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Students AS DESIGNERS &

MAKERS

Advance Educational Planning, Development & Technology- Wilmie Joy


M. Dela Torre
- AS DESIGNERS
As students navigate experiences in new ways and from
new places, often with greater independence, the need for
students to take ownership for learning is heightened. More
than ever, a shift from educator-designed experiences to co-
designed learning matters. When we talk about co-designing
learning with students we are not abandoning the role of the
teacher, of thoughtful planning, or of established curricula. 
Co-designed learning means that students are
equipped with the environment, skills, and structures
for taking active, empowered roles in working towards
relevant learning targets. Students know themselves as
learners, know their interests, and know how to
strategically pursue their own learning pathways.
How do we empower students to co-design their
own learning?

Prioritize Belonging
How we design for students to be known, supported, and heard
impacts if students have what they need to lead their own
learning. The National Equity Project defines educational equity
as each child receiving “what they need to develop to their full
academic and social potential.” A starting point in designing for
educational equity is establishing classrooms that promote equity.
Jennifer Gonzalez shares, “The relationships we
build with our students have a profound influence
on their success in school. In order for our
students to perform well academically, they need
to feel safe, both physically and psychologically.
They need to feel a sense of belonging.”
Design for Agency
Jennifer Davis Poon shares three components that
shift students into the role of co-designers: Agency-
empowered students set learning goals, initiate action
towards those goals, and reflect on progress towards
goals. In short, agency begins with students knowing
their learning targets deeply and in having an active
role in how they achieve them.
Establish and Maintain Structures

Implementing structures and routines like weekly check-ins


 and conferences on learning, regular reflection protocols,
and peer-to-peer feedback opportunities aligned to the
language of learning goals empowers students to gather
evidence for learning and to choose their next steps, to
adapt their approaches, to leverage their interests, and to
select the right tools for the next task.
~as MAKERS

Getting started
You don’t need expensive equipment to create your own makerspace.
Begin with a dedicated space in your classroom or school, stocked
with basic materials and tools. If you’re low on space, mobile
makerspaces on carts have been used by a number of schools with
great success. Then commence with entry-level digital tools, such as
visual programming software, 3D printers and digital storytelling.
There are four key elements to fostering a maker
mindset in your classroom:

1. A playful, experimental approach


2. Focus on asset- and growth-oriented learning
3. Reminders that “iterations” (not “failures”) are
needed to achieve success
4. Emphasis on teamwork and collaboration
With these elements, it’s easy to see what the maker
mindset can bring to the K-12 classroom. Engaging your
students with that mindset and digital tools will not only
increase STEM learning, it will also help prepare them for
living and working in the 21st century.
-use of MOOC’s to
developing countries
Advancing MOOCs for Development Initiative
(AMDI)

What is MOOC?
a course of study made available over the internet
without charge to a very large number of people. "anyone who
decides to take a MOOC simply logs on to the website and signs up”.

Massive Open Online Courses


AMDI aimed to advance (MOOCs) by increasing
awareness, conducting research, working with
government policy makers, and fostering relationships
with academic institutions and private-sector
partners. The project focused on MOOCs’ potential to
improve education and workforce development outcomes
in Colombia, the Philippines, and South Africa.
EdX, a Massachusetts-based nonprofit that provides online
courses, announced last week the creation of 19 “MicroMasters”
courses, a new type of online educational program. These
courses are tailored master’s degree-level classes that can help
students hone skills that will be immediately useful in the
workplace.
 In recent years these types of courses, known as MOOCs or Massive Online Open Courses,
have developed a reputation as being big on hype and low on substantive change.
 New Technology-based Models for Postsecondary Learning are what we needed in this time
of pandemic. Advances in technology and in knowledge about expertise, learning, and
assessment have the potential to reshape higher education, as well as the many other forms
of learning past matriculation from high school. In the next decade, higher education,
military and workplace training, and professional development should all transform to
exploit the opportunities of a new era, leveraging models based on emerging technologies
that can make learning more efficient and possibly improve student support, all at lower cost
for a broader range of learners
Sources:

New Technology-based Models for Postsecondary Learning


https://www.irex.org/news/new-study-moocs-developing-countries-reveals-half-
users-receive-certification

http://hechingerreport.org/new-micromasters-online-learning-program-offered-
major-universities/

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