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SHORTCUT OF Auto-CAD 2016.

AUTO CAD SHORTCUTS

 TOGGLE GENERAL FEATURES.


CTRL+D TOGGLE COORDINATE ISPLAY
CTRL+G TOGGLE GRID
CTRL+E CYCLE ISOMETRIC PLANES
CTRL+F TOGGLE RUNNING OBJECT SNAPS
CTRL+H TOGGLE PICK STYLE
CTRL+SHIFT+H TOGGLE HIDE PALLETS
CTRL+I TOGGLE COORDS
CTRL+SHIFT+I TOGGLE INFER CONSTRAINTS

 MANAGE SCREEN.
CTRL+0 (ZERO) CLEAN SCREEN
CTRL+1 PROPERTY PALETTE
CTRL+2 DESIGN CENTER PALETTE
CTRL+3 TOOL PALETTE
CTRL+4 SHEET SET PALETTE
CTRL+6 DB CONNECT MANAGER
CTRL+7 MARKUP SET MANAGER PALETTE
CTRL+8 QUICK CALC
CTRL+9 COMMAND LINE

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 MANAGE DRAWINGS.
CTRL+N NEW DRAWING
CTRL+S SAVE DRAWING
CTRL+O OPEN DRAWING
CTRL+P PLOT DIALOG BOX
CTRL+TAB SWITCH TO NEXT
CTRL+SHIFT+TAB SWITCH TO PREVIOUS DRAWING
CTRL+PAGE UP DRAWING SWITCH TO PREVIOUS TAB IN CURRENT
CTRL+PAGE DOWN DRAWING SWITCH TO NEXT TAB IN CURRENT
DRAWING
CTRL+Q EXIT
CTRL+A SELECT ALL OBJECTS

 TOGGLE DRAWING MODES.


F1 Display Help
F2 Toggle text screen
F3 Toggle object snap mode
F4 Toggle 3DOsnap
F5 Toggle Isoplane
F6 Toggle Dynamic UCS
F7 Toggle grid mode
F8 Toggle ortho mode
F9 Toggle snap mode
F10 Toggle polar mode
F11 Toggle object snap tracking
F12 Toggle dynamic input mode

 MANAGE WORKFLOW.
CTRL+C COPY OBJECT

CTRL+X CUT OBJECT

CTRL+V PASTE OBJECT

CTRL+SHIFT+C COPY TO CLIPBOARD WITH BASE POINT

CTRL+SHIFT+V PASTE DATA AS BLOCK

CTRL+Z UNDO LAST ACTION

CTRL+Y REDO LAST ACTION

CTRL+[ CANCEL CURRENT COMMAND (OR


CTRL+\)

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ESC CANCEL
CURRENT COMMAND

 ALL SHORTCUTS, A–Z.


A
A ARC / Creates an arc
ADC ADCENTER / Manages and inserts content such as blocks, xrefs, and
hatch patterns.
A ARC / Creates an arc.
ADC ADCENTER / Manages and inserts content such as blocks, xrefs, and
hatch patterns.
AA AREA / Calculates the area and perimeter of objects or of defined areas.
AL ALIGN / Aligns objects with other objects in 2D and 3D
AP APPLOAD / Load Application
AR ARRAY / Creates multiple copies of objects in a pattern.
ARR ACTRECORD / Starts the Action Recorder.
ARM ACTUSERMESSAGE / Inserts a user message into an action macro.
ARU ACTUSERINPUT / Pauses for user input in an action macro.
ARS ACTSTOP / Stops the Action Recorder and provides the option of
saving the recorded actions to an action macro file.
ATI ATTIPEDIT / Changes the textual content of an attribute within a block.
ATT ATTDEF / Redefines a block and updates associated attributes.
ATE ATTEDIT / Changes attribute information in a block.

