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Scoring Softball 2
Scoring Softball 2
LEVEL TWO
Complete Scoring for Club and
Association Scorers
This manual accompanies the Level Two Scorers Course. The total duration is approximately 6 hours.
Assessment: Candidates are required to score one regulation game with sufficient elements to
demonstrate the ability of the candidate.
Upon successful completion of the course, Level 2 Softball Scorers will be able to:
Show broader knowledge of the scoresheet.
Use colours to record plays.
Apply their knowledge of the rules when officiating.
Record special plays such as fielder’s choice, sacrifices and tie-break runners correctly.
Record all changes consistently.
Demonstrate consistent and impartial judgement in recording all actions of the game.
Correctly record the time and situation of the game when a protest arises.
Abide by relevant State Child Protection Legislation and/or relevant Sport Child Protection
Policies.
Additional scoring resources, including information on scoring courses and accreditation, can be
found on the Softball Australia web site (www.softball.org.au).
.
Table of Contents
Table of Contents .................................................................................................................................................................................. ii
List of Amendments............................................................................................................................................................................. iv
Conventions .............................................................................................................................................................................................. v
1 Duties of a Club or Association Scorer ............................................................................................................................. 1
2 Use of Colours ............................................................................................................................................................................... 1
2.1 Green ........................................................................................................................................................................................ 1
2.2 Red ............................................................................................................................................................................................ 1
2.3 Blue .......................................................................................................................................................................................... 2
2.4 Black ........................................................................................................................................................................................ 2
2.5 Combinations ..................................................................................................................................................................... 2
3 Symbols ............................................................................................................................................................................................ 2
3.1 Symbols showing how batters get on base ..........................................................................................................3
3.2 Symbols showing how batters and runners are out ........................................................................................3
4 Scoring Outs................................................................................................................................................................................... 4
4.1 Line drive ............................................................................................................................................................................... 4
4.2 Infield fly ............................................................................................................................................................................... 4
4.3 Leaving base early ............................................................................................................................................................ 5
4.4 Missed base ......................................................................................................................................................................... 5
4.5 Illegal batting ...................................................................................................................................................................... 5
4.6 Interference ......................................................................................................................................................................... 5
4.7 Hit by the batted ball ..................................................................................................................................................... 6
4.8 Two symbols at one base ............................................................................................................................................. 6
4.9 Rundown plays................................................................................................................................................................... 6
5 Advancing Runners ..................................................................................................................................................................... 7
5.1 Stolen bases ......................................................................................................................................................................... 7
5.2 Wild pitch and passed ball .......................................................................................................................................... 8
5.3 Illegal pitch .......................................................................................................................................................................... 8
5.4 Advancing on errors ........................................................................................................................................................ 9
5.5 Runners advancing on the batter............................................................................................................................ 10
5.6 Advance of a runner on a fly ball .............................................................................................................................11
6 Scoring Runs ...................................................................................................................................................................................11
6.1 Run scores .............................................................................................................................................................................11
6.2 Run does not score ..........................................................................................................................................................11
6.3 Number of bases credited to the batter after the winning run ............................................................... 12
List of Amendments
Remove Table of Figures
Removed all references to the calculation of statistics (Sect: 2.2, 9, 12.4 and 12.6)
Updated all Rule references to 2018-21 Rule Book.
Changed all page references to Section references.
Updated Section references as required.
Update figures as required to include hats ‘^’ above pitches where a play occurs from a
pitched (rather than a batted) ball. e.g: $, AS, PB, WP,2-6 etc
Update figures to include lines linking connected plays. e.g: $ - WT2
Section 2.1: Removed reference to earned runs.
Section 2.2: Added comment to colour runners who reach on an error RED if they score.
Section 3: Added comments regarding writing in the bottom of the box and how to score
over the fence and inside the park home runs.
Section 3.2; Added ‘and the 8ft circle rule’ to LB* description in table of symbols.
Section 3.2: Added comment ‘including running the bases in reverse’ to INT* description in
table of symbols.
Section 5.1; & 5.3: Added Notes re; use of ‘^’ above the pitch when recording $, AS etc.
Section 5.4; Additional example on advancing runners on errors.
Section 5.5: Add comment regarding pitch counts and fielding stats on Figure 5-12.
Removed Section 7.1 Unattached Fielder’s Choice
Section 9: Included additional examples of Bunt plays.
Added a new section (Sect. 10: Batting Irregularities) to include Batting Out of Order in Level
2. Removed from Level 3.
Section 11; Added 2 additional bullet points.
