Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

OVERVIEW OVERVIEW

NEAREST SITES GONDOR SITES

LOREMASTER CHARACTER Rol d66 to find the closest Site to the Loremaster
character’s home:
d66 Gondor Site
11-13 Anfalas

GENERATOR ERIADOR SITES 14-15 Edhelond


16 Dol Amroth
d66 Eriador Site
21-23 Dor-en-ernil
“For the rest, they shall represent the other Free Peoples of the World: 11 Bree
Elves, Dwarves, and Men, Legolas shall be for the Elves; and Gimli son of 24-25 Calembel
12 Shire
Gloin for the Dwarves. They are willing to go at least to the passes of the 26 Ered Nimrais
Mountains, and maybe beyond. For Men you shall have Aragorn son of 13 North Downs
Arathorn, for the Ring of Isildur concerns him closely” 31-32 Minas Tirith
14 The Gray Haven
33-35 Pelargir
15 Rivendell
DIRECTIONS REGION OF ARDA 36 Anorien
16 The Lone Lands
41-43 Mouth of the Anduin
This document is to provide a means of quickly Roll 2 Success Die (d66). Use the first die for the 21-22 Lake Evendim
generating Loremaster characters to populate tens (10s) digit and the second die for the ones (1s) 44-45 Belfalas
Middle-Earth in your games of TOR. digit. For example, rolling 3 and 6 is 36. Skip 23 Emyn Uial, hills of Evendim
46 Tolfalas
ahead to a Region’s Nearest Marker Table. 24 The Weather Hills
Start by rolling 1 success die to determine the 51-56 Pinnath Gelin
Region the Loremaster-Character calls home. D66 REGION 25 Dunland
From there, you roll to determine the location 61-63 Andrast
closest to their home, their field of expertise and 11-16, 21-24 Eriador 26 The Green Way
63-66 Erech
relevant profession. 25-26, 31-36, 41 Rhovanion 31-32 The Trollshaws
42-46, 51-53 Gondor 33 Ice Bay of Forochel HARAD SITES
FREE PEOPLES 34-35 Mount Gram
54-56 Mordor D66 HARAD SITE
Roll a Success Die (d6) to determine the Free 36 Angmar 11-16 Harondor
61-63 Harad
Peoples the Loremaster Character comes from.
64-66 Rhûn 41 Carn Dûm 21-26 Near Harad
The Dwarf have begun digging deeper and the
Elves have moved westerly for some time. 42 Coldfells 31-33 Riven Arnen
34-36 City of Corsairs
D6 FREE PEOPLES 43 Eregion
41-46 Havens of Umbar
1 Dwarf 44 Annúminas
51-56 Far Harad
2 Elf 45-46 Tharbad 61-66 Khand
51 Arthedain
3 Hobbit
52 Minhiriath MORDOR SITES
4-6 Human
53-54 Lond Daer D66 MORDOR MARKER

55 Eregion 11-16 Minas Morgul


56 Eryn Vorn 21-26 Morannon

61 Forlindon 31 Mount Doom


32-36 Barad-dûr
62 Harlindon
41-46 Plateau of Gorgoth
63 Himling
51-56 Sea of Nurnen
64 Cardolan 61-66 Ephel Duath
65 The South Downs
66 The Angle

2 3
OVERVIEW OVERVIEW

RHOVANION SITES VIRTUES AND VICES MOTIVATIONS,


D66 RHOVANION MARKER Roll d12 to determine virtues and vices. INTERESTS, AND
11 Northern Mirkwood D66 VIRTUES VICES PERSONALITY
12 Lonely Mountain 1 Meek Cowardly
Roll d12 to determine the motivations, talents,
13-16 Dale 2 Brave Reckless and personality when speaking behind the
3 Friendly Forward character:
21-26 Rohan
D12 MOTIVATIONS INTERESTS PERSONALITY
31 Iron Hills 4 Hopeful Naive
Bursts into song, whistling, or
5 Careful Anxious 1 Solve a mystery. Plays an instrument
32 Wilderland throat-singing
See the powerful pay for their Speaks several Peculiar speech with rhymes or
6 Cozy Tired 2
33-36 Laketown crimes. languages meter
7 Independent Isolated 3 Avoid someone. Lucky High or low voice
41 Dagorland
8 Hearty Fierce 4 Overcome a past failure. Keen memory Speech impediment
42 Cirith Gorgor
9 Mourning Gloomy 5 Fulfill their destiny. Animal-lover Whispers
43-46 Lórien
10 Inquisitive Suspicious Reunite with someone/
6 Painter Jokes and puns
51 Khazad-dûm something precious.
Eye Caring Bloodthirsty 7 Adventure. Family-oriented Misuses words to appear smarter
52 Gladden Fields
Rune Steadfast Stubborn 8 A quiet, homely life indeed. Hopeless Romantic Fidgets
53 Framsburg
9 Protect someone. Lover of food and drink Smokes a pipe
54 Mount Gundabad
10 Inquisitive Games of chance or skill Tugs hair
55 Dol Guldur
Eye Agent of the Shadow History Paces
56 Emyn Muil Agent of a Patron or the White
Rune Riddles Frequent parenthetical remarks
Council
61 Withered Heath
62 Ered Mithrim EXPERTISE & PROFESSION
62 Mountains of Mirkwood
Next, roll d66 to determine the Field of Expertise of the character.
64 East Bight
DIE EXPERTISE HUNTER PROFESSION CRAFTER PROFESSION BUILDER PROFESSION MILITARY PROFESSION SERVICE PROFESSION
65 Fangorn RESULT
1 Hunter Archer Woodworker Residential Infantry Baker
66 The Brown Lands
2 Crafter Trapper Stone shaper Cartwright Cavalry Brewer
RHÛN SITES 3 Builder Fisher Metallurgist Surveyor / Road Builder Archer Inn Owner
4 Military Gather Clay shaper Tower Shaper Scout/Spy Butcher
d6 Rhûn Marker
5 Service Big Game Hunter Clothier/Tailor Wall Builder Leader Gardener
1 Sea of Rhûn Legendary – roll again until Heroic - roll again until you
you get a result from 1-5. Your Magical - roll again until you get a get a result from 1-5. Your
2 Celduin, the River Running character has that Field of result from 1-5. Your character has character has that
3 Cuiviénen Expertise. Additionally, the that Profession. Additionally, their Profession. Additionally, the
Military Architect Physician
6 character is a Legend due to Survivor skill can be considered magical character is a hero of war
4 Hildórien some feat or accomplishment and they are able to craft things and tales of their prowess
and folk in their area write imbued with Magical runes. and victory can be used to
5 Orocarni, the Red Mountains them into their stories or sing inspire others in battle.
6 Dorwinion songs about their deeds.

4 5

You might also like