will shoot red energy
projectiles while running at Aya or while stationary with matrix-like body
motions. Hyde has multiple curly appendages on his back and will try to hit
Aya by swiping his arms or slashing. In the Episode 5 boss fight, Hyde will
release several black homing swarms that will instantly kill if Aya is caught
so quickly OD into another soldier. In the last episode, Hyde will still have
similar attacks minus the black homing swarms. However, Hyde will be able to
constantly switch into other bodies on the in the area. Keep shooting at Hyde
to damage the bodies causing him to switch out into another one. The bodies
must all be destroyed before Hyde can be damaged. Eventually, Hyde will erect
a white barrier with the bodies. Destroy all the bodies to get out of the
barrier and stun Hyde for an ODK. Keep shooting Dr. Bohr with your high
impact weapons to stun then ODK.
Hyde will become a full fledged twisted in the second form that somewhat
looks like a caduceus. The twisted form of Hyde is very curly especially at
the tail. In addition, Hyde will have four large arms in the back with two
smaller tentacles on each arm. Aya will be in liberation mode throughout the
battle. Twisty Bohr will float around and shoot white energy balls at Aya.
After dealing a significant amount of damage, Hyde will become more
aggressive and use a new attack. An astral image will be projected from Hyde
and will be launched at Aya. Start dodging when you see the astral projection
or you will be hit and lose a lot of health.
10. Costumes
Costumes serve as protective armor and can be accessed in the protective gear
menu. The protective gear will also provide Aya with defense. Some costumes
will have more or less defense than others. The costumes in the game must be
unlocked before they can be accessed.
Black Leather - B Defense
Aya comes in this default costume.
White Eider - A Defense
Another default costume that Aya has and is already listed in the protective
gear menu.
Maid - B Defense
Finish game on Easy to obtain this costume.
Business Suit - B Defense
Beat the game on any difficulty. The suit is located in one of the lockers in
the CTI shower room on the women's side.
Santa Costume - B Defense
Finish the game on any difficulty. The costume can be found in one of the
drawers in the shower room of Maeda's base.
China Dress - C Defense
Finish the game on normal difficulty. It will be in your protective gear menu
upon starting new game+.
Swim Wear - C Defense
End the game on hard difficulty. Access the costume in new game+.
Knight Armour - A Defense
Complete game on hard deadly difficulty. The costume will already be unlocked
when starting a new game.
Titanium Bunny - C Defense
Complete the game on genocide difficulty. Start a new game to access the
costume.
OD Suit - B Defense
Obtain 1 stamp on the Japanese Square-Enix member site and complete the game
on any difficulty setting.
Lightning Custom - A Defense
Obtain 7 stamps on the Japanese Square-Enix member site and finish the game
on any difficulty. Alternatively, complete the game 30 times on any
difficulty. The Blaze Edge will be purchasable in the weapons bank when you
unlock the costume. NO RED CAPE!
11. Extras
11.01 Stamps (JP Version ONLY!)
The game allows you to obtain stamps in order to net extra OE chips and
costumes. Sign up for a Japanese Square-Enix Member Site account and you will
be able to sign in and fulfill requirements the requirements. However, you
must have internet access on your PSP and connect to the member site by
accessing the Extras menu at the start screen of the game. Choose a save that
you wish to connect to the member account. Enter the code into the member
site and your save will now be linked to the account. After you obtain stamps,
connect to extras and you will receive your prizes.
Stamps Requirements are listed below:
1. Enter your player code into The 3rd Birthday Member Site to receive your
first stamp.