Section 12.3: Added examples for scoring the Temporary Runner (TR) and Designated Runner
(DR).
Section 12.6; Rewrote entire section.
Section 14; Added comment to colour the run RED if the Tie breaker runner scores.
Included a new practice game with lineups, written play-by-play and completed scoresheets.
Removed List of Contacts
Conventions
The following conventions are used throughout this manual:
Various softball terms are shown in bold; for example, strikeout, wild pitch, fielder's choice.
Scoring symbols also appear in bold, and possibly an appropriate colour; for example, 6–3, PO3,
K2, MF8.
When used with a scoring symbol, an asterisk indicates the inclusion of a fielder’s position
number (F*, E*).
A subscripted B indicates the inclusion of a batting position number (WPB).
2 Use of Colours
When the scorer is familiar with and proficient in recording all normal plays, the use of colours can
assist in reading the scorebook and in the preparation of information for the coach.
2.1 Green
Green is used to record all safe hits including safe bunts, slap hits, and runs. (exception see Sect. 2.2)
Green is also used for the name and position of the Designated Player (DP). If the FLEX player enters
the batting line-up (for the DP), this is recorded in black.
2.2 Red
Red is used for all errors, runs scored by tie-break runners, batter-runners who reach 1st base on an
error, as well as notations made under the Replacement Player ("blood bin") rule. Errors include wild
throws (WT*), muffed fly balls (MF*), muffed line drives (MLD*) and other fielding errors (E*). Some
battery misplays (KE2) are also errors.
If the catcher obstructs the batter who is then awarded first base, it is an error against the catcher and
is recorded as OBS2. Note that if the batter still hits safely, and no runners are put out before
advancing one base, then a safe hit is recorded and the catcher's obstruction call is cancelled. OBS2
is not counted as a time at bat.
Muffed foul flys are recorded in the pitch count with the fielder number in red (e.g. 9).
2.3 Blue
Blue is used to record all plays relating to the pitched ball. These are base on balls (BB), hit by
pitched ball (HPB), intentional base on balls (IBB), wild pitch (WP), illegal pitch (IP), passed ball
(PB), and the various types of strikeout (K).
2.4 Black
Black is used for everything else, including recording balls, strikes and fouls, error free assisted and
unassisted plays, caught fly balls and foul fly balls, fielder’s choices, the routine advance of runners,
stolen bases and offensive interference. Other examples of using the colour black are the mitred
corners for double and triple plays (Sect. 7.3) and the large S to record a sacrifice (Sect. 9).
2.5 Combinations
Colours may be used in combination. Examples include an assist to an error (6–E3), a strikeout
dropped by the catcher (KE2), a dropped third strike played to the first baseman who errors (K2–E3),
and a bunt assist to an error (B1–E4).
3 Symbols
Each individual play has its own symbol and although there are many plays, practice will make them
quite familiar. In the main, the symbol is an abbreviation of the play. The following list of symbols are
those used by most scorers, and you are encouraged to adopt these. Some scorers may use different
symbols. However because it is the purpose of this course to encourage uniformity of practice,
alternates are not shown.
In all cases where a fielder is concerned in a play, the position number is placed immediately
following the symbol. Thus an error by the shortstop is E6, a wild throw by the second baseman is
WT4, a double to the centre fielder is =8, and so on. If the play has no fielder involved (examples are
LB or LFP) you use the position number of the fielder closest to the play.
Get into the habit of always writing in the bottom of the boxes. This will allow room to insert
additional symbols in the event of a pick off or left base early, etc (refer Sect. 4.3).
When recording home runs show the advance of the runner with a square for an over the fence
home run (see for example Figure 6—2). Use a circle for an inside the park home run.
In the symbol descriptions which follow, an asterisk (*) indicates the fielder's position.
The symbol (C) for a called third strike should be used in conjunction with KE2, K2–3 and K2–E3
where necessary; that is, KCE2, KC2–3 and KC2–E3.
Symbol Play
LB* leaving base early (before the pitch) and the 8ft circle rule
RXL* running more than 3 feet (0.91 metres) off the base path to avoid a tag
B3S bunting foul on strike three (award the out to the catcher)
HBB* being hit by the batted ball
BOO batting out of order (award the out to the catcher)
BOB batting out of the batting box (award the out to the catcher)
BB2 batting the ball twice (award the out to the catcher)
BXB changing batting boxes illegally (award the out to the catcher)
INT* interference by a member of the offence, including running the bases in reverse
LH* losing a helmet which interferes with a live ball play
PPR* passing a preceding runner
LFP* leaving the field of play
4 Scoring Outs
This section contains additional out situations following on from those already covered in the Level
One Scoring Course.
