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Pushing Buttons newsletter

Pushing Buttons is a weekly video games newsletter by Guardian games editor Keza MacDonald. Sign up here

  • Concord.

    Sony’s big-budget hero shooter Concord failed spectacularly – here’s where it went wrong

    The live-service shooter is just the latest high-profile multiplayer flop – and points to an existential problem in game development
  • Black Myth: Wukong: the summer’s biggest – and most controversial – hit.

    How Black Myth: Wukong put China’s games industry under the microscope

    In this week’s newsletter: Fuelled by a backdrop of sexist culture, alarming censorship guidelines and ‘anti-woke’ ire, the summer’s biggest hit has become a lightning rod in the video game culture wars
  • Age of Mythology: Retold

    By Odin’s beard! 22 years on, Age of Mythology is still the god of strategy games

    In this week’s newsletter: The sometimes infuriating, always enthralling epic is back – and I’m ready for it to take over my life all over again
  • Indiana Jones and the Great Circle.

    Pushing Buttons: Indiana Jones, Civilisation VII, that Dune MMO and all the other news from Gamescom

    In this week’s newsletter: The opening night in Cologne revealed unexpected comebacks, surprising debuts, and a long overdue TV tie-in
  • Phoenix Springs.

    No AAA releases? It’s the hidden gaming gems’ time to shine

    In this week’s newsletter: This autumn may not deliver its usual raft of franchise mega-titles, so use this time to embrace the weird, wonderful and original instead
  • ‘I’ll miss the late-night rounds of Uno’ … a graphic depicting Xbox 360s.

    The Xbox 360’s pioneering online store has gone offline – and it marks the end of a gaming era

    In this week’s newsletter: We’ve become so used to digitally downloading games now that it’s easy to forget how novel it once was, thanks to places like Xbox 360’s Marketplace
  • A scene from Clickolding

    Pushing Buttons: Why viral voyeurism game Clickolding became a surprise hit

    This strange, dark game is an allegory about voyeurism and transactional sex that gives ample space to freak ourselves out – and critics and players can’t get enough
  • ‘PlayStation Plus is confusing and expensive’.

    Video game subscription services are simply too complicated

    In this week’s newsletter: From Xbox Game Pass to PlayStation Plus, the new mainstream way to play games is costly, contradictory and most of all confusing
  • A screenshot of Avowed.

    Character builds, branching storylines and spells – what makes the perfect RPG?

    In this week’s newsletter: Fallout and Baldur’s Gate veteran Feargus Urquhart on the hard-to-define genre
  • ‘I don’t want to traumatise my kids by slashing away at Elden Ring’s violent grotesqueries in front of them’.

    My secret to making time for video games

    In this week’s newsletter: Work, life and parenting mean I can’t dive into massive games like I used to, but then I found a hack to making the time I need
  • Elden Ring: Shadow of the Erdtree

    The game design secrets of Elden Ring’s Hidetaka Miyazaki

    In this week’s newsletter: FromSoftware’s president and the director of the popular fantasy game spills
  • A screenshot of Assassin's Creed Shadows, which features a black samurai protagonist.

    The disturbing online misogyny of Gamergate has returned – if it ever went away

    While some of their language has changed the sentiment of this aggressive online movement is just as distressing. As one of their targets, I should know
  • An image from the coming Tales of the Shire.

    Forget the AAAs, innovative indie developers were the real stars of Summer Game Fest

    In this week’s newsletter: While the blockbuster end of the games industry is in the doldrums, independent developers are leading a creative resurgence
  • Call of Duty Black Ops III.

    From new Call of Duty to Star Wars Outlaws, it’s a massive few days for game reveals

    In this week’s newsletter: The pandemic finally killed E3, but a cluster of loosely affiliated and competing events has risen up in its place
  • Erling Haaland and others in EA Sports FC 24.

    If Fifa is about to make an EA Sports FC competitor, that’s great news for gamers

    In this week’s newsletter: Fifa will reportedly team up with 2K games to make its rival to EA Sports FC – and it should welcome a rival
  • Crow Country.

    Pushing Buttons: Horror game Crow Country lets you switch off the scary stuff – and that’s fine with me

    Phobia toggles turn off scary elements like enemies, combat and spiders – but far from being too ‘cosy’, they help make gaming more accessible for even the most squeamish
  • Gets everything right … Animal Well.

    Pushing Buttons: Big studios are making big cuts – but indie gems like Animal Well are still out there

    A wave of innovative indie games bring a sense of optimism to an industry in urgent need of a confidence boost
  • OlliOlli World, a tremendous game by Roll7.

    Pushing Buttons: With creative developers shutting everywhere, the future of games looks bleaker and more boring

    UK indie outfit Roll7 is reportedly facing closure, along with Bethesda’s Tango Gameworks and Arkane Austin – but if making award-running, profitable games doesn’t guarantee safety, what will?
  • UN Squadron on the Delta app

    Pushing Buttons: The emulator app helping gamers replay classics from their youth – for now

    In this week’s newsletter: the Delta app can be used to play games on vintage consoles from the Game Boy to the Snes … but for how long?
  • Children playing the OG Game Boy in 1989.

    Pushing Buttons: readers’ memories of the game-changing Game Boy at 35

    The little grey box – 35 years old this month – has kept you going, helped you through grief and long journeys, and been your companion through childhood
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