Unit 3 Voice Your Mind in A Small Country Called A Class - 20240213 - 071958 - 0000
Unit 3 Voice Your Mind in A Small Country Called A Class - 20240213 - 071958 - 0000
ARGUMENTATIVE TEXT
English Fase F
CHARACTER
OF PANCASILA
Learning Objectives:
STUDENTS
After learning this Unit, students
Mutual Assistance,
are able to:
Critical Thinking,
grasp the contextof spoken English
Creative
and use English to respond to
Keywords:
questions:
Election, vote, argument
1. use various poInt of views
strategy to initiate and sustain
conversations and discussion;
2. use English to communicate
with
3. teachers, friends or others by
showing facts, quotes, research
to your argument
4. read an argumentative text
especially a graph to analyze
the basic structure of an
argumentative text;
5. understand the meaning of
certain vocabulary in context;
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Source:
https://www.santanderopenacademy.com/en/blog/argumentative-text.html
https://kumparan.com/berita-terkini/pengertian-struktur-argumentative-text-dan-
contohnya
An argumentative text is one of the most common types of text and is characterised
by trying to persuade the reader of an idea by providing arguments.
Argumentative text ini serupa dengan teks persuasif. Keduanya juga mengandung
unsur persuasif atau membujuk secara halus, supaya pembaca yakin terhadap
apa yang mereka baca. Lalu, sama-sama menyampaikan argumen inti, yang
kemudian dilengkapi argumen-argumen pendukung dan beragam bukti.
1. Pendahuluan (Introduction)
Pendahuluan merupakan bagian awal dari teks argumentatif. Fungsinya untuk
memperkenalkan topik yang akan dibahas. Biasanya, pendahuluan berisi latar belakang
tentang topik, gambaran singkat masalah, dan pernyataan pendapat atau argumen utama
penulis (thesis statement).
3. Kesimpulan (Conclusion)
Kesimpulan adalah bagian akhir teks argumentatif yang merangkum kembali argumen utama
dan menyajikan ringkasan keseluruhan. Tujuan kesimpulan adalah untuk memberikan
pembaca kesan akhir dan menguatkan argumen penulis.
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LEAD-IN
STUDENT COUNCIL
PRESIDENT ELECTION
1 2 3
BINTANG RISCA KEVIN
1. Do you know about a student council President election? How do you know about
this election?
2. How many times does your school conduct a student council President election?
Why?
3. Which aspect might have more problems when conducting a student council
President election, communication, media, or campaign? Why?
4. From the poster, we know that all candidates should ensure voters that they are
better than others. Do you still remember what the candidates did during the
election in your school to persuade voters to choose them?
5. Do you like the student council President election in your school? Why?
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2. Compare the following texts by answering the questions.
MASS MEDIA
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LET'S BEGIN
5
Tough Challenge
5. Listen to the recording once again. Fill in the table with the
information that you have just listened.
Speaker 1 Speaker 2
Speaker 3
Topic Topic
Topic
--------- ---------
---------
---------
--------- ---------
Arguments to support
Arguments to support
------------------------------ Arguments to support
------------------------------
------------------------------- ------------------------------
-------------------------------
------------------------------- -------------------------------
-------------------------------
-------------------------------
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Satria : I'm with you. From an article I read, researchers also support
ambitions. They say that a healthy amount of ambitions can help us
succeed in many ways. Driving ambition in healthy amounts can help
us grow as a person as well as become a stronger individual in mind
and body.
Arjuna: Right. However, ambitions can be achieved with adequate facilities so
we should control our ambition.
Satria : Are you serious? Sorry, but I disagree with that Poor will be poor if
we have no adequate facilities to achieve our ambition. I am sure if
we study diligently, many ways will be opened to us. Of course, we
have to try to do our best and never change our goals if there are
still possible ways. Wish on a star, reach for the sky.
Arjuna: Exactly! But still you have to change your goal if there are no
alternatives. Am I right?
Satria : I know what you mean but l'm afraid I disagree with you about this.
Above all, ambitions and hopes are important.
Remember!
You can use the following expressions to argue politely
- I'm afraid I disagree with you about this.
- Sorry, but I disagree with that.
- I see what you're saying but...
- I understand where you're coming from, but....
- l'm not sure I agree with you about this.
7. Create a short dialogue with your friend to argue politely
followed by facts to encourage the speaker to continue
speaking in your conversation.
Do the following steps.
Choose one of the following topics to discuss
Listening to music is just a waste of time.
Watching YouTube too long can ruin your brain.