X.
1
3
IF4
4.6 Interference
If an offensive player interferes with a fielder who is in the act of making a play then that player may
be given out, with the putout credited to the fielder who was interfered with. Here are some
common examples of interference.
Figure 4—5
1) The batter deliberately interferes with the catcher's Interference by a
batter or batter- 1
attempt to prevent a runner from stealing and is given out runner. 7
(INT2), with the ball called dead and the runner returning to
the base previously occupied (Figure 4—5, batter 2).
2) In running to first, the batter-runner runs inside the 1
2
diamond, rather than within the lane provided, and INT2
interferes with the catcher's throw to the first baseman. The
batter-runner will be called out, with an assist credited to
the catcher (INT2-3) (Figure 4—5, batter 3). 2
3 INT
3) The batter-runner is also out if they step back towards 2-3
home plate to avoid a tag. Assuming that it was the first
baseman who was attempting to tag them, this would be
recorded as INT3 (Figure 4—5, batter 4). 3
4
INT3
4) In running to second, the base runner interferes with the Figure 4—6 INT4
second baseman's attempt to field the ball and is given out. Interference by
1
Enter INT4 on the base runner, and FC4 on the batter (Figure a base runner. 1
BB
4—6). .C..
Note: Use INT where a runner is called out for running the bases in reverse.
2
FC4
XX
5 Advancing Runners
5.1 Stolen bases
A stolen base is credited to a runner who advances one base unaided by a hit, a putout, an error, a
fielder's choice, a passed ball, a wild pitch, or an illegal pitch. Stolen bases are recorded using $B. The
subscript (B) should be replaced with the number of the current batter.
The following examples cover the various factors to be considered when scoring and recording stolen
bases.
1) Figure 5—1: The runner leaves first base on the pitch, reaches Figure 5—1
Recording a $2
second base safely, with the fielding team attempting to make stolen base. 1
the out. The runner is credited with a stolen base ($2). 8
2) Figure 5—2: The runner advances to second Figure 5—2 .XC
Recording an AS3
with the defence making no attempt to prevent
allowed steal. 2
the advance. No stolen base is credited in this 8
2
case, and the advance is recorded as an .XC
allowed steal (AS3). This situation often arises ^
.X
3) Figure 5—3: A base runner is put out attempting to advance to Figure 5—3 2-6
the next base. The base runner is out caught stealing. with Recording a
1
runner caught 1
assists and putouts credited to the fielders involved (2–6). stealing. 8
Note: Indicate the pitch the out occurred by inserting a ‘^’ .XC
4) Figure 5—4: If the throw from the catcher arrives in time to Figure 5—4
2-E6
make the out, but the receiving fielder drops the ball or Error committed on
a runner stealing. 1
misses the tag that should have been made, do not credit 8
the base runner with a stolen base, but record an assist and .XC
error (2–E6).
Note: Indicate the pitch the play occurred by inserting a ‘^’
above the pitch in the count box.
5) Figure 5—5: If the catcher's throw is inaccurate or wild, credit Figure 5—5
Stolen base plus WT2 $2
the base runner with a stolen base. Only charge the catcher throwing error. 1
with an error if the runner advances an additional base due 8
to the wild throw. (Figure 5-5) .XC
Note: Indicate the pitch the play occurred by inserting a ‘^’
above the pitch in the count box.
If a runner attempting to steal a base, slides in, loses contact with the base and is subsequently tagged
out, the runner is not considered to have made the base.
Whenever good base running or a good slide results in the tag being missed and no other error is
made, the runner should be credited with a stolen base.
^ ^
. .X.
Note: Indicate the pitch the play occurred by inserting a’^’ above the pitch in the count box.
5
7
6
E4
Figure 5—10: In the case of a throwing error where a play is made on Figure 5—10
6 5
Throwing Error
the batter-runner, score WT* on the batter-runner. Advance the base made on the 4
runners on the batter number, unless there are 2 out, then use a black batter with less 8
than two out.
WT* for the base runners who advance because of the error.
