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Artikel Sepak Bola
Clare Minahan1
1
Griffith Sports Science, Griffith University, Gold Coast, Queensland, Australia; 2School of Allied Health Sciences, Griffith University,
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Gold Coast, Queensland, Australia; 3Faculty of Health Sciences and Medicine, Bond University, Queensland, Australia; 4Sports
Performance Research Center New Zealand, AUT University, Auckland, New Zealand; 5Cluster for Health Improvement, Faculty of
Science, Health, Education and Engineering, University of the Sunshine Coast, Sippy Downs, Queensland, Australia; 6Kasturba
Medical College, Mangalore, Manipal Academy of Higher Education, Manipal, Karnataka, India; 7Guam Football Association,
Barrigada, Guam; and 8Brisbane Strikers Football Club, Queensland, Australia
Abstract
Griffin, J, Larsen, B, Horan, S, Keogh, J, Dodd, K, Andretta, M, and Minahan, C. Title: Women’s football: An examination of factors
that influence movement patterns. J Strength Cond Res 34(8): 2384–2393, 2020—The popularity and professionalism of women’s
football has increased in conjunction with participation rates over the last 10 years, with projected female participation rates to
double worldwide by 2026. Scientific interest has also increased, in part due to Fédération Internationale de Football Association
now allowing global positioning system (GPS) units to be worn during all competitive matches, resulting in investigations into the
match demands of women’s football. Therefore, the purpose of the present review is to provide a summary of the literature specific
to the movement patterns of women’s football matches. Contemporary scientific investigation using GPS match data has led to
a greater understanding of the movement patterns of football. Greater emphasis has been placed on high-speed running and
sprinting during matches because of the strong link to scoring opportunities and being a distinguishing factor between international
and national along with elite and subelite competition levels. Further research, however, is warranted in regard to accelerations and
decelerations, given the high metabolic and mechanical loads and contribution to high-speed running and sprinting. With an influx
of research into the movement patterns of match-play, investigators have begun to examine factors affecting match performance
such as positional demands, age, level of competition, opponent, scoreline, and phase of the game. An understanding of the factors
that influence match demands is vital to ultimately be able to understand the effects on performance and how manipulating these
factors may improve football performance and reduce the risk of injury.
Key Words: female, movement patterns, soccer, GPS, team sports
Introduction focused on the movement patterns of the female game and player
characteristics such as anthropometry, V̇ O2max, speed, and power.
Women’s sports such as soccer, referred to hereafter as football,
However, since these reviews were undertaken, FIFA has introduced
have received increased attention through highly publicized events
law changes to allow global positioning system (GPS) units to be
such as the Olympics and the Football World Cup. The 2015
worn during all competitive matches (12). These changes have created
Women’s Football World Cup in Canada highlighted the growing
an increased opportunity to further understand and research the
popularity of the sport around the world, with record attendances
demands of match-play by examining the movement patterns of
of 1.35 million people and TV viewing audiences of more than 750
players during matches. In the current review, the authors have
million (17). Participation rates in 2015 confirmed that 30 million
identified 15 new research articles in addition to the previous 2014
women and girls play football worldwide, equating to an increase
reviews (9,29), quantifying the movement patterns of match-play,
of 32% since 2010 (16). In a 2018 report released by The
with the majority of these studies using GPS units. As a result of the
Fédération Internationale de Football Association (FIFA) “Strategy
law changes and the increased scientific attention around match-play,
for Women’s Football,” women’s participation rates were pro-
an updated review is timely. Specifically, the purpose of the present
jected to double to 60 million worldwide by 2026 and efforts to
review is to provide an updated summary of the literature specific to
increase women’s participation rates were centered around the
the movement patterns of women’s football matches. As scientific
2019 Women’s Football World Cup in France (17).
research within women’s football continues to increase, so too does
Burgeoning investment in women’s football (17), particularly
the scientific understanding of match demands and factors contrib-
around performance-based research, has seen an increase in the
uting to performance. These factors have been included to provide
professionalism of the sport as well as a decrease in the performance
further understanding not just around the basic movement patterns
gap between male and female football (17). Literature reviews (9,29)
but also the variables that seem to most heavily influence match
conducted in 2014 by leading researchers in women’s football have
demands.
