More Than Meets The Eye Ravnica One Shot
More Than Meets The Eye Ravnica One Shot
More Than Meets The Eye Ravnica One Shot
PART 2 - I NVESTIGATION 4
Searching the area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Talking to the Gruul . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
PART 3 - T HE C ONCLUSION 6
Rewards and Consequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Expanding this plot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
A PPENDIX - NPC S 7
The Witnesses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Alov . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Kel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Zaluz . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Molkis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Nimek Ghedir . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
C ONTENTS 1
M ORE THAN MEETS THE E YE
S YNOPSIS
This adventure was designed for a party of 4
adventurers of level 3 and can be played in
a single session, it has a bit of combat but
it’s more geared towards investigation and
roleplaying.
Nimek Ghedir, an Orzhov cartel leader,
desired some lands for building and exploration,
but they were occupied by Gruul. So he decided
to harass and instigate the Gruul until they
fought back. The adventure will start right as
the players come across this fight between the
Gruul and the Boros legionnaires that were
called on the scene. After things calmed down,
a zealous Wojek senses like there’s something
wrong with this whole situation and asks for
the help of the party to investigate it further.
The party will hopefully uncover Nimek’s
scheme, and then they can choose to report
it, side with him, or maybe do something else
entirely.
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P AR T 1 - S TREET F IGHT ! 3
P AR T 2 - I NVESTIGATION
Now it’s when the party will start investigat-
ing what happened. Since they can come from
THE BOROS LEGIONNAIRE, ALOV
several different paths to this stage this chapter
will provide guidelines to the investigation but • Was the first one on the scene, he will claim
not an A to B path. to have been patrolling when the fight broke
out, but a successful DC 13 Insight check
LIST OF THE MA JOR CLUES THE PARTY CAN FIND: will reveal that he’s lying. He was actually
• The Gruul Clans nearby have been victims of in the street because he knew a fight would
theft and assault for a while, but they don’t break out. A cloaked humanoid had told
know by whom. him so and payed 10 Platinum zinos so that
• There was already a Boros Legionnaire in the he was ready to intervene. The humanoid
area that knew a fight would break out. claimed to be a concerned citizen.
• He was paid by a mysterious figure in • Knows the Gruul attacked because a
Platinum zinos. merchant (Zaluz) said something they didn’t
• The merchants in the area were receiving like, but Alov couldn’t hear what. Recalls
payments to antagonise the Gruul and force what the merchant looks like but will only
them to start a fight. These payments were provide that information for free someone
made by someone wealthy and related to an if someone in the party has the Boros
Orzhov Cartel. Legionnaire background. If no one in the
• Nimek Ghedir is the sponsor of those party has any association with Boros he will
payments. He wants the Gruul out of the try to get monetary compensation for the
area so he can buy it and start exploring it for information.
his profit. • Saw the little Loxodon kid in the street before
the fight broke out. Will recognise him if
At any time the party can come back
necessary, but doesn’t think he’s important.
to Molkis and ask for her input related to
the clues or information on the area. She THE VIASHINO MERCHANT, ZALUZ
knows Nimek Ghedir, he is a wealthy Orzhov
• Hates the Gruul and will not try to hide that.
Ministrant that has been rising in the ranks
"Fight the Gruul, and you’ve got a problem
of the guild by purchasing buildings and
for a day. Feed the Gruul, and you’ve got a
neighbourhoods to further increase the
problem for life"
Syndicate’s power.
• To accuse the Gruul further he will make a
throwaway comment on how "They almost
smashed that poor elephant kid when they
S EARCHING THE AREA turned to violence". He saw the kid was
there before the fight and can give a basic
There are 3 key witnesses that were in the
description of him to the party if asked.
area at the time the fight started, Zaluz, a
• He will try to hide the fact he was paid to
Viashino Merchant (Commoner stat block), Kel,
antagonise the Gruul, a successful DC
a Loxodon child (Commoner stat block) and
15 Insight check will uncover that. He
Alov, a legionnaire minotaur (Soldier stat block).
doesn’t know who payed, only received some
The Boros legionnare is still in the fight area.
packages with the money and instructions.
The merchant is trying to gather his destroyed
• If the party discovers he was paid to
goods. The little kid ran away when the fight
antagonise the Gruul he will try to defend
started, if the party is looking for him they must
himself claiming he was not the only one, that
succeed on a DC 16 Survival check to find his
all the merchants in the area were doing the
trail.
same.
4 P AR T 2 - I NVESTIGATION
If the party can investigate the latest package
the merchant got (Zaluz still has it with him),
T ALKING TO THE G RUUL
give out information according to the table
The party can try to interrogate any of the
below and the result of an Investigation
arrested Gruul anarchs, or try and track
check.
down some that ran away (DC 13 Survival
Check value Information check). The brawlers will refuse to say
<10 Brown paper wrapping, unimportant anything to anyone related to the Boros Legion.
letter But if someone in the party has the Gruul
10-14 This is a big amount of money, no Anarch background or at least Renown 3
one living in this area could afford to with the Clans give them advantage when
pay this doing persuasion/insight checks. This is the
15-19 All of the above and the knowledge information the Anarchs will give:
that the letter is written elegantly • They will claim that the citizens of this area
and has a type of speech
have been invading their land and stealing
characteristic of someone born
from the Clans. a successful DC 12 Insight
with a silver spoon in their mouths.
check will reveal that while it is true someone
20 All of the above and the fact that
has been stealing from the Gruul, they don’t
these are freshly minted platinum
know who it was.
zino coins, which could only come • The Viashino merchant Zaluz has been
from someone working with the
insulting them for long, but today he actually
Orzhov.
threatened them and that must be answered.