Men can survive without water in the desert.
We should sacrifice economic growth for the good of
the environment.
Consider any situations of your own.
Use some expressions to argue politely in the conversation.
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8. Read the monologue and dialogue then discuss ;with your friends.
Monologue
Are you a user of social media? How long do you spend your time on
social media every day? If you are a frequent social media user, it's a good
idea to consider the negative effects of social media on you and your peers.
You might not agree with me but here are some facts why I say so.
According to a book I read, Fear of Missing Out or FOMO is a
phenomenon that emerged along with the growth of social media. FOMO is
a granddaddy of text slang because this phenomenon has been arund for
years. It is not surprising that FOMO is one of the most common negative
consequences of social media on society.
Just like it sounds, FOMO is a kind of anxiety that occurs when you are
afraid of missing out on a pleasant event that someone else is enjoying. For
example, you could continuously check your messages to see if someone has
asked you out, or you might spend all day scrolling through your Instagram
account to ensure that no one is doing anything exciting without you. You
can also see images of something great that your friends were able to do
and feel left out since you couldn't attend because of another commitment.
This anxiety is constantly fueled by what you see on social media. With
greater social network usage, you're more likely to notice that someone is
having more fun than you are right now. That is precisely what triggers
FOMO.
Anxiety, loneliness, and fear of missing out have a serious impact on
your mental health. From a recent statistic, it is forecast that there will be
around 3 billion active monthly users of social media. According to the
statistics, it is obvious that social media has become an essential component
of our lives. A wide variety of studies and experiments show that people
have become addicted to social media. It is said that it is potentially more
addictive than alcohol and cigarettes. So, are you with me?
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Dialogue
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9. Read the monologue and dialogue then discuss with your friends.
1) What are the monologue and dialogue about? What clue did you use to make the
inference?
2) What is the significant difference between the monologue and dialogue?
3) Why do the users of social media always want to check the other users activities?
What clue did you use to make the inference?
4) How is Naila's arqument about FOMO? What clue did you use to fiqure this out?
5) Who is the speaker in the monologue, a user of social media or a critic? What clue did
you use to fiqure this out?
6) Write down the words and phrases that help you infer the danger of social media in
both texts!
7) Write the tricks used by the speakers to persuade the listeners to agree with their
arguments!
8) Write the expressions to tell you that the speakers in both texts are showing many
agreements and disagreements in the conversation.
Agreements Disagreements
Things to Remember
Argument
Ae argurment does not oniy refer to a disagreemnent. It is not only a conflict between
persons. It is a part of critical thinking. Critical thinking is a set of intellectual skills to
solve problenms or discover truths. Critical thinking is criteria-based judgment not
criticism.
How do we think critically?
ANALYSE EVALUATE DEVELOP A POSITION
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10. From each of the following groups, choose two words or phrases that
describe the heading.
disorder
disorder realm misplaced roughly
Text 1
IGD, or Internet Gaming Disorder, is a relatively new diagnosis. The internet is an
essential aspect of people's life all around the globe for business, education, and
recreation. Nevertheless, it has gone beyond typical use to what some people view as
addictive behavior, especially in the realm of online gaming. Here are the latest surveys
conducted in several countries.
According to statistics, more than 2 billions people worldwide play video games,
including 150 millions in the United States. Moreover, according to several polls, Internet
Gaming Disorder (IGD) affects between 1-10% of people in Europe and North America
In a survey of individuals in the United States, the United Kingdom, Canada, and
Germany, research suggests that 0.3 percent to 1 percent of the general population met
the criteria for an IGD diagnosis. In Japan, a nationwide study of "internet addiction" was
conducted, and the samples that showed indicators of IGD varied from 0.7 percent to 27.5
percent. Another research on Norwegian gamers found that 1.4 percent of the sample
might be categorized as addicted, while 7.3 percent were problem gamers.
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Text 2
SICK
7%
PANICKED
73%
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Text 3
Life Without Gadgets
Were your parents born before t the 1980's? They must remember very well how their life
before the information age. The life without access to internet or personal gadgets
actually had created different behavior, experiences and characters.
Here are some facts found in a life without gadgets.
Outdoors, children played together and engaged in a lot of physical activities.
People communicated with each other more often, and face-to-face was at its maximum.
There was no chat jargon, and individuals understood their spellings better as they read
more books.
People preferred to spend more time outside with family and friends.
Getting the news through the newspaper or radio was common.
Board games, sports, going to the movies, watching video cassettes, and other activities
provided entertainment.