6
5
7
6
WT4
Figure 5-11: If the throwing error is on a lead runner, score WT* on Figure 5—11
Throwing Error WT4
the base runner where the play is made, and score a fielder's choice made on a base 4
FC* (see: Section. 7.1) for the batter. If there are additional runners runner. 6
on base, and they advance because of the error, show the advance
as WT* in black.
5
FC4
4 DE BLAES Brenda 15
3
Batter 6 Verity Long-Droppert doubles to right field, 3
6-3
scoring Jodie Stevenson. This is shown with the CC2.
batter number (6) in the home plate scoring box. 2 STEVENSON Jodie 34 5
4
6 7
Batter 7 Clare Warwick strikes out swinging, leaving
Verity Long-Droppert at second. Batter 8 Belinda 3 BOWERING Jodie 27
box and extended with an arc into the home plate 8 LONG-DROPPERT Verity 29 8
box. 6
9
..2
Should a batter reach first base on an obvious single 6 WARWICK Clare 2
and then advance to second (or further) whilst the 7
2
K2
fielder is throwing to another base, use a black line .CX
advanced by a subsequent batter and which batter Figure 5-12 Runners advancing on the batter.
that was.
Note: The recording of the PO, A and E as shown at the top, and the pitch counts at the bottom of
Figure 5-12 are not required/assessed at Level 2.
S
advancing on muffed fly on batter 2, and batter 3 advancing on
muffed fly on batter 5).
Note: Batter 2 is not recorded as a two base error as the 4
1
F9
fielder was preventing batter 1 from scoring.
If there are two down when the fly ball is hit, runners should 9
6 Scoring Runs
6.1 Run scores
One run is scored each time a runner legally touches all bases and home plate before the third out of
an inning.
A run can score if the third out of an innings is not a force out, and the run scores before the non
force third out occurs; that is, depending on the timing of the run and the out. In such situations, the
plate umpire will normally confirm whether the run has scored or not. If you have any question as to
whether a run scores at the end of an inning, check with the umpire and they should advise you.
6.3 Number of bases credited to the batter after the winning run
Once the winning run has been scored (including the game ending Figure 6—1
Winning run PB7
under the run ahead rule) the batter is only credited with the scores, batter 6
number of bases necessary to score the winning run. In the example credited with a 7 7
(Figure 6—1), even though the batter may have appeared to gain single.
E
home run.
M
A
G
8
9
9
4 KFC
2
C..2
Figure 8—2: If the batter was put out, add B or SL before the normal Figure 8—2
Bunt ground
play symbol. e.g: B*, B*–*, BF*, SL*–*. out. 1
B3-4
Figure 8—3
Figure 8—3: If an error is made, score as BE*, SLE*, B*–E*, or SL*–E*. Bunt safe due to
fielding error. B1-
E4
Figure 8—4: If the fielder elects to take out the lead runner, record as Figure 8—4
3-6
Bunt
BFC* or SLFC* on the batter with the play on the runner. 1
fielder's
choice. BB
...
BFC
3
9 Sacrifices
There are two types of sacrifice, a sacrifice bunt and sacrifice fly.
A bunt safe hit as discussed in the previous section is not a sacrifice. To award a sacrifice, there must
be less than two out, a runner must be advanced, and it must be a bunt, not a miss hit or a slap.
No sacrifice is awarded if the bunt leads to a runner being put out, even if one or more runners
advance.
S
batter is credited with a sacrifice. This is indicated using a large S
superimposed over the usual details as shown. If in the scorer’s 2
2
judgement the batter has successfully and fully completed the B1-4
task set by the coach then the sacrifice should be given.
S S
batter out, the batter is still credited with a batter.
sacrifice. Note that the runners being advanced
may also reach additional bases because of the 2 B1- 2 BWT
error. E4 2
Figure 9—3: Batter two bunts, the fielder chooses to play the Figure 9—3 2
lead runner who advances safely with skilful sliding, and Bunt fielder's
choice sacrifice. 1
without the benefit of any fielding error. The batter reaches 8
S
first base safely. The batter is credited with the sacrifice on the
fielder's choice.
2 BFC
3
Figure 9—4: The batter bunts and makes first base safely without Figure 9—4
Bunt safe hit. 2
the benefit of any fielding error. Record this as a bunt safe hit in
green not a sacrifice. 1
8
2
B5
Figure 9—5: With two runners on, the batter bunts. The fielder Figure 9—5 2 $2
holds the runner at third, and then throws to first in time for Sacrifice bunt with
one of two runners 1
the out, as the runner from first advances to second. Since a BB
advancing.
runner was advanced, credit the batter with a sacrifice. ...
