It0041 Ecommerce Paascu
It0041 Ecommerce Paascu
It0041 Ecommerce Paascu
FO-ACAD-SDCS-004/15AUG2020/REV.1
PROGRAM OUTCOMES
a. Apply knowledge of computing appropriate to the discipline.
b. Analyze a complex problem and identify and define the computing requirements appropriate to its solution.
c. Design, implement and evaluate computer-based systems or applications to meet desired needs and requirements.
d. Function effectively as a member or leader of a development team recognizing the different roles within a team to
accomplish a common goal.
e. Understand professional, ethical, legal, security and social issues and responsibilities in the utilization of information
technology
f. Communicate effectively with the computing community and with society at large about complex computing
activities through logical writing, presentations, and clear
g. Analyze the local and global impact of computing information technology on individuals, organizations and society.
h. Recognize the need for and engage in planning self-learning and improving performance as a foundation for
continuing professional development.
i. Apply knowledge through the use of current techniques and tools necessary for the IT profession
j. Use and apply current technical concepts and practices in the core information technologies; human computer
interaction, information management, programming, networking and web systems and technologies.
k. Identify and analyze user needs and take them into account in the selection, creation, evaluation and administration
of computer-based systems.
l. Integrate IT-based solutions into the user environment effectively.
m. Understand best practices and standards and their applications.
n. Assist in the creation of an effective IT project plan.
o. Demonstrate understanding and proficiency of IT specialization
FO-ACAD-SDCS-004/15AUG2020/REV.1
PROGRAM OUTCOMES
COURSE LEARNING OUTCOMES
(CLO) a b c d e f g h i j k l m n o
PROGRAM OUTCOMES
COURSE LEARNING OUTCOMES
(CLO) a b c d e f g h i j k l m n o
3. Assess organizational E
readiness to set up and
support an e-commerce
operation serving
international markets.
D
4. Set up an e-commerce
operation using components
and practices that provide a
storefront, a shopping cart and
payment options, minimize
security and privacy risks, are
user friendly, and provide
timely customer support and
delivery
Week/No. Learning Outcome Detailed Course Teaching and Learning Assessment CLO
of Hrs. Content Activities Task (AT)
Mode of Hours
Delivery and Allotted
Activities
- To familiarize the Orientation to the Course Synchronous 2 hrs.
student to the • Introduction of students and Activity:
FO-ACAD-SDCS-004/15AUG2020/REV.1
1 course outline professor Discussion:
- To set the class • Discussion of the Syllabus • Syllabus
regulation and • Course Requirements • Discuss Course
policies • Classroom policies Requirements
• Discussion of
Classroom
Policies
40 mins.
Asynchronous
Activity:
• Submission of
Undertaking
- Module 1 - Overview of
- Describe electronic Electronic Commerce Synchronous 2 hrs.
2 Activity:
Formative 1
commerce (EC) its
various categories, Subtopic 1 – Electronic Class Discussion
content and Commerce: Definitions and Guide Formative 1,2
framework of EC, Concepts Assessments 40 mins. Formative 2
major types of EC - Electronic
Asynchronous
transactions and the Commerce:
Activity:
drivers of EC, Definitions and View Video
major Concepts Courseware
environmental - The Electronic View
businesspressures Commerce Field: Supplementary
and organizational Growth, Content, Materials
responses, and Classification, Online
some EC business and a Brief Submission of
models. History. Assignment
- Drivers and Consultation with
Benefits of E- Faculty Members
Commerce (on top of the
assigned
- Discuss the benefits
consultation)
of EC to Subtopic 2 – E- Commerce
individuals, 2.0
