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Elden Ring: all of the updates about FromSoftware’s open-world hit

Elden Ring is finally here. The huge game, from Dark Souls developer FromSoftware, is set in a world created in part by Game of Thrones author George R.R. Martin. It largely lives up to the massive hype, but it didn’t have a perfect launch. Bandai Namco issued a PSA on the day of release, promising updates to fix a PS5 save bug and some PC issues. And The Verge’s Ash Parrish wrote about how the game’s character creator fails Black players.

Now, FromSoftware is preparing the game’s first DLC expansion, Shadow of the Erdtree, which is scheduled for release on June 21st.

We’ll be covering Elden Ring closely as Bandai Namco releases updates and as players discover the many secrets hidden in the Lands Between. You can find our stories about the game right here.

  • PinPINNED

    Even Elden Ring’s game director knows Erdtree is too hard

    An in-game character from Elden Ring’s Shadow of the Erdtree DLC expansion.
    Image: Bandai Namco

    As I work my way through Shadow of the Erdtree, the new DLC for Elden Ring, I can’t help but think that game director Hidetaka Miyazaki is trolling the shit outta me.

    Speaking with him at Summer Game Fest two weeks ago, Miyazaki said that Erdtree is “by far the biggest in scale in volume” than any other FromSoftware DLC before it. But he also said Erdtree is “about the same volume as the Limgrave part of the base game,” the starting area of Elden Ring, containing “slightly more content.” 

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  • Shadow of the Erdtree’s new perfume weapons are seriously broken and seriously fun

    A screenshot from Elden Ring Shadow of the Erdtree.
    Image: Bandai Namco

    Imagine if those aggressive salespeople at the Macy’s perfume counter were shoving napalm in your face instead of Chanel No. 5: that’s what it feels like playing with the new perfume bottle weapons in Shadow of the Erdtree.

    The early days after any Souls game release are always some of the best. The speedrunners and content creators have found the best / most busted builds, while the developers haven’t had the time to nerf them yet. People post all kinds of wild videos of bosses melting within seconds, going down so fast they don’t even have time to trigger their second or third phases. It happened in vanilla Elden Ring with Hoarfrost Stomp, and it’s happening again with Erdtree’s perfume bottles.

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  • George R.R. Martin on a potential Elden Ring adaptation:

    Oh, and about those rumors you may have heard about a feature film or television series based on ELDEN RING… I have nothing to say.  Not a word, nope, not a thing, I know nothing, you never heard a peep from me, mum mum mum.  What rumor?


    Lose One, Win One

    [Not a Blog]

  • Erdtree gets a little easier with new Elden Ring update

    Screenshot from Elden Ring Shadow of the Erdtree DLC featuring Rellana, Twin Moon Knight.
    Image: FromSoftware

    Shadow of the Erdtree is gonna get easier. Bandai Namco has seemingly heard the great hue and cry from reviewers and players alike that Erdtree is far too difficult. In response, the publisher is implementing a “calibration update” that will reduce the level of difficulty by making players stronger. According to the patch notes for this update:

    The key to understanding this update is the Scadutree Fragments. They are DLC-specific upgrade materials that increase a player’s attack and defense. The fragments are scattered throughout the map, requiring considerable exploration to find, but the increased power they grant makes them a high-priority resource.

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  • Live-action turtle pope.

    It’s Shadow of the Erdtree day, and Bandai Namco has released a new live-action trailer for the Elden Ring expansion. Crucially, the short video shows what Miriel, Pastor of Vows would look like IRL. He, too, apologizes for the unseemly state of affairs.


  • Here are some small but helpful tips for starting Shadow of the Erdtree

    Screenshot from Elden Ring featuring a creature with a large wasp nest
    Image: FromSoftware

    Before Shadow of the Erdtree finally goes live, Bandai Namco has implemented a patch that adds a couple of small features and updates just in time for the DLC’s launch in a few short hours. FromSoftware also shared a new launch trailer to herald the DLC’s arrival, but it’s chockful of spoilers, so beware. The update isn’t particularly earth-shattering, but it does include some things worth keeping in mind before all you Tarnished get your head beat in by the vicious monsters patrolling the Shadow Lands.

