Manipulative media refers to objects, activities, programs and applications that allow for hands-on, interactive learning. Traditional manipulatives are physical objects used before computers, while interactive media refers to digital tools that respond to user input, such as apps, games, virtual reality, and social media. Both manipulatives and interactive media allow students to actively engage with concepts through physical manipulation or digital interaction.
Manipulative media refers to objects, activities, programs and applications that allow for hands-on, interactive learning. Traditional manipulatives are physical objects used before computers, while interactive media refers to digital tools that respond to user input, such as apps, games, virtual reality, and social media. Both manipulatives and interactive media allow students to actively engage with concepts through physical manipulation or digital interaction.
Manipulative media refers to objects, activities, programs and applications that allow for hands-on, interactive learning. Traditional manipulatives are physical objects used before computers, while interactive media refers to digital tools that respond to user input, such as apps, games, virtual reality, and social media. Both manipulatives and interactive media allow students to actively engage with concepts through physical manipulation or digital interaction.
MANIPULATIVE MEDIA WHAT IS MANIPULATIVE MEDIA? • Manipulative media are objects, activities, programs and applications that teachers and students use to engage in interactive, hands-on learning. Traditional manipulative media are objects and materials that have been present since before the advent of computers and computer- aided technology. WHAT ARE MANIPULATIVE MATERIALS ? • Manipulative materials are any concrete objects that allow students to explore an idea in an active, hands-on approach. Manipulatives materials can be almost anything- blocks, shapes, spinners or even paper that is cut or folded. It’s main function is to let students connect ideas and symbols to physical objects, which will promote a better understanding. It can also be a tool to help students solve problem by using physical models to represent their thinking. INTERACTIVE MEDIA WHAT IS INTERACTIVE MEDIA? • Interactive media normally refers to products and services on digital computer-based systems which respond to the user’s actions by presenting content such as text, moving image, animation, video, audio, and video games. TYPES OF INTERACTIVE MEDIA APPLICATION SOFTWARE
• Software designed as a tool for users
such as knowledge management platform APPS
• Application software for
mobile devices such as weather app GAMES
• Entertaining and engaging
software that may resemble a digital world VIRTUAL REALITY
• Immersive digital experiences that make users
feel as if they are exploring a world that is a digital constructor is a digital twin of physical reality PERSUASIVE GAMES
• Games that mix virtual and
physical environments INTERACTIVE VIDEO • Video and televisions with interactive features such as streaming videos that audiences help to create. PUBLICATIONS
• Publications such as websites that allow
users to navigate, communicate and participate. SOCIAL MEDIA
• digital communities that allow media
to be navigated shared and created. ART
• Interactive art that involves the
observer ADVERTISING • digital, outdoor and in-store advertising that features interactive elements such as digital poster that reacts to people who are in it’s proximity THEME PARKS
• attractions that combine media such as a
movie with physical elements such as a roller coaster CINEMA
• allows audiences to play a role in the
film, In theory, movies could be game like. THANK YOU