Address correspondence to Jesse Griffin, [email protected]. All statements and descriptions in the current review are only
Journal of Strength and Conditioning Research 34(8)/2384–2393 made in reference to women’s football. There are numerous re-
ª 2020 National Strength and Conditioning Association search articles pertaining to the movement patterns of men’s
2384
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Movements Patterns of Women’s Football (2020) 34:8 | www.nsca.com
football for interested readers (3,4,25,33,36–38,30). Further- The most common number of repeated efforts performed is 2, in-
more, when referring to high-speed running and sprinting in the dicating that players frequently perform 2 high-intensity efforts within
current review, speed zones of 16–20 and .20 km·h21 are used, 20–30 seconds during a game (7,27).
respectively, unless otherwise stated. The definitions used for each The majority of high-speed running (12–19 km·h21) and
speed zone were selected as they are the most commonly used sprinting (.19 km·h21) bouts occur over distances of less than
within the literature (16,43,44,49). 10 m (8,27), highlighting the importance of accelerations and
The validity and reliability of GPS improves with an increase in decelerations to high-speed running and sprinting and the overall
sampling frequency from 5 to 10 Hz for all movement pattern movement patterns of football matches. Accelerations and decel-
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measures of acceleration, deceleration, and distance in speed erations also present the highest demands on players, with the
zones. No additional benefits, however, are found with an in- metabolic cost of accelerations and decelerations higher compared
creased sampling rate of 15 Hz (39). Global positioning system to running at a constant velocity (32). Moreover, the mechanical
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units sampling at 10 Hz provide a valid measure of high-speed load per meter is higher for accelerations (28%) and decelerations
running distance (coefficient of variation [CV] 1.9%) and accel- (65%), in comparison with all other match activities (6).
eration (CV 3.6–5.9%), while sprinting distance and deceleration Despite the importance of accelerations and decelerations to per-
tend to be less valid (CV ;10%) (39). Similar results are also formance and training load management, there have been limited
evident for reliability of 10 Hz units with acceleration (CV studies that have examined these parameters in detail. During in-
1.9–4.3%) and deceleration (CV 6%), displaying good to mod- ternational matches, players have been shown to perform ;160
erate interunit reliability (39). Further detailed information on the accelerations (.2.26 m·s22) (30,44), while another study using the
data collection process and GPS validity and reliability for in- same level of competition found players undertook over 200 accel-
terested readers can be found in the following articles (5,39). erations (.1 m·s22) and 170 decelerations (,21 m·s22) (34). In-
terestingly, during national-level matches, it was concluded that
players performed over 420 accelerations (.2 m·s22) and 430
Movement Patterns
decelerations (,22 m·s22) per match (26). The acceleration and
Football is a sport that requires intermittent physical efforts, as deceleration values presented are highly variable across all of the
well as high levels of agility, speed, and endurance (1,8,34). To studies, which is somewhat surprising considering the same level of
be successful, players need to perform repeated high-intensity competition was investigated (26,30,34,44). The large differences
efforts including high-speed running, sprinting, changes in di- between studies in acceleration and deceleration movement patterns
rection, and football-specific skills such as passing, tackling, and may be attributed to the data collection methods, particularly the
goal shooting (14,27,42,44). The technical and tactical acceleration and deceleration thresholds and sample rates used. The
demands are not the focus of the current review; however, it is threshold for a single acceleration was defined using different cutoff
important to acknowledge the element of skill required to play values across the 4 studies, while the deceleration threshold included 2
football. Indeed, it has been identified that the most significant different cutoff values across the 2 studies. The inconsistent defi-
activities that affect the outcome of a match include one-on-one nitions used to describe an acceleration and deceleration during
contests in attack and defense, passing accuracy, and effective match-play limits the direct comparisons that can be made across the
execution of dead-ball situations, which include corners, free studies presented in the current review. The study reporting the
kicks, and throw-ins (42). highest acceleration and deceleration values used Optical Player
The movement patterns of football have been researched widely, Tracking sampling at 25 Hz (26) in comparison with the other studies
providing a greater understanding of the external loads of football which used GPS units operating at 10 Hz (30,34,44). Despite the
(26,34,44) (Table 1). The total distance covered has typically difficulty in directly comparing the results of both studies, results
reflected the movement patterns of match-play, with elite players indicate that higher sample rates may be more useful in quantifying
shown to cover total distances of ;10,000 m (1,8,20,44). Recently, the true number of accelerations and decelerations occurring during
greater focus on the amount of distance covered during high-speed match-play.
