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MPEG Extends and Integrates glTF 2.0 into MPEG-I Scene Description ISO/IEC 23090 

The recently completed MPEG-I Scene Description ISO/IEC 23090 standard builds on glTF 2.0 using the MPEG vendor extension framework. The need for a flexible and dynamic scene description solution for immersive experiences had been identified early in the process of specifying technologies for immersive media in MPEG. In looking for a solution to this gap, MPEG reviewed existing technologies to identify formats with a history of being successfully deployed and widely used. The group then evaluated whether one of these formats would satisfy the identified requirements, or whether a new format needs to be defined from scratch. glTF stood out as an exemplary option.

In a glTF meet-up presentation, Khronos members shared the use cases and requirements that lead to choosing glTF, and detailed the architecture of the extensions. This blog summarizes that presentation, explaining the journey to incorporating glTF 2.0 into MPEG-I scene description and how content creators and developers can begin using this new standard to develop interactive real-time applications.