One Dimensional Motion
One Dimensional Motion
One Dimensional Motion
Motion
Motion
Displacement
Δx = xf − xi
Velocity
Velocity specifies the speed at which the particle is moving and the direction
either positive (to the right) or negative (to the left)
The average velocity between two times is the displacement divided by the
difference of the times
Graphical Interpretation
In order to find the average velocity between two times
Instantaneous Velocity
Acceleration
Vectors
• Displacement
• Velocity
• Acceleration
For the case of one dimensional motion, the direction is specified by the
sign (either + or -)
Constant Acceleration
ti = 0 tf = t vi = v0 vf = v
For constant acceleration
Kinematics
a) Let initial conditions be described with the subscript “0” x0, v0, t0 = 0
(from this point forward (with a few exceptions), we will set the initial
time to zero).
or
and finally
(1)
iii. Displacement:
(3)
(4)
Substituting Eq. (1) for v gives
for constant “a”.
(5)
Summary
Note: In the above equations, “a” is constant and the motion is in a straight
line starting at the origin (x = 0) at t = 0.
Summary
If the initial position and position are not zero, the equations of motion take
the following form:
Equation Function
a) Make sure all of the units of the parameters in the problem are
consistent.
c) Make a list of all of the quantities given in the problem and a separate
list of those to be determined.
d) Select those equations that will allow you to determine the unknown
parameters (i.e., variables).
e) Make sure your answer is consistent with the diagram drawn in part (b).
Example
A car starts from rest at a stop sign and accelerates (at a constant rate) to
the posted speed limit of 50 km/hr. The car reaches the speed limit after
traveling 107 m.
Example
A car starts from rest at a stop sign and accelerates (at a constant rate) to
the posted speed limit of 50 km/hr. The car reaches the speed limit after
traveling 107 m.
a) Units consistent? NO !
Example
A car starts from rest at a stop sign and accelerates (at a constant rate) to
the posted speed limit of 50 km/hr. The car reaches the speed limit after
traveling 107 m.
c. Quantities given:
Unknown quantities:
Lecture 2: One Dimensional Motion
General Physics I
Example
A car starts from rest at a stop sign and accelerates (at a constant rate) to
the posted speed limit of 50 km/hr. The car reaches the speed limit after
traveling 107 m.
d. Choose equations:
e. Calculate results
Example
A car starts from rest at a stop sign and accelerates (at a constant rate) to
the posted speed limit of 50 km/hr. The car reaches the speed limit after
traveling 107 m.
e. Calculate results
iv) A gravitating body’s surface gravity depends upon the total mass
and size of the gravitating body.
Example
A model rocket is launched straight upward with an initial speed of 50.0 m/s. It
accelerates with a constant upward acceleration of 2.00 m/s2 until its engines
stop at an altitude of 150 m.
a. What can you say about the motion of the rocket after its engines stop?
c. How long after lift-off does the rocket reach its maximum height?
Example
A model rocket is launched straight upward with an initial speed of 50.0 m/s. It
accelerates with a constant upward acceleration of 2.00 m/s2 until its engines
stop at an altitude of 150 m.
a.What can you say about the motion of the rocket after its engines stop?
The rocket will continue upward, but start to decelerate due to the Earth’s
gravitational field until the upward velocity reaches zero. The rocket then
begins to fall back to the ground with an acceleration equal to the Earth’s
surface gravity (i.e., 9.80 m/s2).
Example
A model rocket is launched straight upward with an initial speed of 50.0 m/s. It
accelerates with a constant upward acceleration of 2.00 m/s2 until its engines
stop at an altitude of 150 m.
Example
A model rocket is launched straight upward with an initial speed of 50.0 m/s. It
accelerates with a constant upward acceleration of 2.00 m/s2 until its engines
stop at an altitude of 150 m.
Step 1:
- First, we will need to calculate the velocity of the rocket when the engine is turned off:
v1 we are given a1 = 2.00 m/s2, y1 = 150 m & v0 = 50.0 m/s
so use
Example
Now we need to calculate ymax ~ y2.
Step 2:
We will need y1, a2, and v1, also v2 = 0 (rocket comes to rest). Our initial velocity is now v1
and our final velocity is v2, so we can write:
and note that ymax = y2 and that the acceleration is now the downward acceleration due
to gravity: a2 = −g = −9.80 m/s2.
Example
Now we need to calculate ymax ~ y2.
Step 2:
Example
c. How long does it take to reach ymax?
vf = vi + at
Example
d) How long is the rocket in the air?
We just figured out how long it took to get to ymax, we now have to find out how long it
takes to fall, then add the two numbers together.
Use
y = vt + ½ at2
and solve for t.
Example
d) How long is the rocket in the air?
The total time in the air is then just the sum of the
time found in part (b) and the time found in part (c):
Example
Example
Example
Example