running and sprinting has been evident in the literature, likely Accelerations (.2 m·s22) on average occur over a distance of
a result of the strong link to football-specific demands of one-on- 4.3 m, while decelerations (,22 m·s22) occur over a distance of 4 m
one contests for the ball and scoring opportunities (8,27). High- (26), demonstrating that acceleration and deceleration actions are
speed running has been shown to be highly variable between performed over short intense efforts. Given the limited distances that
matches across different playing positions, with a reported CV of accelerations and decelerations occur over, it is apparent that foot-
33% (44). This means football players may perform anywhere ballers need to be able to apply or absorb high forces during each step,
between 600 and 1,000 m of high-speed running each match particularly during important match events such as reaching the ball
(34,44). The greatest variability in match performance is the first or trying to limit the movement of an opposition player. The
number of sprint efforts, with a CV of 53% (44) and the total majority of accelerations have been shown to occur from a low
distance covered varying from 300 to 600 m (2,16,27,24). In terms starting speed (,12 km·h21), while decelerations have been shown to
of distance covered during high-speed running (12–19 km·h21) and be more variable occurring across a range of low and high speeds
sprinting (.19 km·h21) efforts, research findings suggest that the (12–19 km·h21) (26). This initial speed before an acceleration or
majority of these high-speed or sprinting efforts are less than 10 m, deceleration is important, as this will affect the resulting magnitude of
with maximum distances of ;30 m (26,27). change in speed. Maximal acceleration has been shown to be de-
High-speed running and sprinting are particularly important in pendent on the initial velocity, with linear decreases in maximal ac-
game situations, where the ability to perform a repeated high-intensity celeration capacity with increasing starting speeds (41). Therefore, it
effort is beneficial to pressuring the opposition, regaining possession, may be useful for sport scientists to further categories each accelera-
or creating scoring opportunities. Approximately 79% of the high- tion and deceleration based on the velocity of the preceding move-
speed runs (12–19 km·h21) and 35% of sprints (.19 km·h21) per- ment (41).
formed in matches were considered repeated efforts (defined as 2 Although it is commonly accepted that high total distances
or more efforts with less than 20 seconds between each one) (27). result in high metabolic demands during football, it is also
2385
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Canadian
International
(15–18 km·h21) (.18 km·h21)
Turner (45) 2016 1 11 nonelite GPS (5 Hz) 8,906 6 1,000 772 6 171 482 6 317
14 subelite 9,717 6 751 658 6 190 410 6 193
9 elite 9,811 6 738 872 6 162 651 6 195
English
(16–20 km·h21) (.20 km·h21)
Vescovi and Falenchuck (49) 2019 9 28 GPS (5 Hz) 8.4 6 0.4 m·min21 4.0 6 0.4 m·min21
American
National
(16–20 km·h21) (.20 km·h21)
Vescovi (48) 2014 15 National GPS (5 Hz) 8,558 6 223 658 6 54 235 6 33
U17 100 6 3 m·min21 (n)
13 6 2
(.25 km·h21)
Vescovi (47) 2012 12 71 GPS (5 Hz) 1st Half
American 62 6 55
National 2nd Half
49 6 51
*GPS 5 global positioning system; HSR 5 high-speed running; n 5 number; RS 5 repeated sprints.