organizations, and - E-Commerce 2.0:
society, e- From Social
commerce 2.0 and Commerce to
social media, social Virtual Worlds
commerce and - The Digit al and
social software. Social Worlds:
- Understand the Economy,
elements of the Enterprises, and
digital world. Society
- List and describe - The Changing
the major Business
limitations of EC. Environment,
- Electronic
Commerce
Business Models
- The Limitations,
Impacts, and the
Future of E-
Commerce
3 - Module 2 - E-Commerce:
- Describes the major Mechanisms, Platforms, Synchronous 2 hrs. Formative 1
electronic and Tools Activity:
commerce (EC) Class Discussion 1,3
activities and Guide Formative
Assessments
FO-ACAD-SDCS-004/15AUG2020/REV.1
processes and the Subtopic 1 – Electronic 40 mins. Formative 2
mechanisms that Commerce Mechanisms: Asynchronous
support them, Activity:
electronic catalogs, ● An Overview View Video
search engines,and ● E-Marketplaces Courseware
shopping carts, the Customer View
Supplementary
major types of Shopping
Materials
auctions and list Mechanisms:
Online
their Webstores, Malls, Submission of
characteristics, and Portals Assignment
bartering and ● Merchant Consultation with
negotiating online, Solutions: Faculty Members
virtual Electronic (on top of the
communities, social assigned
networks as EC consultation)
mechanisms,the
emerging Subtopic 2 – Electronic
technologies of Platforms
augmented reality ● Catalogs, Search
and crowdsourcing, Engines, and
Web 3.0 and define Shopping Carts
Web 4.0. Auctions,
Bartering, and
Negotiating
Online Virtual
Communities and
Social Networks
Virtual Worlds as
an Electronic
Commerce
Platforms
● Emerging EC
Platforms:
Augmented
Reality and
Crowdsourcing
● The Future: Web
3.0, Web 4.0 and
Web 5
4 Summative Assessment 1 (Module 1 and 2) Summative
Assesment 1
- Describe the B2B Module 3 -Retailing In 2,5
field, major types Electronic Commerce Synchronous 2 hrs. Formative 1
of B2B models, Products And Services Activity:
sell-side Class Discussion
intermediaries, Guide Formative
characteristics of Subtopic 1 –Internet Assessments 40 mins. Formative 2
the buy-side Marketing and B2C
Asynchronous
marketplace and e- Electronic Retailing
Activity:
procurement, B2B View Video
aggregation and - E-Tailing Business Models Courseware
group purchasing Online Travel and Tourism View
models, B2B (Hospitality) Services Supplementary
portals, third-party Employment and the Online Materials
exchanges, how Job Market, Online Real Online
B2B can benefit Estate, Insurance, and Stock Submission of
from social Trading, Online Banking and Assignment
networking and Personal Finance Consultation with
Web 2.0. On-Demand Delivery of Faculty Members
Products, Digital Items, (on top of the
assigned
Entertainment, and Gaming
consultation)
FO-ACAD-SDCS-004/15AUG2020/REV.1
- Discuss the models Subtopic 2 Other Services
and characteristics - Other B2C Services: From
of the sell-side Dating Services to Wedding
marketplace, Planning Online Purchasing-
including auctions. Decision Aids the New Face
of Retail Competition:
Retailers versus E-Tailers
Issues in E-Tailing and
Lessons Learned
FO-ACAD-SDCS-004/15AUG2020/REV.1
issues including Commerce Asynchronous
government 2.0 and Activity:
m-government, e- View Video
learning, virtual Subtopic 1 From E- Courseware
universities, and e- Government To E- View
training, e-books Learning Supplementary
Materials
and their readers, E-Government: An Overview
Online
knowledge E-Learning, E-Training, and
Submission of
management and E-Books Assignment
dissemination as e- Consultation with
commerce. Discuss online advisory Faculty Members
systems, collaborative (on top of the
commerce, C2C activities in assigned
- Discuss online e-commerce. consultation)
advisory systems,
collaborative Subtopic 2 – Collaborative
commerce, C2C Commerce, And C2C
activities in e- Commerce
commerce.
