Projects
Projects on this page represent a selection of the work that Libraries staff do. We are proud to share over 100 of our projects, from building apps to student outreach to user research, though not all our endeavors are represented here.
Recent Projects
Voices of the Russell School
A multifaceted project that brought together members of the local community with the Libraries, the College of Education, and DELTA to present the history and voices of the Historic Russell School, a Rosenwald School built in 1926 in Durham County,…
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Contributing departments: Collections & Research Engagement, Non-Library Faculty, Learning Spaces & ServicesData Experience Lab (DXL) Discoverability Study
The Data Experience Lab (DXL) is the NC State University Libraries’ community hub for data science support and learning, as well as advanced desktop computing. We conducted a usability study to understand how students discovered the DXL inside the…
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Contributing departments: User Experience, Data & Visualization ServicesPrideFest Exhibit for LGBTQ+ History Month
An immersive exhibit hosted by the NC State University LGBTQ Pride Center and the Libraries celebrating Pride by highlighting LGBTQ+ history, stories, media, advocacy and accomplishments.
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Contributing departments: Collections & Research EngagementGraphic Narratives: The Bayeux Embroidery as Visual History
Students experience the Bayeux Embroidery in life-sized digital replication on the walls of the Visualization Studio and analyze medieval visual narratives by applying Scott McCloud's Understanding Comics.
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Contributing departments: Collections & Research Engagement, Digital Library Initiatives (DLI)"Mason": An Adventure Platforming Game for the Visualization Studio
"Mason" is an action-adventure video game demo made by NC State alumnus RJ Washington and adapted specifically for the Visualization Studio at the D. H. Hill Jr Library. In this 360-dregree adaption of Mason, users are surrounded by the game…
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Contributing departments: Learning Spaces & Services, Collections & Research EngagementDigital Field Trips: Viking Graffiti in Neolithic Orkney
History students experience Neolithic remains, transcribe and transliterate runic graffiti, and interpret graffiti in relation to its space and place. The use of an immersive environment brings alive the questions and theories of the anthropology of…
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Contributing departments: Collections & Research Engagement
Projects by Department
- Access Services
- Acquisitions & Discovery
- Collections & Research Strategy
- Collections & Research Engagement
- Data & Visualization Services
- Digital Library Initiatives (DLI)
- External Relations
- Information Technology
- Learning Spaces & Services
- Open Knowledge Center
- Research Engagement
- Special Collections
- User Experience
Projects by Type
- Access & Discovery
- Alt-Textbook
- Data Analysis
- Data Repositories
- Digital Collections
- Digital Media
- Digital Repositories
- Fellows Initiative
- Geospatial
- Makerspace
- Mobile Apps
- Open Research
- Outreach & Communication
- Physical Spaces
- Scholarly Communication
- Student Work
- Teaching and Learning
- User Research
- Visualization