†All data are expressed as mean 6 SD if provided by original research.
| www.nsca.com
‡Value represents sum of zones provided, whereby the SD is calculated from the multiple SD provided from the original research.
Movements Patterns of Women’s Football (2020) 34:8
apparent that the higher number of accelerations and deceler- (,21, ,22 m·s22) (26,34). The differences in positional
ations over short periods mean football players likely experience demands that are observed between accelerations and deceler-
high mechanical loads during a match (6,32,46). Consequently, ations are evident for initial and final velocities as well as maxi-
football players need to be able to perform repeated, explosive, mum distance in which they are performed (26). Wide midfielders
and powerful running movements if they are going to be and attackers perform more accelerations from an initial speed of
successful. 13–19 km·h21 and finishing at 13 km·h21 or above, when com-
pared with central defenders (26). The maximum distance ach-
ieved while accelerating is reported to be 6.6 m for central
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Factors Influencing Movement Patterns defenders and 8.4 m for wide defenders (26). By contrast, de-
celeration demands are similar for central defenders and central
The movement patterns of an individual player can change from
midfielders with a maximum distance of 7.5 m, which is shorter
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| www.nsca.com
CM 39 16
WM 47 27
A 41 29
(.2 m·s22) (,22 m·s22)
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*A 5 attacker(s); CD 5 central defender(s); CM 5 central midfielder(s); D 5 defender(s); GPS 5 global positioning system; HSR 5 high-speed running; M 5 midfielder(s); n 5 number; RS 5 repeated sprints; WD 5 wide defender(s); WM 5 wide midfielder(s).
†All data are expressed as mean 6 SD if provided by original research.
‡Value represents sum of zones provided, whereby the SD is calculated from the multiple SD provided from the original research.
Movements Patterns of Women’s Football (2020) 34:8 | www.nsca.com
the number of sprints (.25 km·h21) performed; however, significant degree of disparity between games for many of the
international-level players covered 14% more distance sprinting GPS-derived statistics.
in the first half in comparison with national-level players (1).
Competition level was also distinguished between elite, subelite,
and nonelite players with greater distance covered and percentage Phase of the Game
of distance covered at high-speed running (15–18 km·h21) and As outlined in the current review, football players are exposed to
sprinting (.18 km·h21) for elite players (45). high metabolic and mechanical demands throughout a match,
Similar results were also found for repeated sprints during which can result in fatigue and ultimately performance decre-
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match-play, with international and national players performing ments (10,28). During elite football matches, the total distance
a similar number of efforts, although international players had covered during the first half decreased by ;5% in the second half
a greater sprint duration and a shorter recovery duration between (2,20,27). Changes in total distance can be attributed to a signif-
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repeated sprint efforts compared with national players (18). The icant decrease in the amount of high-speed running and sprinting
number of efforts along with the total distance covered in the (8,27,31), a decrease in the number of accelerations and decel-
high-speed running and sprinting speed zones provides a better erations, and an increase in the mean time between high-intensity
indication of the difference in movement patterns between com- efforts in the second half (26). High-speed running (12–19 km·h2
petition levels, than one measure alone. 1
) and sprinting (.19 km·h21) distances were 13 and 14%
greater, respectively, in the first half compared with the second
half (27). Sprint distance deteriorations in the second half have
Opponent and Match Outcome
been demonstrated to be as high as 21%; however, the sprint
The movement patterns of a match are influenced by multiple threshold was defined as .25 km·h21, which may explain the
factors, including the quality of the opposition team, the outcome larger discrepancy in comparison with other studies (47). The
of the match, and the scoreline within a match (11,43). Winning greater distances covered at high-speed running (12–19 km·h21)
against higher ranked teams saw an increase of 10% for the total and sprinting (.19 km·h21) in the first half compared with the
number of accelerations (43). For a draw, a moderate increase of second were a result of 15% more high-speed runs and 17% more
19% for high-speed running and an increase of 10% in the number sprints (27). Similar results were observed for higher sprint ve-
of accelerations were demonstrated when playing a lower ranked locity thresholds (.25 km·h21) whereby the distance covered per
team compared with a higher ranked team (43). These findings sprint remained the same from half to half, but the number of
suggest that when playing lower ranked teams, where the expec- sprints was reduced in the second half (47). Repeated high-
tation is to win the match, players tend to be more attacking and intensity activity followed a similar trend in terms of decreases,
perform more high-intensity running. Significant differences have with movement patterns being reduced during the second half.