P AR T 2 - I NVESTIGATION 5
P AR T 3 - T HE C ONCLUSION
When the party collects all the clues (or think
they collected all the clues) it’s time to present
IF THE PARTY FOUND OUT THE PLOT BUT DECIDED TO
them and retrieve the rewards.
BLACKMAIL N IMEK WITH IT
If the party didn’t discover who was behind
the fight they can still present what they have • He will give them twice the agreed upon gold
found to Molkis, she’ll be grateful for any with Molkis and an apartment in one of the
honest help that they provide. new buildings he will have in the area.
If the part discovered that Nimek Ghedir is • Award the party with 3600 XP divided equally
behind this whole mess they may present that between each member.
evidence to Molkis, or to Nimek himself, offering • Every party member will increase their
to keep quiet in exchange for compensation. renown level with the Orzhov by 1. But if
Molkis finds out about this everyone will lose
2 levels of renown with the Boros.
R EWARDS AND C ONSE - • The Gruul Clans in the area will be pushed
out by a preventive attack from the Boros
QUENCES legion. They don’t want a repeat of that street
fight happening.
• Nimek Ghedir will purchase this new
IF THE PARTY DIDN’ T FIND ENOUGH EVIDENCE TO
available land and start exploring it.
REACH A CONCLUSION
• Molkis will reward them with agreed upon
gold anyway. E XPANDING THIS PLOT
• Award the party with 2000 XP divided equally
between each member. If the party is interested in pursuing this
• The Gruul Clans in the area will be pushed further here are some suggestions for creating a
out by a preventive attack from the Boros small campaign based on this adventure.
legion. They don’t want a repeat of that street
• While trying to charge Nimek with the
fight happening.
evidence found by the party Molkis can be
• Nimek Ghedir will purchase this new
murdered. By an assassin following the
available land and start exploring it.
orders of Nimek himself. Leaving the party
IF THE PARTY FOUND OUT THE PLOT AND REVEALED IT to be the only ones that know the truth. This
TO MOLKIS can propel them to jump in Molki’s shoes and
try to make Nimek face justice.
• She will give them the agreed upon gold and
• The party can do more odd jobs for Nimek
write a recommendation letter.
related to gaining more land for the Orzhov,
• Award the party with 3600 XP divided equally
all while trying to mask what they’re doing
between each member.
from the Boros.
• Every party member that belongs to the Boros
legion will increase their renown score in the
Legion by 2, everyone else increases it by 1.
• The merchants will be arrested and the Gruul
will be left alone.
• Molkis will try to use this evidence to arrest
Nimek Ghedir
6 P AR T 3 - T HE C ONCLUSION
A PPENDIX - NPC S
T HE W ITNESSES M OLKIS
Here are some short descriptions of the other 3 Molkis is the example of a perfect Wojek of the
named NPCs in this adventure Legion. Diligent, never backs down from an
investigation, and most importantly, loyal to
the bone. She’s an average sized minotaur with
A LOV dark brown fur and two straight black horns.
A burly minotaur nearing retirement age. Full When she laughs, everyone in the street can
of pride and likes receiving compliments just a hear it clearly.
little bit too much. Ideal "I want Ravnica to be a peaceful place.
No one should have to face injustice."
Bond "The code of the Legion guides my every
K EL move. And I would gladly give my life to uphold
An adventurous child. This won’t be the last it."
time Kel as been in the wrong place at the Flaw "People are either good, or bad. There
wrong time. His parents work in the Selesnya is no such thing as a middle ground. Live
Conclave and while Kel has many friends in it, according to the law, or face the consequences"
he also likes to explore other areas of Ravnica.
M OLKIS
Medium Humanoid (Minotaur), Lawful Good
Z ALUZ
The old and frail Viashino has seen many Armor Class 19 (plate)
battles, but stayed out of every one of them. Hit Points 46 (8d8 + 10)
Constantly threatened by the Gruul and Speed 30 ft
the corrupt Orzhov Zaluz just wants a nice
cushioned retirement fund so he can stop STR DEX CON INT WIS CHA
braving the streets of Ravnica. 16 (+3) 10 (+0) 15 (+2) 15 (+2) 13 (+1) 12 (+1)
ACTIONS
Battleaxe.. Melee Weapon Attack: +5 to hit, reach 5
ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10
(1d10 + 5) slashing damage if used with two hands..
A PPENDIX - NPC S 7
N IMEK G HEDIR
Born to a wealthy Orzhov family, Nimek never
needed anything. He also never gave anything.
The human as no solidarity to those less
fortunate than him, he believes they’re just
useless. Nowadays he is trying to become an
influence on the Syndicate, gaining control of
lands and making it so that his tenants become
indebted to him, and hiring whatever muscle or
daggers are needed to achieve that.
Ideal "Trough calculated manoeuvres I will
become a pontiff of the Syndicate. Gaining the
respect, and fear, of everyone arround me"
Bond "The worth of a person is measured by
their reputation and their wealth. That’s why I’ll
never part with mine."
Flaw "There is no such thing as limiting one’s
ambitions, that’s just being short-sighted"
N IMEK G HEDIR
Medium Humanoid (Human), Lawful Evil
Armor Class 10
Hit Points 29 (5d8 + 7)
Speed 30 ft
ACTIONS
Dagger.. Melee Weapon Attack: +2 to hit, reach 5 ft.,
one target. Hit: 2 (1d4) piercing damage..
8 A PPENDIX - NPC S