This document summarizes the log from initializing a Ren'Py game on an Android device. It details the model of the Samsung device, screen size, loading of scripts, saves and images. It also provides details on initializing the graphics like the renderer used, maximum texture size and timing information on the initialization process taking around 58 seconds total to load the interface.
This document summarizes the log from initializing a Ren'Py game on an Android device. It details the model of the Samsung device, screen size, loading of scripts, saves and images. It also provides details on initializing the graphics like the renderer used, maximum texture size and timing information on the initialization process taking around 58 seconds total to load the interface.
This document summarizes the log from initializing a Ren'Py game on an Android device. It details the model of the Samsung device, screen size, loading of scripts, saves and images. It also provides details on initializing the graphics like the renderer used, maximum texture size and timing information on the initialization process taking around 58 seconds total to load the interface.
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-T295 Screen diagonal is 7.70120908739 inches. Early init took 0.45s Early init took 0.45s Android search paths: /storage/emulated/0/Android/data/rickandmorty.roger/files/../../../../Documents/ Roger/rickandmorty.roger/game /data/user/0/rickandmorty.roger/files/game Loader init took 0.65s Loader init took 0.65s Loading error handling took 1.46s Loading error handling took 1.46s Loading script took 27.54s Loading script took 27.54s Saving to /storage/emulated/0/Android/data/rickandmorty.roger/files/../../../../ Documents/Roger/rickandmorty.roger Loading save slot metadata. took 4.12s Loading save slot metadata. took 4.12s Loading persistent took 0.15s Loading persistent took 0.15s Importing _renpysteam: ImportError('No module named _renpysteam',) - Init at 00updater.rpyc:23 took 0.47993 s. Set script version to: (7, 4, 4) - Init at 00images.rpyc:52 took 1.91640 s. Running init code took 6.96s Running init code took 6.96s Loading analysis data took 1.22s Loading analysis data took 1.22s Analyze and compile ATL took 1.87s Analyze and compile ATL took 1.87s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 3.22s Initial gc. took 3.22s DPI scale factor: 1.000000 Creating interface object took 0.05s Creating interface object took 0.05s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 3.15s Init translation took 3.15s Build styles took 0.05s Build styles took 0.05s Load screen analysis took 0.40s Load screen analysis took 0.40s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.92s Prepare screens took 0.92s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 3.91s Interface start took 3.91s
Initializing gles renderer:
primary display bounds: (0, 0, 1280, 800) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 504' Version: 'OpenGL ES 3.2 [email protected] (GIT@03dd3ba, I13854cb805, 1603903465) (Date:10/28/20)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1280, 800) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 58.66147089s Screen sizes: virtual=(1920, 1080) physical=(800, 1280) drawable=(800, 1280) Root FBO is: 0 FBO Maximum Texture Size: 2048 Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(1280, 800) drawable=(1280, 800) Root FBO is: 0 FBO Maximum Texture Size: 2048