3
2
8
S
^
.
1
3
B5-4
Figure 9—6
Figure 9—6: The batter bunts, the fielding team elect to play a Bunt fielder's 3 2
base runner (not the batter runner) who is put out. As a base choice with 1
runner has been put out, it is not a sacrifice. This is despite the runner put out. BB
5-4
Figure 9—7: The batter bunts, the fielding team Figure 9—7 2
1
Bunt fielder's 3 2 8
elect to play a base runner (not the batter
choice with error. .
runner) but fail to make the out because of an 1
BB
error. As a base runner would have been put ...
out in normal play (excluding the error), it is 3
BFC5
WT5
not a sacrifice. Once again, this is despite the
2
fact that another runner was able to advance 8
(from second to third). .
3
BFC5
BB
...
A sacrifice fly can’t be given on a muffed fly
4
where the base runner scores from 2nd base. Figure 9—8
Sacrifice fly 3
BB
examples.
S
...
1
4
F8
10 Line-up Irregularities
10.1 Batting out of order
Batting out of order occurs when a team fails to bat in the order shown on the official line-up. This
is an appeal play that can only be made by a member of the defensive team. The umpire can’t make a
decision until an appeal is made. On a successful appeal, the player who should have batted will be
given out. Record this using the symbol BOO and credit the catcher with the putout.
The scorer is in the best position to assist the coaching staff in making an appeal at the correct time,
to gain the maximum advantage for their team. Normally, this will be after the at bat is complete, and
before a pitch is thrown to the next batter.
1) If the appeal is made when the incorrect batter is at bat — The correct batter may take their
place in the box, assuming any balls and strikes which have already been recorded. Any runs
scored or bases advanced while the incorrect batter was at bat shall be legal. No-one is called
out.
2) If the appeal is made after the incorrect batter completes their turn at bat and before a
pitch (legal or illegal) is thrown to the next batter.
i) The player who should have batted is called out. Figure 10—1 $5
Batting out of 5
ii) Any advances or runs scored because of the incorrect batter's
order. 3
advance to first base are nullified. Any outs that have been made 7
stand. .X
iii) The next batter is the batter whose name follows that of the batter called out for
failing to bat. If the next batter was the incorrect batter, and they were given out, go 1
4
to the person after them in the line-up. BOO
In the example, Batter 3 hits safely to left field, then Batter 5 comes to bat and
hits the first pitch safely to centre, advancing Runner 3 to second base. A
successful appeal is now made, so Batter 4 is given out. Runner 3 must return to
5 BB
first base and Batter 5 comes to bat again. Runner 3 steals second on the next 8
^
..CX.
pitch, and Batter 5 eventually gets a base on balls. Note that the nullified plays remain in the
scorebook, but a line is drawn through them and the revised result written above.
iv) If the batter declared out under these circumstances is the third out, the correct batter in the
next innings is the batter who would have come to bat had the players been put out by ordinary play.
v) If the third out is made on a runner prior to the discovery of the infraction, an appeal may still be
made to re-instate the correct batting order. This appeal does not result in an additional out.
3) If the appeal is made after the first pitch (legal or illegal) to the Figure 10—2 5
next batter. Batting out of
order not 3
i) The turn at bat of the incorrect batter is now legal. 7
appealed in time.
ii) All runs scored and bases advanced are legal. .X
iii) The next batter shall be the batter who is listed in the order MISSED
following the incorrect batter. 4
iv) No player is called out for batting out of order or failing to bat. BAT
v) Batters who have not batted have lost their turn at bat until
reached again in the newly-established batting.
As an example, consider the above play, but with no appeal made until 5
8
after the first pitch to Batter 6. All plays stand, no-one is out, Batter 4
..CX.
misses their turn at bat and Batter 6 continues to bat.
X.
11 Judgement
Judgement is the opinion of the scorer as to the potential result of a play and the success or
otherwise of the players in making that play. Variations in judgement will occur between scorers
because of the angle of view on the play, but this variation will generally be minimal.
Scorer's judgement is used in all aspects of the game. However, the main areas of concern are in
determining whether:
the batted ball was an error or safe hit.
the thrown ball was accurate or wild.
the pitched ball escaping the catcher was a wild pitch or passed ball.
the difference between a steal and an allowed steal.
sacrifice or no sacrifice.
double v single + advance on the throw.
double v single + error
Concern arises on those plays where there is no clear distinction, and it is not obvious how the play
should be recorded. It is not possible to provide hard and fast rules, only guidelines. Above all else,
the scorer should not make a decision which conflicts with the decision of the umpire, or the Official
Rules of Softball.