2. Complete registration of your "The 3rd Birthday" game to the member site.
3. Register your "The 3rd Birthday" soundtrack to the member site.
4. Make a single friend on the "The 3rd Birthday" member site.
5. Make 5 friends on the "The 3rd Birthday" member site.
6. Make 15 friends on the "The 3rd Birthday" member site.
7. Visited "The 3rd Birthday" Member Site a total of 5 times.
8. Visited "The 3rd Birthday" Member Site a total of 15 times.
9. Visited "The 3rd Birthday" Member Site a total of 25 times.
10. Visited "The 3rd Birthday" Member Site consecutively for 5 days.
11. Visited "The 3rd Birthday" Member Site continuously for 10 days.
12. Visited "The 3rd Birthday" Member Site 15 days straight in a row.
13. Join or create a "The 3rd Birthday" group.
14. Write a diary entry on the member site.
15. The 3rd Birthday Twitter account reaches 8,000 followers.
16. The 3rd Birthday Twitter account reaches 15,000 followers.
17. Purchased an avatar item for The 3rd Birthday.
18. Cleared the game on easy, normal, or hard difficulty.
*It should be noted that the site visits are counted once per day.
Prizes:
1. Receive Energy Shot OE for obtaining 1 stamp.
2. Receive Inferno OE for obtaining 2 stamps.
3. Receive Critical Shot OE for obtaining 3 stamps.
4. Receive Burst Fire OE for obtaining 4 stamps
5. Receive Barrier OE for obtaining 5 stamps.
6. Receive Impact Wave OE for obtaining 6 stamps.
7. Receive Inferno and Energy Shot OE for 7 stamps.
8. Receive Regeneration and Energy Defense OE for obtaining 8 stamps.
9. Receive Cross Healing and Healing OE for obtaining 9 stamps.
10. Receive Critical Shot, Energy Shot, and Energy Defense OE for obtaining
10 stamps.
11. Receive 3x Impact Wave OE for obtaining 11 stamps.
12. Receive 3x Odds Up OE for obtaining 12 stamps.
13. Receive 3x Rapid Link OE for obtaining 13 stamps.
14. Receive OD Suit for obtaining 1 stamp and clearing the game on any
difficulty.
15. Receive Lightning Custom for obtaining 7 stamps and clearing game on any
difficulty.
11.02 Shower Scene
Yes, the infamous shower scene can be viewed in game only if you fulfill
certain requirements. The requirements are that you obtain all achievements
for at least one episode. After that, the shower scene can be viewed any time
during mission transitions by interacting with the shower. The shower scene
can also be unlocked in the video log only if you tediously beat the game 50
times. Have a fun time beating the game 50 times on any mode... you pervert.
11.03 Cheats
Cheat codes... well they really aren't beneficial cheat codes. You would think
that the cheat codes included in game would actually help you. Besides three
assist codes that do actually help, the rest are challenge codes made with
the intent to make the game harder.
Assist Codes
High Regen - Increased regeneration of health when stationary. Purchase with
10,000 BP.
Free CrossFire - Soldiers not hiding behind covers can also assist in
CrossFire attack. Purchase with 10,000 BP.
Infinite Ammo - Finish the game 10 times on any difficulty setting.
Challenge Codes
No Armor - Aya's costume is always damaged to the greatest extent.
No Escape Assist - Vulnerable when dodge rolling.
No Regen - Health will not restore itself when stationary.
No Info - Information on screen is omitted.
Critical Disease - Liberation Gauge fills at a slower rate.
No OE - OE skills cannot be used during missions.
No Life Assist - The HP you have in your current host will stay the same if
you OD into another soldier.
Limited Weapon - Only hand gun can be used.
Level Hold - Aya's Level is fixed to 1.
Illness - HP will constantly decrease.
Half Ammo - All weapon ammo is decreased by half.
NPC One Hit Kill - Fellow soldiers die in one hit.
No Clock Up - OD in real time.
Life Hold - Health remains constant when you OD into other soldiers.
Friendly Fire - Fellow soldiers can now be damaged by your shots.
No Cover - All of the orange covers in the game are gone.
One Hit KO - Obtain all cheat codes.
12. Achievements
In each episode and chapter, there are various achievements to obtain.
Achievements net you BP in addition to unlocking parts or cheats. A list
below is the compiled achievements in each episode and chapter. Translations
are not literal for some of the achievement titles.
These are the achievements listed in each episode and chapter. Translations
are not literal for some of the achievement titles.
Episode 0: Sacrifice
None.
Episode 1: A Brave New World
Chapter 1
1. Join Forces without Damage - Pretty much go through Chapter 1 without
getting hurt at all. Notification of receiving the achievement will pop up
when you enter the safe room.