been observed for the relative distance covered sprinting, with the Specifically, fewer efforts were performed and a greater recovery
greatest movement patterns observed when losing a match (49). It is time between bouts was reported in the second half compared
believed that an increased effort to score may explain this differ- with the first (7). Anderson et al. (1), however, found no signifi-
ence; however, it could also be a result of constant defending. Thus, cant differences in the distance covered during sprinting (.25
it is apparent that a players movement patterns and behaviors are km·h21) between the 2 halves. The lack of significant differences
altered due to the situation of a game (21). between halves may be a result of the sample size, in which only 1
The outcome of a match has also been shown to alter the to 3 matches per player were analyzed.
movement patterns of players (21,43). The scoreline within Decreases between halves may also be attributed to “mental
a match may also provide further insight into how movement fatigue” in addition to physical fatigue. Mental fatigue may in-
patterns are affected. Scoring the first goal is critical in winning terfere with the processes that limit physical ability, increasing the
football matches, as the team that scores first is 5 times more likely perceptual effort and drive impulse to perform high-intensity
to win (21). The importance of scoring first may explain why in activity (33). Central fatigue is believed to play a role in technical
general the movement patterns were higher when it was a 0- performance and therefore would affect the movement patterns of
0 draw compared to all other game situations (11). The greater the game (24,28). It is well accepted that fatigue is multifactorial
movement patterns in a 0-0 scoreline were also reflected by process with no one explanation completely accounting for the
;10% higher total distance and relative distance for central reduction in performance within a match.
defenders and central midfielders and higher player load for Dividing a 90-minute football match into 15-minute intervals
attackers (;6%) and wide defenders (;12%) (11). rather than two 45-minute halves may allow for fluctuations and
When trailing the opposition team compared with a 0-0 draw, temporal patterns of fatigue to be better identified and understood.
central midfielders performed less accelerations and decelerations When football matches were divided into 15-minute intervals, total
resulting in a small reduction (16%) in player load (11). Central distance and distance at high speed (.12 km·h21) (20) were greater in
defenders’ high-speed running (18–23 km·h21) was 54% higher the first 0- to 15-minute period than any other 15-minute interval
when trailing as opposed to leading; however, no differences were (26). Accelerations and decelerations also peaked during the first 15-
observed when trailing compared with when the match was minute interval, with the lowest mean and maximum time between
drawn 0-0 (11). Interestingly, attackers were the only position acceleration (.2 m·s22) and deceleration (,22 m·s22) efforts. In-
that had no change in movement patterns regardless of the game terestingly, sprint distance (.19 km·h21) did not significantly change
situation (11), which may reflect their purpose to score no matter during the 15-minute intervals of a match despite changes between
the scoreline. Game data comparing the outcome of the match the halves (20,27). Significant reductions in the total distance and
and the scoreline within a match suggested that tactics through- distance covered at high-speed running (12–19 km·h21) were found
out the different scenarios may also have a role in influencing for the 60–75 minutes and 75–90 minutes period in comparison with
movement patterns during a match (11,43).The large degree of the first 0–15 minutes (20). During the last 75- to 90-minute period,
within-game variation in score may contribute to and explain the players covered ;25% less high-speed distance compared with the 0-
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Movements Patterns of Women’s Football (2020) 34:8
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