12 Changes
Changes can be made at any time during the game. Use top (T) or bottom (B) and the batter number
to record when they occurred in the game. For example, T5/2 means the change occurred at the top
of the fifth inning, batter 2. Also note the importance of change lines to allow you to correctly record
the player’s participation.
Opposition Page
TOP TOP
BOTTOM
AUSTRALIA V JAPAN AT FENGTAI PARK BOTTOM
A 5 6 6 6 6 5 5
BATTING LINEUP PO 3 5 3 3 2 3 2 9 8 3 6 4 3
E
P U B
O LAST NAME First Name N A 1 2 3 4 5 4
S I T
3 McCREEDY Sally 16
1
3 HOWLETT Danica B4/2 2 1
5-3 7
.X.
DP WILKINS Brooke 29
2 1 1
2
F5 K2 5-3
C.C C.C.. C..C
2 TITCUME Natalie 15
3 2
3
6-3 F9
CC2. .
A 5 4
BATTING LINEUP PO 3 3
E
P U B
O LAST NAME First Name N A 1 2 3 4 5 6
S I T
P U B
O LAST NAME First Name N A 1 2 3 4
S I T
Temporary runner (TR) — RULE 3.2.7 discusses the use of a temporary runner for the catcher with
two out, in order to speed up the changeover of innings. The TR is optional, but if used, should be the
player in the batting line-up due to bat last at the time of the change.
In addition, current Australian Championship Rules (APPENDIX 7 17.3) mandate the use of a TR, and
allow that to be any eligible player on the line-up card, including bench players. Check local
competition rules for any variations to these rules.
Use of the TR is indicated similarly to the PR, except that the name of the TR should not be included,
unless it is that player's only appearance in the game. Insert the TR's uniform number in the score box
to distinguish which player enters the game at which point.
P U B
O LAST NAME First Name N A 1 2 3 4
S I T
85
2 LACK Rachel 31 2 3
TR T3/3 85 1
3 9 7
S
C.5..5 .2
4 MOORE Tahli 85
1 2
2
B2-4 LD6
X..C
Designated runner (DR) — allowed in many competitions. Must be indicated on the original bench
list. May come on once an inning for any runner already on base. Cannot normally be used as a batter
or fielder. (Check the local competition rules for variations.) Indicate the designated runner in similar
fashion to a TR, but using DR in the position column.
TOP
BOTTOM
AUSTRALIA V JAPAN AT FENGTAI PARK
A 5 6 6 6 6 5 6
BATTING LINEUP PO 3 5 3 3 2 3 2 9 8 3 6 4 9 2 3
E
P U B
O LAST NAME First Name N A 1 2 3 4 5
S I T
3 McCREEDY Sally 16 3
1 2
1 Note that slash
5-3 7 K2
(/) must be in
.X. .XX blue.
DP WILKINS Brooke 29
2 1 3
2
F5 K2 6-3
C.C C.C.. .. C
2 TITCUME Natalie 15
3 2
3
6-3 F9
CC2. .
Refer to the diagram note for an example (T5/2) of a pitching change during a batter’s turn at bat.
12.5 Re-entry
Any player in the starting lineup may re-enter the game once after being substituted. Show this using
the symbol RE, and use a vertical black line to show when the re-entry is made.
In Figure 12—6, Supple replaces Tutchener at the top of the fifth as a pinch hitter. She hits a double to
centre field and eventually scores. Tutchener then re-enters to field in the bottom of the fifth and
bats in the sixth inning (for a ground out).
Note that Tutchener, as a starting player, is not crossed out when Supple enters the game. Supple is
then crossed out when the re-entry takes place, as she can no longer take part in the game.
TOP
VICTORIA V NSW AT BLACKTOWN
BOTTOM
*
P U B BENCH #
O LAST NAME First Name N A 1 2 3
S I T HOLLETT Jessica 30
*
6 WALKER Marina 37 2 2 SMETHURST Emily 22
6 HOLLETT Jessica T1/2 30 1 DAYKIN Lauren 4
3 9 3 B2
Enter the name of the replacement player in red. Show where they enter the game and where the
withdrawn player must return. This is indicated by placing a red * above the inning.
In the example above, the replacement player (Hollett) enters the game in the top of the 1st inning and
can continue in place of the withdrawn player (Walker) until the top of the 3rd inning.