2. Wad Annihilation - Kill all Wads in Chapter 1 with some gimmicks. Certain
requirements need to be met or else two of the Wads will not appear. Destroy
the red orb and pick up the Hand Grenade +3. A Wad should spawn when you turn
around so kill the first of the two hidden Wads. Another Wad will spawn if
you head back toward the entrance where you entered the area. Kill all the
other Wads as you would normally throughout Chapter 1. You will earn the
achievement when the last Wad is killed.
3. Slacker Extermination - It sounds simple enough; however, you need to
search every nook and corner to find all of them. One of the Slackers will
appear if you go behind the curtains to pick up a hand grenade +3 near the
mirror. The other slacker is located in a small room standing by an ammo
recharge. Achievement message will show up when the last slacker is killed.
Chapter 2
1. Protect Civilians - You need to save at least four civilians by moving
them into the safe room in order to get this achievement. When you encounter
a civilian, they will look like normal people rather looking like a soldier.
The names listed will also differ in a little blue box next to the civilian
name. Also, civilians will not have an extra gun in the L+X weapon slot.
There are two hidden civilians that you have to blow up the blue emergency
exit doors with grenades to reach. Clear out the enemies in those rooms and
walk the civilian back to the safe room to get the achievement.
2. Ensure the Equipment - Defend the structure that a soldier is standing on
in one of the rooms. The twisted start attacking that structure when they
spawn. You will get the achievement when you enter the next area.
Chapter 3
1. Evade Reaper without being damaged - Run from the Reaper you encounter in
areas 3-1 and 3-3 without being damaged. In the first area, keep running from
the Reaper when you encounter it. You will run into a wall and OD into the
soldier on the opposite side. Keep running and arrive at a room that will be
sealed with some covers to hide behind. Avoid being hit and keep dodging
until another soldier appears behind the dark red wall. OD into the soldier
and keep going where you will encounter a split path. Left and Right paths
both end up at the same destination. Left path is quicker; however, you will
be trapped between the dark red barriers if you cannot roll past them fast
enough. Right path is easier and you will encounter Slackers. Ignore the
enemies and keep running until you see a new soldier that appears to be
climbing a ladder. OD into the soldier, climb up, jump down the ledge, and
enter the door to the next area. The second area where you encounter the
Reaper will require destroying orbs. Do not waste time shooting the orbs
since you will most likely be hit if you stop to do so. Throw grenades to
destroy both orbs and run to the exit to enter the next area to obtain the
achievement.
2. Evade Reaper Quickly - Take the left path instead of the right path when
you reach the fork in the first area you encounter the Reaper. The left path
may seal up if you do not dodge roll fast enough. An easier way to obtain the
achievement is to use Liberation and dash through the barriers. You will
receive the achievement if you successfully run through the left path.
3. Rescue Civilian when evading Reaper - OD into the civilian in the second
area with orbs when running from the Reaper. The civilian will be behind some
blue crates. Upon entering the safe room, you will automatically receive the
achievement and OD into a soldier.
Episode 2: The Lost Soul
Chapter 1
1. ODK 8 enemies - As the title implies, use ODK on eight enemies and you
will receive the achievement when the last twisted is dead.
2. Defeat Roller quickly - Kill the first Roller you encounter in this
chapter immediately after it spawns. Use high impact weapons or launchers and
then ODK to quickly kill the Roller. Grenades may also help if you can time
when to toss it when the enemy is spawning. Achievement will be received
subsequently after making quick work of the Roller.
3. Defeat Rover before Gabriel appears - Kill the Rover before Gabriel
arrives in a chopper to assist you. It will be hard since most weapons hardly
damage the Rover. Use high impact weapons, launchers, and grenades to speed
up the stunning process then follow up with ODK. Activate Liberation and hope
that you will be able to kill the Rover in time to get the achievement.
Chapter 2
1. OD Ability Preservation Training - Limit the times you OD into other
soldiers to get this achievement. If you want to ensure that you get the
achievement, do not OD into other soldiers throughout the whole chapter. You
can still ODK enemies, just no OD on soldiers.