Writers often utilized a type-writer or a word processor computer.
Computers were both pricey and large.
Conducting research was difficult; several trips to the library or searching through a
plethora of documents, books, and so on were required.
Communication was delayed.
Text 4
Blaire Lent, a Family Education's Teen expert, a founder of The Complete Student,
and a private school for middle and high school children elaborates that while YouTube
may be a fun alternative for teenagers, there are some inherent risks. There is little to
no content control, and the software encourages users to lose track of time by
repeatedly presenting more and more information that is only loosely linked to the initial
item seen.
Teens and adults may discover that what started as a one-minute video has expanded
into 30 minutes of continuous films that are becoming more unrelated to the initial
material. The risk for young users is that they will be exposed to improper videos without
having requested access to such content. What starts off innocently might quickly turn
into something improper.
Due to the nature of its platform, YouTube is unquestionably a time-sucker. It's almost
tough to sit down and watch just one video. Cooper, 13 stated that he likes to watch
YouTube because it is entertaining, amusing, and gets him to learn a lot. YouTube holes
may be incredibly difficult for young kids to manage. It's difficult to quit watching when
a similar video starts playing as soon as the one you're viewing finishes. While a video is
playing, recommended videos are offered along the sidebar. With so many options and
the temptation to keep viewing so clearly featured, it would be difficult to expect kids to
be able to establish their own boundaries and self- regulate the emotional demands that
YouTube now fulfills.
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12. After reading the texts, do you find something new or interesting?
What are they?
Do you
know?
You might find that internet English is different from casual English.
There are many strange phrases, abbreviation and words on the Internet
such as OMG, LOL.
Social media and online forums, for example, use English that may be
unfamiliar to you. That's because communicating through the Internet differs
greatly from communicating in person or even over email. Online English is
informal and personal, with a lot of slang.
So to help you keep up, here is a list of famous slang terms you might see
online.
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14. Read the texts again then find some facts about IGD and gadgets.
Draw a line to the correct answers. You may draw a line more than once.
1. It refers to Internet Gaming Disorder.
2. It is an addictive behavior in online gaming.
3. 2,000,000 gamers are living in the US.
Fact about IGD 4. It affects 1-10% European and American gamers.
5. A national survey of IGD was also done in
Indonesia.
6. The worst fact of online game addiction was found
in Japan.
1. Fast communication.
2. Children do a lot of physical activity.
Fact about gadgets 3. Users can talk to each other directly.
4. People read less.
5. Doing research is very easy.
15. Read the texts again and answer these questions. You can choose
more than one option.
1) According to the survey in Text 2, how did the feel when they forgot where
they had put their smartphones?
All felt worried and frightened.
Some people felt happy.
Even though some people felt happy, more people felt very sad.
The situation affected some people physically or mentally.
For most people, the situation didn't influence their activities.
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5) What is the aim of showing the survey in Text 2?
To support the writer's argument.
To report a real fact of the importance of smartphones in people's life.
To rebut a false information about the function of smartphones.
16. Write numbers in the box according to the information given by the writer
in Text 3 and 4.
Text Paragraph
17. Read the texts once again, then complete the following columns.
See the examples.
Text 1: Do a survey in your class! Text 1: Don’t play too many online
games!
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18. Can you express your denial o the argument in the texts? Write
your answers. See the example.
Arguments
Text 1: ........................................................................................
Text 2: ......................................................................................
Text 3: ......................................................................................
Sentence Meanings
1) However, it has gone beyond typical use to what some a) time consuming
people view as addictive behavior, especially in the realm
of online gaming.
2) .....and among this group, roughly half say their child b) uncovered
does this on a daily basis.
3) Doing research was hard; frequent visits to the library or c) brainlessly
scouring through a plethora of papers, books, etc. were
necessary.
4) Teens and adults can find that what began as a one- d) obviously
minute video, has mindlessly turned into 30 minutes of
continuous videos that are increasingly less related to the
original content.
5) The danger for teen users is that they will be exposed to e) can’t stop
videos that are inappropriate without requesting access to
such material.
6) Also, there are tons of YouTube holes you can go down f) a 24-hour need
to find millions of videos on a certain subject.
7) YouTube is definitely a time-sucker due to the nature of g) searching
its format. It's nearly impossible to sit down and just watch
one video.
3) With so many choices and with the temptation to keep h) reach
watching so blatantly displayed, it would be hard to expect
teens to be able to set their own limits and self-regulate
the emotional needs that YouTube is fulfilling at the
moment.
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