If the replacement player becomes a substitute for the withdrawn player, outline the name in black.
Note: The replacement player may be used as a substitute later in the game as normal, if eligible.
13 Designated Player
A designated player, referred to as the DP, may be used to bat for any fielder, and is accordingly
named on the line-up sheet in one of the nine batting slots. As with other starting players, the DP may
be substituted for, and may re-enter one time, provided that the re-entry is into the same position in
the batting order. The DP’s name and position are to be written in green on the score sheet.
The name of the defensive player for whom the DP is batting — known as the FLEX — is entered in
the tenth position (non-batting) on the line-up sheet. The starting player listed as the DP must remain
in the same position in the batting order whenever they are in the game. The DP may be substituted
for at any time, either by a legal substitute from the bench, or the FLEX. Note that the DP and the
FLEX may never play offence at the same time.
If the DP plays defence for another player in the batting lineup, that player then becomes known as
the OPO (offensive player only). They do not become the designated player (since they do not
occupy the DP position in the lineup), even though they are only playing offence.
5) If the DP fields for the FLEX, the FLEX has left the game (Figure 13—3, Titcume replaces Roche
T4), and may re-enter one time only. The game continues with nine players.
6) The starting FLEX may re-enter once, or a substitute may resume as the FLEX, and the game then
reverts to ten players (Figure 13—4, Harding enters T5, with Titcume and Mosley changing
positions). The FLEX goes back to playing defence only.
7) The DP and the FLEX may be substituted using bench players (Figure 13—5, Quigley runs for
Mosley B5).
8) The starting DP and FLEX may re-enter once (Figure 13—5, Mosley re-enters).
9) The FLEX may bat but only in the place of the DP (Figure 13—6, Harding bats for Mosley B6).
10) If the FLEX bats for the DP, the DP has left the game (Figure 13—6, Mosley is now out of the
game as she has been substituted twice). The game continues with nine players.
11) The DP and FLEX can never be on offence (i.e. batting) at the same time and only nine batters
may bat.
In the interests of simplicity, these diagrams omit the batter number when each change is made.
P U B P U B
O LAST NAME First Name N A O LAST NAME First Name N A
S I T S I T
OPO T3
2 TITCUME Natalie 21 2 TITCUME Natalie 21
4 4
2 T3
DP MOSLEY Tracey 9 DP MOSLEY Tracey 9
5 5
1 ROCHE Melanie 5 F
1 ROCHE Melanie 5 F
L L
E E
X X
Figure 13—1 DP and FLEX in the starting lineup (10 players). Figure 13—2 DP plays defence, not a substitution (10 players).
P U B P U B
O LAST NAME First Name N A O LAST NAME First Name N A
S I T S I T
OPO T3 OPO T3
2 TITCUME Natalie 21 2 TITCUME Natalie 21
1 T4 1 T4
2 T5
4 4
2 T3 2 T3
DP MOSLEY Tracey 9 DP MOSLEY Tracey 9
DP T5
5 5
T4 T4
1 ROCHE Melanie 5 F
1 ROCHE Melanie 5 F
L L
E
1 HARDING Tanya T5 7 E
X X
Figure 13—3 DP/OPO both field, FLEX leaves the game, a Figure 13—4 The starting FLEX is substituted (10 players).
substitution (9 players)
P U B P U B
O LAST NAME First Name N A O LAST NAME First Name N A
S I T S I T
OPO T3 OPO T3
2 TITCUME Natalie 21 2 TITCUME Natalie 21
1 T4 1 T4
2 T5 2 T5
4 4
2 T3 2 T3
DP MOSLEY Tracey RE B6 9 DP MOSLEY Tracey RE B6 9
DP T5 DP T5
PR QUIGLEY Kate B5 11 5 PR QUIGLEY Kate B5 11 5
HARDING Tanya B6 7
T4 T4
1 ROCHE Melanie 5 F
1 ROCHE Melanie 5 F
L L
1 HARDING Tanya T5 7 E
1 HARDING Tanya T5 7 E
X X
Figure 13—5 Runner for the DP, a substitution (10 players). Figure 13—6 FLEX bats for the DP, a substitution (9 players).
