King of New York - Rules
King of New York - Rules
You can resolve the dice in wha- Note: If you were already in times as you want, as long as you
tever order you like, however all Manhattan, you may not move have the Energy cubes to do so.
Players take turns in clockwise the dice of the same type must to another borough (unless you
Each time you buy a card,
order. be resolved before resolving ano- have been damaged by another
immediately reveal a
ther type. Monster’s attack).
replacement for it from the
In order to see who goes first,
deck.
each player rolls the 6 black 3. move 4. Buy Cards
dice and the 2 green dice, • If there is no one in Manhattan After resolving the dice and • Example: Kong has 10
and whoever rolls the most
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
dice effects If there are no Monsters in place it in the same borough. Celebrity - If you rolled , the Units
Manhattan at the start of your If there are still Buildings in
If you roll fewer than in your borough attack all the
Description of the dice: turn, you don’t inflict any the stack, this will reveal a new
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
3 Staten
nothing happens. Brooklyn Monsters in your borough (inclu-
Each die has 6 symbols. damage, even if you roll . one, and you can even destroy it island
ding you, of course); each Monster
If you roll triple- or more, you
immediately if you have enough in your borough suffers 1 damage
: Energy : Heal take the Superstar card, and place
heal remaining. per Unit tile in your borough.
it in front of you. You immediately
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
: Attack : Celebrity Each you rolled earn 1 +1 per beyond the - If you rolled , all Units
and put it in front of you.
: Destruction : Ouch! allows you to heal 1 Life first three . in the entire city attack; each
You cannot destroy a Unit on the
Point ( ) that you’ve lost, unless From now on, as long as you have Monster suffers 1 damage per Unit
same turn that it appears.
energy you are in Manhattan. the Superstar card in front of you, tile in his borough.
If you have enough to destroy
A Monster cannot have more than each you roll earns you 1 . Moreover, by rolling ,
You earn 1 Energy cube a Building or a Unit, you must
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
Unit indicates the number of High-Rise 1. He decides to destroy Statue of Liberty card in front of
each you roll. you have to roll in order to des-
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
Super star
you, you have an extra 3 . You
the High-Rise 1 and High-Rise 2
troy it on your turn.
Goal
- If you are in Manhattan each to earn 3 . He still has 1 , but
at least
Take this card when you rollper additional
, and gain 1 , +1
lose the extra 3 as soon as you
you roll inflicts damage to all When you apply as many Des- you rolled.
this card, you gain
lose the Statue of Liberty.
the Buildings revealed are a Hos-
While you have
1 for each you roll.
Point ( ), it is eliminated.
card.
+3 when you take this
card.
-3 when you lose this
controlling Effects of Manhattan End of the Game
Card description manhattan Being in Manhattan provides The game ends at the end of a turn
advantages and inconveniences: if a Monster has reached 20 Victory
At the start of the game, there are
Points and survived, or if there is
: The cost of a card is in the : How to play the card is no Monsters in Manhattan. • You earn 1 when you
only one Monster still in the game.
upper-left corner, and is paid in indicated above the text. If there are no Monsters in seize control of Manhattan
Energy cubes ( ). Manhattan at the end of your (1 ). Place your figure The Monster with 20 , or who is
: Effect of the card is indi- turn, you must move into in Lower Manhattan. the last survivor wins the game,
cated in the bubble. Manhattan. and is crowned King of New York.
4 Note: The three zones of
• At the start of your turn,
you earn a number of
If all the Monsters have been elimi-
5 tesla Manhattan — Lower, Midtown, and , according to which
nated in the same turn, nobody wins.
Keep
as you wish.
to the Monster in Manhattan,
regardless of zone. Similarly, tan, you cannot use
for these two Monsters. Having one
additional place for the Monsters is
You can discard as many can change the rolls to heal, but they can
allows Units in Manhattan
For each discarded, you
face of one of the dice you haven’t resolved.
Discard
+2 .
All Monsters (including you) to attack the monster in still serve to trigger other
quite significant when you have so
many Monsters stomping about.
must discard one keep card. Manhattan, regardless of zone. game effects; and you can
keep: Keep these cards face-up always use cards to heal • When a card or an effect targets the
for the remainder of the game If you are attacked while you Monster in Manhattan, it affects all
discard:Resolve these cards’ yourself ( ).
unless indicated otherwise. are in Manhattan, you may flee the Monsters in Manhattan.
effects immediately, then
Manhattan, to leave your place In addition, the targets of your • If you are not in Manhattan at
discard the card.
to the Monster that attacked you attacks are determined automati- step 3 of your turn, you must
(he will have to move into Man- cally by where you are: move into Manhattan if there
hattan during his movement). are fewer than 2 Monsters there.