    Firstly, we get new hair options! I was pretty down on Elden Ring’s character creator for its lack of Black hairstyles. It just didn’t make sense that the character creator was so robust and detailed but lacked hairstyles that represent a good chunk of the human population. There are five new styles to choose from, with two of them being dreadlocks. I chose the loose loc option so my Tarnished can finally get rid of her abhorrent pigtails. I’m not sure if the “white hairs” option was present in the base game or a new addition with this patch, but I really like how it adds gray to my locs, reminding me of when I started picking out errant gray hairs when I had locs.

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  • Elden Ring has an ‘issue’ on Steam Deck right now.

    “Leaving your Steam Deck inactive for more than 5 minutes may stop the game from accepting inputs,” according to the Elden Ring X account. A hotfix is in the works. Some users are also unexpectedly seeing an “inappropriate activity detected” warning when they try to play.

    Not great timing given the new update and Shadow of the Erdtree’s imminent launch!


  • Shadow of the Erdtree reintroduced me to Elden Ring by kicking my ass

    Screenshot from Elden Ring’s DLC Shadow of the Erdtree
    Image: FromSoftware

    In my first moments with Shadow of the Erdtree, I found myself in a graveyard dotted with incorporeal gravestones… and puddles of glowing blood. By the time I remembered what those bloodstains meant and the imminent danger I was in, I was ripped to shreds by a man I did not see or hear coming, leaving behind a new little blood puddle to mark the occasion.

    I have not stopped grinning since. 

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  • Great haircut, Tarnished.

    Elden Ring is getting an update on June 20th — one day ahead of the release of Shadow of the Erdtree — that adds five new hairstyles and a bunch of other handy new features. You can read more about what’s coming on X.

    The Elden Ring X account also shared the global release schedule for the expansion and updated minimum and recommended PC specs.


  • And most of ‘em still haven’t beaten Mohg.

    To prepare us for Shadow of the Erdtree FromSoftware has released a “The Journey So Far” video. The company has also announced that Elden Ring itself has sold 25 million copies. But honestly, considering that in order to even access Shadow you need to beat Shardbearer Mohg — a feat only 38% of Steam players have achieved — FromSoftware would have been better off releasing a “How to beat Mohg” video.


  • Elden Ring: Shadow of the Erdtree’s new trailer is a dramatic call to arms

    With only a month until release day, there’s a new story trailer for Shadow of the Erdtree, and the Elden Ring lore hounds have their work cut out for them.

    FromSoftware has been slowly teasing Shadow of the Erdtree and its story beats ever since the gameplay trailer was released back in February. All we knew then was the DLC would take place in the Land of Shadow and feature a bunch of new horrors straight from the slightly warped imagination of game director Hidetaka Miyazaki.

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  • The Shadow of the Erdtree looms.

    Bandai Namco has announced that it will debut the story trailer for Shadow of the Erdtree today at 11 AM ET / 8 AM PT. There’s exactly one month until the highly anticipated DLC to 2022’s Game of the Year finally launches and there are a whole lot of messed up lil’ dudes FromSoftware has to show off between then and now.


  • FromSoftware just debuted their bloodiest monster yet.

    FromSoftware’s monster designs have really nailed the inherent horror of living in ambulatory sentient meat sacs and this new one from Shadow of the Erdtree is just...

    That is a uterus, y’all and if it means Shadow of the Erdtree will tread the “transformative horrors of childbirth” like Bloodborne did, I am so on board. I cannot wait for June 21st, my uterus is ready.


    Image of a monster from Shadow of the Erdtree featuring a feminine looking monster in a gold mask wielding circular blades hunched in a position to resemble a uterus.
    Image: Bandai Namco
  • April Fools’ 2024: Elden Ring expansion.