-Knowledge Management,
Advisory Systems, and
Electronic Commerce
-Collaborative Commerce
Consumer-to-Consumer
Electronic Commerce
7 - Discuss the value- Module 6 - Mobile 3,4,5
added attributes, Commerce and Ubiquitous Synchronous 2 hrs. Formative 1
benefits, and Computing Activity:
fundamental Class Discussion
drivers of m- Guide Formative
commerce,m- Subtopic 1 – Mobile Assessments 40 mins. Formative 2
commerce Commerce and Ubiquitous
Asynchronous
applications in Computing
Activity:
banking and View Video
financial services. - - Mobile Commerce: Courseware
Concepts, Landscape, View
- Describe the Attributes, Drivers, Supplementary
mobile computing Applications, and Benefits Materials
infrastructure that - The Enabling Online
supports m- Infrastructure: Submission of
commerce (devices, Components and Assignment
software, and Services of Mobile Consultation with
services), four Computing Faculty Members
major types of - Mobile Financial (on top of the
assigned
wireless Applications
consultation)
telecommunication - Mobile Enterprise
s and Solutions: From -
networks,enterprise Supporting the
mobility Workforce to
applications, Improving Internal
consumer and Operations
personal - Mobile Entertainment,
applications of m- Gaming, Consumer
commerce, Services, and Mobile
including Shopping
entertainment,wear
able Google Glass,
driverless cars, and Subtopic 2 – Ubiquitous
mobile apps, major Computing
implementation - Location- Based
issues from security Mobile Commerce
FO-ACAD-SDCS-004/15AUG2020/REV.1
and privacy to and Mobile Social
barriers of m- Networks Ubiquitous
commerce (Pervasive)
Computing and
- Understand the Sensory Networks
technologies and - Emerging Topics:
potential From Wearables and
applications of Google Glass to
location-based m- Smart Cities
commerce. - Implementation Issues
in Mobile -
- Define and describe Commerce: From
ubiquitous Security and Privacy
computing and to Barriers of M-
sensory networks. Commerce
FO-ACAD-SDCS-004/15AUG2020/REV.1
in B2B EC, The Payment Revolution Activity:
including payments Using Payment Cards Online View Video
for global trade, Smart Cards Courseware
emerging EC Micropayments View
payment systems, E-Checking Supplementary
micropayments Materials
Online
online, processes Subtopic 2 – Other
Submission of
and parties Payment channel
Assignment
involved in e- Mobile Payments Consultation with
checking. B2B and International Faculty Members
Electronic Payments (on top of the
- Discuss the Emerging EC Payment assigned
different payment Systems and Issues consultation)
cards used online
and processing
methods, different
categories and
potential uses of
smart cards, stored-
value cards and
identify under what
circumstances they
are used best.
- Understand the
major types and
methods of mobile
payments.
10 Summative Assessment 3 (Module 7 and 8) Summative
Assessment 3
11 Final EXAM
GRADINGSYSTEM
FINAL GRADE = 75% Weighted Average of Summative Assessments + 25% Final Exam
INSTRUCTIONAL MATERIALS
FO-ACAD-SDCS-004/15AUG2020/REV.1
- Lecture Materials (PPT)/ Supplementary and Reinforcement Materials
- Video Materials
- Study Guide
- Project Specification Document
TEXTBOOK/REFERENCES/ONLINE REFERENCES
● Adam Torbert. 2018. Dropshipping 2018: Guide To Making Money Online And Building Passive Income Through
Ecommerce In 2018
● Tanner Larsson. 2017. Ecommerce Evolved: The Essential Playbook To Build, Grow & Scale A Successful Ecommerce
Business
● Khaled Belkeram.2017. The Genius E-Commerce Mindset: Grow Your Ecommerce Business & Learn The Best Mindset
To Win The Digital Marketing Game
● Berke B -2017.Learn Php: The Complete Beginner’s Guide To Learn Php Programming (Php Guide)
● Pawan Lingras 2017 Building Cross-Platform Mobile And Web Apps For Engineers And Scientists: An Active Learning
Approach
● Online Sources:
● Courseware Materials available at http://feu.instructure.com
● FEUTECH e-book library collection at https://drive.google.com/drive/folders/15eccuUWwMrcnbHSNMvqn6HWMMyQB3d2?usp=sharing
Journals:
MIS Quarterly
Security Management
Tech & Learning
EBSCO
Journal of Educational Multimedia & Hypermedia
Version:
Dr. Ace C. Lagman 5.0
Program Director, IT
Julius P.Claour
Faculty-In-Charge Date Modified:
April 2021
Evaluated by:
FO-ACAD-SDCS-004/15AUG2020/REV.1
FO-ACAD-SDCS-004/15AUG2020/REV.1