• If you control Manhattan,
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
Capt. Fish’s turn. Capt. Fish Infantry; he puts it in his directly damages you is not an pied by one Monster, the attacking
rolls the 6 dice, and gets the borough. attack. Manhattan, your inflicts Monster inflicts damage on the
following on his first roll:
Faces for dices (King of tokyo) (2 Faces
kindsfor dices black
of dice, (King dice
of tokyo) (2 kinds
and green dice) of dice, black dice and green dice)
damage to all Monsters in Monster in Manhattan, and then
His means the Infantry If you are in Manhattan, and are Manhattan. must move into Manhattan, too.
deals 1 damage to him.
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
eliminated during an attack, the
Monster that attacks you will When you move into
He keeps the and rerolls the His inflicts 1 damage to have to move into Manhattan 2 Manhattan, you normally
other four dice, trying to take Kong, who is currently in during his movement. bronx
move into the 2-4 space.
the Superstar card; now he has: Manhattan. (If Capt. Fish had
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
and an Infantry with 2, and Capt Fish does not move, and When you are playing with
earns 1 (for the High-Rise) chooses not to buy any cards, When a monster enters 2-4
5–6 Monsters, if any 2–4
and 1 (for the Infantry). He so this is the end of his turn. Manhattan, place his space is already occupied,
eliminates the Infantry, and He passes the dice to the player figure in the 2–4 space Æ1 Lower
the second Monster who
turns over the High-Rise to its on his left. in Lower Manhattan. enters Manhattan places his
figure on the 5–6 space of
1 Lower Manhattan.
1
Staten Brooklyn
island
statue of Summary of a Game Turn
Monsters remain in the game, liberty
from now on, there can only be
one Monster in Manhattan. If
On your turn, you must follow these phases in order: 2-4 2
0. Earnings (if you are in Manhattan or if you have Keep cards that give
there are still two Monsters in
you earnings at the start of your turn)
Manhattan, the one on the 5–6
• If you are in Manhattan, you earn the and indicated in the
space automatically moves out
of Manhattan to the borough of
zone you occupy. 6+
Goal
• Resolve the Keep cards that have effects at the start of the turn.
his choice which doesn't have Take this card when you roll
at least
card.
.
+3 when you take this
already 2 Monsters in it. -3 when you lose this
card. 1. Roll the dice
Attack from
Roll the dice up to 3 time.
the Army 15
15 mn 40
2. Resolve the dice 15mn
mn
Card You must roll in order
to take Superstar. You choose the order in which the dice : Take 1 damage per Unit
Clarifications are resolved, but you must resolve all in your borough.
the dice of one type before moving on : You and the other
• Whenever a card depicts a num-
to the next. If you get at least one , Monster in your borough
ber followed by , this indicates
you trigger an attack from the army. each take 1 damage per
the number of Victory Points
you earn by buying it. 3. Move Unit in your borough.
• You must enter Manhattan if there is : Each Monster
• It’s possible that you reach 20
Super star no Monster there. everywhere takes 1 damage
but die due to some cards. You
Goal • If Manhattan was already occupied, per Unit it its borough.
must survive your entire turn in at least
Take this card when you rollper additional
• When you progress in Manhat- , and gain 1 , +1 you can either move in any borough
order to win. If all the Monsters you rolled.
type of space: If you are on • If you were already in Manhattan, you must advance to the next
turn… everybody loses! You immediately gain 1 , +1
2–4, you will advance to the zone.
• No cards permit you to have more for each additional that you
next 2–4; if you are on 5–6, you 4. Buy cards
than 10 unless they explicitly just rolled.
will advance to the next 5–6. You can buy cards by spending Energy.
say that you can exceed 10 . While you have this card you
Remember, there can only be 2 5. End of your turn
Monsters in Manhattan at once! • Certain Discard cards are linked to gain 1 for each you roll.
If you are still alive and you have 20 or you are the last Monster
a borough, and they cost 1 less
• If the monsters in Manhattan are standing, you have won! Otherwise, end your turn by passing the dice
if you are in the right borough Glossary
attacked, the Monster on the 2–4 to the player on your left.
when you buy them.
space says whether he will flee.
