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How video games change the world

WARM UP
1. In pairs, discuss these questions: VOCAB BOX:
• What kind of video games have you played?aficionado: a person who
• Are you a video game aficionado or is it justlikes,
not knows about and
appreciates an interest or
your cup of tea?
activity.
• What’s the most remarkable or the most
memorable game you have ever played? loner: a person who is often
alone and avoids the company
• People say that video gamers are isolated
of others
loners. Would you agree with such an opinion? if
not, what’s the stereotype of a gamer in your
country?
VIDEO & VOCABULARY
2. Match the words from two columns to create pairs of synonyms:

A. pal 1) amusement
B. fierce 2) buddy
C. delight 3) excitement
D. distinctive 4) avoid
E. evade 5) different
F. notable 6) loyal/dedicated
G. titillation 7) renowned
H. quest 8) mission
I. alter 9) intense
J. devoted 10) change

3. Order the games titles below chronologically:


4Super Mario Bros

7 Minecraft

2 Space Invaders

6World of Warcraft

1 Pong

3 Pac-Man

5 Tomb Raider

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How video games change the world

4. Watch the video [http://bit.ly/SevenVideoGames] and answer the


questions below:
• What’s the stereotype of video gamers that the speaker thinks is outdated?
The old stereotype of gamers being isolated loners

• How is Space Invaders still referenced in pop culture?


More colors , different pol ,..

• What was the plot of Super Mario Bros?


Rescues the princess

• Why was Tomb Raider an important milestone for the gaming industry?
It is the first game where the main perssonage is women

• How many players did World of Warcraft have at its peak?


100 million

• Why is Minecraft popular both among children and adults?


Minecraft is academic, fun
5. Fill in the gaps with the words from the box to create expressions used in
the video. Next, match the expressions in bold with their definitions a)-f) on
the next page.

illustrious long heart prime stay bucketload

1) Technology has come a long way since the computers of the 1950s as
children today can play games on smartphones before they can walk.
2) She was in the prime of her working life when the accident happened and
she couldn’t work anymore.
3) The Witcher 3 proved to be a smash hit, selling by the bucketload and winning
game of the year awards.
4) The game of bingo has a long and illusttrious history that dates back to as ea
as 1530.
5) This game saga will capture your hearrt with its dramatic plot, relatable
characters and many twists and turns along the way.
6) While first seen as a fad or only as a silly plaything for the wealthy, the compu
has made an undeniable mark upon history and is here to stay .

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How video games change the world

DEFINITIONS:
a) something that stopped being unusual and has become generally used or
accepted
b) to make someone start to love you
c) a large amount of something
d) highly distinguished; renowned; famous and extensive
e) in the best, most successful, most productive stage
f) developed, progressed, or become very successful
DISCUSSION & DEBATE
6. Discuss the questions below in small groups:
• What other 3 games would you add to the list from the video?
• How do games influence our culture?
• Do you think we should start treating e-sports as seriously as traditional
sports?
• What’s the future of gaming in your opinion?

7. Read the background information below, prepare your arguments and get
ready for a debate.

Do video games have a positive effect on society?

Background
65% of homes in the US own a video game-playing device, with each 'gamer'
spending 6.5 hours a week playing on their devices. Video games have therefore
become a pretty central feature in most US families' daily lives, but what effect
they having on society at large?
Video games have been accused of encouraging violence, promoting sexist imag
and encouraging young people to waste away their days on something useless a
antisocial. On the other side of the debate, many are keen to point out the
educational benefits that video games have to offer, the economic benefits of su
popular and growing industry and the fact that they are just plain fun.
So, what will it be? Are they sucking away the lives of our children or bringing fa
closer together? Encouraging violence, or building friendships?
Source: Kialo

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Graphics by Freepik.com

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