    They didn’t say DLC (Elden Ring: Shadow of the Erdtree won’t be here until June 21st); they said expansion. And they delivered.


  • While you were studying the Erdtree, I studied the blade.

    They got some Sekiro in my Elden Ring.

    Tamoor Hussain from GameSpot noticed that the Shadow of the Erdtree DLC has incorporated elements from Sekiro: Shadows Die Twice. In a part of the new trailer, it looks like a monster (or a Tarnished, can’t tell) is doing some flippy-dippy martial arts nonsense. Turns out it’s a move taken from one of the mini-bosses in Sekiro. Every FromSoftware game incorporates elements from its siblings and it’s neat to see those influences proliferate throughout.

    I can’t wait for this DLC to ruin me.


  • Elden Ring’s Shadow of the Erdtree trailer is full of new ways to die

    Wake up, Tarnished. It’s time to visit the Shadow of the Erdtree.

    In Shadow, it looks like we’re going to a darker part of the Lands Between, and of course, there are all sorts of new lil’ freaks to fight. But the biggest news is that the DLC’s main antagonist appears to be Miquella, the twin brother of Malenia, meaning “Let me solo her” might have to change his name soon.

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  • I’m at the combination Nintendo Direct / Elden Ring DLC trailer announcement.

    The first of today’s big video game announcement events is the Nintendo Direct happening at 9 AM ET. Then, shortly after what Nintendo says will be a 25-minute presentation, FromSoftware will release the first trailer for Elden Ring’s first DLC, Shadow of the Erdtree at 10 AM ET.

    It’s gonna be a big day.


  • Get your first look at Elden Ring’s Shadow of the Erdtree expansion on Wednesday morning.

    It’s been almost a year since FromSoftware announced it was working on DLC for the 2022 hit Elden Ring, and now we have a date and time for the first Shadow of the Erdtree gameplay reveal trailer: February 21st, 10 AM ET / 7AM PT / 4PM CET.

    The 3-minute presentation will be available on YouTube with subtitles in your preferred language.


    Image with the Shadow of the Erdtree trailer reveal date and time.
    Image: FromSoftware (X)
  • Ash Parrish

    Jul 12, 2023

    Ash Parrish

    Tarnished on Tour.

    Bandai Namco has announced that it’s launching an Elden Ring concert tour. Dubbed a “symphonic adventure,” the concert will feature a live orchestra and choir synced up to visuals and sound effects from the game. The tour starts in Paris with tickets to go on sale at 10 AM EST tomorrow.


  • Ash Parrish

    Oct 13, 2022

    Ash Parrish

    Huge Elden Ring update will seemingly make players a lot harder to kill

    elden ring art
    Image: FromSoftware

    Elden Ring, the game that feels like it was released several years ago but was in fact launched just this February, has announced a massive update. According to Bandai Namco on the game’s website, the patch intends to “encourage more versatility in terms of gameplay” — if “encourage” also means “make you a nigh unkillable god in single player.” A lot of weapons and spells were buffed, very few things were nerfed, and it seems like it’s going to get a lot harder to kill your friends in PVP. The patch notes are indeed massive, but I’ve picked out a few highlights.

    Glintstone Pebble / Shard Spiral: increased attack power

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  • Adi Robertson

    Apr 4, 2022

    Adi Robertson

    All hail Elden Ring’s ever-growing map

    A portion of Elden Ring’s map

    One of Elden Ring’s most polarizing features is its willingness to withhold information. While it’s less arcane than earlier FromSoftware titles like Dark Souls, the game constantly hands you items, quests, and mechanics with very little explanation. But after 130 hours and counting in the Lands Between, I’m in love with how well it sometimes deploys that obscurity. And there’s no better example than Elden Ring’s map, which has transcended a simple open-world convention to become one of my very favorite pieces of the game.

