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Arcane Lance

-1 TN

Yes
Damage: 2, Range: 4

Arcane, Attack, Focus


Attack 1 target within range.
+1 TN
Arcane Lance

-1 TN

Yes
Damage: 2, Range: 4

Arcane, Attack, Focus


Attack 1 target within range.
+1 TN
Winter’s Bite

Yes

Damage: 1, Range: 2

Counterattack, Focus, Ice


Attack 1 target within range. If hit,
the target is Prone.
Hero’s Edge

Yes

Yes
Range: Tile

Ongoing
Choose 1 Hero within range to gain
Yes the Hero’s Edge token. You may
choose another Hero next Hero Cycle.
A Hero with the token gains +1
a
and +1
b to Attack Actions.
Reservoir Of The Ancients

Yes

Yes

Ongoing

Yes
You gain +2
a and +2
each Arcane Attack.
b to
The Mountain Crumbles

+3 b

+2 b
Damage: 1, Range: 3

Attack, Earth, Focus


Attack 1 target within range. T

+1 b This attack also affects 1


additional target adjacent to
the initial target. Any Captains
hit are Prone.

Yes
The Mountain Crumbles

+3 b

+2 b
Damage: 1, Range: 3

Attack, Earth, Focus


Attack 1 target within range. T

+1 b This attack also affects 1


additional target adjacent to
the initial target. Any Captains
hit are Prone.

Yes
Blood of Gaia

+1 a

Yes
Damage: 1, Range: 3

Attack, Fire, Focus


Attack 1 target within range. T
-1 a This attack also affects the 3
squares behind and adjacent
to the target as shown.
Blood of Gaia

+1 a

Yes
Damage: 1, Range: 3

Attack, Fire, Focus


Attack 1 target within range. T
-1 a This attack also affects the 3
squares behind and adjacent
to the target as shown.
Fingers of Ia

-1 TN

Yes
Damage: 1, Range: 3

Air, Attack, Focus


Attack 1 target within range. For
+1 TN each Ongoing card cleared, this
attack also affects 1 additional
target up to 2 squares away from
the last affected target.
Fingers of Ia

-1 TN

Yes
Damage: 1, Range: 3

Air, Attack, Focus


Attack 1 target within range. For
+1 TN each Ongoing card cleared, this
attack also affects 1 additional
target up to 2 squares away from
the last affected target.
Glacier’s Grip

Yes

Yes
Range: 4

Ice, Ongoing
Place the Glacier’s Grip token in range
Yes to affect a 3x3 area. Affected squares
require 2 MP to move into. Each Hero
targeting an affected target gains -2TN
to Attack Actions.

Yes
Research

Yes

Yes
Range: 3

Ongoing
Each Hero within range may reroll
Yes 1
a once per Hero Cycle.
Sphere of Deflection

Yes

Yes
Range: 2

Ongoing
Each enemy ranged attack targeting
Yes a Hero within range, has its TN
increased by 2.
Aura Of The Elements

Yes

Yes

Ongoing
Ignore 1 damage per Hero Cycle.
Yes
Attack

Yes

Yes
Damage: 1, Range: Weapon

Arcane, Attack, Weapon


Attack 1 target within range.
Yes

Yes
Attack

Yes

Yes
Damage: 1, Range: Weapon

Arcane, Attack, Weapon


Attack 1 target within range.
Yes

Yes
Illuminate

Yes

Yes
Range: Tile

Ongoing
Each Instinct enemy within range
Yes has its attack’s TN increased by 1.

Yes
Chaotic Overflow

+2 b

Damage: 1, Range: 4

Arcane, Attack, Focus


Clear any number of Ongoing cards.
For each Ongoing card cleared, you
may attack 1 target within range.
Chaotic Overflow

+2 b

Damage: 1, Range: 4

Arcane, Attack, Focus


Clear any number of Ongoing cards.
For each Ongoing card cleared, you
may attack 1 target within range.
Meditate

-1 Threat

Yes

Heal
Clear all Ongoing cards. For each
Yes Ongoing card cleared, you may
restore 1 Vitality and reduce your
Threat by 1.

Yes
Arcane Sigil

Yes

Yes
Range: Tile

Heal
One Hero within range may clear the
Yes Curse status effect.

Yes
Leech

+2 a

+1 a
Damage: 2, Range: 1

Arcane, Attack, Focus


Attack 1 target within range.
Yes If this attack hits the target, you
restore 2 Vitality.

-1 TN
Breath of Heroes

Yes

Yes
Range: 4

Each Hero within range


automatically passes all Courage
Yes tests.
Blink

Yes

Yes

Teleport
Choose 1 square within 3 squares.
Yes Place your Hero in that square. Not
considered a Move.

Yes
Sprint

Move
You gain 3 additional MP.

Yes
Hustle

Move
You gain 2 additional MP.

Yes
Riftwalk

Yes

Teleport
Choose 1 square up to 3 squares
away. Place your Hero in that
square. Not considered a Move.
Life Sieve

Yes

Damage: 1

Arcane, Ongoing
When a target suffers damage from
Leech this Hero Cycle, that target gains
a DoT. When this DoT deals damage
restore 1 Vitality. When the target is
killed, this card is cleared.
Diminish

Yes

For each Ongoing card cleared, you


may reduce your Threat by 3.

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