GFF - Ratmen Clans v2.6
GFF - Ratmen Clans v2.6
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Name [size] Qua Def Equipment Special Rules Upgrades Cost
Clan Mother [1] 3+ 3+ Combat Staff (A3, AP(1)) Hero, Tough(6) A 105pts
Champion [1] 4+ 4+ Pistol (12”, A1), CCW (A2) Hero, Tough(3) B 40pts
Master Saboteur [1] 4+ 4+ Pistol (12”, A1), Explosives (A1, AP(4)) Hero, Scout, Stealth, Tough(3) C 55pts
Rat Piper [1] 5+ 4+ Combat Staff (A3, Poison) Hero, Piper, Tough(3) D 75pts
Rat Shaman [1] 5+ 5+ Pistol (12”, A1), CCW (A2) Hero, Psychic(1), Tough(3) - 45pts
Tangled Psychics [1] 5+ 4+ Bodyguard (A3), Rat Swarm (A6) Hero, Psychic(X), Tangle, Tough(3) E 75pts
Crawlers [3] 5+ 5+ Carbines (18”, A1), CCWs (A1) - F 30pts
Stalkers [3] 5+ 5+ Pistols (12”, A1), CCWs (A2) - G 35pts
Weapons Expert [1] 4+ 4+ Carbine (18”, A1), CCW (A1) Relentless H 20pts
Saboteur [1] 5+ 5+ Pistol (12”, A1), Explosives (A1, AP(4)) Scout - 25pts
Rat Swarm [1] 6+ 6+ Swarm Attacks (A3, Poison) Strider, Tough(3) - 15pts
Terror Beast [1] 4+ 3+ Claws (A3, AP(1)) Tough(3) - 50pts
Rat Ogre [1] 4+ 4+ Heavy Combat Drill (A3, AP(4)) Tough(3) I 50pts
H Replace Carbine:
Flamethrower (12”, A6) +10pts
Shred Rifle (18”, A2, Rending) +10pts
Plasma Rifle (24”, A1, AP(2)) +10pts
Heavy Flamethrower (12”, A6, AP(1)) +15pts
Rocket Launcher +15pts
(24”, A1, AP(3), Deadly(3))
Heavy Machinegun (36”, A3, AP(1)) +15pts
Replace CCW:
Combat Drill (A1, AP(2)) +5pts