    If you’re still in the early areas of Elden Ring, you might want to skip this post because I’m going to talk about a mechanic that relies on mystery. But if you’ve played a bit of the game, you might know what I’m talking about. Elden Ring’s map offers a constant give-and-take of showing players new spaces to explore, then pulling back a curtain to more places that they didn’t even realize could exist. It withholds information only to reveal it in a way that’s delightful, satisfying, and entirely in keeping with the world’s vast scope. It’s not just an interface element — it’s a meta-game in its own right.

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  • Ash Parrish

    Mar 15, 2022

    Ash Parrish

    Elden Ring speedrunners race to the bottom

    Image: Bandai Namco

    Elden Ring is just so massive and its bosses are so tough that the average player will probably take over 60 hours to beat it. But speedrunners, assisted by some traditional speedrunning tricks and the game’s own open design, have somehow managed to beat the sprawling game in under 30 minutes.

    For a speedrunning enthusiast, the first days of a game’s release are extremely exciting. New techniques and optimizations are constantly being discovered, as boss behaviors and the runner’s own luck work with or against them, making almost every run a possible world record. While every runner is ostensibly competing against the clock, two runners have emerged in the Elden Ring speed community, each racing to post lower and lower times.

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  • Ash Parrish

    Mar 11, 2022

    Ash Parrish

    I’ve made a huge mistake in Elden Ring

    In Elden Ring, it’s killed or be killed — brutally. The game is designed to put you ever on the defensive, ready to lash out before you yourself can be lashed. But that shoot first, ask questions later mindset led to an event I truly and deeply regret. I killed a dragon, and I feel really awful about it.

    In Elden Ring, even the damn flowers are dangerous, but contrary to the game’s reputation, not everything in the Lands Between wants to kill you. There are those cute rodents that scurry about and delightful little donut-rolling sheep that exist only to bleat at you as you zip by them on Torrent. I’ve had so many peaceful moments sitting on the edge of a cliff, gazing in wondrous awe at the golden Erdtree with a convocation of eagles for company. I’d never think to kill any of these creatures because, for one, they’re worth a pitiful amount of runes, and secondly, they’re harmless. (Editor’s note: killing the calm, wise old tortoises should be punished by a full game restart, even if it’s an accident.)

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  • Ash Parrish

    Feb 28, 2022

    Ash Parrish

    Elden Ring’s world is full of mystery, but I’d rather wait for a guide

    Image: Bandai Namco

    It seems like everyone, even people who don’t usually partake in FromSoftware games, is playing Elden Ring. It’s currently the seventh most played game on Steam based on number of concurrent players and has a score of 97 on Metacritic, putting it on track to be this year’s highest rated game.

    And while I have enjoyed the bits of Elden Ring I’ve played, I’m not too keen on joining the rest of my Tarnished colleagues in the Lands Between just yet. I’m gonna wait for the guide writers, speedrunners, and wiki editors to catch up, because from my dabblings in FromSoftware games, I know that in order to truly enjoy Elden Ring, I’m gonna need a lot of help that just doesn’t exist yet.

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  • Ash Parrish

    Feb 25, 2022

    Ash Parrish

    Elden Ring’s character creator fails Black players

    Most of you playing Elden Ring are probably knee-deep in the Lands Between, getting your shit rocked by that asshole on the horse, but my mind hasn’t left the game’s first menus. Though the many classes present a paralyzing wealth of options, it’s not the question of what class to play that has me stuck. It’s the character creator. I’m stymied by the bizarrely incongruous system that allows for an unprecedented level of control of every minute detail of facial feature but only has one kinky hair option.

    I didn’t expect much from Elden Ring’s character creator. FromSoftware games have a bit of a reputation for being kinda bad at character creation, especially regarding skin. In Bloodborne, skin colors and textures were distinctly unnatural-looking. My character was this orangey-looking mess of a human, and there were precisely zero kinky hair options. 

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