Ai Is No Longer Sci Fi
Ai Is No Longer Sci Fi
Standards
• MS-ETS1-4: Develop a model to generate data for iterative testing and modification of a
proposed object, tool, or process such that an optimal design can be achieved.
• HS-ETS1-4: Use a computer simulation to model the impact of proposed solutions to a complex
real-world problem with numerous criteria and constraints on interactions within and between
systems relevant to the problem.
Lesson Objectives
Students will:
• Research artificial intelligence (AI) in order to develop a working definition of AI that includes
both examples and non-examples.
• Simulate training a computer program to recognize specific images.
Central Focus
This lesson is intended to be an introduction to artificial intelligence (AI) where students gain a clear
understanding of what artificial intelligence is, how AI benefits society, and how AI works. Students with
no prior knowledge or experience with the topic will have the opportunity to train a computer program
to recognize images. By training the computer, students will learn how AI can be used to help solve the
real-world problem of cleaning the oceans.
Key terms: digital, design, robot, simulation, problem solving, machine learning
Background Information
Simply put, artificial intelligence (AI) is the ability of machines to think. There are many misconceptions
about what AI is and is not. Many think that AI has to be anthropomorphic, meaning it resembles
humans in form or language (ex. customer service chatbots or Siri), but anthropomorphic AI represents
just one of many types of AI. Most of us interact with AI multiple times a day but do not realize it. Here
is a list of some examples of AI that many use in their every days lives: Netflix recommendations,
targeted ads, suggested friends on social media platforms, Google navigation, search predictions,
recommended responses in email, email filters, music recommendations in music streaming services,
facial recognition, fraud prevention, and non-playable characters (NPCs) in video games.
Because AI is such an integral part of our lives and because it will likely become even more ubiquitous in
the future, it is important to have a basic understanding of how it works. AI is only as smart as the data it
is given and it needs to be trained by humans. Because humans are doing the training, it is possible that
human bias can be integrated into an AI system. Students should understand that while AI does benefit
our lives and has the potential to continue to improve our lives greatly, we still must look at AI and its
application in a critical way to determine the pros and cons of each type of AI that we use and create.
True AI currently does not exist, but what we have today is called Machine Learning. Machine Learning
is how computers recognize patterns and make decisions without explicit programming. Instead of
programming a computer step by step, machine learning can be programed to learn through trial and
error and practice. For a machine to learn from “experience” it will need lots of data to identify patterns.
Once it learns to recognize a given pattern, it can begin to make predictions. In this activity, students will
help train a computer to identify patterns in fish. By the end of the simulation, students will be asked to
train the AI system to identity fish that are weird, happy, sad, etc. This will allow students to begin
understanding programming bias. Prior to the lesson, it is recommended the teacher goes through the
simulation to have a clear view of what the student will be doing.
Materials
Instruction
Students can create their own AI using https://teachablemachine.withgoogle.com/train which they can
train to recognize poses, images, or even classify sounds. Once students practice by creating their own
AI, have them present their AI to the class. As a whole class, brainstorm ideas for how they could
develop AI that could be used to solve a problem. Time permitting, let them develop one or more ideas
from the brainstorming session.
Differentiation
There are several opportunities for differentiation and scaffolding within this lesson.
Students will be assessed through a variety of means. Formative assessments include students’
responses and participation in whole class and group discussions, an accurate completion of the Frayer
Model handout, completion of the AI for oceans activity, as well as, through the exit ticket.
Additionally, students’ ability to design and create their own AI that accurately identifies an image or
sound of their choosing in the follow-up extension activity could serve as a summative assessment.
Frayer Model
DEFINITION USES/BENEFITS
ARTIFICIAL
EXAMPLES/MODELS NON-EXAMPLES
INTELLIGENCE
Frayer Model Example
DEFINITION USES/BENEFITS
ARTIFICIAL
EXAMPLES/MODELS NON-EXAMPLES
INTELLIGENCE
Name: Name:
___________________________________ ___________________________________
Date: Date:
____________________________________ ____________________________________
Period/Subject: Period/Subject:
_________________________ _________________________
3 2 1 3 2 1
Note: The exit ticket is a modified version of a free exit ticket template provided by Microsoft Word