If he flees Manhattan, he goes to • The Statue of Liberty and • Reroll: Reroll as many of the
Superstar are Goal cards. You dice as you wish, one time, Cards that inflict damage as If a card forces or allows a
the borough of his choice (pro- soon as they are purchased Monster to leave Manhattan
vided it doesn’t already have 2 earn them exclusively by rol- unless the card specifies that
ling a particular combination, you can only reroll one die. (such as General Ellis), are (such as Subway) the next
Monsters in it), and the Monster not considered to be attacks. monster who moves must enter
on the 5–6 space moves to the and you lose them if someone • Damage: Lose 1 .
else rolls that combination. Thus, this sort of damage does Manhattan.
2–4 space in his current zone, • Attack / Attacking / Attacker: A not enable Monsters in Man-
unless he also decides to flee. • Eliminated: Having 0 (or fewer).
You must roll in order Monster is considered an attacker hattan to flee; similarly, cards
• At any time if the Monster in to take the Statue of Liberty. if it inflicts at least one damage that affect attacks cannot be
Faces for dices (King of tokyo) (2 kinds of dice, black dice and green dice)
Credits Playtests US: Mons Johnson, Bill Rose, Chip Brown, IELLO USA LLC
Rob Watkins, Andrew Gross, and the scourge of Manhat- 5550 Painted Mirage Rd. Suite 320
Game Design: Richard Garfield tan – Schuyler Garfield. ®
Las Vegas, Nevada 89149 USA
®
Game Development: Richard Garfield, Skaff Elias, Development, design and packaging: ORIGAMES www.iellogames.com
Koni Kim, and Guillaume Gille-Naves Coordination, debugging and layout: IELLO
Art and Colors: Igor Polouchine, Régis Torres, Guillaume Gille-Naves 9 Avenue des Érables - Lot 341 54180 Heillecourt FRANCE
Arnaud Launay, Mathieu Rebuffat, Charlotte Bey, and Art Director & Monster Design: www.iello.info
Sébastien Lamirand. Igor Polouchine
Series Directors: Cédric Barbé and Patrice Boulet Playtests France: Cédric Barbé, Gabriel Durnerin, Lu- FOLLOW US ON:
Project manager: Gabriel Durnerin dovic Papais, Théo Rivière, Stéphane Brissaud, Vincent
Translation: Nathan Morse Vandelli, Justine Bejo, Rodolphe Gilbart, Théodore Po-
Revisions: Russell Grieshop louchine, Frédéric Vasseur, Elliot Gille-Naves, Roman
Grolleau, and Timothée Simonot. ®
Informations to be kept
2-6 Victory
Points
8+
40min
™
nit
You are a giant monster, and you want Life Points
r to become King of New York! Compete
against other immense creatures, and
destroy everything in your path. In
order to win, attack your enemies,
crush high-rises, buy new abilities,
ge become a star, and keep an eye on the
army: The humans haven’t thrown in
the towel yet….
Contents
• 1 rulebook
• 1 gameboard
• 64 cards + 2 special cards:
Statue of Liberty and Superstar
• 46 tokens (13 Web, 13 Jinx,
5 Souvenir, 15 Carapace).
• 8 dice (6 black and 2 green)
• 6 Monster boards
,
• 6 cardboard figures + 6 plastic
stands
• A bunch of Energy cubes
• 45 Building/Unit tiles
Goal of
the Game - If the tile you destroy is a buil-
Shuffle all the cards — Each player chooses a Monster, tile
The goal of the game is to become ding, flip it over to its Unit side,
except the 2 special cards — takes its figure , and its Mons- description
King of New York. The game ends and place it in the borough.
together in order to form a ter board , and sets the dials
as soon as a Monster has earned - If the tile you destroy is a
face-down deck. Put the top 3 to 10 Life Points and 0 Victory Each tile depicts a Building
20 Victory Points ( ) or if it is Unit, remove it from the board.
cards of the deck face-up on Points. on one side, and a Unit on the
the last Monster standing. the table near the deck and the Form a pool of the Energy cubes other. These are things that the
A Building with a
tokens. . Monsters can destroy.
durability of 1 always
setup Place the 2 special cards, Statue Shuffle all the Building tiles
,