B
B BLOCK / Creates a block definition from selected objects.
BC BCLOSE / Closes the Block Editor.
BE BEDIT / Opens the block definition in the Block Editor.
BH HATCH / Fills an enclosed area or selected objects with a hatch
pattern, solid fill, or gradient fill.
BO BOUNDARY / Creates a region or a polyline from an enclosed area.
BR BREAK / Breaks the selected object between two points.
BS BSAVE / Saves the current block definition.
BVS BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

C
C CIRCLE / Creates a circle.
CAM CAMERA / Sets a camera and target location to create and save a 3D
perspective view of objects.
CBAR CONSTRAINTBAR / A toolbar-like UI element that displays the
available Geometric constraints on an object.
CH PROPERTIES / Controls properties of existing objects.
CHA CHAMFER / Bevels the edges of objects.
CHK CHECKSTANDARDS / Checks the current drawing for standards
violations.
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CLI COMMANDLINE / Displays the Command Line window.
COL COLOR / Sets the color for new objects.
CO COPY / Copies objects a specified distance in a specified direction.
CT CTABLESTYLE / Sets the name of the current table style.
CUBE NAVVCUBE / Controls the visibility and display properties of
the ViewCube tool.
CYL CYLINDER / Creates a 3D solid cylinder.

D
D DIMSTYLE / Creates and modifies dimension styles.
DAN DIMANGULAR / Creates an angular dimension.
DAR DIMARC / Creates an arc length dimension.
DBA DIMBASELINE / Creates a linear, angular, or ordinate dimension
from the baseline of the previous or selected dimension.
DBC DBCONNECT / Provides an interface to external database tables.
DCE DIMCENTER / Creates the center mark or the centerlines of circles
and arcs.
DCO DIMCONTINUE / Creates a dimension that starts from an extension
line of a previously created dimension.
DCON DIMCONSTRAINT / Applies dimensional constraints to selected
objects or points on objects.
DDA DIMDISASSOCIATE / Removes associativity from selected
dimensions.
DDI DIMDIAMETER / Creates a diameter dimension for a circle or an
arc.
DED DIMEDIT / Edits dimension text and extension lines.
DI DIST / Measures the distance and angle between two points.
DIV DIVIDE / Creates evenly spaced point objects or blocks along the
length or perimeter of an object.
DJL DIMJOGLINE / Adds or removes a jog line on a linear or aligned
dimension.
DJO DIMJOGGED / Creates jogged dimensions for circles and arcs.
DL DATALINK / The Data Link dialog box is displayed.
DLU DATALINKUPDATE / Updates data to or from an established
external data link.
DO DONUT / Creates a filled circle or a wide ring.
DOR DIMORDINATE / Creates ordinate dimensions.
DOV DIMOVERRIDE / Controls overrides of system variables used in
selected dimensions.
DR DRAWORDER / Changes the draw order of images and other
objects.
DRA DIMRADIUS / Creates a radius dimension for a circle or an arc.
DRE DIMREASSOCIATE / Associates or re-associates selected
dimensions to objects or points on objects.
DRM DRAWINGRECOVERY / Displays a list of drawing files that can
be recovered after a program or system failure.
DS DSETTINGS / Sets grid and snap, polar and object snap tracking,
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object snap modes, Dynamic Input, and Quick Properties.
DT TEXT / Creates a single-line text object.
DV DVIEW / Defines parallel projection or perspective views by using a
camera and target.
DX DATAEXTRACTION / Extracts drawing data and merges data
from an external source to a data extraction table or external file.

E-F
E ERASE / Removes objects from a drawing.
ED DDEDIT / Edits single-line text, dimension text, attribute
definitions,
and feature control frames.
EL ELLIPSE / Creates an ellipse or an elliptical arc.
EPDF EXPORTPDF / Exports drawing to PDF.
ER EXTERNALREFERENCES / Opens the External References
palette.
EX EXTEND / Extends objects to meet the edges of other objects.
EXIT QUIT / Exits the program.
EXP EXPORT / Saves the objects in a drawing to a different file
format.
EXT EXTRUDE / Extends the dimensions of a 2D object or 3D
face into 3D space.

