Senate and Sabers
Senate and Sabers
Senate and Sabers
When you do something risky, roll 1d6 to find out how it goes. Roll
+1d if you’re prepared and +1d if you’re an expert. (The GM tells you
how many dice to roll, based on your character and the situation.)
You are on Jabiim for one reason or another. The Republic is being thoroughly routed and you’re running low on supplies. You
need to get off planet quick, luckily the Republic is evacuating just about anyone who will leave the planet. Now it’s just you and
Roll your dice and compare each die result to your number.
the 3-4 others on a Corvette to Naboo. Well, you all and the unconscious being in the bacta tank. If you’re using Sabers (strength, speed, toughness), you
1
The Force is an energy field that connects all living things in the
If you’re using Senate (charisma, preparation, intellect),
Choose a style for your character or roll D6: galaxy. The power of the Force could be harnessed by beings
you want to roll over your number.
Droids and Clones cannot be Force Sensitive. who were sensitive to it. It exists as a duality. Its two sides, the
0
1. Alien . 2. Headstrong 3. Intellectual Ashla and Bogan, the Light and Dark. If none of your dice succeed, it goes wrong. The GM
4. Dangerous 5. Droid 6. Clone says how things get worse somehow.
2
1
Force Sensitives will align themselves with the Light, Dark or the
If one die succeeds, you barely manage it. The GM
3
1. Medic 2. Padawan 3. Soldier If three dice succeed, you get a critical success! The
Pick, create or roll a Characteristic for yourself: GM tells you some extra effect you get.
3
4. Bounty Hunter 5. Ace Pilot 6. Assassin
Medic
!
If you roll your number exactly, you have SENATE
4
Padawan result
Choose your number, from 2 to 5. A high number
1. Killed Your Master 4. A Few Days Away From Your Jedi Trials
means you’re better at SABERS (strength;
2. On Your First Mission 5. Renounced a Life of Ease to be Trained Helping: If you want to help someone else, who’s rolling, say
“aggressive negotiations”; passion; speed). 3. Craves Power 6. Ran Away From the Jedi Order how you try to help and make a roll. If you succeed, give
5
(mental effort, intuition; diplomacy; self-control;
Soldier
intelligence).
1. Ties to Organized Crime 4. Defector Force Rolls
2. Hiding a Grave Injury 5. Addicted to Stims If you are using the force, roll 1d, on a 2, 4, or 6 the force is
Man This is called a Force Roll. (Catchy ain’t it?) You can’t help on
x 10 Credits, and a comlink. 1. Hired by Jabba 4. Someone Murdered Your Family at the same check it increases the magnitude of the effect.
Unless you are a Padawan, then you have a lightsaber. (And
2. Friends in High Places 5. Ex-Jedi
also a comlink.) 3. Does Not Speak Basic 6. Hates Bounty Hunting If your character is a Dark Side User, or is otherwise drawing
3. Protect my Friends 4. Destroy the Sith Pod Racer Sector make a Force Roll. If you succeed, give them +1d, this die can
adventure
Roll or choose on the tables below.