14 Tie-Breaker
Local rules may, and all Australian Championships do, stipulate Figure 14—1
the use of the tie-breaker if a game is tied after seven or more Placing the tie-
break runner
innings, or after the expiry of time. on base. B4
At the start of a tie-breaker inning, the batting team commences
the inning with the player scheduled to bat ninth in that inning, 8 TB
starting at second base. This is recorded using TB in the second 3 1
6-3 3-2
base box and a diagonal line through the first base box in red, as
shown in (Figure 14-1). If the Tie-breaker runner scores, colour C.
15 Protests
Although protests are not generally the responsibility of Figure 15—1 Protest delay
the scorer and are often dealt with immediately at Recording a
protest.
* 15 min
2
tournaments, it is still important that, if a team plays under 4
protest, the scorer ensures the book is correctly marked at
the point of protest. Should the protest be upheld and a B
replay ordered, the game must be replayed from that A 5 6
T
exact point.
$3 2
In the event of a protest, note the following in the scorebook:
1
7
the exact point of the protest, indicated with a *;
C.3.
the time of the protest (and the elapsed game time, if not started on
2-4
schedule);
1
the inning and outs; 2
9
the name of the batter and the count (if any); otherwise note new X..
batter;
any base runners and bases held; and 2
the play and/or interpretation which is being protested.
3
*
9-3
Ensure the recorded details match the official and/or opposing team C.X
statistician.
BOTTOM at bat
TOP at bat
Both teams
Either team Inning completed Final score
complete their
winning (example 12) stands
inning
17 Practice Game
Use the following bench lists to score the practice game from the play-by-play description.
Sam Paturis: Ball, Ball, Ball, Strike looking, Strike looking, Ball. Base on balls.
Daniel Peterson: Strike looking, Strike looking, Ball, Ball, Ball. Strikes out swinging.
Top 3rd – ACT Batting
Jeremy Bradbury: Strike looking, Ball, Strike looking. Strikes out swinging.
Joshua White: Doubles to centre field.
Joshua McGovern: Ball. Joshua White to third base on a wild pitch.
Grounds out pitcher to short stop to first base. Joshua White scores.
Andrew Kirkpatrick: Ball, Ball. Hits a home run to centre field.
Nick Norton: Foul (9), Ball, Ball, Foul (2), Foul (2). Singles to centre field.
Evan Byrne: Singles to centre field. Nick Norton advances to third base.
Jarrod Bradbury: Ball, Evan Byrne out at second base. Caught stealing catcher to second base.
Bottom 3rd – SA Batting
Jordan Baumber: Strike looking, Ball, Strike swinging. Strikes out swinging.
James Harris: Ball, Ball, Ball, Strike looking, Strike looking, Foul(2), Ball. Base on balls.
Daniel Harrison: Strike looking, Strike swinging. Flies out to short stop.
Jarryd Farrell: Strike swinging, Ball, Strike swinging. Strikes out swinging.
Top 4th – ACT Batting
Jarrod Bradbury: Strike swinging, Strike swinging, Foul (5), Ball, Ball. Flies out to left field.
Matthew Jones: Strike swinging, Strike swinging. Strikes out swinging,
Kyle Johnson: Grounds out short stop to first base.
Bottom 4th – SA Batting
Dallas Kipfer: Ball, Foul (3), Ball, Strike looking, Ball, Ball. Base on balls.
Harry May: Strike looking, Ball, Strike looking, Foul (7). Doubles to right field. Dallas Kipfer to third
base.
Jayden Lach: Strike looking, Ball. Strike swinging. out (swinging) on a dropped third strike catcher to
first base.
Sam Paturis: Ball, Strike looking, Ball, Ball, Ball. Base on balls.
Daniel Peterson: Hit by the Pitch. Dallas Kipfer scores, Harry May to third base, Sam Paturis to
second base.
Jordan Baumber: Ball, Strike looking, Ball, Harry May scores, Sam Paturis scores, Daniel Peterson, to
third base.
Change ACT – DP to 1
James Harris: Ball, Foul (3), Ball, Ball. Grounds out pitcher to first base.
Daniel Harrison: Strike looking, Ball, Ball, Strike looking, Foul (2), Ball. Strikes out swinging.
Top 5th – ACT Batting
Jeremy Bradbury: Strike swinging, Ball, Foul (2). Strikes out swinging.
Joshua White: Ball, Foul (5), Foul (2). Strikes out looking.
Joshua McGovern: Homers to centre field.
Andrew Kirkpatrick: Homers to centre field.
Nick Norton: Foul (5), Ball, Ball, Ball. Singles to centre field.
Evan Byrne: Flies out to second base.
Bottom 5th – SA Batting