F FILLET / Rounds and fillets the edges of objects.


FI FILTER / Creates a list of requirements that an object must meet
to be included in a selection set.
FS FSMODE / Creates a selection set of all objects that touch the
selected object.
FSHOT FLATSHOT / Creates a 2D representation of all 3D objects based
on the current view.

G–H
G GROUP / Creates and manages saved sets of objects called
groups.
GCON GEOCONSTRAINT / Applies or persists geometric
relationships between objects or points on objects.
GD GRADIENT / Fills an enclosed area or selected objects with
a gradient fill.
GEO GEOGRAPHICLOCATION / Specifies the geographic
location information for a drawing file.
H HATCH / Fills an enclosed area or selected objects with a
hatch pattern, solid fill, or gradient fill.
HE HATCHEDIT / Modifies an existing hatch or fill.
HI HIDE / Regenerates a 3D wireframe model with hidden lines
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suppressed.

I
I INSERT / Inserts a block or drawing into the current drawing.
IAD IMAGEADJUST / Controls the image display of the
brightness, contrast, and fade values of images.
IAT IMAGEATTACH / Inserts a reference to an image file.
ICL IMAGECLIP / Crops the display of a selected image to a
specified boundary.
ID ID / Displays the UCS coordinate values of a specified location.
IM IMAGE / Displays the External References palette.
IMP IMPORT / Imports files of different formats into the current
drawing.
IN INTERSECT / Creates a 3D solid, surface, or 2D region from
overlapping solids, surfaces, or regions.
INF INTERFERE / Creates a temporary 3D solid from the
interferences between two sets of selected 3D solids.
IO INSERTOBJ / Inserts a linked or embedded object.

J
J JOIN / Joins similar objects to form a single, unbroken object.
JOG DIMJOGGED / Creates jogged dimensions for circles and arcs.

L
L LINE / Creates straight line segments.
LA LAYER / Manages layers and layer properties.
LAS LAYERSTATE / Saves, restores, and manages named layer
states.
LE QLEADER / Creates a leader and leader annotation.
LEN LENGTHEN / Changes the length of objects and the included
angle of arcs.
LESS MESHSMOOTHLESS / Decreases the level of smoothness
for mesh objects by one level.
LI LIST / Displays property data for selected objects.
LO LAYOUT / Creates and modifies drawing layout tabs.
LT LINETYPE / Loads, sets, and modifies linetypes.
LTS LTSCALE / Changes the scale factor of linetypes for all
objects in a drawing.
LW LWEIGHT / Sets the current lineweight, lineweight display
options, and lineweight units.

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M
M MOVE / Moves objects a specified distance in a specified
direction.
MA MATCHPROP / Applies the properties of a selected object to
other objects.
MAT MATERIALS / Shows or hides the Materials window.
ME MEASURE / Joins similar objects to form a single, unbroken
object.
MEA MEASUREGEOM / Measures the distance, radius, angle, area,
and volume of selected objects or sequence of points.
MI MIRROR / Creates a mirrored copy of selected objects.
ML MLINE / Creates multiple parallel lines.
MLA MLEADERALIGN / Aligns and spaces selected multileader
objects.
MLC MLEADERCOLLECT / Organizes selected multileaders that
contain blocks into rows or columns, and displays the result with
a single leader.
MLD MLEADER / Creates a multileader object.
MLE MLEADEREDIT / Adds leader lines to, or removes leader lines
from, a multileader object.
MLS MLEADERSTYLE / Creates and modifies multileader styles.
MO PROPERTIES / Controls properties of existing objects.
MORE MESHSMOOTHMORE / Increases the level of smoothness for
mesh objects by one level.
MS MSPACE / Switches from paper space to a model space
viewport.
MSM MARKUP / Opens the Markup Set Manager.
MT MTEXT / Creates a multiline text object.
MV MVIEW / Creates and controls layout viewports.