2. Kill 10 enemies with Satellite Gun - As the title name implies, use the
satellite gun to kill at least 10 enemies in the area. If you have not killed
10 enemies yet, wait until more spawn before destroying the orbs into the
next area. After killing at least 10 twisted.... Achievement Get!
3. Defeat Queen quickly - Kill the Queen before it reaches the bottom and
starts generating a vortex. Damage the queen by using launchers or sniper
rifles and ODK whenever possible. You can also throw grenades within the
vicinity of the queen. Blow up cars and trucks near the Queen to speed up ODK
process.
Chapter 3
1. Complete Removal of Poisonous Fog - Kill all the Stinkers in area 3-1
after the safe room where there are two Beans that spawn on top the roof.
Keep going to through and enter the next area, 3-2. Backtrack back into the
first area 3-1 and more Stinkers will spawn. Kill all of the Stinkers in area
3-1 and then proceed through the next area again. Tricky... eh? Go up the
stairs and ascend the building in area 3-3 and kill all the Stinkers and
Beans on the roof. The achievement message will appear when you finish
killing everything on the roof.
2. Destroy Orbs quickly - Break both orbs in area 2-4 quickly. OD into a
soldier below and go straight for the orbs before touching any twisted. Kill
everything else after you destroy both orbs and you should receive a message
that earns you the achievement.
Episode 3: Against The World
Chapter 1
1. Avoid Detector - In the second area of the Chapter 1, avoid the Detectors
when running across to the entrance of the subway station. Look at their
patterns and avoid them accordingly.
2. Kill Mudflap quickly - Destroy all the orbs before blasting the Mudflap.
Do not let any enemy Wads spawn from the orbs or you will need to restart.
Message concerning the achievement will show up after the Mudflap is dead.
3. Kill Mudflap without breaking orbs - In the large room with four orbs
where Snatchers spawn, do not break any of the orbs before killing the
Mudflap. The soldiers standing behind cover will continue to shoot the orb
after all Snatchers have been killed. OD into them and move them toward the
entrance to prevent further shooting of the orbs. Kill the Mudflap when it
shows up and earn the achievement when heading towards the exit into the next
area.
Chapter 3
1. Maintain Assault Team - Again, none of the soldiers can die if you wish to
receive the achievement.
2. Bean Annihilation - In the first area, Beans will keep spawning if the
blue wall is not destroyed by a launcher. Kill at least five of the Beans if
you wish to receive the achievement. Message will pop up when the fifth one
is dead.
3. Roller Extermination - Kill at least 15 Rollers that spawn before breaking
any of the orbs on higher ground. The achievement will show up automatically
when defeating the last Roller.
Chapter 4
1. Assault Unit Survival - None of the soldiers in the area where you fight
the Reaper can die for you to receive the achievement. Kill the Reaper and
the achievement should appear if all soldiers survived.
The Last Episode
No achievements available.
13. Credits
The important parties I wish to give thanks to...
-Parasite Eve Fans
-GameFAQs.com
-HexaDrive and Square-Enix for creating and publishing the game.
Special Thanks
-Thanks to SilentPanda for posting a lot of information covering the game and
providing a way for fellow members to obtain stamps.
-Thanks to SquareAtlus who started a guide.
-Thanks to all the users who allowed me to obtain stamps.
-Thanks to The 3rd Birthday board that provided much of the info used in the
guide.
-Thanks to everyone that uses this guide.
14. Legal Information/Copyright
The guide is copyright to the author, moomoomilkk. It is intended for private
use only and should not be reproduced in any circumstance under copyright law.
Information from the game and other intellectual property are owned by their
companies, respectively. Plagiarism is against the law and will be dealt with
accordingly. If any website wishes to host the guide, permission must be
granted by the author. Please contact the author by email and if any of your
emails contains retarded information, expect a no.
Websites that may host the guide are:
-GameFAQs
I may consider more websites.
If you see the FAQ where it does not belong other than the websites listed,
please contact me so that I may take legal action.