-
-
Notifications
You must be signed in to change notification settings - Fork 3.4k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Improve schedule note of .after/.before & encourage to use .chain ins…
#14986
opened Aug 30, 2024 by
kivi
Loading…
Interpolate
WorldQuery
path in docs of generated types
#14985
opened Aug 30, 2024 by
no-materials
Loading…
Updated Logging, crash handling, error reporting and performance analysis
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
LogPlugin::filter
Documentation with Performance Warning
A-Diagnostics
#14984
opened Aug 30, 2024 by
bushrat011899
Loading…
Reflect Runtime information about types
C-Enhancement
A new feature
D-Macros
Code that generates Rust code
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
SmolStr
's Deserialize
implementation
A-Reflection
#14982
opened Aug 30, 2024 by
bushrat011899
Loading…
Don't require going through Make things move and change over time
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_animation::prelude
to get to certain items in bevy_animation
A-Animation
Color gradient curve
A-Color
Color spaces and color math
C-Enhancement
A new feature
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#14976
opened Aug 29, 2024 by
RobWalt
Loading…
Asset SIMO/one-to-many PoC
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Enhancement
A new feature
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#14967
opened Aug 29, 2024 by
MScottMcBee
•
Draft
Migrate Entities, components, systems, and events
A-Transform
Translations, rotations and scales
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Needs-Release-Note
Work that should be called out in the blog due to impact
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
bevy_transform
to required components
A-ECS
Use Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
#[doc(fake_variadic)]
for SystemParamBuilder
tuple impls.
A-ECS
Ignore clicks on uinodes outside of rounded corners
A-Picking
Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TrackedRenderPass
internal tracking state reset
A-Rendering
#14948
opened Aug 27, 2024 by
PPakalns
Loading…
Resolve UI outlines using the correct target's viewport size
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Various De-Bloating Optimisations
C-Code-Quality
A section of code that is hard to understand or change
D-Domain-Agnostic
Can be tackled by anyone with generic programming or Rust skills
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#14934
opened Aug 27, 2024 by
bushrat011899
Loading…
Adopt #9770: Drawing game state to the screen
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Result
ify Camera
methods
A-Rendering
#14931
opened Aug 26, 2024 by
RobWalt
Loading…
Remove sparse set in Table storage
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#14928
opened Aug 26, 2024 by
cBournhonesque
Loading…
Update glam requirement from 0.28 to 0.29
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#14921
opened Aug 26, 2024 by
dependabot
bot
Loading…
Add Entities, components, systems, and events
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
run_system_cached
API
A-ECS
#14920
opened Aug 26, 2024 by
benfrankel
Loading…
Safer dynamic event handling for observers
A-ECS
Entities, components, systems, and events
C-Breaking-Change
A breaking change to Bevy's public API that needs to be noted in a migration guide
C-Enhancement
A new feature
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Hide Bevy apps and plugins
A-Gizmos
Visual editor and debug gizmos
A-Time
Involves time keeping and reporting
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
fixed_update
behind a feature flag
A-App
#14911
opened Aug 25, 2024 by
Lubba-64
Loading…
Add flip convenience method to transform
A-Transform
Translations, rotations and scales
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#14908
opened Aug 24, 2024 by
Lubba-64
Loading…
Add World::trigger_ref and World::trigger_targets_ref
A-ECS
Entities, components, systems, and events
C-Usability
A simple quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#14894
opened Aug 23, 2024 by
ItsDoot
Loading…
Initial implementation of the Bevy Remote Protocol (Adopted)
A-Editor
Graphical tools to make Bevy games
A-Reflection
Runtime information about types
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#14880
opened Aug 22, 2024 by
mweatherley
•
Draft
Add Entities, components, systems, and events
C-Needs-Release-Note
Work that should be called out in the blog due to impact
C-Usability
A simple quality-of-life change that makes Bevy easier to use
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Self: Sized
bounds to Bundle
trait methods
A-ECS
Add Order Independent Transparency
A-Rendering
Drawing game state to the screen
C-Enhancement
A new feature
C-Needs-Release-Note
Work that should be called out in the blog due to impact
D-Domain-Expert
Requires deep knowledge in a given domain
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Picking event ordering
A-Input
Player input via keyboard, mouse, gamepad, and more
A-Picking
Pointing at and selecting objects of all sorts
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Previous Next
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.