N
NORTH GEOGRAPHICLOCATION / Specifies the geographic
location information for a drawing file.
NSHOT NEWSHOT / Creates a named view with motion that is
played back when viewed with ShowMotion.
NVIEW NEWVIEW / Creates a named view with no motion.

O
O OFFSET / Creates concentric circles, parallel lines, and
parallel curves.
OP OPTIONS / Customizes the program settings.
ORBIT 3DORBIT / Rotates the view in 3D space, but constrained
to horizontal and vertical orbit only.
OS OSNAP / Sets running object snap modes.
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P
P PAN / Adds a parameter with grips to a dynamic block
definition.
PA PASTESPEC / Pastes objects from the Clipboard into the
current drawing and controls the format of the data.
PAR PARAMETERS / Controls the associative parameters used in
the drawing.
PARAM BPARAMETER / Adds a parameter with grips to a dynamic
block definition.
PATCH SURFPATCH / Creates a new surface by fitting a cap over a
surface edge that forms a closed loop.
PC POINTCLOUD / Provides options to create and attach point
cloud files.
PCATTACH POINTCLOUDATTACH / Inserts an indexed point cloud file
into the current drawing.
PCINDEX POINTCLOUDINDEX / Creates an indexed point cloud (PCG
or ISD) file from a scan file.
PE PEDIT / Edits polylines and 3D polygon meshes.
PL PLINE / Creates a 2D polyline. PO POINT / Creates a point
object.
POFF HIDEPALETTES / Hides currently displayed palettes
(including the command line).
POL POLYGON / Creates an equilateral closed polyline.
PON SHOWPALETTES / Restores the display of hidden palettes.
PR PROPERTIES / Displays Properties palette.
PRE PREVIEW / Displays the drawing as it will be plotted.
PRINT PLOT / Plots a drawing to a plotter, printer, or file.
PS PSPACE / Switches from a model space viewport to paper
space.
PSOLID POLYSOLID / Creates a 3D wall-like polysolid.
PTW PUBLISHTOWEB / Creates HTML pages that include images
of selected drawings.
PU PURGE / Removes unused items, such as block definitions and
layers, from the drawing.
PYR PYRAMID / Creates a 3D solid pyramid.

Q
QC QUICKCALC / Opens the QuickCalc calculator.
QCUI QUICKCUI / Displays the Customize User Interface Editor in a
collapsed state.
QP QUICKPROPERTIES / Displays open drawings and layouts in a
drawing in preview images.
QSAVE SAVE / Saves the current drawing. QVD QVDRAWING / Displays
open drawings and layouts in a drawing using preview images.
QVDC QVDRAWINGCLOSE / Closes preview images of open drawings
and layouts in a drawing.
QVL QVLAYOUT / Displays preview images of model space and layouts in
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a drawing.
QVLC QVLAYOUTCLOSE / Closes preview images of model space and
layouts in the current drawing.

R
R REDRAW / Refreshes the display in the current viewport.
RA REDRAWALL / Refreshes the display in all viewports.
RC RENDERCROP / Renders a specified rectangular area,
called a crop window, within a viewport.
RE REGEN / Regenerates the entire drawing from the current
viewport.
REA REGENALL / Regenerates the drawing and refreshes all
viewports.
REC RECTANG / Creates a rectangular polyline.
REG REGION / Converts an object that encloses an area into a
region object.
REN RENAME / Changes the names assigned to items such as
layers and dimension styles.
REV REVOLVE / Creates a 3D solid or surface by sweeping a 2D
object around an axis.
RO ROTATE / Rotates objects around a base point.
RP RENDERPRESETS / Specifies render presets, reusable
parameters, for rendering an image.
RPR RPREF / Displays or hides the Advanced Render Settings
palette for access to advanced rendering settings.
RR RENDER / Creates a photorealistic or realistically shaded
image of a 3D solid or surface model. operation.
RW RENDERWIN / Displays the Render window without
starting a rendering

