Kabaddi
Kabaddi
TOPIC PG.NO
1 CERTIFICATE 3
2 ACKNOWLEDGEMENT 4
3 INTRODUCTION 5
4 CONTENT 7
5.1 CONCLUSION
History of Kabaddi
Although unverified, theories from various sources state that kabaddi
originated from the Vedic period of ancient India. The game was said to
have been popular among the Yadava people;
an abhang by Tukaram stated that the god Krishna played the game in
his youth, while the Mahabharata contains an account of Arjuna being
able to sneak into hostile areas also take out enemies unscathed—a
passage said to parallel the gameplay of kabaddi. There are also
accounts of Gautama Buddha having played the game recreationally.
Despite these conflicting claims, modern kabaddi is a synthesis of the
game played in various forms under different names in the Indian
continent. India has been first credited with having helped to popularise
kabaddi as a competitive sport, with the first organized competitions
occurring in the 1920s, their introduction to the programme of the Indian
Olympic Games in 1938, the establishment of the All-India Kabaddi
Federation in 1950, and it being played as a demonstration sport at
the inaugural 1951 Asian Games in New Delhi. These developments
helped to formalize the sport, which had traditionally been played in
villages, for legitimate international competition.
After being demonstrated again at the 1982 Asian Games in Delhi,
Kabaddi was added to the Asian Games programme beginning in 1990.
Modern Kabaddi
Kabaddi is called by various other names such as HA-DO-DO in
Bangladesh and Eastern India, HU-TU-TU in Western India, Kaunbada
in North India, last but not least Chedugudu in South India.
With the change in time, the game of Kabaddi kept evolving and getting
better. Not only that but it is also played in various other forms under
different names. For example, In South India, it is known as Veera
Vilayatu.
VARIATIONS
Standard style
In the international team version of kabaddi, two teams of seven
members each occupy opposite halves of a court of 10 by 13 metres
(33 ft × 43 ft) in case of men and 8 by 12 metres (26 ft × 39 ft) in case of
women. Each has five supplementary players held in reserve for
substitution. The game is played with 20-minute halves with a 5-minute
half break in which the teams exchange sides. During each play, known
as a "raid", a player from the attacking side, known as the "raider", runs
into the opposing team's side of the court and attempts to tag as many of
the seven defending players as possible. The raider must cross the baulk
line into the defending team's territory, and then return to their half of
the field without being tackled. (If an attacker touches a defender and
hasn't yet reached the baulk line, they don't need to reach the baulk line
to score points and may return to their half of the court.) While raiding,
the raider must loudly chant kabaddi, confirming to referees that their
raid is done on a single breath without inhaling. Each raid has a 30-
second time limit.
A point is scored for each defender tagged. If the raider steps beyond the
bonus line marked in the defending team's territory, they earn an
additional point known as a bonus point. If the raider is successfully
stopped (tackled), the opposite team earns a point instead. All players
tagged are taken out of the game, but one is "revived" for each point a
team scores from a subsequent tag or tackle. Bonus points do not revive
players. Players who step out of the boundary are out. A raid where no
points are scored by the raider is referred to as an "empty raid". By
contrast, a play where the raider scores three or more points is referred
to as a "super raid". If a team gets all seven players on the opposing team
out at once ("All Out"), they earn two additional points and the players
are placed back in the game.
Circle style
There are four major forms of Indian kabaddi recognised by the amateur
federation.[2] In Sanjeevani kabaddi, one player is revived against one
player of the opposite team who is out. The game is played over 40
minutes with a five-minute break between halves. There are seven
players on each side and the team that outs all the players on the
opponent's side scores four extra points. In Gaminee style, seven players
play on each side and a player put out has to remain out until all his team
members are out. The team that is successful in outing all the players of
the opponent's side secures a point. The game continues until five or
seven such points are secured and has no fixed time duration. Amar style
resembles the Sanjeevani form in the time frame rule, but a player who
is declared out stays inside the court while play continues. For every
player of the opposition touched "out", a team earns a point. Punjabi
kabaddi is a variation that is played on a circular pitch of a diameter of
22 metres (72 ft).