S
S STRETCH / Stretches objects crossed by a selection window or
polygon.
SC SCALE / Enlarges or reduces selected objects, keeping the proportions
of the object the same after scaling.
SCR SCRIPT / Executes a sequence of commands from a script file.
SEC SECTION / Uses the intersection of a plane and solids, surfaces,
or mesh to create a region.
SET SETVAR / Lists or changes the values of system variables.
SHA SHADEMODE / Starts the VSCURRENT command.
SL SLICE / Creates new 3D solids and surfaces by slicing, or dividing,
existing objects.
SN SNAP / Restricts cursor movement to specified intervals.
SO SOLID / Creates solid-filled triangles and quadrilaterals.
SP SPELL / Checks spelling in a drawing. SPE SPLINEDIT / Edits a
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spline or spline-fit polyline.
SPL SPLINE / Creates a smooth curve that passes through or near specified
points.
SPLANE SECTIONPLANE / Creates a section object that acts as a cutting plane
through 3D objects.
SPLAY SEQUENCEPLAY / Plays named views in one category.
SPLIT MESHSPLIT / Splits a mesh face into two faces.
SPE SPLINEDIT / Edits a spline or spline-fit polyline.
SSM SHEETSET / Opens the Sheet Set Manager.
ST STYLE / Creates, modifies, or specifies text styles.
STA STANDARDS / Manages the association of standards files with
drawings.
SU SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by
subtraction.

T
T MTEXT / Creates a multiline text object.
TA TABLET / Calibrates, configures, and turns on and off an attached
digitizing tablet.
TB TABLE / Creates an empty table object.
TEDIT TEXTEDIT / Edits a dimensional constraint, dimension, or text object.
TH THICKNESS / Sets the default 3D thickness property when creating
2D geometric objects.
TI TILEMODE / Controls whether paper space can be accessed.
TO TOOLBAR / Displays, hides, and customizes toolbars.
TOL TOLERANCE / Creates geometric tolerances contained in a feature
control frame.
TOR TORUS / Creates a donut-shaped 3D solid. TP TOOLPALETTES /
Opens the Tool Palettes window.
TR TRIM / Trims objects to meet the edges of other objects.
TS TABLESTYLE / Creates, modifies, or specifies table styles.

U–W
UC UCSMAN / Manages defined user coordinate systems.
UN UNITS / Controls coordinate and angle display formats
and precision.
UNHIDE / UNISOLATE UNISOLATEOBJECTS / Displays objects previously
hidden with the ISOLATEOBJECTS or
HIDEOBJECTS command.
UNI UNION / Unions two solid or two region objects.

V VIEW / Saves and restores named views, camera


views, layout views, and preset views.
VGO VIEWGO / Restores a named view.
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VP DDVPOINT / Sets the 3D viewing direction.
VPLAY VIEWPLAY / Plays the animation associated to a
named view.
VS VSCURRENT / Sets the visual style in the current
viewport.
VSM VISUALSTYLES / Creates and modifies visual styles
and applies a visual style to a viewport.

W WBLOCK / Writes objects or a block to a new drawing file.


WE WEDGE / Creates a 3D solid wedge.
WHEEL NAVSWHEEL / Displays a wheel that contains a collection of view
navigation tools.

X–Z
X EXPLODE / Breaks a compound object into its
component objects.
XA XATTACH / Inserts a DWG file as an external
reference (xref).
XB XBIND / Binds one or more definitions of named
objects in an xref to the current drawing.
XC XCLIP / Crops the display of a selected external
reference or block reference to a specified boundary.
XL XLINE / Creates a line of infinite length.
XR XREF / Starts the EXTERNALREFERENCES
command.

Z ZOOM / Increases or decreases the magnification


of the view in the current viewport.
ZEBRA ANALYSISZEBRA / Projects stripes onto a 3D model
to analyze surface continuity.
ZIP ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

THANK YOU!!!
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